Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Knave's Eyepatch common DDAL-DRW-EP-04 Tears Among the Tears Show
Ioun Stone of Mastery common DDAL-DRW-EP-04 Tears Among the Tears Show
Helm of Teleportation common DDHC-TOA-15 Maze of Shadows Show
Greater Silver Sword legendary PO-BK1-08 Dark Side of the Rune Show
Goggles of Night uncommon DDHC-WBW Wild Beyond the Witchlight Show
Flametongue Sword (pick a type) common DDHC-TOA-10 Ruins of Hisari Show
Eldritch Staff very_rare DDHC-WBW Wild Beyond the Witchlight Show
Cubic Gate legendary DDAL08-17 The Tower of Ahghairon Show
Cloak of Arachnida common DDAL-DRW-EP-04 Tears Among the Tears Show
Boots of Speed rare DC-WBW-PKL-02 Water, Water Everywhere and Not a Drop a Beer. Show
Notes:

Guardian Property

Bloodwell Vial common DDHC-WBW Wild Beyond the Witchlight Show
Blood Fury Tattoo common DDAL-DRW-20 The Death of Szass Tam Show
Notes:

Wondrous Item (Tattoo), Legendary (Requires Attunement)

When this tattoo is applied to a creature, it takes the form of an Abeiran dragonborn sigil that marks the individual as a being of “ill nature and worse temperament.” Produced by a special needle, this magic tattoo evokes fury in its form and colors.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Bloodthirsty Strikes. The tattoo has 10 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits:

 When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic damage to the target, and you regain a number of hit points equal to the necrotic damage dealt.

 When a creature you can see damages you, you can expend a charge and use your reaction to make a melee attack against that creature, with advantage on your attack roll.

Ascendant Dragon-Touched Focus (Gem) legendary DDAL-DRW-19 Fall the Cold Night Show
Notes:

Wondrous Item, Legendary (Requires Attunement by a Spellcaster)

This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. While carrying it, you gain the following benefits:

 You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells.

 Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you.

 While you are holding the focus, you can use it to cast the following spells: Rary’s telepathic bond, Raulothim’s psychic lance. Once the item is used to cast a given spell, it can’t be used to cast that spell again until the next dawn.

 When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn.

Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.

Amulet of the Devout +1 uncommon DDHC-WBW Wild Beyond the Witchlight Show