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Adventure Title
DDHC-QfIS-The Lost Caverns of Tsojcanth
Session
1
Date Played
2025-05-03 19:30:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
Location Played
Roll20
DM Name
Echo
DM DCI Number
1875234
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (10) Arikatzi020 - Aora Cinnamae - Eladrin (Eladrin/Dryade) - Circel of Dreams Druide lvl 10 - EE (10) Bramymond - Temenos Mystral - Tiefling - Warlock: The Archfey 10 (10) JinxedBear - Eftychia "Efty" - Winged Tiefling - Barbarian 10 (10) Marcelinho700 - Lucy Twinkleflower - Fairy - Wizard lvl 10 (10) Eike - Azul Vendris - Gifh - Worrior of Elements lvl 10 ------------------------------------------------------------------------------------------------------------------------------------------ Info: Sibillna braucht ein Paar sachen aus ihren alten Layer und schickt ihr Simulacrum mit um uns zu unterstützen. ------------------------------------------------------------------------------------------------------------------------------------------ Treasure. Each of the faces contains a different gem worth 200 gp: amber, amethyst, blue aquamarine, garnet, peridot, and pink tourmaline. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 1x Potion of Greater Healing 1x Spell Scroll of Levitate ------------------------------------------------------------------------------------------------------------------------------------------ Giant Slayer Weapon (shortsword), rare Is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the blade in Gnomish. You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon’s type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, “giant” refers to any creature with the giant type, including ettins and trolls. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Damage: 1d6+1 Damage Type: Piercing Properties: Finesse, Light Weight: 2 ------------------------------------------------------------------------------------------------------------------------------------------ Bracers of Defense Wondrous item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. ------------------------------------------------------------------------------------------------------------------------------------------ Silvered Rapier Weapon, common, Martial weapon An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Mastery: Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn. ------------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Giant Slayer Shortsword Rare DDHC-QfIS-The Lost Caverns of Tsojcanth true
Giant Slayer Weapon (shortsword), rare Is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the blade in Gnomish. You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon’s type and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of this weapon, “giant” refers to any creature with the giant type, including ettins and trolls. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. Damage: 1d6+1 Damage Type: Piercing Properties: Finesse, Light Weight: 2
Bracers of Defense Rare DDHC-QfIS-The Lost Caverns of Tsojcanth true
Bracers of Defense Wondrous item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Silvered Rapier Common DDHC-QfIS-The Lost Caverns of Tsojcanth true
Silvered Rapier Weapon, common, Martial weapon An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Mastery: Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.