Wizzy Hoot
Propeller Helm,
Enduring Spellbook,
Goggles of Night,
Hat of Vermin,
Auntie Sue’s Broom (broom of flying)
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2022-07-25 02:28 | Purchase Log | -15 | Show Purchase | |||||
Warhammer |
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2022-07-21 17:51 | CCC-TAROT-0105 The Lost Apprentice | 1 | 65 | 10 | Hat of Vermin, Auntie Sue’s Broom (broom of flying) | Show | ||
Story Award: Vom Schicksal berührt Story Award: Der Streitwagen (Umgekehrt). Beim Karten ziehen eine 1+6 gewürfelt = Aufrechter Streitwagen Wahrsagerkugel (10) = Du siehst Graue, Grüne, Blaue und Orange Blitze -> wähle weise oder alles ist verloren Kiyare Obere Wahrsagerin und Fire Genasi (Name vergessen) wollten, dass wir den Apprentice Ash suchen und zurückbringen. (Welcher, als wir ihn gefunden hatten, davon ausging dass wir ihn im Auftrag des Genasis ihn umbringen wollen würden. Hat Tante (Sue) -> von dem er seine magische Kraft hat -> Hag die wir bekämpft haben bis sie geflohen ist. Mit Level: Cantrip umgeändert Fire Bolt -> Mending |
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2022-07-17 02:01 | Purchase Log | Goggles of Night | Show Purchase | |||||
Artificer Infusion Item |
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2022-07-17 01:44 | Purchase Log | -10 | Show Purchase | |||||
Shield (+2 AC) |
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2022-07-16 19:00 | When the Forest comes to the Mountain | 1 | 55 | 10 | Spell Scroll: Snilloc's Snowball Swarm, Propeller Helm, Enduring Spellbook | Show | ||
Seed: Chwinga-chwinga. CHWINGA! Gekauft in Town: Spell Scroll: Snilloc's Snowball Swarm 1x Potion of Healing |
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2022-07-01 09:31 | Character Creation | Show | ||||||
Race: Aaracokra Ability Scores: Features: Darkvision: You can see in dim light within 120 feet of yourself as if it were bright light and in Darkness as if it were dim light. You discern colors in that Darkness only as Shades of Gray. Flight: Thanks to your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor. Historical Knowledge: When you enter a ruin or dungeon, you can correctly ascertain its original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a century old. Lvl 3 neue Features Steel Defender Your tinkering has borne you a companion, a steel defender. It's friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in several places. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. (Roll20 Note: There are several Steel Defenders available in the compendium, one for each possible proficiency bonus. The DM can provide the proper one for gameplay.) Battle Ready Your combat training and your experiments with magic have paid off in two ways: The Right Tool for the Job You've learned how to produce exactly the tool you need: with thieves' tools or artisan's tools in hand, you can magically create one set of artisan's tools in an unoccupied space within 5 feet of you. This creation requires 1 hour of uninterrupted work, which can coincide with a short or long rest. Though the product of magic, the tools are nonmagical, and they vanish when you use this feature again. Wind Caller Starting at 3rd level, you can cast the gust of wind spell with this trait, without requiring a material component. Once you cast the spell with this trait, you can’t do so again until you finish a long rest. You can also cast the spell using any spell slots you have of 2nd level or higher. Proficiencies: Armor: light & medium armor, shields Starting Gear: (+25gp) +25gp für den VK des Shortbows |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2022-07-25 02:28 | Purchase Log | Show Purchase | ||||||
Warhammer |
||||||||
2022-07-21 17:51 | CCC-TAROT-0105 The Lost Apprentice | 10 | Show | |||||
Story Award: Vom Schicksal berührt Story Award: Der Streitwagen (Umgekehrt). Beim Karten ziehen eine 1+6 gewürfelt = Aufrechter Streitwagen Wahrsagerkugel (10) = Du siehst Graue, Grüne, Blaue und Orange Blitze -> wähle weise oder alles ist verloren Kiyare Obere Wahrsagerin und Fire Genasi (Name vergessen) wollten, dass wir den Apprentice Ash suchen und zurückbringen. (Welcher, als wir ihn gefunden hatten, davon ausging dass wir ihn im Auftrag des Genasis ihn umbringen wollen würden. Hat Tante (Sue) -> von dem er seine magische Kraft hat -> Hag die wir bekämpft haben bis sie geflohen ist. Mit Level: Cantrip umgeändert Fire Bolt -> Mending |
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2022-07-17 02:01 | Purchase Log | Show Purchase | ||||||
Artificer Infusion Item |
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2022-07-17 01:44 | Purchase Log | Show Purchase | ||||||
Shield (+2 AC) |
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2022-07-16 19:00 | When the Forest comes to the Mountain | 10 | Show | |||||
Seed: Chwinga-chwinga. CHWINGA! Gekauft in Town: Spell Scroll: Snilloc's Snowball Swarm 1x Potion of Healing |
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2022-07-01 09:31 | Character Creation | Show | ||||||
