Show Log Entry
Adventure Title
FR-DC-JIBEA Threads of Silver
FR-DC-JIBEA Threads of Silver
Session
1
1
Date Played
2025-10-12 18:17:00 UTC
2025-10-12 18:17:00 UTC
Levels Gained
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
982345456
982345456
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Arikatzi020 - Lyana Ghostlight - Aasimar - Grave Clerik lvl 10 - None (Doomguide) (10) Karrakas - Lina the Silent - (10) Raimundo_O - Xarrut "The Psalm of Ashes" - (10) Echo - Wisp the Imp - (10) Marcelino - Dreyade - Eladrin - Moon Druid lvl 10 - EE ------------------------------------------------------------------------------------------------------------------------------------------ Info: Alenya, Mädchen und Schwester eines der Vermisten der verschwunden ist. Edran, Vater von Alenya Slevra, Gläubiger des Morninglords, ist Stumm seit Jahrzehnten. Erwähnt zu Lina in seinen Gedanken Eryndra? Nicht von hier aber kam eines Tages aus den Wald der Fäden. ------------------------------------------------------------------------------------------------------------------------------------------ Hilfegesuch An die freien Kompanien und wandernden Klingen der Schwertküste, Mein Name ist Alenya aus Myrrin's Hollow, einem kleinen Dorf, das an einen seltsamen Wald grenzt, den wir den Wald der Fäden nennen. Ich schreibe mit Händen, die nicht aufhören zu zittern, und einem Herzen, das wie die Glocke auf unserem Platz läutet, denn mein Bruder Calaen ist im Morgengrauen verschwunden, nachdem er am Feuer gesungen hatte. Sein Bett war leer, seine Laute lag zurückgelassen da, und auf der Fensterbank lag ein einzelner silberner Faden. Ihr werdet viele Dinge über unseren Wald hören – wie die Luft summt, wenn kein Wind weht, wie Menschen sich auf Wegen verirren, die sie seit ihrer Kindheit gehen, wie manchmal jemand zurückkehrt ... verändert. Ich weiß nicht, was davon wahr ist. Keiner von uns weiß es. Wir wissen nur, dass Menschen hineingehen und manchmal nicht wieder herauskommen und dass silberne Fäden dort auftauchen, wo sie nicht sein sollten. In diesen Wäldern ist etwas präsent. Wir kennen weder seinen Namen noch seine Natur. Im Dorf nennen wir es einfach „den Geist“. Es heult nicht und schlägt nicht zu wie ein wildes Tier. Es flüstert. Es zieht. Ich fürchte, Calaens fröhliches Lied könnte es angelockt haben, aber das ist nur die Angst einer Schwester. Ob der Geist ein Geist, ein Fluch oder der Wald selbst ist, kann ich nicht sagen. Ich weiß nur, dass es nimmt. Wenn Sie kommen, kommen Sie bereit für das, was Sie nicht wissen. Ich kann Ihnen nicht sagen, was unter diesen Ästen auf Sie wartet – nur, dass unsere Lampen lange brennen, unsere Fensterläden früh geschlossen werden und unsere Gebete unerhört bleiben. Bringen Sie Ihren Verstand, Ihren Mut und die Art von Vorsicht mit, die Freunde nah und Füße sicher hält. Wir können Ihnen kein Königreich versprechen. Unsere Leute werden ihre Münzen zusammenlegen, Ihnen einen warmen Herd und eine sichere Heimreise bieten. Ich biete Ihnen alles, was ich besitze, und – wenn die Götter gnädig sind und mein Bruder zurückkehrt – zusätzlich seinen Dank und sein Handwerk. Aber mehr als eine Belohnung biete ich Ihnen diese Bitte: Helfen Sie uns, das Nehmen zu beenden. Helfen Sie uns, Calaen zurückzubringen oder zumindest die Wahrheit über sein Schicksal zu erfahren, damit unsere Glocken nicht mehr nur aus Angst läuten. Wenn ihr dies an einer Tavernentür in Waterdeep oder Neverwinter gelesen, von einem Karawanenführer auf der Langen Straße gehört oder zerknüllt in eurem Rucksack von einer freundlichen Hand gefunden habt – bitte, kommt ins Landesinnere nach Myrrin's Hollow. Ihr findet mich jeden Sonnenuntergang auf dem Platz, das Medaillon in der Hand, wartend auf Reisende, die noch daran glauben, dass manche Geschichten wieder in Ordnung gebracht werden können. Im Licht des Morgenlords und in Tymoras Gnade, Alenya aus Myrrin's Hollow, am Rande des Waldes der Fäden „Wenn eure Herzen wahrhaftig sind, findet ihn. Bringt ihn nach Hause.