Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Wand of Stars (Wand of Pyrotechnics) common WBW-DC-AA-ASHLON-02 WBW-DC-AA-ASHLON-02 Show
Notes:

Wand, common
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
This wand, created by the archfey Ananeira's research, releases miniature shooting stars. It can also provide light in the darkness. You can use a bonus action to shed bright moonlight in a 10-ft radius and dim light for another 10 ft.

Heward's Handy Spice Pouch common CCC-SEA-01-02 - Oh, Not the Bees! CCC-SEA-01-02 - Oh, Not the Bees! Show
Notes:

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges: speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch is enough to season a single meal. The pouch regains 1d6+4 charges daily at dawn. This leather pouch is small and always slightly damp. In order for you to release the pinch, you must say "BAM" as loudly as possible. Otherwise, you are unable to let go of the seasoning.

Wand of Conducting common PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) PO-BMG-MOONEP-POB-01 Something Ancient (Tier 2) Show

Unlocked Magic Items