Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Periapt of Proof against Poison
rare
DDHC-KGV-Prisoner 13
DDHC-KGV-Prisoner 13
Show
Boomerang Shield
uncommon
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2
D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2
Show
Notes:
You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.
Scorpion Armor
rare
DDHC-ToA
Trade Log
Show
Ring of Free Action
rare
Trade Log
Show
Hellrider's Badge - Klysandral's Champion
common
DDEP09-02 Hellfire Requiem
DDEP09-02 Hellfire Requiem
Show
Notes:
Wondrous Item, rare (requires attunement by someone designated by Duke Ulder Ravengard) A Hellrider’s Badge is only usable by a member of the Hellriders, and thanks to your efforts during Klysandral’s funeral and the subsequent escape from Avernus you have been awarded honorary membership by Duke Ulder Ravengard himself. This badge marks you as a lieutenant in the Hellriders. While wearing the badge, you gain a +2 bonus to AC if you aren’t using a shield. If the badge is more than 5 feet away from you for more than one minute, it vanishes and harmlessly reappears on a surface within 5 feet of Duke Ravengard. While holding the badge, the Duke know your location, provided the two of you are on the same plane of existence and your attunement to the badge hasn’t ended. As an action, the Duke can touch the badge and end your attunement to it, as he has been granted this power by Elturel despite not being a Hellrider himself. Special If you wish to take the Hellriders or Flaming Fist as your faction, you may do so. Additionally, this badge is made from the bones of Klysandral himself, counts as a holy reliquary, and may be used as a holy symbol of Torm if needed. Despite its rarity, the Hellrider’s Badge can be equipped by anyone that has it earned it via playing DDEP09-02 Hellfire Requiem.
Crystal Greatsword
rare
DDHC-GoG
Trade Log
Show
Notes:
This magic sword’s blade is fashioned from a horn or spine from a crystal dragon. When you hit with an attack roll using this sword, the target takes an extra 1d8 radiant damage.
The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra radiant damage the sword dealt.
While you’re holding the sword, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light.
Dragon Wing Weapon (Any Bow Undecided atm), (Radiant)
rare
BMG-DRWEP-OD-02 The Burning of Aglarond
BMG-DRWEP-OD-02 The Burning of Aglarond
Show
Notes:
The wood of this bow glimmers, and when turned in the
light, every color of the rainbow shows up.
The limb tips of this magic bow are shaped like a dragon’s
wings, and the weapon is infused with the essence of a gem
dragon’s breath. When you hit with an attack roll using this
magic bow, the target takes an extra 1d6 radiant damage.
If you load no ammunition in the weapon, it produces its
own, automatically creating one piece of magic ammunition
when you pull back the string. The ammunition created by
the bow vanishes the instant after it hits or misses a target
Pipe of Smoke Monsters
common
BMG-DRWEP-OD-02 The Burning of Aglarond
BMG-DRWEP-OD-02 The Burning of Aglarond
Show
Notes:
Wondrous Item, Common
The latest fad among pirate fleet captains operating in
the Sea of Fallen Stars; bragging rights for the bestcrafted smoke monster has led to a quietly fierce level of
competition.
While smoking this pipe, you can use an action to exhale
a puff of smoke that takes the form of a single creature,
such as a dragon, a flumph, or a froghemoth. The form
must be small enough to fit in a 1-foot cube and loses
its shape after a few seconds, becoming an ordinary
puff of smoke.
Hat of Disguise
uncommon
DDEP09-03 Liar’s Night
Trade Log
Show
Battleaxe, +1
uncommon
DDHC-KGV-Heath of Ashes
DDHC-KGV-Heath of Ashes
Show
Shield, +1
uncommon
DDHC-KGV-Heath of Ashes
DDHC-KGV-Heath of Ashes
Show
Flame tongue Longsword
rare
DDHC-KGV-Heath of Ashes
DDHC-KGV-Heath of Ashes
Show
Wakened Dragon's Wrath Greatsword (Cold)
very_rare
BMG-MOON-MD-12 - The Malevolent Reign
Trade Log
Show
Deck of Illusions
uncommon
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
Show
Notes:
Wondrous item, Uncommon
Weight:
--
Cost:
--
Source:
Player’s Handbook (2014), pg. 161
This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 − 1 cards.
The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you.
An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent.
The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again.