“ ------------------------------------------------------------------------------------------------------------------------------------------ Calaen’s Locket (Story Item) A delicate silver locket in the shape of a teardrop, worn smooth from years of being held between trembling fingers. Inside is a tiny sketch of Alenya, drawn in charcoal and sealed under a thin piece of crystal. Opposite the portrait is a sliver of pressed lilac — faded but still faintly fragrant. ------------------------------------------------------------------------------------------------------------------------------------------ Four frost-white coins with leaf-born names, asleep in ice, mid-breath, mid-frames; give each her sky to wake the round, or time stays locked without a sound. Early, I loose the earth’s tight seam— eggs crack, lambs wake, the cold thins steam; seat me before the door where day is born, the hinge that pinks the eyelids of the morn. Sun-high, I press the hours thin; bees boil gold, tall grasses grin; set me where shadows bite their tongue, the lion’s jaw that holds the noon undone. Weary, I copper the miles of grain; birds pack the road, and hearths complain; lay me beside the brink that sips the light, where day lies down and drinks itself to night. Night-deep, I bridle rivers still; smoke yokes breath and bites the hill; hide me beneath the nail that never strays, the shepherd-star that fixes winter’s ways. ------------------------------------------------------------------------------------------------------------------------------------------ Der Spieler von Wisp hat dinge verteilt: Wisps Trinkets (Leomund's Secret Chest) : 20 Plush Toys that look like Wisp, when hugged the plush says "Wanna make a deal?" if said yes (flavor) the eyes of the plush burn and glow in a ghostly purple flame which sheds 20ft bright and 20 ft dim magical light. (Continual Flame) 20 Weapon Charms that look like a little version of the Imp Wisp. The charm says gleefully "Yes lets commit murder together!" when the weapon it is attached to strikes something. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 1000gp 1x Teas of the Saint (Potion of Greater Healing) 1x Winter´s Grace (Oil of Slipperiness) 1x Wispers Draught (Potion of Mind Reading) ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Glass Acorn Discovered beneath the snow in the Frozen Seasons Glade https://files.d20.io/images/459590994/1s2bBYkf3yakMrR_6u8Ofw/med.png?1760014199 A perfect acorn of clear glass with a silver thread coiled inside. It is always warm to the touch, even in the coldest wind. Forest creatures are drawn to it, their eyes reflecting its light like tiny mirrors. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Moonlit Hourglass Found on the shore of the Timeless Lake https://files.d20.io/images/459598116/3e8RMatDFZ2a0HRMWtIDsA/med.png?1760020245 A thumb-sized hourglass filled with silver dust that drifts upward instead of falling. When turned, it measures not time, but memory — the dust glows brightest when someone nearby recalls something they wish they could forget. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: Eternel Flower Hidden within Calaen’s cocoon near Eryndra’s chamber https://files.d20.io/images/459618667/v6tfCyXP6hG2waxLW-hIOg/med.png?1760033279 A wildflower, impossibly fresh, its petals glowing faintly with silver veins. It never wilts, no matter the season. At night, the petals open slightly, and the air around it carries the scent of rain and distant music. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Silver-Threaded Comb Among the relics left by captives in the Hall of Memory https://files.d20.io/images/459601291/amQRO_vWJ2L4Mazz6sGT1A/med.png?1760022797 An ornate comb of ivory and silver strands, cool and smooth to the touch. When drawn through hair, it leaves behind a faint shimmer like moonlight, and for a heartbeat, you feel as though someone unseen stands behind you, watching gently. ------------------------------------------------------------------------------------------------------------------------------------------ Winter´s Grace (Oil of Slipperiness) Potion, uncommon One vial of this oil can cover one Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the Freedom of Movement spell for 8 hours. Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours. This sticky, black unguent is thick and heavy, but it flows quickly when poured. "A small crystal vial filled with silver-blue liquid, cool to the touch. Applying it to oneself or equipment makes the skin glisten like ice. Selvra’s records say it was once used by hunters to slip through Eryndra’s threads." ------------------------------------------------------------------------------------------------------------------------------------------ Teas of the Saint (Potion of Greater Healing) Potion, uncommon ½ lb. You regain 4d4 + 4 Hit Points when you drink this potion. The potion's red liquid glimmers when agitated. "A vial of clear liquid with a single silver thread floating within. Selvra claims it was blessed at the forest’s edge generations ago. When uncorked, it hums softly. Healing as normal (Potion of Greater Healing, uncommon), but drinking it causes fleeting visions of loved ones long gone." ------------------------------------------------------------------------------------------------------------------------------------------ Wispers Draught (Potion of Mind Reading) Potion, rare When you drink this potion, you gain the effect of the Detect Thoughts spell (save DC 13) for 10 minutes (no Concentration required). This potion's dense, purple liquid has an ovoid cloud of pink floating in it. "A dark glass vial with faint whispers trapped inside. When drunk, the voices go silent and the drinker can briefly glimpse the surface thoughts of others (Potion of Mind Reading). It is said these were brewed by captives who tried to understand Eryndra’s mind but never escaped." ------------------------------------------------------------------------------------------------------------------------------------------ Eryndra´s Heartlight (Ring of Spell Storing) Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 5 into the ring by touching the ring as the spell is cast. The spell has no effect other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Songcraft. Whenever this item is used to cast a spell from it, everyone hears a fragment of an ancient song. https://files.d20.io/images/459538194/zSTV_ErexWc8zYab3DexaQ/med.png?1759964567 "Formed from the final tear Eryndra shed as her immortal soul was released, this silver band cradles a small crystal of moonlight, within which faint silver threads drift like smoke in still air. The gem glows softly in the dark — not bright enough to light a path, but enough to comfort the heart. When held, it feels alive, warm, as if pulsing with the memory of another’s heartbeat. The threads inside move gently when magic flows through it, twining together into shifting shapes — wings, petals, or open hands — before settling back into calm spirals. Those attuned to the ring say that, in moments of silence, they hear a woman’s voice humming a lullaby just beyond the edge of hearing. The song is wordless, mournful, yet filled with peace — a melody of love finally freed from its cage. The villagers of Myrrin’s Hollow believe the Heartlight carries Eryndra’s final promise: that no love, no matter how tragic, is ever truly lost — only changed." ------------------------------------------------------------------------------------------------------------------------------------------ Thredbound Weapon (Silvered Maul Weapon) Martial Melee Weapon, common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Unbreakable. The item can't be broken. Special means must be used to destroy it. https://files.d20.io/images/460029568/LaZIrd2KDZLcPZBQupCFOQ/med.png?1760284372 "Instead of alchemical silver, the weapon is stitched with Eryndra’s silver threads—hair-fine filaments braided through steel, wood, or leather. Under moonlight the filaments pulse like a second heartbeat, and when the blade bites, the threads cinch and sing softly, as if the Forest of Threads were tugging from afar. Veins of quicksilver trace the edge/haft; a faint, silvery hum is audible in still air; cut surfaces momentarily fuzz with loose gleam like spider silk before fading. Creatures woven from her magic often unravel into similar strands—an echo that helps this reskin land at the table." ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: "Light of the Silver Heart" You sang her free. Rather than destroy Eryndra, you showed her mercy. The threads of her endless longing unraveled not in pain, but in peace. The forest lives again — brighter, gentler, and touched by the magic of her release. Now, when you close your eyes, you sometimes hear her voice: soft as rain, humming wordless comfort. In those rare moments of stillness, silver motes of light drift from your skin like dust illuminated by dawn. Memory of Mercy (DM DISCRETION): Once per session, when you spare a foe, forgive an enemy, or show compassion in the face of cruelty, you may gain temporary hit points equal to your Charisma modifier. Reputation: The villagers of Myrrin’s Hollow call you The Heartkeepers. Word spreads of heroes who brought peace to an immortal spirit — and of the forest that now blooms where sorrow once dwelled. Fey creatures may recognize your scent as “moon-blessed” and react to you with reverence or curiosity. Roleplay Flavor: Your shadow sometimes flickers with faint silver light, like threads weaving through it. In moonlight, your eyes reflect soft silver, just as Eryndra’s once did. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Arikatzi020 - Lyana Ghostlight - Aasimar - Grave Clerik lvl 10 - None (Doomguide) (10) Karrakas - Lina the Silent - (10) Raimundo_O - Xarrut "The Psalm of Ashes" - (10) Echo - Wisp the Imp - (10) Marcelino - Dreyade - Eladrin - Moon Druid lvl 10 - EE ------------------------------------------------------------------------------------------------------------------------------------------ Info: Alenya, Mädchen und Schwester eines der Vermisten der verschwunden ist. Edran, Vater von Alenya Slevra, Gläubiger des Morninglords, ist Stumm seit Jahrzehnten. Erwähnt zu Lina in seinen Gedanken Eryndra? Nicht von hier aber kam eines Tages aus den Wald der Fäden. ------------------------------------------------------------------------------------------------------------------------------------------ Hilfegesuch An die freien Kompanien und wandernden Klingen der Schwertküste, Mein Name ist Alenya aus Myrrin's Hollow, einem kleinen Dorf, das an einen seltsamen Wald grenzt, den wir den Wald der Fäden nennen. Ich schreibe mit Händen, die nicht aufhören zu zittern, und einem Herzen, das wie die Glocke auf unserem Platz läutet, denn mein Bruder Calaen ist im Morgengrauen verschwunden, nachdem er am Feuer gesungen hatte. Sein Bett war leer, seine Laute lag zurückgelassen da, und auf der Fensterbank lag ein einzelner silberner Faden. Ihr werdet viele Dinge über unseren Wald hören – wie die Luft summt, wenn kein Wind weht, wie Menschen sich auf Wegen verirren, die sie seit ihrer Kindheit gehen, wie manchmal jemand zurückkehrt ... verändert. Ich weiß nicht, was davon wahr ist. Keiner von uns weiß es. Wir wissen nur, dass Menschen hineingehen und manchmal nicht wieder herauskommen und dass silberne Fäden dort auftauchen, wo sie nicht sein sollten. In diesen Wäldern ist etwas präsent. Wir kennen weder seinen Namen noch seine Natur. Im Dorf nennen wir es einfach „den Geist“. Es heult nicht und schlägt nicht zu wie ein wildes Tier. Es flüstert. Es zieht. Ich fürchte, Calaens fröhliches Lied könnte es angelockt haben, aber das ist nur die Angst einer Schwester. Ob der Geist ein Geist, ein Fluch oder der Wald selbst ist, kann ich nicht sagen. Ich weiß nur, dass es nimmt. Wenn Sie kommen, kommen Sie bereit für das, was Sie nicht wissen. Ich kann Ihnen nicht sagen, was unter diesen Ästen auf Sie wartet – nur, dass unsere Lampen lange brennen, unsere Fensterläden früh geschlossen werden und unsere Gebete unerhört bleiben. Bringen Sie Ihren Verstand, Ihren Mut und die Art von Vorsicht mit, die Freunde nah und Füße sicher hält. Wir können Ihnen kein Königreich versprechen. Unsere Leute werden ihre Münzen zusammenlegen, Ihnen einen warmen Herd und eine sichere Heimreise bieten. Ich biete Ihnen alles, was ich besitze, und – wenn die Götter gnädig sind und mein Bruder zurückkehrt – zusätzlich seinen Dank und sein Handwerk. Aber mehr als eine Belohnung biete ich Ihnen diese Bitte: Helfen Sie uns, das Nehmen zu beenden. Helfen Sie uns, Calaen zurückzubringen oder zumindest die Wahrheit über sein Schicksal zu erfahren, damit unsere Glocken nicht mehr nur aus Angst läuten. Wenn ihr dies an einer Tavernentür in Waterdeep oder Neverwinter gelesen, von einem Karawanenführer auf der Langen Straße gehört oder zerknüllt in eurem Rucksack von einer freundlichen Hand gefunden habt – bitte, kommt ins Landesinnere nach Myrrin's Hollow. Ihr findet mich jeden Sonnenuntergang auf dem Platz, das Medaillon in der Hand, wartend auf Reisende, die noch daran glauben, dass manche Geschichten wieder in Ordnung gebracht werden können. Im Licht des Morgenlords und in Tymoras Gnade, Alenya aus Myrrin's Hollow, am Rande des Waldes der Fäden „Wenn eure Herzen wahrhaftig sind, findet ihn. Bringt ihn nach Hause.