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Lerra Bravewalker

Season:
Forgotten Realms S 11
Race:
Goliath
Class:
Rune Knight Fighter lvl 9
Background:
Lost Childe of Wyrmdoom Crag (Reghed Tribe Member)
Lifestyle:
Modest
Current Level:
9
Total GP:
1865.23
Total Downtime:
81
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
18
Magic Item Limit:
3
Immovable Rod,
Oyang’s Kettle (Decanter of Endless Water),
Moon-Touched Sword,
Pearl of Power,
Boots of False Tracks,
Unbreakable Arrow,
Smoldering Armor,
Immovable Rod,
Lantern of Revealing,
Cloak of Protection,
Ilmater’s Bleeding Heart (Periapt of Wound Closure),
Goggles Of Night,
Quiver of Ehlonna,
Glaive of Warning,
Sending Stones,
Robe of Useful Items,
Glaive +1,
Chardalyn Breastplate (Armor of Necrotic Resistance),
Wand of Pyrotechnics

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2022-12-18 19:01 DDEP10-01 Terror in Ten Towns 1 240 10 Show

Teilnehmer:
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none
(4) happy - Adric - Highelf - Wizard(Order of Scribes) 4 - none
(4) Raimundo_O- Winfried Durnwald- V.Human- Fighter 1 War Wizard 3- Harpers
(4) Yaidz - Clerjak - Dragonborn - Ranger 3 Cleric 1
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4


As a beastly army approaches Ten-Towns from the south, heroes take the lead in fortifications and defense. But can the heroes’ optimistic hard work
overcome the worst enemy—the towns’ distrust of one another?


With a stunning view of Kelvin’s Cairn in the distance, Caer-Konig is situated on a slope lowering to Lac Dinneshere, with terraces giving the town a distinctive appearance. Its defensive fortifications have long since crumbled, with the remains of old Fort Konig a reminder of better days past.

Caer-Konig has fallen into trouble of late. The frozen ice has damaged their docks, making it hard to import supplies and export their profitable dwarven ale.

Contact person: Speaker Trovus (TROE-vus)

Core Tasks for Caer-Konig
The details below may offer players insight on how their characters could assist Caer-Konig fortify against assault.

Building Fortifications
Caer-Konig’s fortifications once consisted of wooden palisades, but those are long gone. Then, Fort Konig was built, but now lies in ruins. However, there’s ample stone and wood to rebuild those fortifications, and wily defenders could build traps to slow invaders’ descent down the terraces.

Gathering Provisions
Caer-Konig gets much of its food from fishing, but caves in the side of the terraces might lead to subterranean sources of food, such as mushrooms and rothé.

Equipping and Training Defenders
The citizenry looks up to Speaker Trovus. They might be convinced to follow his example and take up bow and spear in defense of their town.


Boni Gained:
__
Each hero has advantage on attacks during the first round of combat and when enemies are added to a wave.
__
Each hero is gifted with use of the Lucky feat for this fight
only. This stacks for characters already possessing the
Lucky feat.
__
Each hero has advantage on saving throws against
environmental effects.
__
Each hero is given two potions of healing for use during
the fight.


Loot: 240gp
x2 Potions of Healing

2023-03-17 21:18 Trade Log -5 Hew > Quiver of Ehlonna Show Trade Log

Trade with Pado Megnuson https://www.adventurersleaguelog.com/users/41875/characters/103190/trade_log_entries/1044793

2023-05-17 11:34 Trade Log -5 Sentinel Shield > Glaive of Warning Show Trade Log

Tradet with Far https://www.adventurersleaguelog.com/users/36450/characters/93930/trade_log_entries/1055878

2023-09-09 20:00 DDAL10-02 Gnashing Teeth 1 125 10 Sending Stones Show

Teilnehmer:
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4 - none
(4) Eklan - Amrun Echuirion - High Elf - Wizard 4
Captain Blackeye - Gorim Eisenbart - Mountain Dwarf - Fighter 2 - none
(4)Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Infos:
Elk Stalker erzählt, wie sie sich im Hungerjahr des brüchigen Eises ihren Namen verdiente, indem sie weit umherzog, um dem Clan Fleisch nach Hause zu bringen. Die Spieler erfahren, dass die Zeiten für den Clan hart sind; die Nahrung wird knapp und es nur wenig Wild in der Gegend gibt.