Playing Card Illusion
Ace of hearts Red dragon
King of hearts Knight and four guards
Queen of hearts Succubus or incubus
Jack of hearts Druid
Ten of hearts Cloud giant
Nine of hearts Ettin
Eight of hearts Bugbear
Two of hearts Goblin
Ace of diamonds Beholder
King of diamonds Archmage and mage apprentice
Queen of diamonds Night hag
Jack of diamonds Assassin
Ten of diamonds Fire giant
Nine of diamonds Ogre mage
Eight of diamonds Gnoll
Two of diamonds Kobold
Ace of spades Lich
King of spades Priest and two acolytes
Queen of spades Medusa
Jack of spades Veteran
Ten of spades Frost giant
Nine of spades Troll
Eight of spades Hobgoblin
Two of spades Goblin
Ace of clubs Iron golem
King of clubs Bandit captain and three bandits
Queen of clubs Erinyes
Jack of clubs Berserker
Ten of clubs Hill giant
Nine of clubs Ogre
Eight of clubs Orc
Two of clubs Kobold
Jokers (2) You (the deck's owner)
Longbow of Conflagration
rare
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
Show
Notes:
Weapon (Longbow), Rare (requires attunement)
Proficient:
Yes
Attack Type:
Ranged
Range:
150ft./600ft.
Damage:
1d8
1d6
Damage Type:
Piercing
Weight:
2lb.
Cost:
--
Properties:
Ammunition, Heavy, Range, Two-Handed, Slow
Source:
The Book of Many Things, pg. 66
Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If the target is a flammable, nonmagical object, it catches fire, taking 1d6 fire damage at the start of each of your turns until a creature uses an action to extinguish the flames.
Ring of Water Walking
common
BMG-MOON-ES-1 A Drop in the Ocean
BMG-MOON-ES-1 A Drop in the Ocean
Show
Notes:
An unadorned steel ring with an inscription on the inside “Hindsight, remembering Oman”. This item can be found in Appendix 8.
Dagger of Blindsight
rare
PO-BMG-MOON-POB-05 - Something Borrowed
PO-BMG-MOON-POB-05 - Something Borrowed
Show
Notes:
The dagger is shaped like a butter knife and has a black pearl nested in its pommel
Ruby of the War Mage
common
PO-BMG-MOON-POB-05 - Something Borrowed
PO-BMG-MOON-POB-05 - Something Borrowed
Show
Notes:
This dusty red gem was found in a fire pit on a deserted island. It smells faintly of roasted coconut.
Barthounar (Warrior's Passkey)
rare
PO-BMG-MOON-POB-04 Something New
PO-BMG-MOON-POB-04 Something New
Show
Notes:
Inscribed in the side of this silver key are Dethek Runes that say "Barthounar", which is Dwarvish for "thunder slash." When the knock spell is cast from Barthounar, the rumbling sound of thunder faintly echoes after the loud "knock" sound of the spell.
This silver skeleton key is warm to the touch. While holding the key in its key form, you can use an action to cast the Knock spell from the key. Transforming the Key. While holding the key, you can use a bonus action to transform it into a magic longsword. You are considered proficient with the sword, and you have a +1 bonus to attack and damage rolls made with it. On a hit, the sword deals 1d10 force damage. The item remains in its sword form until it leaves your grasp or you use another bonus action to revert it to its key form. If you end your attunement to the item while it's in its sword form, it automatically reverts to its key form.
Dwarven Smoldering Armor
common
PO-BMG-MOON-POB-04 Something New
PO-BMG-MOON-POB-04 Something New
Show
Notes:
Armor (any armor), Common
This armor is made from an alloy that combines Rustfire star metal and Rookoath iron. The metal components of this armor have a silver-reddish sheen.
