Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Brooch of Shielding
uncommon
Trade Log
Show
Ring of Mind Shielding
uncommon
Trade Log
Show
Moon Sickle, +2
rare
BMG-DRWEP-OD-01 Enemy of my Enemy
BMG-DRWEP-OD-01 Enemy of my Enemy
Show
Giant Slayer Shortsword
rare
DDHC-Descent Into The Lost Caverns of Tsojcanth
Trade Log
Show
Dimensional Shackles
rare
DDHC-KVG Affair on the Concordant Express
DDHC-KVG Affair on the Concordant Express
Show
Rod of the Pact Keeper, +2
rare
DDHC-KVG Affair on the Concordant Express
DDHC-KVG Affair on the Concordant Express
Show
Horn of Valhalla (Silver)
rare
DDHC-KVG Affair on the Concordant Express
DDHC-KVG Affair on the Concordant Express
Show
Netherese Ring of Protection
rare
PO-BMG-MOON-POB-08 Of Wonder and Weddings
PO-BMG-MOON-POB-08 Of Wonder and Weddings
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
This green glass ring is etched with protective runes and shimmers with an iridescent sheen, even in dim light. A red thread is wrapped around it in a cluster of elegant loops, so lustrous that it could be mistaken for a gemstone at first glance.
You gain a +1 bonus to AC and saving throws while wearing this ring.
The ring is made from a single piece of mystical green glass that’s stronger than steel. It has the added property of making the wearer less likely to drop or lose anything held in the hand the ring is on. The wearer receives a +4 bonus to saving throws or checks made to avoid dropping or being disarmed of any item held in that hand.
Barthounar (Warrior's Passkey)
rare
PO-BMG-MOON-POB-04 Something New
PO-BMG-MOON-POB-04 Something New
Show
Notes:
Inscribed in the side of this silver key are Dethek Runes that say "Barthounar", which is Dwarvish for "thunder slash." When the knock spell is cast from Barthounar, the rumbling sound of thunder faintly echoes after the loud "knock" sound of the spell.
This silver skeleton key is warm to the touch. While holding the key in its key form, you can use an action to cast the Knock spell from the key. Transforming the Key. While holding the key, you can use a bonus action to transform it into a magic longsword. You are considered proficient with the sword, and you have a +1 bonus to attack and damage rolls made with it. On a hit, the sword deals 1d10 force damage. The item remains in its sword form until it leaves your grasp or you use another bonus action to revert it to its key form. If you end your attunement to the item while it's in its sword form, it automatically reverts to its key form.
Flame tongue Longsword
rare
DDHC-KGV-Heath of Ashes
DDHC-KGV-Heath of Ashes
Show
Dragon Wing Weapon (Any Bow Undecided atm), (Radiant)
rare
BMG-DRWEP-OD-02 The Burning of Aglarond
BMG-DRWEP-OD-02 The Burning of Aglarond
Show
Notes:
The wood of this bow glimmers, and when turned in the
light, every color of the rainbow shows up.
The limb tips of this magic bow are shaped like a dragon’s
wings, and the weapon is infused with the essence of a gem
dragon’s breath. When you hit with an attack roll using this
magic bow, the target takes an extra 1d6 radiant damage.
If you load no ammunition in the weapon, it produces its
own, automatically creating one piece of magic ammunition
when you pull back the string. The ammunition created by
the bow vanishes the instant after it hits or misses a target
Vicious Greatsword
rare
Circe’s Revenge, DM Service rewards
Trade Log
Show
Longbow, +2
rare
DDEP05-02 The Ark of the Mountains
DDEP05-02 The Ark of the Mountains
Show
Notes:
Weapon (longbow), rare
The shaft of this exquisite longbow is patterned with maps of famous rivers that pass through the Moonshae Isles. If the names of one of these rivers are said aloud, the bow issues forth the sound of rushing water when an arrow is loosed. This item can be found in the Dungeon Master’s Guide.
Giant Slayer Greatsword
rare
DDEP05-02 The Ark of the Mountains
DDEP05-02 The Ark of the Mountains
Show
Notes:
Wondrous item, rare
This immense weapon is fashioned from crudely forged black iron with an unfinished, translucent white stone set in the pommel—engraved with the rune Dod (death). This item can be found in the Dungeon Master’s Guide.
Ring of Spell Storing
rare
DDEP05-02 The Ark of the Mountains
DDEP05-02 The Ark of the Mountains
Show
Notes:
Ring, rare (requires attunement)
The head of this ring is fashioned like a lidded dwarven tankard. The wearer can use their thumb to lift the tankard’s hinged lid, unleashing the magic bound within. This item can be found in the Dungeon Master’s Guide.
Dragon Slayer Greatsword
rare
Trade Log
Show
Periapt of Proof against Poison
rare
DDHC-KGV-Prisoner 13
DDHC-KGV-Prisoner 13
Show
Woodcutter's Axe
rare
PO-BMG-MOONCA-POB-01 The Joust of Roses
PO-BMG-MOONCA-POB-01 The Joust of Roses
Show
Notes:
Weapon (Greataxe), Rare
You have a +1 bonus to attack and damage rolls made with this magic weapon.
When you use this axe to make an attack against a plant (an ordinary plant or a creature with the Plant type) or a wooden object that isn’t being worn or carried, the attack deals an extra 2d6 slashing damage on a hit.