Old Goat - Älteste
Kaskur - Bester Jäger des Clans
Rikuur - Hirte und angesehner Mentor
Kugan Windwhisper - Druide des Clans


Loot: 125 gp
1x Potion of Healing
1x Potion of Water Breathing
Trinket: Pelz eines Winterwolfels mit angesenten Pfotenfesseln (Wo die Firesackels von Lerra in fesselten)


Sending Stones
Wondrous item, uncommon

These stones were plucked from a raging river. Worn smooth by eons of fast-moving water, each is struck through with streaks of silvery metal and chunks of blue crystal, and engraved with a sigil of unknown origin.

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it.

The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell. Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.


2023-09-12 19:36 DDAL10-03 Divining Evil 1 150 10 Show

Teilnehmer:
(4) - Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) - Brennjie - Stella, the Lucky - Human (Variant) - Rogue 4 - none
(4) DuskL/Basti - Hilda Friberg - Variant Human - Rune Knight Fighter 4 - no faction
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Info:
Rikuur - Toter Hirte
Kaskur - Bester Jäger
Old Goat - Älteste des Clans
.
Grakal - Herz der Gruppe in Wohnraum
Nararhak - Gehirn der Gruppe in der Kriechkammer
Thugeo - Muskel der Gruppe in der Goat Ball Arena
.
Lerra zog aus der Wandzeichnung einen Chardalyn Splitter.


Loot: 150gp
1x Potion of Healing
1x Stachel eines Manticors (Trinket)


Story Award: Chardalyn Arrowhead

Der Charakter, der die Pfeilspitze des Chardalyns findet, erhält diese Auszeichnung. Ein Charakter mit dieser Auszeichnung wird vorschnell in seinen Entscheidungen und reizbarer - dies wird als Schwäche auf seinem Charakterbogen vermerkt.

Außerdem stellt er fest, dass die handgeschnitzte Pfeilspitze die ungewöhnliche Eigenschaft hat, sich leicht in Richtung der Berge im Südosten zu ziehen - fast so, wie ein Magnetstein sich zu Eisen zieht.


Der Clan ist so zufrieden mit der Aufklärung der Morde und dem Sieg über die Remorhaz, dass der Schmied des Clans, Wayani Highhunter, anbietet, das von den Remorhaz geborgene Material in Waffen oder Rüstungen zu verarbeiten, die die Charaktere besitzen (obwohl auf diese Weise modifizierte Metallrüstungen immer noch aus Metall bestehen). Beispiele hierfür finden sich in den Tabellen Wer hat sie erschaffen oder wer sollte sie benutzen? in Kapitel 7 des Kerkermeisterhandbuchs.
.
Glaive of Warning
The Pulsating Scales of a Remorhaz have been crafted into the Glaive's blade. If someone speaks Giant: "Hiatea Flame shines". The blade begins to burn and the scales pulsate full of energy.

Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.


Boots of Striding and Springing
Wondrous item, uncommon (requires attunement)

The boots are gnome-crafted, with gears and springs embedded in the soles. At first glance they appear worn, but on closer inspection, the boots are designed that way. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.


2023-10-26 20:49 DDAL 10-04 Cold Benevolence 1 1 125 10 Robe of Useful Items, Glaive +1 Show

Teilnehmer:
Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) Arikatzi020 - Lerra Breavewalker - Goliath - Runenknight Fighter lvl 4 - none
(4) Jannis D. - Loopy Oneclaw - Tabaxi - Celestial Warlock 4
(4) Raimundo_O - Marinus - Plasmoid - Fighter 1 -Fathomles Warlock 3- none


Info:
Singing Gir, auserhalb von Goodmet (Gesang und Töpferei)
Sappa Ever-Watching, Hermet, beobachtet Icewindal von einer Bergspitze aus. (verziertes Teleskop schenken)
Lor the Timid, zurückgezogen in der nähe von Dogens hole in der Nähe der 20 Steine.


Drinking Song
This morbid drinking song is a favorite in the town of Good Mead:
“Dig It Up, Doddie”

In a tavern out in Ten-Towns,
A foolish fisher sat with glee.
They’d set about to catch some trout
With their loyal dog, Doddie.

