Sylriel Sunriver

Season:
Forgotten Realms S 11
Race:
Aasimar
Class:
Hunter Ranger lvl 5, War Cleric lvl 5
Background:
Golden Guide (Outlander)
Lifestyle:
Modest
Current Level:
10
Total GP:
3456.79
Total Downtime:
30
Tag:
Faction:
Emerald Enclave
Faction Rank:
Summerstrider (rank 2)
Magic Item Count:
18
Magic Item Limit:
3
Staff of Birdcalls,
Amulet of the Devout +1,
Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross),
Fabric of Time (Guardian Mantle of Spell Resistance),
Longbow +1,
Once was Solace (Talking Doll),
Bracers of Archery,
Gwa’thern Faln,
The Mind Fortress (ring of mind shielding),
Dragon Wing Longbow,
Harmony (Longbow of Warning),
Staff of Flowers,
Cloak of Many Fashions.,
Raven Queen´s Neckles of Prayerbeads (6 Beads),
"Amu's fabulous Tales of Toril" (Deck of Illusion (34 Cards)),
Sarion´s Spare Helmet (Dreath Helm),
Leather Armor +1,
Talking Doll,
Zion Defina (Bracers of Defence)

Log Entries

Date Played Adventure Title Session Levels GP ▲ Downtime Magic Items
2023-07-23 15:30 CCC-GHC-BK1-05_For_the_Glory_of_Bloutar 1 1083 10 Stout (+2 Longsword) Show

Teilnehmer:
(10) Raimundo_O - Vorona - Winged Tiefling - Shadow Sorcerer 7 Hexblade Worlock 3 - Zhentarim
(10)Arikatzi020 - Sylriel Sunriver - Aasimar - Hunter Ranger 5, War Domain Cleric 5 - EE
(10) C0ldW0lf - Kaito - Shadar-Kai - Samurai Fighter 9/War Cleric 1
(7) Dixer - Sharkac - Hobgoblin - Path of the Totem Warrior Barbarian 7 - none
(7) Folk2K - Quia -TCL - Arti5 Wiz2- Force Grey
(8) WasabiPrime - Ticktock - Faery - Warlock 2 / Wizard 6 - none


Emerald Enclave
Unnatural things are stirring in the Qurth Forest. This ancient wood is one of the most pure and untouched places in the Realms. Discovery and elimination of the source of this taint is a must.
.
After being charged with recovering a relic of the ‘Bloodsword Baron’ by a distant relative
of the long dead Baron named Celban Hilathan, you have journeyed into the depths of the Qurth Forest.
You are told that some terrible evil has taken up residence underneath the ruins of a long abandoned keep and
is now actively collecting artifacts of the world of the living for some unknown purpose. Do you have
what it takes to survive the challenges of both the forest and the ruins and return with the prize?


Infos:
Pettl, Eladrin im Wald mit denen ein Abkommen besteht den Wald nicht unnötig zu stören.
Ruinen von Halkey liegen auf den Weg.
Starth Keep dort soll ein Helm sein.
Kurth Avallar ist der Name der geflüstert wird von der Natur des Waldes.
Mission Success: Death Kight in einer Weitentfernten Burg, und steckt hinter den Black Wyvern
Die Krypter ist Myrkul, Lord of Bones geweiht


Loot: 1083gp
1x Potion of Healing
1x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image


Stout (+2 Longsword)
Weapon (longsword), rare, Table G

This longsword has a cross-guard shaped like a tree branch and an oak tree embossed on its pommel. You gain a +2 bonus to attack and damage rolls made with this magical longsword. In addition, the sword has the Gleaming minor property and never gets dirty.

This item can be found in the Dungeon Master’s Guide.


Item Tracker Show

List Of Magic Items For Adventures


(3/3) Uncommon+:
Bracers of Archery
Amulet of the Devout +1
Dragon Wing Bow


(4/5) Common:
Staff of Birdcalls
Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross)
Staff of Flowers
Cloak of Many Fashions


(10/10) Consumables:
2x Potion of Greater Healing
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration
1x Spellscroll of Haste
1x Spellscroll of Dispel Magic
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope


CARRIED BLESSINGS, BOONS, & CHARMS:

-


Total Magic Items:

Commen:
Staff of Birdcalls, Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross), Once was Solace (Talking Doll), Staff of Flowers, Cloak of Many Fashions, Sarion´s Spare Helmet (Dreath Helm)

Uncommen:
Longbow +1, Bracers of Archery, Amulet of the Devout +1, The Mind Fortress (ring of mind shielding), Harmony (Longbow of Warning), Rod of the Pactkeeper +1. "Amu's fabulous Tales of Toril" (Deck of Illusion (34 Cards))

Rare:
Fabric of Time (Guardian Mantle of Spell Resistance), Leather Armor +1, Traveler's Hearth (Stone of Controlling Earth Elementals), Death's Head (Mace of Disruption), Tentacle Rod, Gwa’thern Faln, Ring of Fire Resistance, Stout (+2 Longsword), Raven Queen´s Neckles of Prayerbeads (6 Beads)

Very Rare:
...