Hag’s Pincushion (a bracer of flying daggers)
rare
PO-BMG-MOON-POB-07 Of Romance and Dalliances
PO-BMG-MOON-POB-07 Of Romance and Dalliances
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
A wrist pincushion made to look like a fly agaric. Its white
spots are an endless supply of pins that enlarge to
fearsome size when pulled from the cushion.
This armband appears to have thin daggers strapped to
it. As an action, you can pull up to two magic daggers from
the bracer and immediately hurl them, making a ranged
attack with each dagger. A dagger vanishes if you don't
hurl it right away, and the daggers disappear right after
they hit or miss. The bracer never runs out of daggers.
Crystal Greatsword
rare
DDHC-GoG
Trade Log
Show
Notes:
This magic sword’s blade is fashioned from a horn or spine from a crystal dragon. When you hit with an attack roll using this sword, the target takes an extra 1d8 radiant damage.
The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra radiant damage the sword dealt.
While you’re holding the sword, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Brooch of Shielding | uncommon | Trade Log | Show | |||
Ring of Mind Shielding | uncommon | Trade Log | Show | |||
Moon Sickle, +2 | rare | BMG-DRWEP-OD-01 Enemy of my Enemy | BMG-DRWEP-OD-01 Enemy of my Enemy | Show | ||
Giant Slayer Shortsword | rare | DDHC-Descent Into The Lost Caverns of Tsojcanth | Trade Log | Show | ||
Dimensional Shackles | rare | DDHC-KVG Affair on the Concordant Express | DDHC-KVG Affair on the Concordant Express | Show | ||
Rod of the Pact Keeper, +2 | rare | DDHC-KVG Affair on the Concordant Express | DDHC-KVG Affair on the Concordant Express | Show | ||
Horn of Valhalla (Silver) | rare | DDHC-KVG Affair on the Concordant Express | DDHC-KVG Affair on the Concordant Express | Show | ||
Netherese Ring of Protection | rare | PO-BMG-MOON-POB-08 Of Wonder and Weddings | PO-BMG-MOON-POB-08 Of Wonder and Weddings | Show | ||
Notes:
Wondrous Item, Rare (Requires Attunement) This green glass ring is etched with protective runes and shimmers with an iridescent sheen, even in dim light. A red thread is wrapped around it in a cluster of elegant loops, so lustrous that it could be mistaken for a gemstone at first glance. You gain a +1 bonus to AC and saving throws while wearing this ring. The ring is made from a single piece of mystical green glass that’s stronger than steel. It has the added property of making the wearer less likely to drop or lose anything held in the hand the ring is on. The wearer receives a +4 bonus to saving throws or checks made to avoid dropping or being disarmed of any item held in that hand. |
||||||
Barthounar (Warrior's Passkey) | rare | PO-BMG-MOON-POB-04 Something New | PO-BMG-MOON-POB-04 Something New | Show | ||
Notes:
Inscribed in the side of this silver key are Dethek Runes that say "Barthounar", which is Dwarvish for "thunder slash." When the knock spell is cast from Barthounar, the rumbling sound of thunder faintly echoes after the loud "knock" sound of the spell. |
||||||
Flame tongue Longsword | rare | DDHC-KGV-Heath of Ashes | DDHC-KGV-Heath of Ashes | Show | ||
Dragon Wing Weapon (Any Bow Undecided atm), (Radiant) | rare | BMG-DRWEP-OD-02 The Burning of Aglarond | BMG-DRWEP-OD-02 The Burning of Aglarond | Show | ||
Notes:
The wood of this bow glimmers, and when turned in the |
||||||
Vicious Greatsword | rare | Circe’s Revenge, DM Service rewards | Trade Log | Show | ||
Longbow, +2 | rare | DDEP05-02 The Ark of the Mountains | DDEP05-02 The Ark of the Mountains | Show | ||
Notes:
Weapon (longbow), rare |
||||||
Giant Slayer Greatsword | rare | DDEP05-02 The Ark of the Mountains | DDEP05-02 The Ark of the Mountains | Show | ||
Notes:
Wondrous item, rare |
||||||
Ring of Spell Storing | rare | DDEP05-02 The Ark of the Mountains | DDEP05-02 The Ark of the Mountains | Show | ||
Notes:
Ring, rare (requires attunement) |
||||||
Dragon Slayer Greatsword | rare | Trade Log | Show | |||
Periapt of Proof against Poison | rare | DDHC-KGV-Prisoner 13 | DDHC-KGV-Prisoner 13 | Show | ||
Woodcutter's Axe | rare | PO-BMG-MOONCA-POB-01 The Joust of Roses | PO-BMG-MOONCA-POB-01 The Joust of Roses | Show | ||
Notes:
Weapon (Greataxe), Rare |
||||||
Hag’s Pincushion (a bracer of flying daggers) | rare | PO-BMG-MOON-POB-07 Of Romance and Dalliances | PO-BMG-MOON-POB-07 Of Romance and Dalliances | Show | ||
Notes:
Wondrous Item, Rare (Requires Attunement) |
||||||
Crystal Greatsword | rare | DDHC-GoG | Trade Log | Show | ||
Notes:
This magic sword’s blade is fashioned from a horn or spine from a crystal dragon. When you hit with an attack roll using this sword, the target takes an extra 1d8 radiant damage. The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra radiant damage the sword dealt. While you’re holding the sword, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light. |