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Adventure Title
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC
Session
1
1
Date Played
2024-10-12 18:00:00 UTC
2024-10-12 18:00:00 UTC
Levels Gained
GP +/-
800
800
Downtime +/-
10.0
10.0
Location Played
Wizards of the Coast, and Baldman Games VDDW Player server discord
Wizards of the Coast, and Baldman Games VDDW Player server discord
DM Name
Garret Crowe
Garret Crowe
DM DCI Number
Notes
1 level up 10 DT 800g each Deck of Ilusions Deep Fury's, Bow of Conflaguration Longbow STORY AWARDS OATH TO THE ANCIENT CROWN: You have proven yourself a worthy friend to the first High Queen of the Ffolk and have received a cork band with the engravings of a crowned bear.. Occasionally, she appears to you in dreams, though it's hard to know if it's her gift or the lingering impression of her beauty.
1 level up 10 DT 800g each Deck of Ilusions Deep Fury's, Bow of Conflaguration Longbow STORY AWARDS OATH TO THE ANCIENT CROWN: You have proven yourself a worthy friend to the first High Queen of the Ffolk and have received a cork band with the engravings of a crowned bear.. Occasionally, she appears to you in dreams, though it's hard to know if it's her gift or the lingering impression of her beauty.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Deck of Illusions | Uncommon | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | true | ||
Wondrous item, Uncommon Weight: -- Cost: -- Source: Player’s Handbook (2014), pg. 161 This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 − 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. Playing Card Illusion Ace of hearts Red dragon King of hearts Knight and four guards Queen of hearts Succubus or incubus Jack of hearts Druid Ten of hearts Cloud giant Nine of hearts Ettin Eight of hearts Bugbear Two of hearts Goblin Ace of diamonds Beholder King of diamonds Archmage and mage apprentice Queen of diamonds Night hag Jack of diamonds Assassin Ten of diamonds Fire giant Nine of diamonds Ogre mage Eight of diamonds Gnoll Two of diamonds Kobold Ace of spades Lich King of spades Priest and two acolytes Queen of spades Medusa Jack of spades Veteran Ten of spades Frost giant Nine of spades Troll Eight of spades Hobgoblin Two of spades Goblin Ace of clubs Iron golem King of clubs Bandit captain and three bandits Queen of clubs Erinyes Jack of clubs Berserker Ten of clubs Hill giant Nine of clubs Ogre Eight of clubs Orc Two of clubs Kobold Jokers (2) You (the deck's owner) | |||||
Longbow of Conflagration | Rare | PO-BMG-MOONEP-POB-01 - Something Ancient (T2)—EPIC | true | ||
Weapon (Longbow), Rare (requires attunement) Proficient: Yes Attack Type: Ranged Range: 150ft./600ft. Damage: 1d8 1d6 Damage Type: Piercing Weight: 2lb. Cost: -- Properties: Ammunition, Heavy, Range, Two-Handed, Slow Source: The Book of Many Things, pg. 66 Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If the target is a flammable, nonmagical object, it catches fire, taking 1d6 fire damage at the start of each of your turns until a creature uses an action to extinguish the flames. |