Show Log Entry
Adventure Title
BMG-DRW-KS02 Duty and Honor
BMG-DRW-KS02 Duty and Honor
Session
1
1
Date Played
2026-03-08 19:30:00 UTC
2026-03-08 19:30:00 UTC
Levels Gained
GP +/-
800
800
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Bramymond
Bramymond
DM DCI Number
7546445646
7546445646
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Trava - Zareya - Tiefling - Bard 10 (10) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6/Fiend Warlock 4 - Harpers (10) Arikatzi020 - Lyana Ghostlight - Aasimar - Grave Clerik lvl 10 - None (Doomguide) (10) JinxedBear - Veyra "Subject IX-73" - Failed Experiment (Dhampir) - Berserker Barbarian 6, Champion Fighter 4 - None (10) Echo - Kazu Tahara - Feylost Halfling - 6 Champion Fighter / 4 Thief Rogue - Emerald Enclave ------------------------------------------------------------------------------------------------------------------------------------------ Info: Der Eiserne Lord von Rashemen hat ein Kopfgeld auf den Dieb ausgesetzt, der ein mächtiges Artefakt von den Roten Magiern von Thay gestohlen hat. Der Sohn eines Häuptlings macht sich auf, den Dieb aufzuspüren und sich zu beweisen. Doch dieser ist schon zu lange fort, und sein Vater bietet eine hohe Belohnung für jeden, der ihn zurückbringt. ------------------------------------------------------------------------------------------------------------------------------------------ Fraderr ist der Fyrra (Häuptling) von Shevel und Joduns Vater. Er ist ein Berserker der Großhirsch-Sippe. In seinen Adern fließt sowohl Uthgardt- als auch Reghed-Blut. Unter den Berserkersippen und den Menschen von Shevel genießt er hohes Ansehen. Vaska Setseg, eine junge Ethran die schon Macht über ihren stand hat, sie ist leicht seltsam weil sie sozial etwas nicht so leicht mit Menschen umgehen kann, aber sie ist gut mit geistern und 'erforscht das seltsame verhalten der Geister. Jodun Mikhyev, Sohn von Fraderr, ein zurückgekehrter Berserker der Rashemi der ebenfalls nach den Dieb sucht der das Artefakt aus Thay geklaut hat. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 800gp 1x Potion of Psionic Fortitude 1x Potion of Greater Healing 1x Spellwrought Tattoo (Gaseous Form) ------------------------------------------------------------------------------------------------------------------------------------------ Dark Shard Amulet Wondrous Item, Common (Requires Attunement by a Warlock) This amulet is fashioned from a shard of resilient material originating from an otherworldly realm. While you are wearing it, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Warlock spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast it is wasted. In either case, you can’t use this property again until you finish a Long Rest. Harmonious. Attuning to this item takes only 1 minute. ------------------------------------------------------------------------------------------------------------------------------------------ Starshot Hand Crossbow Weapon (Hand Crossbow), Rare (Requires Attunement) Interlacing silver ferns—a popular Rashemi motif— adorn both sides of the foregrip. This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn. Constellations. The crossbow is decorated with three constellations. As a Bonus Action, you can tap one of the constellations to invoke it, expending 1 charge and producing one of the following effects: Balance. The next time you hit a creature with a ranged attack roll using this crossbow before the end of your next turn, you or another creature of your choice within 30 feet of you can regain hit points equal to 1d8 plus your proficiency bonus. Flames. Until the end of your next turn, when you hit a creature with a ranged attack roll using this crossbow, the attack deals an additional 2d8 Fire damage. Rogue. Until the end of your next turn, you have the Invisible condition, and anything you are wearing or carrying is also Invisible. ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: The Great Stag You’ve found a friend in Jodun, a Rashemi berserker from the Lodge of the Great Stag. Good friends understand each other, yes? ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: The Unordained You’ve met Vaska, a mysterious Wychlaran who is no longer a novice but has yet to be initiated into the hathran. She may recognize you when you cross paths. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Trava - Zareya - Tiefling - Bard 10 (10) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6/Fiend Warlock 4 - Harpers (10) Arikatzi020 - Lyana Ghostlight - Aasimar - Grave Clerik lvl 10 - None (Doomguide) (10) JinxedBear - Veyra "Subject IX-73" - Failed Experiment (Dhampir) - Berserker Barbarian 6, Champion Fighter 4 - None (10) Echo - Kazu Tahara - Feylost Halfling - 6 Champion Fighter / 4 Thief Rogue - Emerald Enclave ------------------------------------------------------------------------------------------------------------------------------------------ Info: Der Eiserne Lord von Rashemen hat ein Kopfgeld auf den Dieb ausgesetzt, der ein mächtiges Artefakt von den Roten Magiern von Thay gestohlen hat. Der Sohn eines Häuptlings macht sich auf, den Dieb aufzuspüren und sich zu beweisen. Doch dieser ist schon zu lange fort, und sein Vater bietet eine hohe Belohnung für jeden, der ihn zurückbringt. ------------------------------------------------------------------------------------------------------------------------------------------ Fraderr ist der Fyrra (Häuptling) von Shevel und Joduns Vater. Er ist ein Berserker der Großhirsch-Sippe. In seinen Adern fließt sowohl Uthgardt- als auch Reghed-Blut. Unter den Berserkersippen und den Menschen von Shevel genießt er hohes Ansehen. Vaska Setseg, eine junge Ethran die schon Macht über ihren stand hat, sie ist leicht seltsam weil sie sozial etwas nicht so leicht mit Menschen umgehen kann, aber sie ist gut mit geistern und 'erforscht das seltsame verhalten der Geister. Jodun Mikhyev, Sohn von Fraderr, ein zurückgekehrter Berserker der Rashemi der ebenfalls nach den Dieb sucht der das Artefakt aus Thay geklaut hat. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 800gp 1x Potion of Psionic Fortitude 1x Potion of Greater Healing 1x Spellwrought Tattoo (Gaseous Form) ------------------------------------------------------------------------------------------------------------------------------------------ Dark Shard Amulet Wondrous Item, Common (Requires Attunement by a Warlock) This amulet is fashioned from a shard of resilient material originating from an otherworldly realm. While you are wearing it, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Warlock spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast it is wasted. In either case, you can’t use this property again until you finish a Long Rest. Harmonious. Attuning to this item takes only 1 minute. ------------------------------------------------------------------------------------------------------------------------------------------ Starshot Hand Crossbow Weapon (Hand Crossbow), Rare (Requires Attunement) Interlacing silver ferns—a popular Rashemi motif— adorn both sides of the foregrip. This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn. Constellations. The crossbow is decorated with three constellations. As a Bonus Action, you can tap one of the constellations to invoke it, expending 1 charge and producing one of the following effects: Balance. The next time you hit a creature with a ranged attack roll using this crossbow before the end of your next turn, you or another creature of your choice within 30 feet of you can regain hit points equal to 1d8 plus your proficiency bonus. Flames. Until the end of your next turn, when you hit a creature with a ranged attack roll using this crossbow, the attack deals an additional 2d8 Fire damage. Rogue. Until the end of your next turn, you have the Invisible condition, and anything you are wearing or carrying is also Invisible. ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: The Great Stag You’ve found a friend in Jodun, a Rashemi berserker from the Lodge of the Great Stag. Good friends understand each other, yes? ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: The Unordained You’ve met Vaska, a mysterious Wychlaran who is no longer a novice but has yet to be initiated into the hathran. She may recognize you when you cross paths. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Dark Shard Amulet | Common | BMG-DRW-KS02 Duty and Honor | true | ||
| Dark Shard Amulet Wondrous Item, Common (Requires Attunement by a Warlock) This amulet is fashioned from a shard of resilient material originating from an otherworldly realm. While you are wearing it, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Warlock spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast it is wasted. In either case, you can’t use this property again until you finish a Long Rest. Harmonious. Attuning to this item takes only 1 minute. | |||||
| Starshot Hand Crossbow | Rare | BMG-DRW-KS02 Duty and Honor | true | ||
| Starshot Hand Crossbow Weapon (Hand Crossbow), Rare (Requires Attunement) Interlacing silver ferns—a popular Rashemi motif— adorn both sides of the foregrip. This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn. Constellations. The crossbow is decorated with three constellations. As a Bonus Action, you can tap one of the constellations to invoke it, expending 1 charge and producing one of the following effects: - Balance. The next time you hit a creature with a ranged attack roll using this crossbow before the end of your next turn, you or another creature of your choice within 30 feet of you can regain hit points equal to 1d8 plus your proficiency bonus. - Flames. Until the end of your next turn, when you hit a creature with a ranged attack roll using this crossbow, the attack deals an additional 2d8 Fire damage. - Rogue. Until the end of your next turn, you have the Invisible condition, and anything you are wearing or carrying is also Invisible. | |||||