Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
The Pupil of the Forgotten (Ersatz Eye) - Purified common FR-DC-JIBEA When Names Fade Away FR-DC-JIBEA When Names Fade Away Show
Notes:

The Pupil of the Forgotten (Ersatz Eye) - Purified
Wondrous item, common

This magical eye replaces a real one that was lost or removed. While the Ersatz Eye is embedded in your eye socket, you can see through the tiny orb as though it were your natural eye. You can insert or remove the Ersatz Eye as a Magic action, and it can't be removed against your will while you are alive.
https://files.d20.io/images/460801635/cC6Vh9QiLYwS-P68bHB4wA/med.png?1760829377

Guardian.
A heartbeat before danger, the smoky iris tightens and a cold page-turn whispers in your ear. Your hand moves before your mind does (+2 initiative while you’re not incapacitated).

Appearance. A tiny, polished orb of smoked glass with a hair-thin slashed-eye sigil drifting inside like an inclusion. Held to the light, faint letters ripple across its surface and vanish.

Story. Forged by scribes of the Eldritch Eye to “complete the face of a witness,” these replacements are traded as alms to the maimed—and as favors to those who prefer to see without being seen.

Cosmetic Manifestations (choose 1–2).

  • When you focus, a faint ink ring halos the iris for a heartbeat.

  • In deep darkness, the eye catches the softest glint like wet ink, though it sheds no light.

Whispers & Quirks (narrative only).

  • Mirrors sometimes blur written names behind you.

  • Cats and ravens seem unusually interested in your new eye.

Valin's Diadem (Hat of Disguise) uncommon DDHC-CM The Canopic Being DDHC-CM The Canopic Being Show
Notes:

Valin's Diadem (Hat of Disguise)
Wondrous item, uncommon (requires attunement)

The hat looks like a Diadem that puts an Tattoo of an eye on your forehead. It glows with a pulsing white light.

While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.

Wand of Polymorph very_rare DDHC-CM-16 Alkazaar's Appendix DDHC-CM-16 Alkazaar's Appendix Show
Notes:

Wand of Polymorph
Wand, very rare (requires attunement by a spellcaster)

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the polymorph spell (save DC 15) from it.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Watchful Helm very_rare DDHC-CM The Canopic Being DDHC-CM The Canopic Being Show
Notes:

Watchful Helm
Wondrous item, very rare (requires attunement)

While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you’re asleep, and you have advantage on Wisdom (Perception) checks that rely on sight.

As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can’t be used again until the next dawn.

Weapon of Warning (Longsword) uncommon CCC-BFG 01-01 A House Divided CCC-BFG 01-01 A House Divided Show
Notes:

Weapon of Warning (Longsword)
Uncommon, requires attunement

This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls.

In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep.

The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.

This item can be found on Magic Item Table F in the DMG.