Shahana Lómelindë, Lómea Aurë-Lókë

Season:
Forgotten Realms S 13
Race:
Astral Elf (Astral Elf with Draconic Connections)
Class:
Way of the Astral Self Monk 16
Background:
Silent Monk (Far Traveler - Pilgrim)
Lifestyle:
Modest
Current Level:
16
Total GP:
38741.93
Total Downtime:
330
Tag:
Faction:
Harpers
Faction Rank:
Brightcandle (rank 3)
Magic Item Count:
27
Magic Item Limit:
6
Longbow, +1,
Dragonhide Belt +1,
Arrow-Catching Shield,
Insignia of Claws,
Bag of Holding,
Bracers of Defense,
Leather Armor +1,
Longbow +1,
Tankard of Plenty,
Dragontooth Dagger,
Ring of Cold Resistance,
Belt of Hill Giant Strength,
Elemental Gem (Clear sapphire/air elemental),
Wand of Fear,
Driftglobe,
Dagger +1,
Binds of Moon and Stars (Amulet of the Devout +2),
„Gleaming Threads of Lómeanárë“ (Wraps of Unarmed Power +2),
Lingerie of Gleaming (Breastplate of Gleaming),
Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property),
Astral Wraps – Claws of the Silver Veil (Wraps of Unarmed Power +3),
Ring of Telekinesis,
Brazier of Commanding Fire Elementals,
Cli Lyre of the Bards,
Rope of Entanglement,
Figurine of Wondrous Power, Bronze Griffon,
Mace of Terror

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2025-12-13 21:49 DDHC-KftGV Fire and Darkness 1 11356.6 10 Ring of Telekinesis, Brazier of Commanding Fire Elementals, Cli Lyre of the Bards, Rope of Entanglement, Figurine of Wondrous Power, Bronze Griffon, Mace of Terror Show

Teilnehmer:
(16) Karrakasz - Teemo - Yordle (Tabaxi) - Scout 15, Fighter 1 - Bandle Scouts
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Vengeance Paladin 6/Divine Soul Sorcerer 10 - Harpers
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper
(16) Echo - Darius Dynamis - Aasimar - 16 School of Enchantment Wizard - None
(16) Bramymond - Avathor Leafwarden - Eladrin - Paladin/Sorcerer


Info:
ilkath keri - Premordial = hell lodern
atka ignari - Premordial = Alle sollen Brennen


Loot: 11356gp 6cp
1x potion of resistance (fire)


Ring of Telekinesis
Ring, very rare (requires attunement)

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.


Brazier of Commanding Fire Elementals
Wondrous Item, Rare

While you are within 5 feet of this brazier, you can take a Magic action to summon a Fire Elemental. The elemental appears in an unoccupied space as close to the brazier as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The brazier can’t be used this way again until the next dawn.


Cli Lyre of the Bards
Wondrous Item, Rare (Requires Attunement by a Bard)

The lyre is an instrument of the bards (Cli lyre), decorated with carvings of phoenixes.

An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage.

You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
Instruments of the Bards
Instrument Spells
All Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument
Cli lyre
Stone Shape, Wall of Fire, Wind Wall


Rope of Entanglement
Wondrous Item, Rare

This rope is 30 feet long. While holding one end of the rope, you can take a Magic action to command the other end to dart forward and entangle one creature you can see within 20 feet of yourself. The target must succeed on a DC 15 Dexterity saving throw or have the Restrained condition. You can release the target by letting go of your end of the rope (causing the rope to coil up in the target's space) or by using a Bonus Action to repeat the command (causing the rope to coil up in your hand).

A target Restrained by the rope can take an action to make its choice of a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check. On a successful check, the target is no longer Restrained by the rope. If you're still holding onto the rope when a target escapes from it, you can take a Reaction to command the rope to coil up in your hand; otherwise, the rope coils up in the target's space.

The rope has AC 20, HP 20, and Immunity to Poison and Psychic damage. It regains 1 Hit Point every 5 minutes as long as it has at least 1 Hit Point. If the rope drops to 0 Hit Points, it is destroyed.


Figurine of Wondrous Power, Bronze Griffon
Wondrous Item, Rare

A Figurine of Wondrous Power is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified below.

Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a Griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.


Mace of Terror
Weapon (Mace), Rare (Requires Attunement)

This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.

The mace regains 1d3 expended charges daily at dawn.


Protanther’s Gilded Insight

Blessing (reflavor of Blessing of Understanding)

When Protanther fixes you with that ancient, sunlit gaze, you feel your thoughts align like coins stacked perfectly—no wasted motion, no missing piece. A faint warmth settles behind your eyes, and for a heartbeat the world makes sense: motives, patterns, and the hidden “why” beneath what people say.