Leagendary:
...


Total Consumables:

4x Potion of Greater Healing
1x Potion of Water Breathing
1x Potion of Healing
2x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration 600 gp
1x Spell Scroll of Identify
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope
1x Tear of Selune (Gem of Brightness)
1x Undeath Poisen (Restorative Ointment (5 Charges)


Spell Comp:
3x Diamonds worth 300 gp
7x Diamond dust worth at least 100 gp
4x 25 gp worth of powdered silver
5x Holy Water


2022-05-12 13:13 catching up 1 -10 Amulet of the Devout +1 Show

+1 lvl Hunter Ranger
lvl 4 feat Sharpshooter
lvl 5 Magic Item Chose: Amulet of the Devout +1

2025-05-03 18:33 Trade Log -5 Tongcat Nenek Kebayan (Staff of Healing) > Leather Armor +1 Show Trade Log

Tradet with Aora https://www.adventurersleaguelog.com/users/36450/characters/105851/trade_log_entries/1203670

2023-01-20 00:22 Trade Log -5 Bag of Holding > Bracers of Archery Show Trade Log

Tradet with https://www.adventurersleaguelog.com/users/41067/characters/95726/trade_log_entries/1033368 Jarro Jarro Greyward (Ineverexist)

2022-05-08 22:25 Catching up 1 -10 Show

+1 lvl in War Cleric

2022-12-31 00:05 Rebuild Show

Nachdem Sylriel eine Richtige High elfe geworden ist baute ich sie wieder zu einer Aasimar um. (nicht extra den Cheet geändert) Das heist alle wert wie gehabt im Starting log.


Customizing your Origin:

High Elf------------------------------------------------------------>>Race: Aasimar
Ability one +2, one +1------------------------------------------->>Source: Ability +2, one +1
Dex +2, Wis +1---------------------------------------------------->>Chose: Dex +2, Wis +1
Skill Proficiencies: Perception--------------------------------->>Celestial Resistance:
Languages: Commen, Elvish------------------------------------>>Languages: Common, Celestial
Ability Score Point ´Buy:---------------------------------------->>Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>>St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8


2023-05-07 18:13 Trade Log -5 Selendang Bomoh (Mantle of Spell Resistance) > Gwa’thern Faln Show Trade Log

Tradet with Rafiel https://www.adventurersleaguelog.com/users/36450/characters/92231/trade_log_entries/1054212

2022-06-06 19:50 Assignment 2 Season 11b Dragon Wing Longbow Show DM Log

gets a Tier 2 adventure reward (= Dragon Wing Longbow ) + 20 downtime days


Dragon Wing Longbow
Weapon, rare (requires attunement)

The limb tips of this magic bow are shaped like a dragon's wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragon's breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.

If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.
Range.

A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.
Ammunition.

You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Heavy.

Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2022-05-27 18:27 Trade Log -5 Figurine of wondrous Power, Silver Raven > Longbow +1 Show Trade Log

getauscht von Sylriel (Arikatzi020)
Figurine of wondrous Power, Silver Raven
Longbow +1bekommen von Neve (Arikatzi 020)
https://www.adventurersleaguelog.com/users/36450/characters/87768/trade_log_entries/918838

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2023-07-23 15:30 CCC-GHC-BK1-05_For_the_Glory_of_Bloutar 1 10 Show

Teilnehmer:
(10) Raimundo_O - Vorona - Winged Tiefling - Shadow Sorcerer 7 Hexblade Worlock 3 - Zhentarim
(10)Arikatzi020 - Sylriel Sunriver - Aasimar - Hunter Ranger 5, War Domain Cleric 5 - EE
(10) C0ldW0lf - Kaito - Shadar-Kai - Samurai Fighter 9/War Cleric 1
(7) Dixer - Sharkac - Hobgoblin - Path of the Totem Warrior Barbarian 7 - none
(7) Folk2K - Quia -TCL - Arti5 Wiz2- Force Grey
(8) WasabiPrime - Ticktock - Faery - Warlock 2 / Wizard 6 - none


