Azalea Moonvine
Shield of the Moon,
Saddle of the cavalier,
Moon Strike, Short Bow +1,
Staff of Birdcalls,
Thenturian Circlet (Circlet of Blasting) ,
Torag’s Hammer,
Ward of the Martyr,
Bloodwell Vial +1,
Bag of Beans,
Horn of Silent Alarm,
Chime of Opening,
Serpent's Fang,
Serpent Scale Armor,
Lantern of Revealing,
Moon-Touched Shortsword,
Wand of Fireballs,
Ring Of Spell Storing,
Silver Pan Flute (Instrument of Illusions) ,
Shard of Snow Ice (Ioun Stone of Protection),
Gem of Seeing
Log Entries
Date Played | Adventure Title | Session | Levels ▼ | GP | Downtime | Magic Items | ||
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2023-10-21 19:40 | SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em | 1 | 1 | 360 | 10 | Bag of Beans | Show | |
Teilnehmer: Info: Loot: 360gp Bag of Beans Inside this heavy cloth bag are 3d4 dry beans. The bag weighs ½ pound plus ¼ pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect. d100 Effect |
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 1 | 988 | 10 | Horn of Silent Alarm, +1 Studded Leather Armor | Show | |
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 1 | 540 | 10 | Chime of Opening, Serpent's Fang, Serpent Scale Armor, Lantern of Revealing | Show | |
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
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2024-12-25 09:19 | Reworkt Starting Log and Rest Changes for 2024 Rules Catching up | 1 | 28 | -5 | Show | |||
Azalea MoonvineSize: 2 ft. - 2,5 ft (Small) Costomizing your Origin: Choose a Class: Sorcerer Choose a Background: Chaosfairy (Feylost) Starting Equipment Reworkt Log https://www.adventurersleaguelog.com/users/36450/characters/88932/character_log_entries/884964 |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2023-10-21 19:40 | SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em | 1 | 10 | Show | ||||
Teilnehmer: Info: Loot: 360gp Bag of Beans Inside this heavy cloth bag are 3d4 dry beans. The bag weighs ½ pound plus ¼ pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect. d100 Effect |
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 10 | Show | ||||
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 10 | Show | ||||
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
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2024-12-25 09:19 | Reworkt Starting Log and Rest Changes for 2024 Rules Catching up | -5 | Show | |||||
Azalea MoonvineSize: 2 ft. - 2,5 ft (Small) Costomizing your Origin: Choose a Class: Sorcerer Choose a Background: Chaosfairy (Feylost) Starting Equipment Reworkt Log https://www.adventurersleaguelog.com/users/36450/characters/88932/character_log_entries/884964 |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2023-10-21 19:40 | SJ-DC-RTR-04 Hunt 'em, Herd 'em, Haul 'em | 1 | 360 | 10 | Bag of Beans | Show | ||
Teilnehmer: Info: Loot: 360gp Bag of Beans Inside this heavy cloth bag are 3d4 dry beans. The bag weighs ½ pound plus ¼ pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later from the ground where it was planted. The DM can choose an effect from the following table, determine it randomly, or create an effect. d100 Effect |
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2023-10-27 20:39 | SJ-DC-RTR-05 Cold, Darkness and Fire | 1 | 988 | 10 | Horn of Silent Alarm, +1 Studded Leather Armor | Show | ||
Teilnehmer: Verscheknt an Sanity: Infos: Verbraucht: Loot: 1000gp Horn of Silent Alarm This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horns blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Minor Property: Delver While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. "Ein Zwerg liebt die Dunkelheit der Minen, doch sollte er stets wissen, wo man die Sonne sehen kann."
+1 Studded Leather Armor Minor Property: Strange Material The item was created from a material that is bizarre given its purpose. Its durability is unaffected. Merkwürdig leicht und doch sich schwerer als erwartet auf eure Schultern legend: Maldrak überlässt euch als Dank seine aus Schatten gewebte Rüstung und hofft, dass sie euch genau so gut beschützt, wie ihn. Aber vielleicht müsst ihr euch erst einmal an das Flüstern gewöhnen... SJ-DC-RTR-05 Story Award: A Friend in the Deep Darkness Maldrak Shadoweye (Hill Dwarf, Diviner Wizard) kann euch evtl. in Zukunft helfen, bevor ihr auf eine neue Mission geht. gekauft: |
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2023-11-29 18:02 | DDHC-CM Book of Cylinders | 1 | 540 | 10 | Chime of Opening, Serpent's Fang, Serpent Scale Armor, Lantern of Revealing | Show | ||
Teilnehmer: Infos: Wildmagic Effect: Your skin turns a vibrant shade of blue. A remove curse spell can end this effect. Loot: 540 gp Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Chime of Opening This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can’t reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless. Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. Serpent's Fang This single-edged magic sword is made from the scrimshawed fang of a giant serpent. Its hilt changes shape to adjust to the grasp of any creature that picks it up. The weapon deals an extra 1d10 poison damage to any target it hits. Story Award: Grateful Grippli +1 lvl Barde |
||||||||
2024-12-25 09:19 | Reworkt Starting Log and Rest Changes for 2024 Rules Catching up | 28 | -5 | Show | ||||
Azalea MoonvineSize: 2 ft. - 2,5 ft (Small) Costomizing your Origin: Choose a Class: Sorcerer Choose a Background: Chaosfairy (Feylost) Starting Equipment Reworkt Log https://www.adventurersleaguelog.com/users/36450/characters/88932/character_log_entries/884964 |