From that moment on, you carry a sliver of the Golden Vault’s clarity—an instinct for truth, proportion, and the long view that only an elder gold dragon can grant.

Effect: Your Wisdom score increases by 2, to a maximum of 22.

Manifestations (pick one or two):

-Your pupils briefly gleam like hammered gold when you notice a lie or a crucial detail.
-You occasionally hear a low, distant echo of draconic cadence when making important judgments.
-Tiny motes of gold dust drift from your breath when you speak a hard truth aloud.
-You find yourself instinctively weighing choices as if balancing treasure on a scale—what’s cost, what’s worth, what’s right.

Roleplay hook: Protanther’s blessing isn’t loud—it’s certain. You’re harder to mislead, slower to panic, and more likely to see the door everyone else missed.


2025-12-04 18:39 Purchase Log 2000 Show Purchase

Shopping:
5x Astral Rune (Potion of Pugilism) -1000gp
5x Potion of Growth -1000gp


2025-12-04 17:20 Trade Log -5 Holy Symbol of Mistra (Amulet of the Devout +3) > Astral Wraps – Claws of the Silver Veil (Wraps of Unarmed Power +3) Show Trade Log

Tradet with Noriel https://www.adventurersleaguelog.com/users/36450/characters/90135/trade_log_entries/1294773

2025-12-04 15:48 Assignment 7. Season 2025 Version 2 10000 Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property) Show DM Log

Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp


Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)
Wondrous item, very rare (requires attunement by a monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn.

Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.


2025-05-18 19:30 PS-DC-LIL-01 Lost in Limbo 1 8333.33 10 Lingerie of Gleaming (Breastplate of Gleaming), Holy Symbol of Mistra (Amulet of the Devout +3) Show

Teilnehmer:
(15) Morti16 - Larrel - High-Elf - Abjuration Wizard 15 - none
(16) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 16
(16) Bramymond - Will Solace - Wood Elf - Ranger: Beast Master 16
(16) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 16 - none
(16) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6 / DS Sorcerer 10
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper


Info:


Loot: 8333,33gp
1x Emergenscy "Modefy Memory" (Spellwought Tattoo)
1x Escape Plan B "Far Step" (Spellwought Tattoo)


Holy Symbol of Mistra (Amulet of the Devout +3)
Wondrous item, very rare (requires attunement by a cleric or paladin)

"This amulet was totally not stolen from the chosen of mystra because it has the ability to detect humanoids and especially Volo."

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

Minor Property: Sentinel: This item detects humanoids in a 120ft radius and especially Volo!


Lingerie of Gleaming (Breastplate of Gleaming)
Breastplate (medium), common

"Filled with the wrath of a scorned husband (and worn by a fearful Volo) this set of Lingerie seems to be magically enchanted and is sturdier than a metal plate."

This armor never gets dirty.

Minor Property: Unusual Material, this magic item is made out of a strange material.


Volo´s Charm of the Maincharakter (Charm of the Comet)
As an action, you can force a creature you can see within 60 feet of you to focus on you. For 1 minute, creatures other than you and the target are invisible to the target. The effect ends if any creature other than you damages the target or forces the target to make a saving throw. Once used three times, the charm vanishes from you.


2025-05-18 19:21 Purchase Log -400 Show Purchase

gekauft:
4x Potion of Pugilism -400gp


2025-05-18 14:17 Trade Log -5 Dagger of Venom > „Gleaming Threads of Lómeanárë“ (Wraps of Unarmed Power +2) Show Trade Log

Tradet with Eoin "Red Mist" https://www.adventurersleaguelog.com/users/36450/characters/104161/trade_log_entries/1206569

2025-05-18 12:53 Reworkt Starting Log and Rest Changes for 2024 Rules 16 Show

Shahana Lómelindë, Lómea Aurë-Lókë


Size: 179 (medium)
Weigth: 45kg
Eyes: Silber bis Saphirfarben/Drachenartig
Hair: Silber/Weiß
Skin: Blauish/Silber


Costomizing your Origin:
Race: Astral Elf (Astral Elf with Draconic Connections)
Skill Proficiencies: Perception
Language Proficiencies: Common, Elvish, Sylvan
Astral Fire, Darkvision, Fey Ancestry, Keen Senses, Starlight Step, Astral Trance
Ability Score Point ´Buy:
St 8, Dex 15 (+1+1+1), Con 14, Int 10, Wis 15 (+2+1+2), Cha 8