Emerald Enclave
Unnatural things are stirring in the Qurth Forest. This ancient wood is one of the most pure and untouched places in the Realms. Discovery and elimination of the source of this taint is a must.
.
After being charged with recovering a relic of the ‘Bloodsword Baron’ by a distant relative
of the long dead Baron named Celban Hilathan, you have journeyed into the depths of the Qurth Forest.
You are told that some terrible evil has taken up residence underneath the ruins of a long abandoned keep and
is now actively collecting artifacts of the world of the living for some unknown purpose. Do you have
what it takes to survive the challenges of both the forest and the ruins and return with the prize?


Infos:
Pettl, Eladrin im Wald mit denen ein Abkommen besteht den Wald nicht unnötig zu stören.
Ruinen von Halkey liegen auf den Weg.
Starth Keep dort soll ein Helm sein.
Kurth Avallar ist der Name der geflüstert wird von der Natur des Waldes.
Mission Success: Death Kight in einer Weitentfernten Burg, und steckt hinter den Black Wyvern
Die Krypter ist Myrkul, Lord of Bones geweiht


Loot: 1083gp
1x Potion of Healing
1x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image


Stout (+2 Longsword)
Weapon (longsword), rare, Table G

This longsword has a cross-guard shaped like a tree branch and an oak tree embossed on its pommel. You gain a +2 bonus to attack and damage rolls made with this magical longsword. In addition, the sword has the Gleaming minor property and never gets dirty.

This item can be found in the Dungeon Master’s Guide.


Item Tracker Show

List Of Magic Items For Adventures


(3/3) Uncommon+:
Bracers of Archery
Amulet of the Devout +1
Dragon Wing Bow


(4/5) Common:
Staff of Birdcalls
Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross)
Staff of Flowers
Cloak of Many Fashions


(10/10) Consumables:
2x Potion of Greater Healing
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration
1x Spellscroll of Haste
1x Spellscroll of Dispel Magic
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope


CARRIED BLESSINGS, BOONS, & CHARMS:

-


Total Magic Items:

Commen:
Staff of Birdcalls, Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross), Once was Solace (Talking Doll), Staff of Flowers, Cloak of Many Fashions, Sarion´s Spare Helmet (Dreath Helm)

Uncommen:
Longbow +1, Bracers of Archery, Amulet of the Devout +1, The Mind Fortress (ring of mind shielding), Harmony (Longbow of Warning), Rod of the Pactkeeper +1. "Amu's fabulous Tales of Toril" (Deck of Illusion (34 Cards))

Rare:
Fabric of Time (Guardian Mantle of Spell Resistance), Leather Armor +1, Traveler's Hearth (Stone of Controlling Earth Elementals), Death's Head (Mace of Disruption), Tentacle Rod, Gwa’thern Faln, Ring of Fire Resistance, Stout (+2 Longsword), Raven Queen´s Neckles of Prayerbeads (6 Beads)

Very Rare:
...

Leagendary:
...


Total Consumables:

4x Potion of Greater Healing
1x Potion of Water Breathing
1x Potion of Healing
2x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration 600 gp
1x Spell Scroll of Identify
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope
1x Tear of Selune (Gem of Brightness)
1x Undeath Poisen (Restorative Ointment (5 Charges)


Spell Comp:
3x Diamonds worth 300 gp
7x Diamond dust worth at least 100 gp
4x 25 gp worth of powdered silver
5x Holy Water


2022-05-12 13:13 catching up -10 Show

+1 lvl Hunter Ranger
lvl 4 feat Sharpshooter
lvl 5 Magic Item Chose: Amulet of the Devout +1

2025-05-03 18:33 Trade Log -5 Show Trade Log

Tradet with Aora https://www.adventurersleaguelog.com/users/36450/characters/105851/trade_log_entries/1203670

2023-01-20 00:22 Trade Log -5 Show Trade Log

Tradet with https://www.adventurersleaguelog.com/users/41067/characters/95726/trade_log_entries/1033368 Jarro Jarro Greyward (Ineverexist)

2022-05-08 22:25 Catching up -10 Show

+1 lvl in War Cleric

2022-12-31 00:05 Rebuild Show

Nachdem Sylriel eine Richtige High elfe geworden ist baute ich sie wieder zu einer Aasimar um. (nicht extra den Cheet geändert) Das heist alle wert wie gehabt im Starting log.


