Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Commander’s Veil common FR-DC-BftD: Jorlan, The Cursed Show
Notes:

Cloak of Billowing, Wondrous Item, common

Description
This long, layered cloak is crafted from dark Underdark silk interwoven with fine strands of giant spider silk. The fabric is denser than expected, carrying a subtle weight that causes it to fall in heavy, controlled folds rather than shifting freely.

When worn, the cloak drapes in multiple overlapping panels, deliberately obscuring the natural outline of the body. Its structure is intentional — broad across the shoulders and long along the back — designed to break up the wearer’s silhouette and conceal irregularities beneath its layered form.

The surface of the fabric absorbs light rather than reflecting it, giving the cloak a muted, almost void-like presence even under direct illumination.

Along the seams and edges, faint, thorn-like filigree patterns are woven into the silk — subtle and easy to miss unless viewed up close. These patterns seem to echo organic, branching structures, as though inspired by something grown rather than crafted.

When the cloak rests, it hangs in deep, still shadows.

When it moves, it does so with purpose.

Billowing
As a bonus action, you can cause the cloak to billow dramatically.

When activated, the cloak does not flutter erratically. Instead, the layered silk unfolds outward in a controlled, deliberate motion, expanding its silhouette before settling again with quiet weight.

The movement feels guided rather than wind-driven — smooth, measured, and precise.

For a brief moment, the cloak seems larger than it should be, its layers stretching outward like a darkened veil before collapsing back into place.

This effect is purely visual and has no additional mechanical benefit.

Minor Property – Temperate
The cloak adapts subtly to environmental conditions.

While wearing it, you are comfortable in temperatures between 0 and 100 degrees Fahrenheit.

The fabric never feels damp, overly cold, or suffocatingly warm. It maintains a steady, neutral comfort against the skin regardless of surrounding climate.

Flavor
At first glance, the cloak appears to be a practical garment suited for a harsh subterranean environment.

On closer inspection, its structure suggests something more deliberate:

it is not simply made to protect —
but to contain.

It hides more than shape.
It softens movement.
It obscures what lies beneath.

When still, it settles into layered shadow.
When stirred, it does not react —
it responds.

Chitin of the Half-Bound uncommon FR-DC-BftD: Jorlan, The Cursed Show
Notes:

Eldritch Claw Tattoo, Wondrous Item (tattoo), uncommon (requires attunement)

Appearance
Dark, chitin-like lines radiate from the upper spine across the shoulders and down along the back, branching outward in fractured patterns.

The tattoo does not appear inked — it looks grown.

Beneath the skin, the surface resembles cracked, blackened chitin, threaded with faint, ember-like veins that glow dimly within the fractures. The pattern is uneven and incomplete, as if something beneath it once tried to emerge but was forcibly halted.

When activated, the lines pulse with deep violet-black energy, and the fractures spread outward across the body — crawling over the shoulders, arms, and torso like living cracks.

From these fractures, thin, shadowy strands — like strands of silk woven from darkness — lash outward, briefly forming fragmented, chitinous extensions before snapping back into the body.

The pattern subtly tightens and shifts when the wearer is tense — almost as if restraining something beneath the surface.

The tattoo’s texture and tone occasionally shift in subtle ways when exposed to strong emotion or shifting light, though this has no effect on its function.

Tattoo Attunement
To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process.

When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Magical Strikes
While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and you gain a +1 bonus to attack and damage rolls with unarmed strikes.

Eldritch Maul
As a bonus action, you can empower the tattoo for 1 minute.

For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away, as shadowed, silk-like extensions erupt from the chitinous fractures, striking distant targets in your stead.

These extensions momentarily solidify into jagged, incomplete limb-like forms, resembling fragments of something that never fully manifested.

In addition, your melee attacks deal an extra 1d6 force damage on a hit.

Once used, this bonus action can't be used again until the next dawn.

Minor Property: Painful
You feel a persistent, underlying pain while bearing this tattoo.

The sensation manifests as a dull, burning pressure beneath the skin, centered around the chitin-like fractures. The discomfort intensifies with stress, movement, or emotional strain.

When the tattoo is activated, the pain sharpens — the fractures feel as though they are pulling apart from within, forcing unseen energy outward through the body.

This pain does not impose mechanical penalties, but it is constant and cannot be ignored.