Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Shield of the Uven Rune (VR) (A) very_rare DDAL-DRW04 Foreign Affairs DDAL-DRW04 Foreign Affairs (part II) Show
Notes:

While holding the shield, you benefit from the following properties.

Winter’s Friend. You are immune to cold damage.

Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.

Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest.

Gift of Vengeance. You can transfer the shield’s magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead.

A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.

Shield +3 very_rare DDHC-TYP-Tomb of Horrors DDHC-TYP-Tomb of Horrors Show
scroll stoneskin uncommon DDAL05-15 Reclamation Show
Scroll of Wall of Force (5th) rare DDHC-TYP-Tomb of Horrors Show
Scroll of Synaptic Static rare DDHC-TYP-Tomb of Horrors Show
Scroll of Supreme Healing very_rare ALMOG-03-TALES03-01: Claws of Fury Show
Scroll of Hold Monster rare DDHC-TYP-Tomb of Horrors Show
Scroll of Greater Restoration common DDAL-DRW04 Foreign Affairs (part I) Show
Scroll of Greater Restoration rare Purchase Magic Items Show
Scroll of Greater Restoration very_rare DDAL07-17 Cauldron of Sapphire Show
Scroll of Greater Invisibility rare DDAL05-08-Durlag's Tower Show
Scroll of Grasping Vine rare ALMOG-03-TALES03-01: Claws of Fury Show
Scroll of Far Step rare DDHC-TYP-Tomb of Horrors Show
Scroll of Enhance Ability rare ALMOG-03-TALES03-01: Claws of Fury Show
Scroll of Bigsby's Hand rare DDHC-TYP-Tomb of Horrors Show
Scroll - Burning Hands uncommon DDAL00-07 The Embers of Hate Show
Scimitar of Speed very_rare DDHC-TYP-Tomb of Horrors DDHC-TYP-Tomb of Horrors Show
Scarab of Protection legendary DDAL09-19 Fang and Claw DDAL09-19 Fang and Claw Show
Notes:

Wondrous item, legendary (requires attunement) If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person: • You have advantage on saving throws against spells. • The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

Rod of Vonindod rare Trade Log Show
Rod of the Pact Keeper +2 rare DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) Trade Log Show

Unlocked Magic Items