Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Gloves of Swimming and Climbing
uncommon
FR-DC-GHG-01 The Griffons of Longsaddle
FR-DC-GHG-01 The Griffons of Longsaddle
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Notes:
Gloves of Swimming and Climbing
Wondrous Item, uncommon (requires attunement)
While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.
This pair of webbed leather gloves has a small clockwork piston built into it. A small plate on the back of the gloves labels these as “Gnomengarde Explorer’s Gloves” in gnomish.
Harmonious. Attuning to this item takes only 1 minute.
Staff of Birdcalls
common
FR-DC-GHG-01 The Griffons of Longsaddle
FR-DC-GHG-01 The Griffons of Longsaddle
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Notes:
Staff of Birdcalls
Staff, common
This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch’s chirp, a raven’s caw, a duck’s quack, a chicken’s cluck, a goose’s honk, a loon’s call, a turkey’s gobble, a seagull’s cry, an owl’s hoot, or an eagle’s shriek.
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Wraps of Unarmed Prowess +1
uncommon
FR-DC-GHG-03 The March of the Manticore
FR-DC-GHG-03 The March of the Manticore
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Notes:
Wraps of Unarmed Prowess +1
Wonderous item, uncommon
While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a bonus to the attack and damage rolls of your unarmed strikes, determined by the wraps’ rarity.
Temperate. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Gloves of Swimming and Climbing | uncommon | FR-DC-GHG-01 The Griffons of Longsaddle | FR-DC-GHG-01 The Griffons of Longsaddle | Show | ||
Notes:
Gloves of Swimming and Climbing While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim. This pair of webbed leather gloves has a small clockwork piston built into it. A small plate on the back of the gloves labels these as “Gnomengarde Explorer’s Gloves” in gnomish. Harmonious. Attuning to this item takes only 1 minute. |
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Staff of Birdcalls | common | FR-DC-GHG-01 The Griffons of Longsaddle | FR-DC-GHG-01 The Griffons of Longsaddle | Show | ||
Notes:
Staff of Birdcalls This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch’s chirp, a raven’s caw, a duck’s quack, a chicken’s cluck, a goose’s honk, a loon’s call, a turkey’s gobble, a seagull’s cry, an owl’s hoot, or an eagle’s shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. |
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Wraps of Unarmed Prowess +1 | uncommon | FR-DC-GHG-03 The March of the Manticore | FR-DC-GHG-03 The March of the Manticore | Show | ||
Notes:
Wraps of Unarmed Prowess +1 While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a bonus to the attack and damage rolls of your unarmed strikes, determined by the wraps’ rarity. |