Now, Doddie had some big paws.
The mutt was born to track and dig.
But Doddie worried for the fisher
As they took another swig.

Dig it up, dig it up, dig it up, Doddie!
I hear the fishing’s great.
Dig it up, dig it up, dig it up, Doddie!
Before it gets too late.

When the fisher left the tavern,
They dropped their tackle in the snow.
Well, they’d had too much that evening
And they needed Doddie’s nose.

Dig it up, dig it up, dig it up, Doddie! The fishing will not last.
Dig it up, dig it up, dig it up, Doddie! Before the time has passed.

Well, a blizzard came a-blowing,
And the fisher paid their price.
As they hurried off the frozen lake,
They fell into the ice.

Dig ’em up, dig ’em up, dig ’em up, Doddie! I fear they’ve met their fate.
Dig ’em up, dig ’em up, dig ’em up, Doddie! Before it is too late.


Loot: 125gp
1x Potion of Cold Resistance


Robe of Useful Items
Wondrous item, uncommon

This robe is made of expertly tanned mountain goat hide. The items depicted in its patches are of spartan design, but exceedingly high quality.

The wearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.

The robe has two of each of the following patches:

10-foot pole
Hempen rope (50 feet, coiled)

In addition, the robe has seven other patches.

The DM chooses the patches or determines them randomly:

2x 2 mastiff
Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
2x Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching, and hinging itself
Portable ram
Spell Scroll of Revivfy


1x Goodmead Mead (Mug) bekommen von einer gewonnenen Trinkwette.


Story Award: Charm of Singing Gir
The characters earn this story award if they persuade Singing Gir to aid them.


Story Award: Charm of Lor the Timid
The characters earn this story award if they persuade Lor the Timid to aid them


Story Award: Charm of Sappa Ever-Watching
The characters earn this story award if they persuade Sappa Ever-Watching to aid them.


+1 lvl 5 Runenknight
Lvl 5 Magic Item Chose:

Glaive +1
Weapon (glaive), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2023-11-23 10:17 Catching up 3 -30 Show

  • 3 lvl Runen Knight

(Lerra trainiert hart bei den Thunlakalaka um sich dem Beast erneut stärker stellen zu können. Und diesmal siegreich aus den Kampf gehen zu können.)
.
Lvl 6 APL:
Skill Expert Feat: +1 STR
Expertis: Athletics
Prof: Medicine
Lvl 8 APL: +2 STR


2023-11-23 19:12 DDAL10-05 A Blight in the Darkness 1 1 1000 10 Chardalyn Breastplate (Armor of Necrotic Resistance), Wand of Pyrotechnics Show

Teilnehmer:
(8) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 8 - none
(8) Claudia - Inaphina Fimplezimple - Forest Gnome - Ranger 8
KaNarlist - Cellica Le'Quella - Elf - Wizard 10 - Harpers
(10) Madlech - Gomo Nimblebranch - Ghostwise Halfling - Lore Bard 10
(8) Folk2K - Guttrr - Half-Orc - Babarian - none


Loot: 1000 gp
1x Potion of Resistance (acid)
1x Spell Scroll of Spider Climb


Wand of Pyrotechnics
Wand, common

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.


Chardalyn Breastplate (Armor of Necrotic Resistance)
Armor (breastplate), rare (requires attunement)

This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold.

You have resistance to necrotic damage while you wear this armor


Date Played Adventure Title Tier Session ACP ▲ TCP Downtime Renown
2022-12-18 19:01 DDEP10-01 Terror in Ten Towns 1 10 Show

Teilnehmer:
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none
(4) happy - Adric - Highelf - Wizard(Order of Scribes) 4 - none
(4) Raimundo_O- Winfried Durnwald- V.Human- Fighter 1 War Wizard 3- Harpers
(4) Yaidz - Clerjak - Dragonborn - Ranger 3 Cleric 1
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4


As a beastly army approaches Ten-Towns from the south, heroes take the lead in fortifications and defense. But can the heroes’ optimistic hard work
overcome the worst enemy—the towns’ distrust of one another?