“ ------------------------------------------------------------------------------------------------------------------------------------------ Calaen’s Locket (Story Item) A delicate silver locket in the shape of a teardrop, worn smooth from years of being held between trembling fingers. Inside is a tiny sketch of Alenya, drawn in charcoal and sealed under a thin piece of crystal. Opposite the portrait is a sliver of pressed lilac — faded but still faintly fragrant. ------------------------------------------------------------------------------------------------------------------------------------------ Four frost-white coins with leaf-born names, asleep in ice, mid-breath, mid-frames; give each her sky to wake the round, or time stays locked without a sound. Early, I loose the earth’s tight seam— eggs crack, lambs wake, the cold thins steam; seat me before the door where day is born, the hinge that pinks the eyelids of the morn. Sun-high, I press the hours thin; bees boil gold, tall grasses grin; set me where shadows bite their tongue, the lion’s jaw that holds the noon undone. Weary, I copper the miles of grain; birds pack the road, and hearths complain; lay me beside the brink that sips the light, where day lies down and drinks itself to night. Night-deep, I bridle rivers still; smoke yokes breath and bites the hill; hide me beneath the nail that never strays, the shepherd-star that fixes winter’s ways. ------------------------------------------------------------------------------------------------------------------------------------------ Der Spieler von Wisp hat dinge verteilt: Wisps Trinkets (Leomund's Secret Chest) : 20 Plush Toys that look like Wisp, when hugged the plush says "Wanna make a deal?" if said yes (flavor) the eyes of the plush burn and glow in a ghostly purple flame which sheds 20ft bright and 20 ft dim magical light. (Continual Flame) 20 Weapon Charms that look like a little version of the Imp Wisp. The charm says gleefully "Yes lets commit murder together!" when the weapon it is attached to strikes something. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 1000gp 1x Teas of the Saint (Potion of Greater Healing) 1x Winter´s Grace (Oil of Slipperiness) 1x Wispers Draught (Potion of Mind Reading) ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Glass Acorn Discovered beneath the snow in the Frozen Seasons Glade https://files.d20.io/images/459590994/1s2bBYkf3yakMrR_6u8Ofw/med.png?1760014199 A perfect acorn of clear glass with a silver thread coiled inside. It is always warm to the touch, even in the coldest wind. Forest creatures are drawn to it, their eyes reflecting its light like tiny mirrors. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Moonlit Hourglass Found on the shore of the Timeless Lake https://files.d20.io/images/459598116/3e8RMatDFZ2a0HRMWtIDsA/med.png?1760020245 A thumb-sized hourglass filled with silver dust that drifts upward instead of falling. When turned, it measures not time, but memory — the dust glows brightest when someone nearby recalls something they wish they could forget. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: Eternel Flower Hidden within Calaen’s cocoon near Eryndra’s chamber https://files.d20.io/images/459618667/v6tfCyXP6hG2waxLW-hIOg/med.png?1760033279 A wildflower, impossibly fresh, its petals glowing faintly with silver veins. It never wilts, no matter the season. At night, the petals open slightly, and the air around it carries the scent of rain and distant music. ------------------------------------------------------------------------------------------------------------------------------------------ Trinket: The Silver-Threaded Comb Among the relics left by captives in the Hall of Memory https://files.d20.io/images/459601291/amQRO_vWJ2L4Mazz6sGT1A/med.png?1760022797 An ornate comb of ivory and silver strands, cool and smooth to the touch. When drawn through hair, it leaves behind a faint shimmer like