Customizing your Origin:

High Elf------------------------------------------------------------>>Race: Aasimar
Ability one +2, one +1------------------------------------------->>Source: Ability +2, one +1
Dex +2, Wis +1---------------------------------------------------->>Chose: Dex +2, Wis +1
Skill Proficiencies: Perception--------------------------------->>Celestial Resistance:
Languages: Commen, Elvish------------------------------------>>Languages: Common, Celestial
Ability Score Point ´Buy:---------------------------------------->>Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>>St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8


2023-05-07 18:13 Trade Log -5 Show Trade Log

Tradet with Rafiel https://www.adventurersleaguelog.com/users/36450/characters/92231/trade_log_entries/1054212

2022-06-06 19:50 Assignment 2 Season 11b Show DM Log

gets a Tier 2 adventure reward (= Dragon Wing Longbow ) + 20 downtime days


Dragon Wing Longbow
Weapon, rare (requires attunement)

The limb tips of this magic bow are shaped like a dragon's wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragon's breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.

If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.
Range.

A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.
Ammunition.

You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Heavy.

Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2022-05-27 18:27 Trade Log -5 Show Trade Log

getauscht von Sylriel (Arikatzi020)
Figurine of wondrous Power, Silver Raven
Longbow +1bekommen von Neve (Arikatzi 020)
https://www.adventurersleaguelog.com/users/36450/characters/87768/trade_log_entries/918838

Date Played Adventure Title Session XP GP ▲ Downtime Renown Magic Items
2023-07-23 15:30 CCC-GHC-BK1-05_For_the_Glory_of_Bloutar 1 1083 10 Stout (+2 Longsword) Show

Teilnehmer:
(10) Raimundo_O - Vorona - Winged Tiefling - Shadow Sorcerer 7 Hexblade Worlock 3 - Zhentarim
(10)Arikatzi020 - Sylriel Sunriver - Aasimar - Hunter Ranger 5, War Domain Cleric 5 - EE
(10) C0ldW0lf - Kaito - Shadar-Kai - Samurai Fighter 9/War Cleric 1
(7) Dixer - Sharkac - Hobgoblin - Path of the Totem Warrior Barbarian 7 - none
(7) Folk2K - Quia -TCL - Arti5 Wiz2- Force Grey
(8) WasabiPrime - Ticktock - Faery - Warlock 2 / Wizard 6 - none


Emerald Enclave
Unnatural things are stirring in the Qurth Forest. This ancient wood is one of the most pure and untouched places in the Realms. Discovery and elimination of the source of this taint is a must.
.
After being charged with recovering a relic of the ‘Bloodsword Baron’ by a distant relative
of the long dead Baron named Celban Hilathan, you have journeyed into the depths of the Qurth Forest.
You are told that some terrible evil has taken up residence underneath the ruins of a long abandoned keep and
is now actively collecting artifacts of the world of the living for some unknown purpose. Do you have
what it takes to survive the challenges of both the forest and the ruins and return with the prize?


Infos:
Pettl, Eladrin im Wald mit denen ein Abkommen besteht den Wald nicht unnötig zu stören.
Ruinen von Halkey liegen auf den Weg.
Starth Keep dort soll ein Helm sein.
Kurth Avallar ist der Name der geflüstert wird von der Natur des Waldes.
Mission Success: Death Kight in einer Weitentfernten Burg, und steckt hinter den Black Wyvern
Die Krypter ist Myrkul, Lord of Bones geweiht


Loot: 1083gp
1x Potion of Healing
1x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image


Stout (+2 Longsword)
Weapon (longsword), rare, Table G

This longsword has a cross-guard shaped like a tree branch and an oak tree embossed on its pommel. You gain a +2 bonus to attack and damage rolls made with this magical longsword. In addition, the sword has the Gleaming minor property and never gets dirty.

This item can be found in the Dungeon Master’s Guide.