With a stunning view of Kelvin’s Cairn in the distance, Caer-Konig is situated on a slope lowering to Lac Dinneshere, with terraces giving the town a distinctive appearance. Its defensive fortifications have long since crumbled, with the remains of old Fort Konig a reminder of better days past.

Caer-Konig has fallen into trouble of late. The frozen ice has damaged their docks, making it hard to import supplies and export their profitable dwarven ale.

Contact person: Speaker Trovus (TROE-vus)

Core Tasks for Caer-Konig
The details below may offer players insight on how their characters could assist Caer-Konig fortify against assault.

Building Fortifications
Caer-Konig’s fortifications once consisted of wooden palisades, but those are long gone. Then, Fort Konig was built, but now lies in ruins. However, there’s ample stone and wood to rebuild those fortifications, and wily defenders could build traps to slow invaders’ descent down the terraces.

Gathering Provisions
Caer-Konig gets much of its food from fishing, but caves in the side of the terraces might lead to subterranean sources of food, such as mushrooms and rothé.

Equipping and Training Defenders
The citizenry looks up to Speaker Trovus. They might be convinced to follow his example and take up bow and spear in defense of their town.


Boni Gained:
__
Each hero has advantage on attacks during the first round of combat and when enemies are added to a wave.
__
Each hero is gifted with use of the Lucky feat for this fight
only. This stacks for characters already possessing the
Lucky feat.
__
Each hero has advantage on saving throws against
environmental effects.
__
Each hero is given two potions of healing for use during
the fight.


Loot: 240gp
x2 Potions of Healing

2023-03-17 21:18 Trade Log -5 Show Trade Log

Trade with Pado Megnuson https://www.adventurersleaguelog.com/users/41875/characters/103190/trade_log_entries/1044793

2023-05-17 11:34 Trade Log -5 Show Trade Log

Tradet with Far https://www.adventurersleaguelog.com/users/36450/characters/93930/trade_log_entries/1055878

2023-09-09 20:00 DDAL10-02 Gnashing Teeth 1 10 Show

Teilnehmer:
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4 - none
(4) Eklan - Amrun Echuirion - High Elf - Wizard 4
Captain Blackeye - Gorim Eisenbart - Mountain Dwarf - Fighter 2 - none
(4)Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Infos:
Elk Stalker erzählt, wie sie sich im Hungerjahr des brüchigen Eises ihren Namen verdiente, indem sie weit umherzog, um dem Clan Fleisch nach Hause zu bringen. Die Spieler erfahren, dass die Zeiten für den Clan hart sind; die Nahrung wird knapp und es nur wenig Wild in der Gegend gibt.


Old Goat - Älteste
Kaskur - Bester Jäger des Clans
Rikuur - Hirte und angesehner Mentor
Kugan Windwhisper - Druide des Clans


Loot: 125 gp
1x Potion of Healing
1x Potion of Water Breathing
Trinket: Pelz eines Winterwolfels mit angesenten Pfotenfesseln (Wo die Firesackels von Lerra in fesselten)


Sending Stones
Wondrous item, uncommon

These stones were plucked from a raging river. Worn smooth by eons of fast-moving water, each is struck through with streaks of silvery metal and chunks of blue crystal, and engraved with a sigil of unknown origin.

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it.

The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell. Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.


2023-09-12 19:36 DDAL10-03 Divining Evil 1 10 Show

Teilnehmer:
(4) - Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) - Brennjie - Stella, the Lucky - Human (Variant) - Rogue 4 - none
(4) DuskL/Basti - Hilda Friberg - Variant Human - Rune Knight Fighter 4 - no faction
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Info:
Rikuur - Toter Hirte
Kaskur - Bester Jäger
Old Goat - Älteste des Clans
.
Grakal - Herz der Gruppe in Wohnraum
Nararhak - Gehirn der Gruppe in der Kriechkammer
Thugeo - Muskel der Gruppe in der Goat Ball Arena
.
Lerra zog aus der Wandzeichnung einen Chardalyn Splitter.


Loot: 150gp
1x Potion of Healing
1x Stachel eines Manticors (Trinket)


Story Award: Chardalyn Arrowhead

Der Charakter, der die Pfeilspitze des Chardalyns findet, erhält diese Auszeichnung. Ein Charakter mit dieser Auszeichnung wird vorschnell in seinen Entscheidungen und reizbarer - dies wird als Schwäche auf seinem Charakterbogen vermerkt.

