Show Purchase Log Entry
Date Played
2024-08-02 20:01:00 UTC
2024-08-02 20:01:00 UTC
Downtime
-50.0
-50.0
Notes
Per new ALPG 14.1 Artificer: Magic Item Adapt CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms). Rare Item Crafted Crown of the Wrath Bringer, -2000, -50 downtime.
Per new ALPG 14.1 Artificer: Magic Item Adapt CLASS ABILITY ADAPTATIONS ARTIFICER Artificers use rules from their Magic Item Adept ability to create one item at each of the following levels—10th, 12th, 14th, 16th, 18th, and 20th. Use XGE’s “Crafting an Item” section for costs, material inspiration (DM discretion), tools, proficiency, and time. The item created must be tier appropriate and as found within the Dungeon Master’s Guide and available campaign player’s sources (no firearms, no additional features or sentience).* Repeating Shot. The item being infused must be of a type available for purchase in the campaign (no firearms). Rare Item Crafted Crown of the Wrath Bringer, -2000, -50 downtime.
Purchased Magic Item
Crown of the Wrath Bringer
Rare
Wondrous Item, rare (requires attunement)
This jagged iron circlet bears ornaments in the shape of the enemy rune. When worn, the crown glows with pale light as it draws upon the wearer’s fury to strike opponents with vicious terror.
When you make an attack roll against a creature and hit it while wearing this crown, you can spend and roll one of your unspent Hit Dice. The creature takes extra psychic damage equal to the number rolled.
Invoking the Rune. As an action, you can invoke the crown’s rune to cast the fear spell (save DC 15) with it; the spell has a duration of 1 minute and doesn’t require concentration. Once the rune has been invoked, it can’t be invoked again until the next dawn.