Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Sanctum Amulet very_rare BMG VDDW Trading Post Trade Log Show
Ring of Free Action rare BMG VDDW Trading Post Trade Log Show
Ring of air elemental command legendary BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic BMG-DRWEP-END - Endgame: Horrors From Beyond (T4) Epic Show
Spell Scroll Greater Restoration common Xanathar's Guide to Everything Purchase Log Show
Potion of Healing (Superior) rare Xanathar's Guide to Everything Purchase Log Show
Potion of Healing (Superier) rare Xanathar's Guide to Everything Purchase Log Show
Spell Scroll Guardian of Nature rare Xanathar's Guide to Everything Purchase Log Show
Prosthetic Limb common BMG-MOON-MD-07 Cauldron of Doom BMG-MOON-MD-07 Cauldron of Doom Show
Notes:

Wondrous Item, Common

The famed Callidyrr dragoon Captain Steffan Conwirdin lost his arm attempting to spirit Prince Owaren Kendrick from the isle of Snowden. The captain replaced his missing limb with this glimmering cobalt-hued prosthetic. Many who fought in Koart and O’Malley during the invasion of Caer Corwell recalled seeing Captain Conwirdin wearing this cobalt arm to swing his blade expertly. There was no sign of the Captain afterward.
This item replaces a lost limb-a hand, an arm, a foot, a leg, or a similar body part. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can't be removed against your will. It detaches if you die.

Githyanki Silvered Greatsword, +3 very_rare DDHC-KGV-11 - Affair on the Concordant Express Trade Log Show
Wand of the War Mage, +3 very_rare DDEP07-02 Drums of the Dead DDEP07-02 Drums of the Dead Show
Notes:

This thick wand is made of polished steel with a sword-like pommel and can be used as a mace in melee combat.

Hat of Wizardry common BMG-DRW-OD-09 -Sschindylryn, the City of Portals BMG-DRW-OD-09 -Sschindylryn, the City of Portals Show
Notes:

HAT OF WIZARDRY
Wondrous item, common

This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:

● You can use the hat as a spellcasting focus for your wizard spells.

● You can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest.

Spell Scroll Guardian of Nature rare Xanathar's Guide to Everything Purchase Log Show
Spell Scroll Guardian of Nature rare Purchase Log Show
Mantle of Spell Resistance rare DDEP08-02 Stardock Under Siege DDEP08-02 Stardock Under Siege Show
Potion of Healing (Superior) rare Xanathar's Guide to Everything Purchase Log Show
Scimitar, +3 very_rare Trade Log Show
Farm Realm Shard rare PO-BK1-6 Beyond the Starry Veil Trade Log Show
Notes:

Far Realm Shard wondrous item, rare (requires attunement by a sorcerer), , Value/Weight: 1 lb. Details: This writhing crystal is steeped in the warped essence of the Far Realm. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can cause a slimy tentacle to rip through the fabric of reality and strike one creature you can see within 30 feet of you. The creature must succeed on a Charisma saving throw against your spell save DC or take 3d6 psychic damage and become frightened of you until the start of your next turn.

Spell Scroll Guardian of Nature rare Xanathar's Guide to Everything Purchase Log Show
Amdraig (Steel) very_rare BMG-MOON-MD-09 - The Prince's Fairy Godmother BMG-MOON-MD-09 - The Prince's Fairy Godmother Show
Notes:

weapon (longsword), very rare (requires attunement by a good-aligned creature), martial weapon, melee weapon,

Value/Weight: 3 lb.

Details: 1d8 slashing - versatile (1d10)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Revivify.
You can use an action to cast the revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn.

Sentience.
Amdraig is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight.

Versatile.
This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Amdraig was a druid from Grampalt Mountains and one of the Nine Blades of the First High King, Cymrych Hugh. When she was alive, she always does her best to prepare for any situation that may occur during battle and make sure that she’s ready to support her allies. Amdraig was obsessed in learning the secret of wild shaping into a dragon. She was tricked by Urphania and was forced to fight an ancient red dragon by herself. Setup to lose and before she died, Amdraig transferred her spirit to the nearest object she could find, a longsword.

Spell Scroll Guardian of Nature rare Xanathar's Guide to Everything Purchase Log Show

Unlocked Magic Items