Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Heward's Handy Spice Pouch common PO-BK-1-2 - Trust no one Show
Notes:

Wondrous item, common

This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.

Potion of Healing common PO-BK-1-2 - Trust no one Show
Potion of Psychic Resistance uncommon CCC-BMG-36 ELM 2-3 Vestiges of Darkness Show
Potion of Growth uncommon CCC-BMG-36 ELM 2-3 Vestiges of Darkness Show
Boots of the Winterlands uncommon CCC-CIC-01 The Vault of the Devourer Show
Pearl of Power uncommon Trade Log Show
Conjurer's Spellbook uncommon CCC-CIC-01 The Vault of the Devourer Show
Notes:

Contains the following spells: 1st - absorb elements, find familiar, grease, unseen servant; 2nd - dust devil, flaming sphere, misty step.

Oil of Slipperiness, Potion of Healing common DDAL05-12 Bad Business in Parnast Show
Scroll of Absorb Elements common DDEX2-12 Dark Rites at Fort Dalton Show
Potion of Hill Giant Strength common DDAL05-16 Parnast Under Siege Show
Scroll of Augury common DDEX2-12 Dark Rites at Fort Dalton Show
Potion of Healing common CCC-CIC-01 The Vault of the Devourer Show
Potion of Healing common DDEX2-12 Dark Rites at Fort Dalton Show
Spellwrought Tattoo (Haste) uncommon WBW-DC-MOM-02 One Chance Show
Notes:

Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table.

Scroll - Heroism common CCC-GREY-01-01 A Rat's Tale Show
Spell Scroll - Arms of Hadar common CCC-CIC-01 The Vault of the Devourer Show
Staff of Defence rare Trade Log Show
Ring of Jumping uncommon Trade Log Show
Headband of Intellect uncommon DDAL05-16 Parnast Under Siege Show
Notes:

Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is 19 or higher without it.

Potion of Poison common WBW-DC-CONMAR-05 Death by Chocolate Show

Unlocked Magic Items