Show Log Entry

Adventure Title
DDHC-JRC-06 Sins of Our Elders
Session
Date Played
2024-06-18 23:35:00 UTC
Levels Gained
1
GP +/-
1000
Downtime +/-
10.0
Location Played
DM Name
Reimundo_O
DM DCI Number
6320847593
Notes
**Spieler** (10) Echo - Leodar Summersinger - Glamour Barde 10 - None (LFG Post) (8) Marcelinho700 - Pan - Half-Orc - Path of the Beast Barbarian 6/ Fighter 2 - 60ft Drakvision - none (6) I_never_exist - Ulgier - Kobold - Giants Barbarian 6 - none (9) Pet_Kola - Sinvallas Faeoldur - Artificer 1 / Abjuration Wizard 8 - None (10) Talak - Lucan Fawnshadow - Paladin 6 / Sorcerer 4 - Pancubus (TCL) - none - 60ft darkvision

Magic Items

Name Rarity Location Table Result Counts?
Weapon of Warning Uncommon true
Weapon (Longsword) (requires attunement), This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
Lantern of Tracking Common true
This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot-radius and dim light for an additional 30 feet. Each Lantern of Tracking is designed to track down a certain type of creature, which is determined by rolling this creature type on the Lantern of Tracking table. Once determined, this creature type can't be changed. While the lantern is within 300 feet of any creature of that type, its flame turns bright green. The lantern doesn't pinpoint the creature's exact location, however.