moonlight, and for a heartbeat, you feel as though someone unseen stands behind you, watching gently. ------------------------------------------------------------------------------------------------------------------------------------------ Winter´s Grace (Oil of Slipperiness) Potion, uncommon One vial of this oil can cover one Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the Freedom of Movement spell for 8 hours. Alternatively, the oil can be poured on the ground as a Magic action, where it covers a 10-foot square, duplicating the effect of the Grease spell in that area for 8 hours. This sticky, black unguent is thick and heavy, but it flows quickly when poured. "A small crystal vial filled with silver-blue liquid, cool to the touch. Applying it to oneself or equipment makes the skin glisten like ice. Selvra’s records say it was once used by hunters to slip through Eryndra’s threads." ------------------------------------------------------------------------------------------------------------------------------------------ Teas of the Saint (Potion of Greater Healing) Potion, uncommon ½ lb. You regain 4d4 + 4 Hit Points when you drink this potion. The potion's red liquid glimmers when agitated. "A vial of clear liquid with a single silver thread floating within. Selvra claims it was blessed at the forest’s edge generations ago. When uncorked, it hums softly. Healing as normal (Potion of Greater Healing, uncommon), but drinking it causes fleeting visions of loved ones long gone." ------------------------------------------------------------------------------------------------------------------------------------------ Wispers Draught (Potion of Mind Reading) Potion, rare When you drink this potion, you gain the effect of the Detect Thoughts spell (save DC 13) for 10 minutes (no Concentration required). This potion's dense, purple liquid has an ovoid cloud of pink floating in it. "A dark glass vial with faint whispers trapped inside. When drunk, the voices go silent and the drinker can briefly glimpse the surface thoughts of others (Potion of Mind Reading). It is said these were brewed by captives who tried to understand Eryndra’s mind but never escaped." ------------------------------------------------------------------------------------------------------------------------------------------ Eryndra´s Heartlight (Ring of Spell Storing) Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 5 into the ring by touching the ring as the spell is cast. The spell has no effect other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Songcraft. Whenever this item is used to cast a spell from it, everyone hears a fragment of an ancient song. https://files.d20.io/images/459538194/zSTV_ErexWc8zYab3DexaQ/med.png?1759964567 "Formed from the final tear Eryndra shed as her immortal soul was released, this silver band cradles a small crystal of moonlight, within which faint silver threads drift like smoke in still air. The gem glows softly in the dark — not bright enough to light a path, but enough to comfort the heart. When held, it feels alive, warm, as if pulsing with the memory of another’s heartbeat. The threads inside move gently when magic flows through it, twining together into shifting shapes — wings, petals, or open hands — before settling back into calm spirals. Those attuned to the ring say that, in moments of silence, they hear a woman’s voice humming a lullaby just beyond the edge of hearing. The song is wordless, mournful, yet filled with peace — a melody of love finally freed from its cage. The villagers of Myrrin’s Hollow believe the Heartlight carries Eryndra’s final promise: that no love, no matter how tragic, is ever truly lost — only changed." ------------------------------------------------------------------------------------------------------------------------------------------ Thredbound Weapon (Silvered Maul Weapon) Martial Melee Weapon, common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Unbreakable. The item can't be broken. Special means must be used to destroy it. https://files.d20.io/images/460029568/LaZIrd2KDZLcPZBQupCFOQ/med.png?1760284372 "Instead of alchemical silver, the weapon is stitched with Eryndra’s silver threads—hair-fine filaments braided through steel, wood, or leather. Under