Item Tracker Show

List Of Magic Items For Adventures


(3/3) Uncommon+:
Bracers of Archery
Amulet of the Devout +1
Dragon Wing Bow


(4/5) Common:
Staff of Birdcalls
Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross)
Staff of Flowers
Cloak of Many Fashions


(10/10) Consumables:
2x Potion of Greater Healing
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration
1x Spellscroll of Haste
1x Spellscroll of Dispel Magic
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope


CARRIED BLESSINGS, BOONS, & CHARMS:

-


Total Magic Items:

Commen:
Staff of Birdcalls, Enlightenment (Language Wand of Pyrotechnics/Netherese: Loross), Once was Solace (Talking Doll), Staff of Flowers, Cloak of Many Fashions, Sarion´s Spare Helmet (Dreath Helm)

Uncommen:
Longbow +1, Bracers of Archery, Amulet of the Devout +1, The Mind Fortress (ring of mind shielding), Harmony (Longbow of Warning), Rod of the Pactkeeper +1. "Amu's fabulous Tales of Toril" (Deck of Illusion (34 Cards))

Rare:
Fabric of Time (Guardian Mantle of Spell Resistance), Leather Armor +1, Traveler's Hearth (Stone of Controlling Earth Elementals), Death's Head (Mace of Disruption), Tentacle Rod, Gwa’thern Faln, Ring of Fire Resistance, Stout (+2 Longsword), Raven Queen´s Neckles of Prayerbeads (6 Beads)

Very Rare:
...

Leagendary:
...


Total Consumables:

4x Potion of Greater Healing
1x Potion of Water Breathing
1x Potion of Healing
2x Potion of Climbing
1x Spell Scroll of Blink
1x Spell Scroll of Fabricate
1x Spell Scroll of Major Image
1x Keoghtom's Ointment (4 Ladungen)
1x Spell scroll of Greater Restoration 600 gp
1x Spell Scroll of Identify
3x Spell Scroll of Aura of Vitalität
1x Spell Scroll of Beacon of Hope
1x Tear of Selune (Gem of Brightness)
1x Undeath Poisen (Restorative Ointment (5 Charges)


Spell Comp:
3x Diamonds worth 300 gp
7x Diamond dust worth at least 100 gp
4x 25 gp worth of powdered silver
5x Holy Water


2022-05-12 13:13 catching up -10 Amulet of the Devout +1 Show

+1 lvl Hunter Ranger
lvl 4 feat Sharpshooter
lvl 5 Magic Item Chose: Amulet of the Devout +1

2025-05-03 18:33 Trade Log -5 Tongcat Nenek Kebayan (Staff of Healing) > Leather Armor +1 Show Trade Log

Tradet with Aora https://www.adventurersleaguelog.com/users/36450/characters/105851/trade_log_entries/1203670

2023-01-20 00:22 Trade Log -5 Bag of Holding > Bracers of Archery Show Trade Log

Tradet with https://www.adventurersleaguelog.com/users/41067/characters/95726/trade_log_entries/1033368 Jarro Jarro Greyward (Ineverexist)

2022-05-08 22:25 Catching up -10 Show

+1 lvl in War Cleric

2022-12-31 00:05 Rebuild Show

Nachdem Sylriel eine Richtige High elfe geworden ist baute ich sie wieder zu einer Aasimar um. (nicht extra den Cheet geändert) Das heist alle wert wie gehabt im Starting log.


Customizing your Origin:

High Elf------------------------------------------------------------>>Race: Aasimar
Ability one +2, one +1------------------------------------------->>Source: Ability +2, one +1
Dex +2, Wis +1---------------------------------------------------->>Chose: Dex +2, Wis +1
Skill Proficiencies: Perception--------------------------------->>Celestial Resistance:
Languages: Commen, Elvish------------------------------------>>Languages: Common, Celestial
Ability Score Point ´Buy:---------------------------------------->>Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>>St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8


2023-05-07 18:13 Trade Log -5 Selendang Bomoh (Mantle of Spell Resistance) > Gwa’thern Faln Show Trade Log

Tradet with Rafiel https://www.adventurersleaguelog.com/users/36450/characters/92231/trade_log_entries/1054212

2022-06-06 19:50 Assignment 2 Season 11b Dragon Wing Longbow Show DM Log

gets a Tier 2 adventure reward (= Dragon Wing Longbow ) + 20 downtime days


Dragon Wing Longbow
Weapon, rare (requires attunement)

The limb tips of this magic bow are shaped like a dragon's wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragon's breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.

If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.
Range.

A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.
Ammunition.

You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Heavy.

Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2022-05-27 18:27 Trade Log -5 Figurine of wondrous Power, Silver Raven > Longbow +1 Show Trade Log

getauscht von Sylriel (Arikatzi020)
Figurine of wondrous Power, Silver Raven
Longbow +1bekommen von Neve (Arikatzi 020)
https://www.adventurersleaguelog.com/users/36450/characters/87768/trade_log_entries/918838