Außerdem stellt er fest, dass die handgeschnitzte Pfeilspitze die ungewöhnliche Eigenschaft hat, sich leicht in Richtung der Berge im Südosten zu ziehen - fast so, wie ein Magnetstein sich zu Eisen zieht.


Der Clan ist so zufrieden mit der Aufklärung der Morde und dem Sieg über die Remorhaz, dass der Schmied des Clans, Wayani Highhunter, anbietet, das von den Remorhaz geborgene Material in Waffen oder Rüstungen zu verarbeiten, die die Charaktere besitzen (obwohl auf diese Weise modifizierte Metallrüstungen immer noch aus Metall bestehen). Beispiele hierfür finden sich in den Tabellen Wer hat sie erschaffen oder wer sollte sie benutzen? in Kapitel 7 des Kerkermeisterhandbuchs.
.
Glaive of Warning
The Pulsating Scales of a Remorhaz have been crafted into the Glaive's blade. If someone speaks Giant: "Hiatea Flame shines". The blade begins to burn and the scales pulsate full of energy.

Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.


Boots of Striding and Springing
Wondrous item, uncommon (requires attunement)

The boots are gnome-crafted, with gears and springs embedded in the soles. At first glance they appear worn, but on closer inspection, the boots are designed that way. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.


2023-10-26 20:49 DDAL 10-04 Cold Benevolence 1 10 Show

Teilnehmer:
Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) Arikatzi020 - Lerra Breavewalker - Goliath - Runenknight Fighter lvl 4 - none
(4) Jannis D. - Loopy Oneclaw - Tabaxi - Celestial Warlock 4
(4) Raimundo_O - Marinus - Plasmoid - Fighter 1 -Fathomles Warlock 3- none


Info:
Singing Gir, auserhalb von Goodmet (Gesang und Töpferei)
Sappa Ever-Watching, Hermet, beobachtet Icewindal von einer Bergspitze aus. (verziertes Teleskop schenken)
Lor the Timid, zurückgezogen in der nähe von Dogens hole in der Nähe der 20 Steine.


Drinking Song
This morbid drinking song is a favorite in the town of Good Mead:
“Dig It Up, Doddie”

In a tavern out in Ten-Towns,
A foolish fisher sat with glee.
They’d set about to catch some trout
With their loyal dog, Doddie.

Now, Doddie had some big paws.
The mutt was born to track and dig.
But Doddie worried for the fisher
As they took another swig.

Dig it up, dig it up, dig it up, Doddie!
I hear the fishing’s great.
Dig it up, dig it up, dig it up, Doddie!
Before it gets too late.

When the fisher left the tavern,
They dropped their tackle in the snow.
Well, they’d had too much that evening
And they needed Doddie’s nose.

Dig it up, dig it up, dig it up, Doddie! The fishing will not last.
Dig it up, dig it up, dig it up, Doddie! Before the time has passed.

Well, a blizzard came a-blowing,
And the fisher paid their price.
As they hurried off the frozen lake,
They fell into the ice.

Dig ’em up, dig ’em up, dig ’em up, Doddie! I fear they’ve met their fate.
Dig ’em up, dig ’em up, dig ’em up, Doddie! Before it is too late.


Loot: 125gp
1x Potion of Cold Resistance


Robe of Useful Items
Wondrous item, uncommon

This robe is made of expertly tanned mountain goat hide. The items depicted in its patches are of spartan design, but exceedingly high quality.

The wearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.

The robe has two of each of the following patches:

10-foot pole
Hempen rope (50 feet, coiled)

In addition, the robe has seven other patches.

The DM chooses the patches or determines them randomly:

2x 2 mastiff
Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
2x Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching, and hinging itself
Portable ram
Spell Scroll of Revivfy


1x Goodmead Mead (Mug) bekommen von einer gewonnenen Trinkwette.


Story Award: Charm of Singing Gir
The characters earn this story award if they persuade Singing Gir to aid them.


