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Adventure Title
Assignment 2. Season 13 (50?)
Assignment 2. Season 13 (50?)
Session
1
1
Date DMed
2024-03-04 23:29
2024-03-04 23:29
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
250
250
Downtime +/-
Renown
Missions
Date Assigned
2024-03-04 23:29
2024-03-04 23:29
Character to Apply Rewards
Aora Cinnamae
Aora Cinnamae
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Aora Cinnamae gets a Tier 1 adventure reward (= Staff of Flowers) + 250gp ------------------------------------------------------------------------------------------------------------------------------------------ Staff of Flowers Staff, weapon, common This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mildscented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever. Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Aora Cinnamae gets a Tier 1 adventure reward (= Staff of Flowers) + 250gp ------------------------------------------------------------------------------------------------------------------------------------------ Staff of Flowers Staff, weapon, common This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mildscented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever. Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Character | Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|---|
Aora Cinnamae | Staff of Flowers | Common | DDHC-DMM-Lvl-5 | true | ||
Staff of Flowers Staff, weapon, common This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mildscented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever. Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack. |