Vela’vexyn "Vex" Cryomyrran'Thir
Eyes of the Eagle,
Wand of Magic Missiles,
Mask of the Shaman (Hat of wizardry),
Trident of Fish Command,
Bag of Holding,
Cloak of Protection,
Arcane Grimoire +1,
Ring of Warmth,
Censer of Controlling Air Elementals,
Sun Blade,
Silmyria, Song of the Frozen Oath (Frost Brand Shortsword),
Black Crystal Needle (Shadowfell Brand Tattoo),
Rival Coin
Log Entries
| Date Played | Adventure Title | Session | Levels | GP ▲ | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-11-11 19:00 | FR - DC - TOB - 08 - Pool of Annihilation | 1 | 10 | Black Crystal Needle (Shadowfell Brand Tattoo) | Show | |||
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Teilnehmer: Info: Castet jeden Tag Nystul's Magic Aura auf Nick und sich selbst. Im ersten Ram den wir in Monestery betreten steht ein Altar mit den Zeichen Deneir´s (Lit candle above an open eye) darauf. Die Umgebung ist verbrannt und man nimmt an das vor einiger zeit hier Kämpfe statt gefunden hatte. Vex findet in einen versteckten Fach am Altar ein Goldenes Holy Symbol of Deneir und ein Fläschen mit Roter Flüssichkeit. Sie bedankt sich und macht das Symbol sauber und hängt es sich um. Loot: Black Crystal Needle (Shadowfell Brand Tattoo) Produced by a special needle, this magic tattoo is dark in color and abstract. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Shadow Essence. You gain darkvision with a range of 60 feet, and you have advantage on Dexterity (Stealth) checks. Shadowy Defense. When you take damage, you can use your reaction to become insubstantial for a moment, halving the damage you take. Then the reaction can't be used again until the next sunset. This needle is made of black crystal. When it touches the skin, inky spirals coil across it, depicting monks locked in battle with ghastly undead creatures, the tattoo seems almost alive — its figures twisting and striking in eternal motion. Sentinel Minor Property. When undead creatures are within 120 feet, the tattoo pulses with an eerie green light, as if the warriors within awaken to face their ancient foes once more. |
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| 2025-07-22 20:42 | CCC-WWC-05 Tyrant of Orcs | 1 | 10 | Ring of Warmth | Show | |||
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Teilnehmer: Info: Loot: Ring of Warmth If you take Cold damage while wearing this ring, the ring reduces the damage you take by 2d8. In addition, while wearing this ring, you and everything you wear and carry are unharmed by temperatures of 0 degrees Fahrenheit or lower. |
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| 2025-11-18 19:20 | FR - DC - TOB - 08 - Pool of Annihilation | 2 | 1 | 10 | Rival Coin | Show | ||
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Teilnehmer: Info: Loot: Rival Coin This gold coin has a creature embossed on each side. The two depicted creatures must be famous rivals or enemies of each other. For example, a Rival Coin might show Iggwilv on one side and Mordenkainen on the other, or Venger on one side and Tiamat on the other. One of these figures is on the “heads” side of the coin, the other on the “tails” side. The coin has 1 charge and regains its expended charge daily at dawn. You can take a Magic action to toss the coin, expending its charge. Roll any die to determine whether the coin comes up heads (on an even number) or tails (on an odd number). The roll also determines the effect: Heads. Target one creature you can see within 60 feet of yourself. The target makes a DC 13 Wisdom saving throw. On a failed save, the target takes 2d4 Psychic damage and has Disadvantage on the next attack roll it makes before the end of its next turn. On a successful save, the target takes half as much damage only. Tails. You take 1d4 Psychic damage. https://files.d20.io/images/464629875/uUmZKrvuBeNgVi5wgkhsNA/med.png?1763480861
Story Award: Divine Spark. |
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| 2025-05-27 18:07 | Trade Log | -5 | Amarantha’s Heart (Dark Shard Amulet) > Mask of the Shaman (Hat of wizardry) | Show Trade Log | ||||
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Tradet with Namaia Icelance https://www.adventurersleaguelog.com/users/36450/characters/90868/trade_log_entries/1208040 |
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| 2025-09-01 19:41 | FR-DC-TOB-06 The Fear of Fiends | 1 | 1 | 10 | Censer of Controlling Air Elementals | Show | ||
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Teilnehmer: Info: Loot: Sax´s Magnus Spellbook Censer of Controlling Air Elementals While gently swinging this censer, you can take a Magic action to summon an Air Elemental. The elemental appears in an unoccupied space as close to the censer as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The censer can’t be used this way again until the next dawn.