Story Award: Charm of Lor the Timid
The characters earn this story award if they persuade Lor the Timid to aid them


Story Award: Charm of Sappa Ever-Watching
The characters earn this story award if they persuade Sappa Ever-Watching to aid them.


+1 lvl 5 Runenknight
Lvl 5 Magic Item Chose:

Glaive +1
Weapon (glaive), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2023-11-23 10:17 Catching up -30 Show

  • 3 lvl Runen Knight

(Lerra trainiert hart bei den Thunlakalaka um sich dem Beast erneut stärker stellen zu können. Und diesmal siegreich aus den Kampf gehen zu können.)
.
Lvl 6 APL:
Skill Expert Feat: +1 STR
Expertis: Athletics
Prof: Medicine
Lvl 8 APL: +2 STR


2023-11-23 19:12 DDAL10-05 A Blight in the Darkness 1 10 Show

Teilnehmer:
(8) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 8 - none
(8) Claudia - Inaphina Fimplezimple - Forest Gnome - Ranger 8
KaNarlist - Cellica Le'Quella - Elf - Wizard 10 - Harpers
(10) Madlech - Gomo Nimblebranch - Ghostwise Halfling - Lore Bard 10
(8) Folk2K - Guttrr - Half-Orc - Babarian - none


Loot: 1000 gp
1x Potion of Resistance (acid)
1x Spell Scroll of Spider Climb


Wand of Pyrotechnics
Wand, common

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.


Chardalyn Breastplate (Armor of Necrotic Resistance)
Armor (breastplate), rare (requires attunement)

This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold.

You have resistance to necrotic damage while you wear this armor


Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-12-18 19:01 DDEP10-01 Terror in Ten Towns 1 240 10 Show

Teilnehmer:
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none
(4) happy - Adric - Highelf - Wizard(Order of Scribes) 4 - none
(4) Raimundo_O- Winfried Durnwald- V.Human- Fighter 1 War Wizard 3- Harpers
(4) Yaidz - Clerjak - Dragonborn - Ranger 3 Cleric 1
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4


As a beastly army approaches Ten-Towns from the south, heroes take the lead in fortifications and defense. But can the heroes’ optimistic hard work
overcome the worst enemy—the towns’ distrust of one another?


With a stunning view of Kelvin’s Cairn in the distance, Caer-Konig is situated on a slope lowering to Lac Dinneshere, with terraces giving the town a distinctive appearance. Its defensive fortifications have long since crumbled, with the remains of old Fort Konig a reminder of better days past.

Caer-Konig has fallen into trouble of late. The frozen ice has damaged their docks, making it hard to import supplies and export their profitable dwarven ale.

Contact person: Speaker Trovus (TROE-vus)

Core Tasks for Caer-Konig
The details below may offer players insight on how their characters could assist Caer-Konig fortify against assault.

Building Fortifications
Caer-Konig’s fortifications once consisted of wooden palisades, but those are long gone. Then, Fort Konig was built, but now lies in ruins. However, there’s ample stone and wood to rebuild those fortifications, and wily defenders could build traps to slow invaders’ descent down the terraces.

Gathering Provisions
Caer-Konig gets much of its food from fishing, but caves in the side of the terraces might lead to subterranean sources of food, such as mushrooms and rothé.

Equipping and Training Defenders
The citizenry looks up to Speaker Trovus. They might be convinced to follow his example and take up bow and spear in defense of their town.


Boni Gained:
__
Each hero has advantage on attacks during the first round of combat and when enemies are added to a wave.
__
Each hero is gifted with use of the Lucky feat for this fight
only. This stacks for characters already possessing the
Lucky feat.
__
Each hero has advantage on saving throws against
environmental effects.
__
Each hero is given two potions of healing for use during
the fight.


