You are not authorized to perform this action.

Show Log Entry

Adventure Title
DDAL 10-10 Burying the Past
Session
1
Date Played
2022-03-07 18:30:00 UTC
Levels Gained
GP +/-
618.25
Downtime +/-
10.0
Location Played
Roll20
DM Name
Klaus K.
DM DCI Number
#4320812635
Notes
Info: They curse the ice that swallows the day / While the madness beckons, that comes of the dark / In a world without sunrise. Bury the city of Xorvintroth. --------------------------------------------------------------------------------------------------------------------------------------- 10 Peile verschossen +20 Arrows -1gp --------------------------------------------------------------------------------------------------------------------------------------- Story Award: I Saw Forever Creatures that touch the darkness within the pool and subsequently fail the saving throw receive the I Saw Forever story award. --------------------------------------------------------------------------------------------------------------------------------------- Loot: 1x Spell Scroll Legend Lore 1x Spell Scroll of Contact Other Plane --------------------------------------------------------------------------------------------------------------------------------------- Staff of Defense Staff, rare (requires attunement) This slender, hollow staff is made of a translucent green glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. The staff has 10 charges. While holding it, you can use an action to expend one or more of its charges to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff shatters and is destroyed. --------------------------------------------------------------------------------------------------------------------------------------- Clockwork Amulet Wondrous item, common A miniature mechanical dragonborn wielding a two-handed sword encrusted with small garnets is nestled in the center of an intricate bronze sphere hanging from a translucent green chain. Pressing a button causes the mechanical warrior to go through an elaborate series of thrusts and parries within the confines of the sphere. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. ---------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Staff of Defense Rare DDAL 10-10 Burying the Past false
Staff of Defense Staff, rare (requires attunement) This slender, hollow staff is made of a translucent green glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. The staff has 10 charges. While holding it, you can use an action to expend one or more of its charges to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff shatters and is destroyed.
Clockwork Amulet Common DDAL 10-10 Burying the Past true
Clockwork Amulet Wondrous item, common A miniature mechanical dragonborn wielding a two-handed sword encrusted with small garnets is nestled in the center of an intricate bronze sphere hanging from a translucent green chain. Pressing a button causes the mechanical warrior to go through an elaborate series of thrusts and parries within the confines of the sphere. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.