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Adventure Title
DDHC-LMOP - Ch. 3: The Spider's Web - Krakmoorecastel
DDHC-LMOP - Ch. 3: The Spider's Web - Krakmoorecastel
Session
8
8
Date Played
2022-01-31 18:04:00 UTC
2022-01-31 18:04:00 UTC
Levels Gained
1
1
GP +/-
125.33
125.33
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Manfred Hase
Manfred Hase
DM DCI Number
DCI 3320816572
DCI 3320816572
Notes
--------------------------------------------------------------------------------------------------------------------------------------- Staff of Defense Staff, weapon, rare (requires attunement) . 1d6 bludgeoning - versatile (1d8) . This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. . The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). No components are required. . The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed. ---------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------- Staff of Defense Staff, weapon, rare (requires attunement) . 1d6 bludgeoning - versatile (1d8) . This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. . The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). No components are required. . The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed. ---------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Staff of Defense | Rare | Award | true | ||
Staff of Defense Staff, weapon, rare (requires attunement) Simple weapon, melee weapon, 3 lb. 1d6 bludgeoning - versatile (1d8) This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the staff, you have a +1 bonus to your Armor Class. The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff if the spell is on your class’s spell list: mage armor (1 charge) or shield (2 charges). No components are required. The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed. |