Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
WISH (Bludgeoning Resistance) very_rare WBW-DC-Death-01 In Defence of Dairy Show
Notes:

In the event that Terry survives the adventure, he bestows on the party the opportunity to make a greater fey pact, offering either a Wish or a copy of his spell book (A Tome of Clear Thought).
Breaking the Pact:
In the event that a character fails to eat ice-cream as part of their morning meal for three days in a row, these benefits are lost, in the case of the Wish it is removed from the character, in the case of the tome, the book is rendered blank, and all knowledge gained is forgotten.

Wings of Flying rare CCC-BMG-MOON12-3 Tempest Of Malice CCC-BMG-MOON12-3 Tempest Of Malice Show
Notes:

This appears as a normal gray cloak lined with the soft down of white feathers. When activated, the cloak transforms into the impressive plumage of angelic white feathers.

Wand of Web uncommon Trade Log Show
Wand of Smiles w/Beacon common WBW-DC-PHP-PHAN-02 Once Upon a Time Show
Notes:

This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute.
The wand regains all expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand transforms into a wand of scowls.
This wand takes the form of a toy sword. In addition, this wand has the Beacon property. A bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.

Wand of Pyrotechnic common DC-PoA-TDG01-05 Curse of Slaad Show
Wand of Magic Missiles uncommon DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) Show
Notes:

Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Walloping ammunition (sling bullets 5) common DC-PoA-TDG01-07 Rage of the Rime Show
Tome of Clear Thought very_rare DDHC-MORD-02 The Lich-Queens Begotten Trade Log Show
Notes:

original owner Terrin

Talking Doll ("Once Was Solace", Sentinel Minor Property) common WBW-DC-DMMC-01 The Solitude of Solace Show
Notes:

This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with that voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, but perhaps there is still a smidgen of Loluk left, if you can find it.

While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.

Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it.

Stone of Good Luck (Luckstone) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Staff of Power w/beacon minor property very_rare WBW-DC-PHP-FROST-02 A Spark from the Ashes Trade Log Show
Notes:

Dreamweaver. This metallic, amber gem-encrested staff has primordial script written on it, "from the ashes, rise again". veacon minor property.

Staff of Charming common DDAL09-11: Losing Fai DDAL09-11: Losing Fai Show
Notes:

While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.

If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.

The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.

Staff of Birdcalls (Temperate) common WBW-DC-Death-01 In Defence of Dairy Show
Spell Scroll of Snilloc’s Snowball Swarm uncommon WBW-DC-Death-01 In Defence of Dairy Show
Spell Scroll of Mind Spike common DC-PoA-TDG01-09 Wyrm Walkers Show
Spell Scroll of Magic Mouth common DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Spell Scroll of Magic Missile common DC-PoA-TDG01-07 Rage of the Rime Show
Spell Scroll of Hold Person common DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Spell Scroll of Fear common DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Spell Scroll of Dispel Magic common DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show

Unlocked Magic Items