Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▼
Result
Source
Ysgard Rune (Orb of Direction)
common
PS-DC-TWW-01 The Hunt for the Wishing Well
Show
Notes:
"This rune is one of the dozen keys which are meant to open the gateway to the wishing well."
Minor Property: Key
Wondrous Item, Common
This orb can be used as an Arcane Focus.
While holding this orb, you can take a Magic action to determine which way is magnetic north. Nothing happens if the orb is used in a location that has no magnetic north.
Robe of the Archmagi
legendary
Well of Dragons
Trade Log
Show
Notes:
Wondrous Item, Legendary (Requires Attunement by a Sorcerer, Warlock, or Wizard) This elegant garment is made from exquisite cloth and adorned with runes. You gain these benefits while wearing the robe. Armor. If you aren’t wearing armor, your base Armor Class is 15 plus your Dexterity modifier. Magic Resistance. You have Advantage on saving throws against spells and other magical effects. War Mage. Your spell save DC and spell attack bonus each increase by 2.
Tome of Leadership and Influence
very_rare
Well of Dragons
Trade Log
Show
Notes:
Wondrous Item, Very Rare This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
Plate Armor +3
legendary
Sigil
PS-DC-MIKE-01 The Clash for the Multiversal Championship
Show
Notes:
Heavy armor, legendary
You have a +3 bonus to AC while wearing this armor.
This item is found in the Dungeon Master’s Guide.
Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song.
This magnificent suit of plate armor was forged by the same legendary smith that crafted the Undisputed Multiversal Championship belt. As the champion marches forth, their presence is marked by the resounding clangor of steel and the shimmering brilliance of their armor—a shield against physical harm and a symbol of their indomitable spirit. In every clash and confrontation, the armor stands as a testament to the champion's honored status, destined to shape the fate of realms and etch their name in the annals of legend.
Ruby of the War Mage
common
Sigil
PS-DC-MIKE-01 The Clash for the Multiversal Championship
Show
Notes:
Wondrous item, common (requires attunement by a spellcaster)
Etched with eldritch runes, this 1-inch-diameter ruby allows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can't be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends.
This item is found in Xanathar’s Guide to Everything.
The Undisputed Multiversal Championship belt is made of polished gold and inlaid with decorative gems. The blood-red rubies inset into the belt can be removed only by the reigning Multiversal Champion. Once removed, they function as rubies of the war mage.
Name | Rarity | Location | Table ▼ | Result | Source | |
---|---|---|---|---|---|---|
Ysgard Rune (Orb of Direction) | common | PS-DC-TWW-01 The Hunt for the Wishing Well | Show | |||
Notes:
"This rune is one of the dozen keys which are meant to open the gateway to the wishing well." Minor Property: Key Wondrous Item, Common |
||||||
Robe of the Archmagi | legendary | Well of Dragons | Trade Log | Show | ||
Notes:
Wondrous Item, Legendary (Requires Attunement by a Sorcerer, Warlock, or Wizard) This elegant garment is made from exquisite cloth and adorned with runes. You gain these benefits while wearing the robe. Armor. If you aren’t wearing armor, your base Armor Class is 15 plus your Dexterity modifier. Magic Resistance. You have Advantage on saving throws against spells and other magical effects. War Mage. Your spell save DC and spell attack bonus each increase by 2. |
||||||
Tome of Leadership and Influence | very_rare | Well of Dragons | Trade Log | Show | ||
Notes:
Wondrous Item, Very Rare This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. |
||||||
Plate Armor +3 | legendary | Sigil | PS-DC-MIKE-01 The Clash for the Multiversal Championship | Show | ||
Notes:
Heavy armor, legendary |
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Ruby of the War Mage | common | Sigil | PS-DC-MIKE-01 The Clash for the Multiversal Championship | Show | ||
Notes:
Wondrous item, common (requires attunement by a spellcaster) |