Race: Aaracokra Ability Scores: Features: Darkvision: You can see in dim light within 120 feet of yourself as if it were bright light and in Darkness as if it were dim light. You discern colors in that Darkness only as Shades of Gray. Flight: Thanks to your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor. Historical Knowledge: When you enter a ruin or dungeon, you can correctly ascertain its original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a century old. Lvl 3 neue Features Steel Defender Your tinkering has borne you a companion, a steel defender. It's friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in several places. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. (Roll20 Note: There are several Steel Defenders available in the compendium, one for each possible proficiency bonus. The DM can provide the proper one for gameplay.) Battle Ready Your combat training and your experiments with magic have paid off in two ways: The Right Tool for the Job You've learned how to produce exactly the tool you need: with thieves' tools or artisan's tools in hand, you can magically create one set of artisan's tools in an unoccupied space within 5 feet of you. This creation requires 1 hour of uninterrupted work, which can coincide with a short or long rest. Though the product of magic, the tools are nonmagical, and they vanish when you use this feature again. Wind Caller Starting at 3rd level, you can cast the gust of wind spell with this trait, without requiring a material component. Once you cast the spell with this trait, you can’t do so again until you finish a long rest. You can also cast the spell using any spell slots you have of 2nd level or higher. Proficiencies: Armor: light & medium armor, shields Starting Gear: (+25gp) +25gp für den VK des Shortbows |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2022-07-25 02:28 | Purchase Log | -15 | Show Purchase | |||||
Warhammer |
||||||||
2022-07-21 17:51 | CCC-TAROT-0105 The Lost Apprentice | 65 | 10 | Hat of Vermin, Auntie Sue’s Broom (broom of flying) | Show | |||
Story Award: Vom Schicksal berührt Story Award: Der Streitwagen (Umgekehrt). Beim Karten ziehen eine 1+6 gewürfelt = Aufrechter Streitwagen Wahrsagerkugel (10) = Du siehst Graue, Grüne, Blaue und Orange Blitze -> wähle weise oder alles ist verloren Kiyare Obere Wahrsagerin und Fire Genasi (Name vergessen) wollten, dass wir den Apprentice Ash suchen und zurückbringen. (Welcher, als wir ihn gefunden hatten, davon ausging dass wir ihn im Auftrag des Genasis ihn umbringen wollen würden. Hat Tante (Sue) -> von dem er seine magische Kraft hat -> Hag die wir bekämpft haben bis sie geflohen ist. Mit Level: Cantrip umgeändert Fire Bolt -> Mending |
||||||||
2022-07-17 02:01 | Purchase Log | Goggles of Night | Show Purchase | |||||
Artificer Infusion Item |
||||||||
2022-07-17 01:44 | Purchase Log | -10 | Show Purchase | |||||
Shield (+2 AC) |
||||||||
2022-07-16 19:00 | When the Forest comes to the Mountain | 55 | 10 | Spell Scroll: Snilloc's Snowball Swarm, Propeller Helm, Enduring Spellbook | Show | |||
Seed: Chwinga-chwinga. CHWINGA! Gekauft in Town: Spell Scroll: Snilloc's Snowball Swarm 1x Potion of Healing |
||||||||
2022-07-01 09:31 | Character Creation | Show | ||||||
Race: Aaracokra Ability Scores: Features: Darkvision: You can see in dim light within 120 feet of yourself as if it were bright light and in Darkness as if it were dim light. You discern colors in that Darkness only as Shades of Gray. Flight: Thanks to your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor. Historical Knowledge: When you enter a ruin or dungeon, you can correctly ascertain its original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a century old. Lvl 3 neue Features Steel Defender Your tinkering has borne you a companion, a steel defender. It's friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in several places. You determine the creature's appearance and whether it has two legs or four; your choice has no effect on its game statistics. (Roll20 Note: There are several Steel Defenders available in the compendium, one for each possible proficiency bonus. The DM can provide the proper one for gameplay.) Battle Ready Your combat training and your experiments with magic have paid off in two ways: The Right Tool for the Job You've learned how to produce exactly the tool you need: with thieves' tools or artisan's tools in hand, you can magically create one set of artisan's tools in an unoccupied space within 5 feet of you. This creation requires 1 hour of uninterrupted work, which can coincide with a short or long rest. Though the product of magic, the tools are nonmagical, and they vanish when you use this feature again. Wind Caller Starting at 3rd level, you can cast the gust of wind spell with this trait, without requiring a material component. Once you cast the spell with this trait, you can’t do so again until you finish a long rest. You can also cast the spell using any spell slots you have of 2nd level or higher. Proficiencies: Armor: light & medium armor, shields Starting Gear: (+25gp) +25gp für den VK des Shortbows |