Magic Items
Purchased Magic Items
Name
Rarity
Location ▲
Table
Result
Source
Bag of Holding
uncommon
AL - Player Guide at 5th Level
Charakter Creation
Show
Notes:
Wondrous Item, Uncommon
This bag has an interior space considerably larger than its outside dimensions—roughly 2 feet square and 4 feet deep on the inside. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 5 pounds, regardless of its contents. Retrieving an item from the bag requires a Utilize action.
If the bag is overloaded, pierced, or torn, it is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth unharmed, but the bag must be put right before it can be used again. The bag holds enough air for 10 minutes of breathing, divided by the number of breathing creatures inside.
Placing a Bag of Holding inside an extradimensional space created by a Heward’s Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can’t be reopened.
Driftglobe
uncommon
DDHC-DMM-01 Dungeon Level
DDHC-DMM-01 Dungeon Level
Show
Notes:
Wondrous item, uncommon
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Circlet of Blasting
uncommon
DDHC-DMM-01 Dungeon Level
DDHC-DMM-01 Dungeon Level
Show
Notes:
Wondrous item, uncommon
While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn.
Name | Rarity | Location ▲ | Table | Result | Source | |
---|---|---|---|---|---|---|
Bag of Holding | uncommon | AL - Player Guide at 5th Level | Charakter Creation | Show | ||
Notes:
Wondrous Item, Uncommon |
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Driftglobe | uncommon | DDHC-DMM-01 Dungeon Level | DDHC-DMM-01 Dungeon Level | Show | ||
Notes:
Wondrous item, uncommon |
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Circlet of Blasting | uncommon | DDHC-DMM-01 Dungeon Level | DDHC-DMM-01 Dungeon Level | Show | ||
Notes:
Wondrous item, uncommon |