Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Amulet of the Devout +1 (UC/A) uncommon Level 5 Creation Show
Mind Crystal (Empowered) uncommon FR‑DC‑BMK‑02-CRYPTS Show
Notes:

Mind Crystal (Empowered)

These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.

When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.

Empowered (Uncommon). When you roll damage for the spell, you can reroll up to three damage dice. You must use the new rolls.

Bracers of Defense (R/A) rare FR‑DC‑BMK‑02-CRYPTS Show
Notes:

Wondrous Item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Wicked. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.

Laughing’s cruelty echoes in the cold iron of this chain. It coils around one’s forearms and provides magical protection, but the chain’s touch taints the wearer’s thoughts with selfishness and malevolence.

Wand of Binding (R/A) rare FR‑DC‑BMK‑03-COVEN Show
Notes:

Wand, rare (requires attunement by a Spellcaster)
This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges).

Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.

Sentinel. This item glows faintly when a fiend (demon) is within 120 feet of it.

This subtly cursed blade carries an unsettling weight, as if the watchful eyes of the hags of the Blood Moon Keep linger within

Mind Crystal (Careful) (UC) uncommon FR‑DC‑BMK‑03-COVEN Show
Notes:

Careful (Uncommon). Choose up to three creatures
affected by the spell. The chosen creatures automatically
succeed on their saving throws against the spell.

Haf Plate Resistance (Lightning) (R/A) rare FR-DC-BMK-04 Behemoth Show
Notes:

Half Plate of Resistance (Lightning)
Medium armor, rare (requires attunement)

You have resistance to lightning damage while you wear this armor.

Strange Material. The item was created from the scales of a behir. Its durability is unaffected.

This half-plate bears the searing imprint of the behir’s wrath, its hardened azure scales mingle with steel and leather. Whoever dons this armor inherits the “Behirbane” title.

Candle of the Deep (C) common FR-DC-BMK-04 Behemoth Show
Notes:

Candle of the Deep
Wondrous Item, common

The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.

Necklace of Prayer Beads (R/A) rare FR‑DC‑BMK‑05 DEVOURER Show
Notes:

Necklace of Prayer Beads
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)

This necklace has 5 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

Six types of magic beads exist. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead’s spell is cast, that bead can’t be used again until the next dawn.

Spells. 4 x greater restoration, 1 x bless.

Harmonious. Attuning to this item takes only 1 minute.

A woven necklace with aquamarine, topaz, and varied gemstones, each with a litany for magical protection:
“Oh moonlight mistress.
Steady our resolve, like the mountain’s might,
For we face the coming night,
And stand against the rabid blight.”