Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Mantle of Spell Resistance w/Language (Sylvan)
rare
WBW-DC-PHP-PHAN-02 Once Upon a Time
WBW-DC-PHP-PHAN-02 Once Upon a Time
Show
Notes:
You have advantage on saving throws against spells while you wear this cloak.
This beautiful golden cloak is made from the finest silks in Phantasia and feels like a warm embrace when worn. The mantle's embroidery shifts to reflect the things that make a creature feel safe. Additionally, when attuned to this item, the bearer can speak and understand Sylvan while the item is on the bearer’s person.
Staff of Power w/beacon minor property
very_rare
WBW-DC-PHP-FROST-02 A Spark from the Ashes
Trade Log
Show
Notes:
Dreamweaver. This metallic, amber gem-encrested staff has primordial script written on it, "from the ashes, rise again". veacon minor property.
Mantle of Spell Resistance * Waterborne Minor Property
rare
WBW-DC-DMMC-01 The Solitude of Solace
WBW-DC-DMMC-01 The Solitude of Solace
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of patchouli and lime. You have advantage on saving throws against spells while you wear this cloak.
Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim.
Arcane Grimoire +3 *Guardian
very_rare
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
Trade Log
Show
Blast Scepter
very_rare
PO-BK2-07 At Sword's Point
Trade Log
Show
Robe of Eyes
rare
DDHC-TYP-Tomb of Horrors
Trade Log
Show
Tome of Clear Thought
very_rare
DDHC-MORD-02 The Lich-Queens Begotten
Trade Log
Show
Notes:
original owner Terrin
Mithral Armor (Chainmail)
uncommon
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
Show
Notes:
Heavy armor, uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Fulminating Treatise
common
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
Show
Notes:
Wondrous item, rare (requires attunement by a wizard)
This thick, scorched spellbook reeks of smoke and ozone, and sparks of energy crackles along the edges of its pages. When found, the book contains the following spells: Contingency, Fireball, Gust of Wind, Leomund's Tiny Hut, Magic Missile, Thunderwave, and Wall of Force. It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the evocation school.
When one creature you can see takes damage from an evocation spell you cast, you can use your reaction and expend 1 charge to deal an extra 2d6 force damage to the creature and knock the creature prone if it is Large or smaller.
Staff of Charming
common
DDAL09-11: Losing Fai
DDAL09-11: Losing Fai
Show
Notes:
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.
If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
Bowl of command Water elemental
rare
DDAL09-07 Diabolical Dive
Trade Log
Show
Skeegog (+3 Battleaxe)
very_rare
DDAL05-09 Durlag's Tomb
DDAL05-09 Durlag's Tomb
Show
Notes:
This impressive battleaxe possesses a massive haft with a huge gear turning gently atop it. Connected to the gear are a series of gnashing blades that extend when the weapon is wielded against giants. As a bonus action, a dwarf or a character that worships a dwarven deity may brandish this weapon and gain advantage on one Charisma (Intimidation) check. Once this property has been used, it can’t be used again until the following dawn
Mirror of the Past “Nether Mirror ”
rare
DC-PoA-TDG01-08 Mountain of Madness
DC-PoA-TDG01-08 Mountain of Madness
Show
Notes:
Wondrous Item, rare. The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.
“This pure dark black hand mirror of High Netherse design based on the gaping maw of a Tomb Tapper. Large sharp teeth motifs are embedded into the edges of the mirror.”
Broom of Flying
uncommon
CCC-RPSG-01 Ooze There
Trade Log
Show
Modron Communication Device Model 1701-D (Clockwork Amulet)
common
CCC-MAYDAYS-02-01 King Obould's Fist
CCC-MAYDAYS-02-01 King Obould's Fist
Show
Notes:
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
Besides its utility in combat, the wearer of this amulet can also speak and understand the Modron language.
Wings of Flying
rare
CCC-BMG-MOON12-3 Tempest Of Malice
CCC-BMG-MOON12-3 Tempest Of Malice
Show
Notes:
This appears as a normal gray cloak lined with the soft down of white feathers. When activated, the cloak transforms into the impressive plumage of angelic white feathers.
