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Adventure Title
Character Creation
Session
Date Played
2023-02-27 19:42:00 UTC
Levels Gained
GP +/-
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
## Lvl 1 AL-Background Feat: **Skilled:** Athletics, Medicine, Animal Handling # Race: Fizban's Metallic Dragonborn **Str:** 10 **Dex:** 15 (+2) **Con:** 14 **Int:** 8 **Wis:** 15 (+1) **Cha:** 8 Ability Score Increase: Dex +2, Wis+1 Speed: Your base walking speed is 30 feet. **Metallic Ancestry:** Gold Dragon, Damage Type: Fire **Breath Weapon:** When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Metallic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). **Draconic Resistance:** You have resistance to the damage type associated with your Metallic Ancestry. **Languages:** Common, Draconic # Class: Monk **Tools:** Calligrapher's Supplies **Skills:** Acrobatics, Insight **Starting Equipment:** quarterstaff 10 darts **Explorer's Pack:** Backpack bedroll mess kit tinderbox torch (10) rations (10) waterskin (1/2 gallon) hempen rope (50 feet) # Background: Urchin **Skill Proficiencies:** Sleight of Hand, Stealth **Tool Proficiencies:** Disguise kit, thieves' tools **Languages:** none **Equipment:** A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10gp **Feature:** City Secrets You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow. **Backstory:** Geboren auf den Straßen von Waterdeep, musste Valorean schon früh lernen, auf sich selbst aufzupassen. Dies änderte sich erst im jugendlichen Alter, als der Dragonborn von einem Kloster aufgelesen wurde und ihm dieses ein neues Zuhause gab. Er lernte dort nicht nur sein wildes, drachengeborenes Temperament zu zügeln, sondern auch seine besonderen Fertigkeiten besser zu nutzen, sowie durch Meditation und hartes Training zu lernen, wie man sich selbst verteidigte. Diese Fähigkeiten nutzt Valorean nun um das Kloster finanziell zu unterstützen, damit auch andere Straßenkinder ein sicheres Zuhause erhalten.