Loot: 240gp
x2 Potions of Healing

2023-03-17 21:18 Trade Log -5 Hew > Quiver of Ehlonna Show Trade Log

Trade with Pado Megnuson https://www.adventurersleaguelog.com/users/41875/characters/103190/trade_log_entries/1044793

2023-05-17 11:34 Trade Log -5 Sentinel Shield > Glaive of Warning Show Trade Log

Tradet with Far https://www.adventurersleaguelog.com/users/36450/characters/93930/trade_log_entries/1055878

2023-09-09 20:00 DDAL10-02 Gnashing Teeth 1 125 10 Sending Stones Show

Teilnehmer:
(4) Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4 - none
(4) Eklan - Amrun Echuirion - High Elf - Wizard 4
Captain Blackeye - Gorim Eisenbart - Mountain Dwarf - Fighter 2 - none
(4)Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Infos:
Elk Stalker erzählt, wie sie sich im Hungerjahr des brüchigen Eises ihren Namen verdiente, indem sie weit umherzog, um dem Clan Fleisch nach Hause zu bringen. Die Spieler erfahren, dass die Zeiten für den Clan hart sind; die Nahrung wird knapp und es nur wenig Wild in der Gegend gibt.


Old Goat - Älteste
Kaskur - Bester Jäger des Clans
Rikuur - Hirte und angesehner Mentor
Kugan Windwhisper - Druide des Clans


Loot: 125 gp
1x Potion of Healing
1x Potion of Water Breathing
Trinket: Pelz eines Winterwolfels mit angesenten Pfotenfesseln (Wo die Firesackels von Lerra in fesselten)


Sending Stones
Wondrous item, uncommon

These stones were plucked from a raging river. Worn smooth by eons of fast-moving water, each is struck through with streaks of silvery metal and chunks of blue crystal, and engraved with a sigil of unknown origin.

Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell from it.

The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell. Once sending is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.


2023-09-12 19:36 DDAL10-03 Divining Evil 1 150 10 Show

Teilnehmer:
(4) - Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) - Brennjie - Stella, the Lucky - Human (Variant) - Rogue 4 - none
(4) DuskL/Basti - Hilda Friberg - Variant Human - Rune Knight Fighter 4 - no faction
(4) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 4 - none


Info:
Rikuur - Toter Hirte
Kaskur - Bester Jäger
Old Goat - Älteste des Clans
.
Grakal - Herz der Gruppe in Wohnraum
Nararhak - Gehirn der Gruppe in der Kriechkammer
Thugeo - Muskel der Gruppe in der Goat Ball Arena
.
Lerra zog aus der Wandzeichnung einen Chardalyn Splitter.


Loot: 150gp
1x Potion of Healing
1x Stachel eines Manticors (Trinket)


Story Award: Chardalyn Arrowhead

Der Charakter, der die Pfeilspitze des Chardalyns findet, erhält diese Auszeichnung. Ein Charakter mit dieser Auszeichnung wird vorschnell in seinen Entscheidungen und reizbarer - dies wird als Schwäche auf seinem Charakterbogen vermerkt.

Außerdem stellt er fest, dass die handgeschnitzte Pfeilspitze die ungewöhnliche Eigenschaft hat, sich leicht in Richtung der Berge im Südosten zu ziehen - fast so, wie ein Magnetstein sich zu Eisen zieht.


Der Clan ist so zufrieden mit der Aufklärung der Morde und dem Sieg über die Remorhaz, dass der Schmied des Clans, Wayani Highhunter, anbietet, das von den Remorhaz geborgene Material in Waffen oder Rüstungen zu verarbeiten, die die Charaktere besitzen (obwohl auf diese Weise modifizierte Metallrüstungen immer noch aus Metall bestehen). Beispiele hierfür finden sich in den Tabellen Wer hat sie erschaffen oder wer sollte sie benutzen? in Kapitel 7 des Kerkermeisterhandbuchs.
.
Glaive of Warning
The Pulsating Scales of a Remorhaz have been crafted into the Glaive's blade. If someone speaks Giant: "Hiatea Flame shines". The blade begins to burn and the scales pulsate full of energy.

Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.


Boots of Striding and Springing
Wondrous item, uncommon (requires attunement)

The boots are gnome-crafted, with gears and springs embedded in the soles. At first glance they appear worn, but on closer inspection, the boots are designed that way. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.