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| Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-11-11 19:00 | FR - DC - TOB - 08 - Pool of Annihilation | 1 | 10 | Show | ||||
|
Teilnehmer: Info: Castet jeden Tag Nystul's Magic Aura auf Nick und sich selbst. Im ersten Ram den wir in Monestery betreten steht ein Altar mit den Zeichen Deneir´s (Lit candle above an open eye) darauf. Die Umgebung ist verbrannt und man nimmt an das vor einiger zeit hier Kämpfe statt gefunden hatte. Vex findet in einen versteckten Fach am Altar ein Goldenes Holy Symbol of Deneir und ein Fläschen mit Roter Flüssichkeit. Sie bedankt sich und macht das Symbol sauber und hängt es sich um. Loot: Black Crystal Needle (Shadowfell Brand Tattoo) Produced by a special needle, this magic tattoo is dark in color and abstract. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Shadow Essence. You gain darkvision with a range of 60 feet, and you have advantage on Dexterity (Stealth) checks. Shadowy Defense. When you take damage, you can use your reaction to become insubstantial for a moment, halving the damage you take. Then the reaction can't be used again until the next sunset. This needle is made of black crystal. When it touches the skin, inky spirals coil across it, depicting monks locked in battle with ghastly undead creatures, the tattoo seems almost alive — its figures twisting and striking in eternal motion. Sentinel Minor Property. When undead creatures are within 120 feet, the tattoo pulses with an eerie green light, as if the warriors within awaken to face their ancient foes once more. |
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| 2025-07-22 20:42 | CCC-WWC-05 Tyrant of Orcs | 1 | 10 | Show | ||||
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Teilnehmer: Info: Loot: Ring of Warmth If you take Cold damage while wearing this ring, the ring reduces the damage you take by 2d8. In addition, while wearing this ring, you and everything you wear and carry are unharmed by temperatures of 0 degrees Fahrenheit or lower. |
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| 2025-11-18 19:20 | FR - DC - TOB - 08 - Pool of Annihilation | 2 | 10 | Show | ||||
|
Teilnehmer: Info: Loot: Rival Coin This gold coin has a creature embossed on each side. The two depicted creatures must be famous rivals or enemies of each other. For example, a Rival Coin might show Iggwilv on one side and Mordenkainen on the other, or Venger on one side and Tiamat on the other. One of these figures is on the “heads” side of the coin, the other on the “tails” side. The coin has 1 charge and regains its expended charge daily at dawn. You can take a Magic action to toss the coin, expending its charge. Roll any die to determine whether the coin comes up heads (on an even number) or tails (on an odd number). The roll also determines the effect: Heads. Target one creature you can see within 60 feet of yourself. The target makes a DC 13 Wisdom saving throw. On a failed save, the target takes 2d4 Psychic damage and has Disadvantage on the next attack roll it makes before the end of its next turn. On a successful save, the target takes half as much damage only. Tails. You take 1d4 Psychic damage. https://files.d20.io/images/464629875/uUmZKrvuBeNgVi5wgkhsNA/med.png?1763480861
Story Award: Divine Spark. |
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| 2025-05-27 18:07 | Trade Log | -5 | Show Trade Log | |||||
|
Tradet with Namaia Icelance https://www.adventurersleaguelog.com/users/36450/characters/90868/trade_log_entries/1208040 |
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| 2025-09-01 19:41 | FR-DC-TOB-06 The Fear of Fiends | 1 | 10 | Show | ||||
|
Teilnehmer: Info: Loot: Sax´s Magnus Spellbook Censer of Controlling Air Elementals While gently swinging this censer, you can take a Magic action to summon an Air Elemental. The elemental appears in an unoccupied space as close to the censer as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The censer can’t be used this way again until the next dawn.