Deep’s Reach (+2 Longbow)
rare
CCC-BMG-MOON12-2 A Gift from the Queen
CCC-BMG-MOON12-2 A Gift from the Queen
Show
Scroll of Leomund's Tiny Hut
common
Downtime Spell Scribing Stuff
Show
Scroll of Dispel Magic
common
Downtime Spell Scribing Stuff
Show
Smoldering Armor Studded Leather
common
DC-PoA-TDG01-04 Despair in the Family
Show
Notes:
“Armor of the Dark Knight”
Name | Rarity | Location ▼ | Table | Result | Source | |
---|---|---|---|---|---|---|
Mantle of Spell Resistance w/Language (Sylvan) | rare | WBW-DC-PHP-PHAN-02 Once Upon a Time | WBW-DC-PHP-PHAN-02 Once Upon a Time | Show | ||
Notes:
You have advantage on saving throws against spells while you wear this cloak. |
||||||
Staff of Power w/beacon minor property | very_rare | WBW-DC-PHP-FROST-02 A Spark from the Ashes | Trade Log | Show | ||
Notes:
Dreamweaver. This metallic, amber gem-encrested staff has primordial script written on it, "from the ashes, rise again". veacon minor property. |
||||||
Mantle of Spell Resistance * Waterborne Minor Property | rare | WBW-DC-DMMC-01 The Solitude of Solace | WBW-DC-DMMC-01 The Solitude of Solace | Show | ||
Notes:
Wondrous Item, Rare (Requires Attunement) Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of patchouli and lime. You have advantage on saving throws against spells while you wear this cloak. Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. |
||||||
Arcane Grimoire +3 *Guardian | very_rare | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | Trade Log | Show | ||
Blast Scepter | very_rare | PO-BK2-07 At Sword's Point | Trade Log | Show | ||
Robe of Eyes | rare | DDHC-TYP-Tomb of Horrors | Trade Log | Show | ||
Tome of Clear Thought | very_rare | DDHC-MORD-02 The Lich-Queens Begotten | Trade Log | Show | ||
Notes:
original owner Terrin |
||||||
Mithral Armor (Chainmail) | uncommon | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | Show | ||
Notes:
Heavy armor, uncommon |
||||||
Fulminating Treatise | common | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | Show | ||
Notes:
Wondrous item, rare (requires attunement by a wizard) This thick, scorched spellbook reeks of smoke and ozone, and sparks of energy crackles along the edges of its pages. When found, the book contains the following spells: Contingency, Fireball, Gust of Wind, Leomund's Tiny Hut, Magic Missile, Thunderwave, and Wall of Force. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the evocation school. |
||||||
Staff of Charming | common | DDAL09-11: Losing Fai | DDAL09-11: Losing Fai | Show | ||
Notes:
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff. |
||||||
Bowl of command Water elemental | rare | DDAL09-07 Diabolical Dive | Trade Log | Show | ||
Skeegog (+3 Battleaxe) | very_rare | DDAL05-09 Durlag's Tomb | DDAL05-09 Durlag's Tomb | Show | ||
Notes:
This impressive battleaxe possesses a massive haft with a huge gear turning gently atop it. Connected to the gear are a series of gnashing blades that extend when the weapon is wielded against giants. As a bonus action, a dwarf or a character that worships a dwarven deity may brandish this weapon and gain advantage on one Charisma (Intimidation) check. Once this property has been used, it can’t be used again until the following dawn |
||||||
Mirror of the Past “Nether Mirror ” | rare | DC-PoA-TDG01-08 Mountain of Madness | DC-PoA-TDG01-08 Mountain of Madness | Show | ||
Notes:
Wondrous Item, rare. The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn. “This pure dark black hand mirror of High Netherse design based on the gaping maw of a Tomb Tapper. Large sharp teeth motifs are embedded into the edges of the mirror.” |
||||||
Broom of Flying | uncommon | CCC-RPSG-01 Ooze There | Trade Log | Show | ||
Modron Communication Device Model 1701-D (Clockwork Amulet) | common | CCC-MAYDAYS-02-01 King Obould's Fist | CCC-MAYDAYS-02-01 King Obould's Fist | Show | ||
Notes:
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. Besides its utility in combat, the wearer of this amulet can also speak and understand the Modron language. |
||||||
Wings of Flying | rare | CCC-BMG-MOON12-3 Tempest Of Malice | CCC-BMG-MOON12-3 Tempest Of Malice | Show | ||
Notes:
This appears as a normal gray cloak lined with the soft down of white feathers. When activated, the cloak transforms into the impressive plumage of angelic white feathers. |
||||||
Deep’s Reach (+2 Longbow) | rare | CCC-BMG-MOON12-2 A Gift from the Queen | CCC-BMG-MOON12-2 A Gift from the Queen | Show | ||
Scroll of Leomund's Tiny Hut | common | Downtime Spell Scribing Stuff | Show | |||
Scroll of Dispel Magic | common | Downtime Spell Scribing Stuff | Show | |||
Smoldering Armor Studded Leather | common | DC-PoA-TDG01-04 Despair in the Family | Show | |||
Notes:
“Armor of the Dark Knight” |