Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Wand of Webs
uncommon
Trading Post
Trade Log
Show
Wand of Viscid Globs (Drow made - Keep out of sunlight)
rare
DDHC-OotA Out of the Abyss
Trade Log
Show
Notes:
Wand, rare (requires attunement) Crafted by the drow, this slim black wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a small glob of viscous material to launch from the tip at one creature within 60 feet of you. Make a ranged attack roll against the target, with a bonus equal to your spellcasting modifier (or your Intelligence modifier, if you don't have a spellcasting ability) plus your proficiency bonus. On a hit, the glob expands and dries on the target, which is restrained for 1 hour. After that time, the viscous material cracks and falls away. Applying a pint or more of alcohol to the restrained creature dissolves the glob instantly, as does the application of Oil of Etherealness or Universal Solvent. The glob also dissolves instantly if exposed to sunlight. No other nonmagical processes can remove the viscous material until it deteriorates on its own. The wand regains 1d6 + 1 expended charges daily at midnight. If you expend the wand's last charge, roll a d20. On a 1, the wand melts into harmless slime and is destroyed. A Wand of Viscid Globs is destroyed if exposed to sunlight for 1 hour without interruption.
Wand of Lightning Bolts
rare
DDHC-TYP Tales from the Yawning Portal (Hidden Shrine)
DDHC-TYP Tales from the Yawning Portal (Hidden Shrine)
Show
Notes:
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Sword of Vengeance (Longsword)
uncommon
CCCHATMS01-02 Prophecy’s Promise
Show
Notes:
"The blackened metal of this longsword has a sheen of red. The black leather-wrapped hilt ends in pommel shaped like a human skull. The longsword is inhabited by an orc warchief, K’tagh Redeye, a berserker who has a terrible loathing of humans. If K'tagh is banished or otherwise removed from the sword, the blade loses its red sheen."
"While holding the sword, the voice of K’tagh Redeye echoes in the wielder’s mind, cursing and nudging the owner to greater violence, especially toward humans. If the person wielding the sword is a human, K’tagh constantly casts insults and threats. The spirit cannot withhold the benefits of the sword from a wielder, however. You gain +1 bonus to attack and damage rolls made with this magic weapon."
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
Stone of good luck
uncommon
DDHC-TYP-WPM White Plume Mountain
Show
Spell Scroll Ceremony
common
DC-PoA-NBDD-01 Ice, Ice, Birdie
Show
Scroll of Protection (Feline Beasts & Feline Lycanthropes)
uncommon
DDHC-TYP Tales from the Yawning Portal (Hidden Shrine)
Show
Scroll of Fear
uncommon
DDHC-TYP-WPM White Plume Mountain
Show
Ring of Protection
rare
DDHC-TYP Hidden Shrine of Tamaochan Session 2
Show
Ring of Animal Influence
rare
DDHC-TYP Tales from the Yawning Portal (Hidden Shrine)
DDHC-TYP Hidden Shrine of Tamaochan Session 2
Show
Quiver of Ehlonna
uncommon
CCC-HATMS01-01 Threatening Tides
CCC-HATMS01-01 Threatening Tides
Show
Notes:
Wondrous item, uncommon
"Made of night-black leather, this quiver does not even whisper as its wearer withdraws its deadly contents."
