Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Potion of Flying
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Invisibility
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Mind Reading
rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Supreme Healing
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Speed
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Invulnerability
rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Vitality
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Waterbreathing
uncommon
DDHC-TYP-Tomb of Horrors
Show
Oil of Sharpness
common
DDHC-TYP-Tomb of Horrors
Show
Potion of Cloud Giant Strength
very_rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Frost Giant Strength
rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Stone Giant Strength
rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Growth
uncommon
DDHC-TYP-Tomb of Horrors
Show
Potion of Gaseous Form
rare
DDHC-TYP-Tomb of Horrors
Show
Potion of Clairvoyance
uncommon
DDHC-TYP-Tomb of Horrors
Show
Potion of Necrotic Resistance
uncommon
DDHC-TYP-Tomb of Horrors
Show
Scarab of Protection
legendary
DDAL09-19 Fang and Claw
DDAL09-19 Fang and Claw
Show
Notes:
Wondrous item, legendary (requires attunement) If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.
Blood fury tattoo
legendary
DDAL-DRW20 - The Death of Szass Tam
DDAL-DRW20 - The Death of Szass Tam
Show
Notes:
Produced by a special needle, this magic tattoo evokes fury in its form and colors.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Bloodthirsty Strikes. The tattoo has 10 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits:
When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic damage to the target, and you regain a number of hit points equal to the necrotic damage dealt.
When a creature you can see damages you, you can expend a charge and use your reaction to make a melee attack against that creature, with advantage on your attack roll.
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
DDAL07-17 Cauldron of Sapphire
Show
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power and
all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly
light and easy to use.)
Ioun Stone of Intellect
very_rare
DDAL-DRW-17 Expedition to the Supreme Forge
DDAL-DRW-17 Expedition to the Supreme Forge
Show
Notes:
This translucent green stone came from the Far Realm.
An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.
A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.
Your Intelligence score increases by 2, to a maximum of 20, while this marbled scarlet and blue sphere orbits your head.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Potion of Flying | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Invisibility | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Mind Reading | rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Supreme Healing | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Speed | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Invulnerability | rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Vitality | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Waterbreathing | uncommon | DDHC-TYP-Tomb of Horrors | Show | |||
Oil of Sharpness | common | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Cloud Giant Strength | very_rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Frost Giant Strength | rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Stone Giant Strength | rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Growth | uncommon | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Gaseous Form | rare | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Clairvoyance | uncommon | DDHC-TYP-Tomb of Horrors | Show | |||
Potion of Necrotic Resistance | uncommon | DDHC-TYP-Tomb of Horrors | Show | |||
Scarab of Protection | legendary | DDAL09-19 Fang and Claw | DDAL09-19 Fang and Claw | Show | ||
Notes:
Wondrous item, legendary (requires attunement) If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. |
||||||
Blood fury tattoo | legendary | DDAL-DRW20 - The Death of Szass Tam | DDAL-DRW20 - The Death of Szass Tam | Show | ||
Notes:
Produced by a special needle, this magic tattoo evokes fury in its form and colors. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Bloodthirsty Strikes. The tattoo has 10 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits: When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic damage to the target, and you regain a number of hit points equal to the necrotic damage dealt. |
||||||
Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | DDAL07-17 Cauldron of Sapphire | Show | ||
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power and |
||||||
Ioun Stone of Intellect | very_rare | DDAL-DRW-17 Expedition to the Supreme Forge | DDAL-DRW-17 Expedition to the Supreme Forge | Show | ||
Notes:
This translucent green stone came from the Far Realm. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Your Intelligence score increases by 2, to a maximum of 20, while this marbled scarlet and blue sphere orbits your head. |