moonlight the filaments pulse like a second heartbeat, and when the blade bites, the threads cinch and sing softly, as if the Forest of Threads were tugging from afar. Veins of quicksilver trace the edge/haft; a faint, silvery hum is audible in still air; cut surfaces momentarily fuzz with loose gleam like spider silk before fading. Creatures woven from her magic often unravel into similar strands—an echo that helps this reskin land at the table." ------------------------------------------------------------------------------------------------------------------------------------------ Story Award: "Light of the Silver Heart" You sang her free. Rather than destroy Eryndra, you showed her mercy. The threads of her endless longing unraveled not in pain, but in peace. The forest lives again — brighter, gentler, and touched by the magic of her release. Now, when you close your eyes, you sometimes hear her voice: soft as rain, humming wordless comfort. In those rare moments of stillness, silver motes of light drift from your skin like dust illuminated by dawn. Memory of Mercy (DM DISCRETION): Once per session, when you spare a foe, forgive an enemy, or show compassion in the face of cruelty, you may gain temporary hit points equal to your Charisma modifier. Reputation: The villagers of Myrrin’s Hollow call you The Heartkeepers. Word spreads of heroes who brought peace to an immortal spirit — and of the forest that now blooms where sorrow once dwelled. Fey creatures may recognize your scent as “moon-blessed” and react to you with reverence or curiosity. Roleplay Flavor: Your shadow sometimes flickers with faint silver light, like threads weaving through it. In moonlight, your eyes reflect soft silver, just as Eryndra’s once did. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Eryndra´s Heartlight (Ring of Spell Storing) | Rare | FR-DC-JIBEA Threads of Silver | true | ||
| Eryndra´s Heartlight (Ring of Spell Storing) Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 5 into the ring by touching the ring as the spell is cast. The spell has no effect other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Songcraft. Whenever this item is used to cast a spell from it, everyone hears a fragment of an ancient song. https://files.d20.io/images/459538194/zSTV_ErexWc8zYab3DexaQ/med.png?1759964567 "Formed from the final tear Eryndra shed as her immortal soul was released, this silver band cradles a small crystal of moonlight, within which faint silver threads drift like smoke in still air. The gem glows softly in the dark — not bright enough to light a path, but enough to comfort the heart. When held, it feels alive, warm, as if pulsing with the memory of another’s heartbeat. The threads inside move gently when magic flows through it, twining together into shifting shapes — wings, petals, or open hands — before settling back into calm spirals. Those attuned to the ring say that, in moments of silence, they hear a woman’s voice humming a lullaby just beyond the edge of hearing. The song is wordless, mournful, yet filled with peace — a melody of love finally freed from its cage. The villagers of Myrrin’s Hollow believe the Heartlight carries Eryndra’s final promise: that no love, no matter how tragic, is ever truly lost — only changed." | |||||
| Thredbound Weapon (Silvered Maul Weapon) | Common | FR-DC-JIBEA Threads of Silver | true | ||
| Thredbound Weapon (Silvered Maul Weapon) Weapon (Maul), Common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Unbreakable. The item can't be broken. Special means must be used to destroy it. https://files.d20.io/images/460029568/LaZIrd2KDZLcPZBQupCFOQ/med.png?1760284372 "Instead of alchemical silver, the weapon is stitched with Eryndra’s silver threads—hair-fine filaments braided through steel, wood, or leather. Under moonlight the filaments pulse like a second heartbeat, and when the blade bites, the threads cinch and sing softly, as if the Forest of Threads were tugging from afar. Veins of quicksilver trace the edge/haft; a faint, silvery hum is audible in still air; cut surfaces momentarily fuzz with loose gleam like spider silk before fading. Creatures woven from her magic often unravel into similar strands—an echo that helps this reskin land at the table." | |||||