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Adventure Title
DDHC-QfIS-The Lost Caverns of Tsojcanth
Session
3
Date Played
2025-06-26 21:13:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
Roll20
DM Name
Echo
DM DCI Number
1875234
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Arikatzi020 - Aora Cinnamae - Eladrin (Eladrin/Dryade) - Circel of Dreams Druide lvl 10 - EE (10) Bramymond - Temenos Mystral - Tiefling - Warlock: The Archfey 10 (10) JinxedBear - Eftychia "Efty" - Winged Tiefling - Barbarian 10 (10) Marcelinho700 - Lucy Twinkleflower - Fairy - Wizard lvl 10 (10) Eike - Azul Vendris - Gifh - Worrior of Elements lvl 10 ------------------------------------------------------------------------------------------------------------------------------------------ Info: ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 1x Potion of Greater Healing 1x Spell Scroll of Raise Dead ------------------------------------------------------------------------------------------------------------------------------------------ Sword of Vengeance Weapon (longsword), uncommon (requires attunement) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. Curse. This weapon is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it on your person at all times. While attuned to this weapon, you have Disadvantage on attack rolls made with weapons other than this one. In addition, while the weapon is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage from another creature in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 Hit Points or it does or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting Banishment on the weapon forces the vengeful spirit to leave it. The weapon then becomes a +1 Weapon with no other properties. ------------------------------------------------------------------------------------------------------------------------------------------ Periapt of Proof against Poison Wondrous Item, Rare (Requires Attunement) This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage. ------------------------------------------------------------------------------------------------------------------------------------------ War Pick +1 Melee weapon (martial, war pick), uncommon You have a +1 bonus to attack and damage rolls made with this weapon. ------------------------------------------------------------------------------------------------------------------------------------------ Cloak of Elvenkind Wondrous item, uncommon (requires attunement) While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action. ------------------------------------------------------------------------------------------------------------------------------------------ Verbraucht: 1x Spell scroll of Greater Restoration 1x Diamond dust worth at least 100 gp um Greater Restoration zu casten ------------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Sword of Vengeance Uncommon DDHC-QfIS-The Lost Caverns of Tsojcanth true
Sword of Vengeance Weapon (longsword), uncommon (requires attunement) You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. Curse. This weapon is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it on your person at all times. While attuned to this weapon, you have Disadvantage on attack rolls made with weapons other than this one. In addition, while the weapon is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage from another creature in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 Hit Points or it does or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting Banishment on the weapon forces the vengeful spirit to leave it. The weapon then becomes a +1 Weapon with no other properties.
Periapt of Proof against Poison Rare DDHC-QfIS-The Lost Caverns of Tsojcanth true
Periapt of Proof against Poison Wondrous Item, Rare (Requires Attunement) This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.
War Pick +1 Uncommon DDHC-QfIS-The Lost Caverns of Tsojcanth true
War Pick +1 Melee weapon (martial, war pick), uncommon You have a +1 bonus to attack and damage rolls made with this weapon.
Cloak of Elvenkind Uncommon DDHC-QfIS-The Lost Caverns of Tsojcanth true
Cloak of Elvenkind Wondrous item, uncommon (requires attunement) While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.