2023-10-26 20:49 DDAL 10-04 Cold Benevolence 1 125 10 Robe of Useful Items, Glaive +1 Show

Teilnehmer:
Claudia N. - Inaphina Fimplezimple - Forest Gnome - Ranger 4
(4) Arikatzi020 - Lerra Breavewalker - Goliath - Runenknight Fighter lvl 4 - none
(4) Jannis D. - Loopy Oneclaw - Tabaxi - Celestial Warlock 4
(4) Raimundo_O - Marinus - Plasmoid - Fighter 1 -Fathomles Warlock 3- none


Info:
Singing Gir, auserhalb von Goodmet (Gesang und Töpferei)
Sappa Ever-Watching, Hermet, beobachtet Icewindal von einer Bergspitze aus. (verziertes Teleskop schenken)
Lor the Timid, zurückgezogen in der nähe von Dogens hole in der Nähe der 20 Steine.


Drinking Song
This morbid drinking song is a favorite in the town of Good Mead:
“Dig It Up, Doddie”

In a tavern out in Ten-Towns,
A foolish fisher sat with glee.
They’d set about to catch some trout
With their loyal dog, Doddie.

Now, Doddie had some big paws.
The mutt was born to track and dig.
But Doddie worried for the fisher
As they took another swig.

Dig it up, dig it up, dig it up, Doddie!
I hear the fishing’s great.
Dig it up, dig it up, dig it up, Doddie!
Before it gets too late.

When the fisher left the tavern,
They dropped their tackle in the snow.
Well, they’d had too much that evening
And they needed Doddie’s nose.

Dig it up, dig it up, dig it up, Doddie! The fishing will not last.
Dig it up, dig it up, dig it up, Doddie! Before the time has passed.

Well, a blizzard came a-blowing,
And the fisher paid their price.
As they hurried off the frozen lake,
They fell into the ice.

Dig ’em up, dig ’em up, dig ’em up, Doddie! I fear they’ve met their fate.
Dig ’em up, dig ’em up, dig ’em up, Doddie! Before it is too late.


Loot: 125gp
1x Potion of Cold Resistance


Robe of Useful Items
Wondrous item, uncommon

This robe is made of expertly tanned mountain goat hide. The items depicted in its patches are of spartan design, but exceedingly high quality.

The wearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.

The robe has two of each of the following patches:

10-foot pole
Hempen rope (50 feet, coiled)

In addition, the robe has seven other patches.

The DM chooses the patches or determines them randomly:

2x 2 mastiff
Pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
2x Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching, and hinging itself
Portable ram
Spell Scroll of Revivfy


1x Goodmead Mead (Mug) bekommen von einer gewonnenen Trinkwette.


Story Award: Charm of Singing Gir
The characters earn this story award if they persuade Singing Gir to aid them.


Story Award: Charm of Lor the Timid
The characters earn this story award if they persuade Lor the Timid to aid them


Story Award: Charm of Sappa Ever-Watching
The characters earn this story award if they persuade Sappa Ever-Watching to aid them.


+1 lvl 5 Runenknight
Lvl 5 Magic Item Chose:

Glaive +1
Weapon (glaive), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.


2023-11-23 10:17 Catching up -30 Show

  • 3 lvl Runen Knight

(Lerra trainiert hart bei den Thunlakalaka um sich dem Beast erneut stärker stellen zu können. Und diesmal siegreich aus den Kampf gehen zu können.)
.
Lvl 6 APL:
Skill Expert Feat: +1 STR
Expertis: Athletics
Prof: Medicine
Lvl 8 APL: +2 STR


2023-11-23 19:12 DDAL10-05 A Blight in the Darkness 1 1000 10 Chardalyn Breastplate (Armor of Necrotic Resistance), Wand of Pyrotechnics Show

Teilnehmer:
(8) Arikatzi020 - Lerra Bravewalker - Goliath - Rune Knight Fighter lvl 8 - none
(8) Claudia - Inaphina Fimplezimple - Forest Gnome - Ranger 8
KaNarlist - Cellica Le'Quella - Elf - Wizard 10 - Harpers
(10) Madlech - Gomo Nimblebranch - Ghostwise Halfling - Lore Bard 10
(8) Folk2K - Guttrr - Half-Orc - Babarian - none


Loot: 1000 gp
1x Potion of Resistance (acid)
1x Spell Scroll of Spider Climb


Wand of Pyrotechnics
Wand, common

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.


Chardalyn Breastplate (Armor of Necrotic Resistance)
Armor (breastplate), rare (requires attunement)

This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold.

You have resistance to necrotic damage while you wear this armor