Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Scarab of Protection
legendary
Trade Log
Show
Belt of Storm Giant Strength
legendary
DDAL06-03 Crypt of the Death Giants
Trade Log
Show
Notes:
Wondrous Item, legendary (requires attunement) While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
Cubic Gate
legendary
DDAL08-17 The Tower of Ahghairon
DDAL08-17 The Tower of Ahghairon
Show
Notes:
Wondrous Item, legendary
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each
keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to
planes determined by the GM. You can use an action to press one side of the cube
to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an
action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport
the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube
expends 1 charge. The cube regains 1d3 expended charges daily at dawn. This item can be found on
Magic Item Table I in the Dungeon Master’s Guide.
Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of
Alzhedo. The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells,
the Far Realm, the Outlands, and Arborea.
Thank you for playing under me! I hope you enjoyed the game.
The Simbul's Guise (Cloak of Invisibility, Guardian)
legendary
BMG-DRW-OD-11 Summit at Tantras
BMG-DRW-OD-11 Summit at Tantras
Show
Notes:
Wondrous Item, Legendary (Requires Attunement)
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.
Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration.
Guardian. This cloak warns of impending threats through a litany of vengeful proclamations that only the bearer can hear, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
This tattered mantle of gossamer white silk once adorned the shoulders of The Simbul’s vengeful simulacrum. An echo of the construct’s animating force has suffused the fabric, causing the hem of the garment to glow with a faint, silvery sheen.
(Art: Johanna Johnson)
Ring of air elemental command
legendary
BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic
BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic
Show
Ruby Weave Gem
legendary
BMG-DRW-OD-10 Across the Glacier of the White
Trade Log
Show
A house in the Little Moonsea district
unique
CCC-SFBay-02-03 The Risen Minotaur Lord
Purchase Log
Show
Notes:
Story Award: Fangjaws Noble
Requires that you are already a Fangjaws Citizen.
You have further served Fangjaws Hold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold.
AL Spell Services
unique
DDHC-TYP White Plume Mountain, Water Deep
Purchase Log
Show
Blessing of Protection
unique
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Show
Notes:
+1 AC, +1 All Saving Throws
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Scarab of Protection | legendary | Trade Log | Show | |||
| Belt of Storm Giant Strength | legendary | DDAL06-03 Crypt of the Death Giants | Trade Log | Show | ||
|
Notes:
Wondrous Item, legendary (requires attunement) While wearing this belt, your Strength score changes to 29. The item has no effect on you if your Strength without the belt is equal to or greater than 29. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. |
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| Cubic Gate | legendary | DDAL08-17 The Tower of Ahghairon | DDAL08-17 The Tower of Ahghairon | Show | ||
|
Notes:
Wondrous Item, legendary Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Thank you for playing under me! I hope you enjoyed the game. |
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| The Simbul's Guise (Cloak of Invisibility, Guardian) | legendary | BMG-DRW-OD-11 Summit at Tantras | BMG-DRW-OD-11 Summit at Tantras | Show | ||
|
Notes:
Wondrous Item, Legendary (Requires Attunement) While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. Guardian. This cloak warns of impending threats through a litany of vengeful proclamations that only the bearer can hear, granting a +2 bonus to initiative if the bearer isn’t incapacitated. This tattered mantle of gossamer white silk once adorned the shoulders of The Simbul’s vengeful simulacrum. An echo of the construct’s animating force has suffused the fabric, causing the hem of the garment to glow with a faint, silvery sheen. (Art: Johanna Johnson) |
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| Ring of air elemental command | legendary | BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic | BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic | Show | ||
| Ruby Weave Gem | legendary | BMG-DRW-OD-10 Across the Glacier of the White | Trade Log | Show | ||
| A house in the Little Moonsea district | unique | CCC-SFBay-02-03 The Risen Minotaur Lord | Purchase Log | Show | ||
|
Notes:
Story Award: Fangjaws Noble |
||||||
| AL Spell Services | unique | DDHC-TYP White Plume Mountain, Water Deep | Purchase Log | Show | ||
| Blessing of Protection | unique | DDHC-TYP White Plume Mountain | DDHC-TYP White Plume Mountain | Show | ||
|
Notes:
+1 AC, +1 All Saving Throws |
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