Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Handy Haversack rare CCC-STORM-02 Swamp of Sorrow: Bloodpurge Village Trade Log Show
Tome of Leadership and Influence very_rare CCC-ROZK-01-02 Zhentarim's Lament CCC-ROZK-01-02 Zhentarim's Lament Show
Notes:

The red leather that covers this tome is embossed with a smiling man with a third eye.

Manual of Bodily Health very_rare CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge Trade Log Show
Notes:

This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Saddle of the Cavalier uncommon CCC-CENTRIC-01-02 Road to Reconciliation DM Service Reward Season 12A Show
Manual of Quickness and Action very_rare CCC-BMG-37 HULB 3-1 Weakness of Rock CCC-BMG-37 HULB 3-1 Weakness of Rock Show
Tyr's Blessing of Luck uncommon CCC-BMG-24 PHLAN 2-3 The Royal "We" CCC-BMG-24 PHLAN 2-3 The Royal "We" Show
Notes:

Blessing, uncommon (requires attunement)
This blessing has been bestowed upon you by Tyr in recognition of your service to the city and citizens of Phlan in the face of great peril to your own well-being. You gain a +1 bonus to ability checks and saving throws. This blessing may be refused. If accepted, it requires an attunement slot.

This blessing is offered to all adventurers regardless of completing the other two adventures in the trilogy. This blessing is not tradeable, and if refused or unattuned, it may not be regained.

Frost Brand Greatsword very_rare CCC-BMG-15 PHLAN1-3 Subterfuge CCC-BMG-15 PHLAN1-3 Subterfuge Show
Half Plate, +2 very_rare BMG VDDW Trading Post Trade Log Show
Sanctum Amulet very_rare BMG Trading Post Trade Log Show
Tome of Understanding very_rare BMG-PHLAN1-2 Enemy of My Enemy BMG-PHLAN1-2 Enemy of My Enemy Show
Notes:

Wondrous Item, very rare
This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Notes: Bonus: Wisdom Score, Bonus: Ability Score Maximum, Buff

Shield of Expression common BMG-MOON-MD-09 - The Prince's Fairy Godmother BMG-MOON-MD-09 - The Prince's Fairy Godmother Show
Notes:

armor (shield), common, , minor tier
Value/Weight: 6 lb
Details: AC +2
The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the face's expression.

Amdraig very_rare BMG-MOON-MD-09 - The Prince's Fairy Godmother BMG-MOON-MD-09 - The Prince's Fairy Godmother Show
Notes:

weapon (longsword), very rare (requires attunement by a good-aligned creature), martial weapon, melee weapon,

Value/Weight: 3 lb.

Details: 1d8 slashing - versatile (1d10)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Revivify.
You can use an action to cast the revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn.

Sentience.
Amdraig is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight.

Versatile.
This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Amdraig was a druid from Grampalt Mountains and one of the Nine Blades of the First High King, Cymrych Hugh. When she was alive, she always does her best to prepare for any situation that may occur during battle and make sure that she’s ready to support her allies. Amdraig was obsessed in learning the secret of wild shaping into a dragon. She was tricked by Urphania and was forced to fight an ancient red dragon by herself. Setup to lose and before she died, Amdraig transferred her spirit to the nearest object she could find, a longsword.

Pot of Awakening common BMG-MOON-MD-08-Down the Rabbit Hole BMG-MOON-MD-08-Down the Rabbit Hole Show
The Simbul's Guise (Cloak of Invisibility legendary BMG-DRW-OD-11 - Summit at Tantras BMG-DRW-OD-11 - Summit at Tantras Show
Notes:

While wearing this cloak, you can pull its hood over your head to cause yourself to become [condition]invisible[/condition]. While you are [condition]invisible[/condition], anything you are carrying or wearing is [condition]invisible[/condition] with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.

Deduct the time you are [condition]invisible[/condition], in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration.

Guardian. This cloak has the guardian minor property from p.148 of the Dungeon Master's Guide (DMG). It warns of impending threats through a litany of vengeful proclamations that only the bearer can hear, granting a +2 bonus to initiative if the bearer isn't incapacitated.

This tattered Mantle of Gossamer white silk once adorned the shoulders of The Simul's vengeful simulacrum. An echo of the construct's animating force has suffused the fabric, causing the hem of garment to glow with a faint, silvery sheen.

Listening Ear (Ear Horn of Hearing) common BMG-DRW-OD-11 - Summit at Tantras BMG-DRW-OD-11 - Summit at Tantras Show
Notes:

Wondrous item, common
While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally.
This item is found in Xanathar's Guide to Everything.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10feet, or to extinguis the light.
Flavor:
This ear cuff is sculpted from amber resin, and molded to fit into the contours of the wearer's auricle. A gold clasp and chain that fits over the wearer's helix holds the accessory in place.

Ruby Weave Gem legendary BMG-DRW-OD-10 Across the Glacier of the White Worm BMG-DRW-OD-10 Across the Glacier of the White Worm Show
Notes:

Wondrous Item, legendary (requires attunement by a spellcaster)

While you are holding this gem, you can use it as a spellcasting focus for your spells.
The gem has 3 charges and regains all expended charges daily at dawn. When you cast a spell while holding this gem, you can expend up to 3 charges to ignore the spell's material components with a gold piece cost, up to 500 gp per charge expended.
When you finish a long rest, choose a spell from any class list. The spell you choose must be of a level you can cast. You know the chosen spell and can cast it with your spell slots of the appropriate level until the end of your next long rest.

Enduring Spellbook common BMG-DRW-OD-10 Across the Glacier of the White Worm BMG-DRW-OD-10 Across the Glacier of the White Worm Show
Notes:

Wondrous Item, common
This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age.

Wakened Dragon-Touched Focus (Chromatic) very_rare BMG-DRW-OD-09 - Sschindylryn, the City of Portals BMG-DRW-OD-09 - Sschindylryn, the City of Portals Show
Hat of Wizardry common BMG-DRW-OD-09 - Sschindylryn, the City of Portals BMG-DRW-OD-09 - Sschindylryn, the City of Portals Show
Cauldron of Rebirth very_rare BMG-DRW-OD-08 Lonely is the Night BMG-DRW-OD-08 Lonely is the Night Show
Notes:

Wondrous item, very rare (requires attunement by a druid or warlock)

This Tiny pot bears relief scenes of heroes on its cast iron sides. You can use the cauldron as a spell casting focus for your druid spells, and it functions as a suitable component for the Scrying spell. When you finish a long rest, you can use the cauldron to create a Potion of Greater Healing. The potion lasts for 24 hours, then loses its magic if not consumed.

As an action, you can cause the cauldron to grow large enough for a Medium creature to crouch within. You can revert the cauldron to its normal size as an action, harmlessly shunting anything that can't fit inside to the nearest unoccupied space.

If you place the corpse of a humanoid into the cauldron and cover the corpse with 200 pounds of salt (which costs 10 gp) for at least 8 hours, the salt is consumed and the creature returns to life as if by Raise Dead at the next dawn. Once used, this property can't be used again for 7 days.

Unlocked Magic Items