Potion of Poison
common
CCC-HATMS01-01 Threatening Tides
Show
Potion of Mind Reading
uncommon
CCCHATMS01-02 Prophecy’s Promise
Show
Potion of Invulnerability
rare
DDHC-TYP-WPM White Plume Mountain
Show
Potion of Invulnerability
rare
DDHC-TYP-WPM White Plume Mountain
Show
Potion of Invulnerability
rare
DDHC-TYP-WPM White Plume Mountain
Show
Potion of Invulnerability
rare
DDHC-TYP-WPM White Plume Mountain
Show
Potion of Invulnerability
rare
DDHC-TYP-WPM White Plume Mountain
Show
Potion of Invisibility
very_rare
DDHC-TYP Hidden Shrine of Tamaochan Session 2
Show
Potion of Hill Giant Strength
uncommon
DDHC-TYP Tales from the Yawning Portal (Hidden Shrine)
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of Webs | uncommon | Trading Post | Trade Log | Show | ||
Wand of Viscid Globs (Drow made - Keep out of sunlight) | rare | DDHC-OotA Out of the Abyss | Trade Log | Show | ||
Notes:
Wand, rare (requires attunement) Crafted by the drow, this slim black wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a small glob of viscous material to launch from the tip at one creature within 60 feet of you. Make a ranged attack roll against the target, with a bonus equal to your spellcasting modifier (or your Intelligence modifier, if you don't have a spellcasting ability) plus your proficiency bonus. On a hit, the glob expands and dries on the target, which is restrained for 1 hour. After that time, the viscous material cracks and falls away. Applying a pint or more of alcohol to the restrained creature dissolves the glob instantly, as does the application of Oil of Etherealness or Universal Solvent. The glob also dissolves instantly if exposed to sunlight. No other nonmagical processes can remove the viscous material until it deteriorates on its own. The wand regains 1d6 + 1 expended charges daily at midnight. If you expend the wand's last charge, roll a d20. On a 1, the wand melts into harmless slime and is destroyed. A Wand of Viscid Globs is destroyed if exposed to sunlight for 1 hour without interruption. |
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Wand of Lightning Bolts | rare | DDHC-TYP Tales from the Yawning Portal (Hidden Shrine) | DDHC-TYP Tales from the Yawning Portal (Hidden Shrine) | Show | ||
Notes:
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. |
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Sword of Vengeance (Longsword) | uncommon | CCCHATMS01-02 Prophecy’s Promise | Show | |||
Notes:
"The blackened metal of this longsword has a sheen of red. The black leather-wrapped hilt ends in pommel shaped like a human skull. The longsword is inhabited by an orc warchief, K’tagh Redeye, a berserker who has a terrible loathing of humans. If K'tagh is banished or otherwise removed from the sword, the blade loses its red sheen." "While holding the sword, the voice of K’tagh Redeye echoes in the wielder’s mind, cursing and nudging the owner to greater violence, especially toward humans. If the person wielding the sword is a human, K’tagh constantly casts insults and threats. The spirit cannot withhold the benefits of the sword from a wielder, however. You gain +1 bonus to attack and damage rolls made with this magic weapon." Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. |
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Stone of good luck | uncommon | DDHC-TYP-WPM White Plume Mountain | Show | |||
Spell Scroll Ceremony | common | DC-PoA-NBDD-01 Ice, Ice, Birdie | Show | |||
Scroll of Protection (Feline Beasts & Feline Lycanthropes) | uncommon | DDHC-TYP Tales from the Yawning Portal (Hidden Shrine) | Show | |||
Scroll of Fear | uncommon | DDHC-TYP-WPM White Plume Mountain | Show | |||
Ring of Protection | rare | DDHC-TYP Hidden Shrine of Tamaochan Session 2 | Show | |||
Ring of Animal Influence | rare | DDHC-TYP Tales from the Yawning Portal (Hidden Shrine) | DDHC-TYP Hidden Shrine of Tamaochan Session 2 | Show | ||
Quiver of Ehlonna | uncommon | CCC-HATMS01-01 Threatening Tides | CCC-HATMS01-01 Threatening Tides | Show | ||
Notes:
Wondrous item, uncommon |
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Potion of Poison | common | CCC-HATMS01-01 Threatening Tides | Show | |||
Potion of Mind Reading | uncommon | CCCHATMS01-02 Prophecy’s Promise | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-WPM White Plume Mountain | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-WPM White Plume Mountain | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-WPM White Plume Mountain | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-WPM White Plume Mountain | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-WPM White Plume Mountain | Show | |||
Potion of Invisibility | very_rare | DDHC-TYP Hidden Shrine of Tamaochan Session 2 | Show | |||
Potion of Hill Giant Strength | uncommon | DDHC-TYP Tales from the Yawning Portal (Hidden Shrine) | Show |