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| Date Played | Adventure Title | Session | XP | GP ▲ | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-11-11 19:00 | FR - DC - TOB - 08 - Pool of Annihilation | 1 | 10 | Black Crystal Needle (Shadowfell Brand Tattoo) | Show | |||
|
Teilnehmer: Info: Castet jeden Tag Nystul's Magic Aura auf Nick und sich selbst. Im ersten Ram den wir in Monestery betreten steht ein Altar mit den Zeichen Deneir´s (Lit candle above an open eye) darauf. Die Umgebung ist verbrannt und man nimmt an das vor einiger zeit hier Kämpfe statt gefunden hatte. Vex findet in einen versteckten Fach am Altar ein Goldenes Holy Symbol of Deneir und ein Fläschen mit Roter Flüssichkeit. Sie bedankt sich und macht das Symbol sauber und hängt es sich um. Loot: Black Crystal Needle (Shadowfell Brand Tattoo) Produced by a special needle, this magic tattoo is dark in color and abstract. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Shadow Essence. You gain darkvision with a range of 60 feet, and you have advantage on Dexterity (Stealth) checks. Shadowy Defense. When you take damage, you can use your reaction to become insubstantial for a moment, halving the damage you take. Then the reaction can't be used again until the next sunset. This needle is made of black crystal. When it touches the skin, inky spirals coil across it, depicting monks locked in battle with ghastly undead creatures, the tattoo seems almost alive — its figures twisting and striking in eternal motion. Sentinel Minor Property. When undead creatures are within 120 feet, the tattoo pulses with an eerie green light, as if the warriors within awaken to face their ancient foes once more. |
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| 2025-07-22 20:42 | CCC-WWC-05 Tyrant of Orcs | 1 | 10 | Ring of Warmth | Show | |||
|
Teilnehmer: Info: Loot: Ring of Warmth If you take Cold damage while wearing this ring, the ring reduces the damage you take by 2d8. In addition, while wearing this ring, you and everything you wear and carry are unharmed by temperatures of 0 degrees Fahrenheit or lower. |
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| 2025-11-18 19:20 | FR - DC - TOB - 08 - Pool of Annihilation | 2 | 10 | Rival Coin | Show | |||
|
Teilnehmer: Info: Loot: Rival Coin This gold coin has a creature embossed on each side. The two depicted creatures must be famous rivals or enemies of each other. For example, a Rival Coin might show Iggwilv on one side and Mordenkainen on the other, or Venger on one side and Tiamat on the other. One of these figures is on the “heads” side of the coin, the other on the “tails” side. The coin has 1 charge and regains its expended charge daily at dawn. You can take a Magic action to toss the coin, expending its charge. Roll any die to determine whether the coin comes up heads (on an even number) or tails (on an odd number). The roll also determines the effect: Heads. Target one creature you can see within 60 feet of yourself. The target makes a DC 13 Wisdom saving throw. On a failed save, the target takes 2d4 Psychic damage and has Disadvantage on the next attack roll it makes before the end of its next turn. On a successful save, the target takes half as much damage only. Tails. You take 1d4 Psychic damage. https://files.d20.io/images/464629875/uUmZKrvuBeNgVi5wgkhsNA/med.png?1763480861
Story Award: Divine Spark. |
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| 2025-05-27 18:07 | Trade Log | -5 | Amarantha’s Heart (Dark Shard Amulet) > Mask of the Shaman (Hat of wizardry) | Show Trade Log | ||||
|
Tradet with Namaia Icelance https://www.adventurersleaguelog.com/users/36450/characters/90868/trade_log_entries/1208040 |
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| 2025-09-01 19:41 | FR-DC-TOB-06 The Fear of Fiends | 1 | 10 | Censer of Controlling Air Elementals | Show | |||
|
Teilnehmer: Info: Loot: Sax´s Magnus Spellbook Censer of Controlling Air Elementals While gently swinging this censer, you can take a Magic action to summon an Air Elemental. The elemental appears in an unoccupied space as close to the censer as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The censer can’t be used this way again until the next dawn.
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