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Adventure Title
DDEP4 - Reclamation of Phlan (T2)
Session
1
Date Played
2025-06-29 18:00:00 UTC
Levels Gained
GP +/-
820
Downtime +/-
10.0
Location Played
Roll20
DM Name
Boerns
DM DCI Number
9874213
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Arikatzi020 - Lyana Ghostlight - Aasimar - Grave Clerik lvl 10 - None (Doomguide) (10) Claudia - Eerie Wildhoof - Satyr - Barbarian 9, Monk 1 (10) Manfred Hase - Peeky Pete - Goblin - Beastmaster Ranger 10 (9) Rakka - Gragruz - Rock Gnome - Evocation Wizzard 9 (10) DuskL/Basti - Hilda Friberg - Rune Knight Fighter 10 (10) Brennjie - Stella, the Lucky - Mastermind Rogue 7, Divination Wizard 3 ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 820gp ------------------------------------------------------------------------------------------------------------------------------------------ Staff of Healing Staff, Rare (Requires Attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost charge per spell level (maximum 4 for a level 4 spell) Cure Wounds 1 Lesser Restoration 2 Mass Cure Wounds 5 Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff vanishes in a flash of light, lost forever. The smooth wood of this ordinary‐looking staff is pale, and streaked with multi‐colored veins. The staff is capped with a hollow, glass sphere that creates an illusory holy symbol of whichever deity the wielder worships. Luminescent butterflies flit around the staff’s cap and while in possession of the staff, the wielder feels fortunate and optimistic about what the future holds. ------------------------------------------------------------------------------------------------------------------------------------------ Nettle (+2 Hand Crossbow) Weapon (Hand Crossbow), Rare You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. This hand crossbow looks to have seen better times. The wood is cracked and splintered and the string is heavily‐frayed. A large, blue feather hangs from the handgrip alongside a couple green, glass baubles. The crossbow whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. ------------------------------------------------------------------------------------------------------------------------------------------ **Story Reward:** Friend of the Griffins You have earned the respect of a griffin of the Earthspur Mountains. These proud beasts nest high in the cliffs and are cared for by rangers of the Emerald Claw. Your griffin mount travels with you as a trusted friend and ally. The griffin will answer to any name you choose. To feed it, you must provide it with live horsemeat. Increase your living expenses by 5gp per day of downtime. This covers the cost of purchasing a draft horse to feed your griffin each day. If you cannot afford to feed the griffin, it will return to the Earthspur Mountains and never return. (Name: Niharyn) ------------------------------------------------------------------------------------------------------------------------------------------ https://media.discordapp.net/attachments/302118875875770378/1389305069467598978/Epic_Conclusion.jpg?ex=6864cb6c&is=686379ec&hm=f56bf3a90004e578bac9937d38f5440cef553364dea8cd9da0bdd7c9163724dd&=&format=webp&width=969&height=606 ------------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Nettle (+2 Hand Crossbow) Rare DDEP4 - Reclamation of Phlan (T2) true
Nettle (+2 Hand Crossbow) Weapon (Hand Crossbow), Rare You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. This hand crossbow looks to have seen better times. The wood is cracked and splintered and the string is heavily‐frayed. A large, blue feather hangs from the handgrip alongside a couple green, glass baubles. The crossbow whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.
Staff of Healing Rare DDEP4 - Reclamation of Phlan (T2) true
Staff of Healing Staff, Rare (Requires Attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost charge per spell level (maximum 4 for a level 4 spell) Cure Wounds 1 Lesser Restoration 2 Mass Cure Wounds 5 Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff vanishes in a flash of light, lost forever. The smooth wood of this ordinary‐looking staff is pale, and streaked with multi‐colored veins. The staff is capped with a hollow, glass sphere that creates an illusory holy symbol of whichever deity the wielder worships. Luminescent butterflies flit around the staff’s cap and while in possession of the staff, the wielder feels fortunate and optimistic about what the future holds.