Wisps of harmless, odorless smoke rise from this armor while it is worn.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Periapt of Proof against Poison | rare | DDHC-KGV-Prisoner 13 | DDHC-KGV-Prisoner 13 | Show | ||
Boomerang Shield | uncommon | D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 | D&D® ADVENTURERS LEAGUE SERVICE AWARDS 2024: 50th Anniversary, version 1.2 | Show | ||
Notes:
You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. |
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Scorpion Armor | rare | DDHC-ToA | Trade Log | Show | ||
Ring of Free Action | rare | Trade Log | Show | |||
Hellrider's Badge - Klysandral's Champion | common | DDEP09-02 Hellfire Requiem | DDEP09-02 Hellfire Requiem | Show | ||
Notes:
Wondrous Item, rare (requires attunement by someone designated by Duke Ulder Ravengard) A Hellrider’s Badge is only usable by a member of the Hellriders, and thanks to your efforts during Klysandral’s funeral and the subsequent escape from Avernus you have been awarded honorary membership by Duke Ulder Ravengard himself. This badge marks you as a lieutenant in the Hellriders. While wearing the badge, you gain a +2 bonus to AC if you aren’t using a shield. If the badge is more than 5 feet away from you for more than one minute, it vanishes and harmlessly reappears on a surface within 5 feet of Duke Ravengard. While holding the badge, the Duke know your location, provided the two of you are on the same plane of existence and your attunement to the badge hasn’t ended. As an action, the Duke can touch the badge and end your attunement to it, as he has been granted this power by Elturel despite not being a Hellrider himself. Special If you wish to take the Hellriders or Flaming Fist as your faction, you may do so. Additionally, this badge is made from the bones of Klysandral himself, counts as a holy reliquary, and may be used as a holy symbol of Torm if needed. Despite its rarity, the Hellrider’s Badge can be equipped by anyone that has it earned it via playing DDEP09-02 Hellfire Requiem. |
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Crystal Greatsword | rare | DDHC-GoG | Trade Log | Show | ||
Notes:
This magic sword’s blade is fashioned from a horn or spine from a crystal dragon. When you hit with an attack roll using this sword, the target takes an extra 1d8 radiant damage. The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra radiant damage the sword dealt. While you’re holding the sword, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light. |
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Dragon Wing Weapon (Any Bow Undecided atm), (Radiant) | rare | BMG-DRWEP-OD-02 The Burning of Aglarond | BMG-DRWEP-OD-02 The Burning of Aglarond | Show | ||
Notes:
The wood of this bow glimmers, and when turned in the |
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Pipe of Smoke Monsters | common | BMG-DRWEP-OD-02 The Burning of Aglarond | BMG-DRWEP-OD-02 The Burning of Aglarond | Show | ||
Notes:
Wondrous Item, Common |
||||||
Hat of Disguise | uncommon | DDEP09-03 Liar’s Night | Trade Log | Show | ||
Battleaxe, +1 | uncommon | DDHC-KGV-Heath of Ashes | DDHC-KGV-Heath of Ashes | Show | ||
Shield, +1 | uncommon | DDHC-KGV-Heath of Ashes | DDHC-KGV-Heath of Ashes | Show | ||
Flame tongue Longsword | rare | DDHC-KGV-Heath of Ashes | DDHC-KGV-Heath of Ashes | Show | ||
Wakened Dragon's Wrath Greatsword (Cold) | very_rare | BMG-MOON-MD-12 - The Malevolent Reign | Trade Log | Show | ||
Deck of Illusions | uncommon | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | Show | ||
Notes:
Wondrous item, Uncommon -- Cost: -- Source: Player’s Handbook (2014), pg. 161 This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 − 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. Playing Card Illusion |
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Longbow of Conflagration | rare | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | Show | ||
Notes:
Weapon (Longbow), Rare (requires attunement) Yes Attack Type: Ranged Range: 150ft./600ft. Damage: 1d8 Damage Type: Piercing Weight: 2lb. Cost: -- Properties: Ammunition, Heavy, Range, Two-Handed, Slow Source: The Book of Many Things, pg. 66 Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If the target is a flammable, nonmagical object, it catches fire, taking 1d6 fire damage at the start of each of your turns until a creature uses an action to extinguish the flames. |
||||||
Ring of Water Walking | common | BMG-MOON-ES-1 A Drop in the Ocean | BMG-MOON-ES-1 A Drop in the Ocean | Show | ||
Notes:
An unadorned steel ring with an inscription on the inside “Hindsight, remembering Oman”. This item can be found in Appendix 8. |
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Dagger of Blindsight | rare | PO-BMG-MOON-POB-05 - Something Borrowed | PO-BMG-MOON-POB-05 - Something Borrowed | Show | ||
Notes:
The dagger is shaped like a butter knife and has a black pearl nested in its pommel |
||||||
Ruby of the War Mage | common | PO-BMG-MOON-POB-05 - Something Borrowed | PO-BMG-MOON-POB-05 - Something Borrowed | Show | ||
Notes:
This dusty red gem was found in a fire pit on a deserted island. It smells faintly of roasted coconut. |
||||||
Barthounar (Warrior's Passkey) | rare | PO-BMG-MOON-POB-04 Something New | PO-BMG-MOON-POB-04 Something New | Show | ||
Notes:
Inscribed in the side of this silver key are Dethek Runes that say "Barthounar", which is Dwarvish for "thunder slash." When the knock spell is cast from Barthounar, the rumbling sound of thunder faintly echoes after the loud "knock" sound of the spell. |
||||||
Dwarven Smoldering Armor | common | PO-BMG-MOON-POB-04 Something New | PO-BMG-MOON-POB-04 Something New | Show | ||
Notes:
Armor (any armor), Common |