Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Hat of Wizardry common BMG-DRW-OD-09 - Sschindylryn, the City of Portals BMG-DRW-OD-09 - Sschindylryn, the City of Portals Show
Handy Haversack rare CCC-STORM-02 Swamp of Sorrow: Bloodpurge Village Trade Log Show
Half Plate, +2 very_rare BMG VDDW Trading Post Trade Log Show
Half-Plate, +1 rare DWB Discord AL Trading Post Trade Log Show
Notes:

The edges of this armor appear red hot, as though freshly forged.

Half-Plate common Purchase Log Show
Gloves of Thievery uncommon Gloves of Thievery origin: Traded with Miles Zorvroth Character Brovian Trade Log Show
Githyanki Silvered Greatsword, +3 very_rare DDHC-KGV-11 - Affair on the Concordant Express Trade Log Show
Giant Slayer Greatsword rare DDEP05-02 The Ark of the Mountains Trade Log Show
Notes:

Weapon (greatsword), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, "giant" refers to any creature with the giant type, including ettins and trolls.

Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Bonus: Magic, Damage: Additional, Prone, Damage, Combat, Heavy, Two-Handed

Frost Brand Greatsword very_rare CCC-BMG-15 PHLAN1-3 Subterfuge CCC-BMG-15 PHLAN1-3 Subterfuge Show
Figurine of Wondrous Power (Obsidian Steed) very_rare DDEP00-01 The Red War DDEP00-01 The Red War Show
Notes:

figurine of wondrous power: obsidian steed. Flavor: This 6-inch tall figurine is crudely crafted of obsidian with tiny ruby chips for eyes. The command word, Tenebrax, is scratched in Infernal along the figure's belly.
ring of telekinesis.

Ersatz Eye common DDAL10-00 Ice Road Trackers DDAL10-00 Ice Road Trackers Show
Enduring Spellbook common BMG-DRW-OD-10 Across the Glacier of the White Worm BMG-DRW-OD-10 Across the Glacier of the White Worm Show
Notes:

Wondrous Item, common
This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age.

Elemental Gem (Emerald) uncommon DDHC-JttRC In the Mist of the Manavarsha DDHC-JttRC In the Mist of the Manavarsha Show
Driftglobe uncommon DDHC-CKM-01 Joy of Extradimensional Spaces Trade Log Show
Defender, Shortsword legendary DDHC-TYP Tales from the Yawning Portal-Tomb of Horror Trade Log Show
Notes:

Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.

Deck of Oracles rare DDAL Version 15.0 Purchase Log Show
Notes:

Wondrous Item, rare (requires attunement)
The illustrations on this deck of oracle cards move or change subtly when viewed indirectly. When you finish a long rest, you can spend 10 minutes consulting the cards for an omen of the coming day. Roll a d20 and record the number rolled. Once in the next 8 hours, immediately after a creature within 60 feet of you makes an ability check, an attack roll, or a saving throw, you can use your reaction to discard the d20 roll; the creature must use the number you rolled in place of its roll.

Additionally, while holding the cards, you can cast Divination from them. Once this property is used, it can’t be used again until the next dawn.

Notes: Foreknowledge

Deathshield (Defender Greatsword) legendary DDAL-09-20 - Where Devils Fear to Tread DDAL-09-20 - Where Devils Fear to Tread Show
Notes:

Weapon (greatsword), legendary (requires attunement)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start
of your next turn, although you must hold the sword to gain a bonus to AC from it. This item is found in the Dungeon Master’s Guide. This defender is a greatsword and is made out of crude black iron. Inscribed upon the blade in Abyssal is the name Deathshield.

Crossbow Hand, +1 uncommon Players choice at level 5 Trade Log Show
Clothes of Mending, Guardian common PSDC-LOF | Last of the First Tier 4 PSDC-LOF | Last of the First Tier 4 Show
Notes:

This elegant outfit of traveler’s clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can’t be repaired in this way.

Guardian: +2 bonus to initiative rolls

Clothes of Mending common BMG-DRW-OD-06-We Almost Had It All BMG-DRW-OD-06-We Almost Had It All Show
Notes:

Wondrous Item, Common

This elegant outfit is tailored perfectly to fit you, is properly fashionable for a Thayan noble,and magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.

Unlocked Magic Items