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Adventure Title
DDAL08-04 A Wrinkle in the Weave
DDAL08-04 A Wrinkle in the Weave
Session
1
1
Date Played
2023-05-06 19:30:00 UTC
2023-05-06 19:30:00 UTC
Levels Gained
GP +/-
100
100
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Robert Koch
Robert Koch
DM DCI Number
8317191401
8317191401
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (4) thebaconing - Snipp - Harengon - Sorcerer 4 (4) Norgai - Lorkan El-Nurin - Deep Gnome - Moon Druid 3 Barbarian 1 (4) TimoL - Alexia Drummond - Variant Human - Fighter Samurai 4 (4) Yaidz - Blaze Cindercoal - TCL - Ranger 4 (4) Arikatzi020 - Nyx Vulpin - Shifter - Bladesinging Wizard lvl 4 - Harpers ------------------------------------------------------------------------------------------------------------------------------------------ Waterdeep braucht Hilfe. Ihr seid außenstehende, und damit genau die richtigen für den Auftrag. Meldet euch beim Blackstaff Tower und fragt nach Vajra Safahr. Entsprechende monetäre Entlohnung versteht sich von selbst. - Laeral Silverhand ------------------------------------------------------------------------------------------------------------------------------------------ Info: Malkar Gost 130 DR Shun der 3te (der erste der sich Qaisar nannte. unsere zeit ist 1492 DR Hauptstadt Shoonach Hilather Erzmagier, verschwunden und irgendwann wieder aufgetaucht in der jetzigen Zeit. -2488 DR . The necessary arrangementshave been made. Expect for the distraction to occur late in the evening. Take advantage of it as we have discussed to do the deed. I await my service to you as the new Qysar. Your humble servant, Memp ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 100gp 1x Potion of Poisen ------------------------------------------------------------------------------------------------------------------------------------------ Ring of Mind Shielding Ring, uncommon (requires attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This item is found on Magic Item Table F in the Dungeon Master’s Guide. This ornate silver ring is engraved with the words "Be where they are not" in the Alzhedo language of southwestern Faerûn. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (4) thebaconing - Snipp - Harengon - Sorcerer 4 (4) Norgai - Lorkan El-Nurin - Deep Gnome - Moon Druid 3 Barbarian 1 (4) TimoL - Alexia Drummond - Variant Human - Fighter Samurai 4 (4) Yaidz - Blaze Cindercoal - TCL - Ranger 4 (4) Arikatzi020 - Nyx Vulpin - Shifter - Bladesinging Wizard lvl 4 - Harpers ------------------------------------------------------------------------------------------------------------------------------------------ Waterdeep braucht Hilfe. Ihr seid außenstehende, und damit genau die richtigen für den Auftrag. Meldet euch beim Blackstaff Tower und fragt nach Vajra Safahr. Entsprechende monetäre Entlohnung versteht sich von selbst. - Laeral Silverhand ------------------------------------------------------------------------------------------------------------------------------------------ Info: Malkar Gost 130 DR Shun der 3te (der erste der sich Qaisar nannte. unsere zeit ist 1492 DR Hauptstadt Shoonach Hilather Erzmagier, verschwunden und irgendwann wieder aufgetaucht in der jetzigen Zeit. -2488 DR . The necessary arrangementshave been made. Expect for the distraction to occur late in the evening. Take advantage of it as we have discussed to do the deed. I await my service to you as the new Qysar. Your humble servant, Memp ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 100gp 1x Potion of Poisen ------------------------------------------------------------------------------------------------------------------------------------------ Ring of Mind Shielding Ring, uncommon (requires attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This item is found on Magic Item Table F in the Dungeon Master’s Guide. This ornate silver ring is engraved with the words "Be where they are not" in the Alzhedo language of southwestern Faerûn. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Ring of Mind Shielding | Uncommon | DDAL08-04 A Wrinkle in the Weave | true | ||
Ring of Mind Shielding Ring, uncommon (requires attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication. This item is found on Magic Item Table F in the Dungeon Master’s Guide. This ornate silver ring is engraved with the words "Be where they are not" in the Alzhedo language of southwestern Faerûn. |