Choose a Class: Monk (PHB)
Proficiency Saving Throw: Strength, Dexterity
Weapon: Simple Weapons
Monk Light Martial Weapons Proficiency: You gain the Hand Crossbow, Scimitar and Shortsword proficiencys.
Weapon Proficiencies: Simple weapons, Shortsword
Monk Skill Proficiency Choice: Acrobatics, Athletics
Monk Tool Proficiency Choice: Navigator Tool´s
Features: Martial Arts, Unarmored Defense
Level 2 bis 16:
Level 2: Monk's Focus, Unarmored Movement, Uncanny Metabolism
Level 3: Deflect Attacks,
Subclass Chose: Way of the Astral Self
Arms of the Astral Self
Level 4: Slow Fall
Level 4 Feat: Skill Expert +1 Dex
Expertise: Perception
Prof.: Survivial
Level 5: Monk Extra Attack, Stunning Strike
Level 6: Empowered Strikes, Visage of the Astral Self
Level 7: Evasion
Level 8 Feat: Elven Elven Accuracy +1 Wis
Level 9: Acrobatic Movement
Level 10: Heightened Focus, Self-Restoration
Level 12 Feat: +2 Wis
Level 13: Deflect Energy
Level 14: Disciplined Survivor
Level 15: Perfect Focus
Level 16 Feat: Grappler+1 Dex


Choose a Background: Far Traveler (SCAG)
Skill Proficiencies: Insight, Stealth
(Prof. Swop: Perception to Stealth)
Tool Proficiencies: Lyre
Language Proficiencies: Celestial
Free Feat: Tavern Brawler
Source: Ability One +2, One +1
Chose: Wis +2, Dex+1


Class Equipment
Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above (Navigator's Tools), Explorer’s Pack, and 11 GP
Equipment from Background (Far Traveler)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, Pouch 5gp
A Musical Instrument or A Gaming Set: Lyre


2024-07-08 19:06 DDHC-RoT Rise of Tiamat: Chapter 17- Tiamat´s Return 17 2 Binds of Moon and Stars (Amulet of the Devout +2) Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Nachdem wir die Kammer stürmten mussten wir uns mit Magiern auseinandersetzen die das Ritual zur wiederauferstehung Tiamats vollzogen. Nachdem mehrere verstärkungen diesen halfen und das Portal großgenug war um einen Kopf der Göttin passte begann sie sich durchzuquetschen. Rikah versuchte sie zurück zu schlagen und auch alle anderen begannen sie zu bekämpfen. Shahana versuchte mit ihrer Göttlichen Aura die anderen zu beschützen und Heilte so gut sie konnte doch sie wurde von Tiamat dafür schwer bestraft. Doch zu guterletzt konnte Rikha ihr den gnadenstoß versetzten und sie wurde zurück in die Hölle gezogen.
https://cdn.discordapp.com/attachments/1125689062720807003/1260208800418496594/Tiamat_MtG.webp?ex=668e7c67&is=668d2ae7&hm=0fd70f0e004cb63b009893c79f965aa96eeb8ecac5f5c77712cb7831a5ea867b&


Loot:


Binds of Moon and Stars (Amulet of the Devout +2)
Wondrous item, rare (requires attunement by a cleric or paladin)

Various golden ornaments are incorporated into red decorative cords, including a star on the left side and a crescent moon on the right side. At the ends of the cords there are small bells on both sides. When moonlight shines on the gold ornaments, the gold turns into pure silver, looking as if it were moonlight itself. A bright pair of eyes of a darkly beautiful human woman squints at others from the center of the two ornaments.

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.


  • 1 lvl Kleriker und Kleiner Char Umbau, +1 lvl für 10 Downtime Rassenänderung von Moonelf zu Astral Elf

Customizing your Origin:
Race: Moonelf--------------------------------------------------->> Astral Elf
Source: Ability one +2, one +1-------------------------------->> Ability one +2, one +1
Chose: Wis+2, Dex +1------------------------------------------>> Chose: Wis +2, one + Dex
Elf Weapon Training:-------------------------------------------->> Astral Fire: Sacred Flame
Skill Proficiencies: Perception--------------------------------->> Skill Proficiencies: Perception
Languages: Commen, Elvish, Sylvan-------------------------->> Languages: Common, Elvish
Ability Score Point ´Buy:---------------------------------------->> Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>> St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 80


2024-06-17 19:00 DDHC-RoT Rise of Tiamat: Chapter 17 - Tiamat´s Return 16 -700 10 Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
4x Spell Scroll of Death Ward verwendet um alle außer Rikha zu schützen.
4 Lvl Aid Gecastet auf Flix, Shahana, Rikha
Spell Scroll of Freedom of Movement auf Rikha verwendet
Heros Feast von Estephan gecastet and Inspiring Leader (Vortrag) benutzt


Loot:
2x Spell Scroll of Aura of Vitalität -600gp
1x A sunburst pendant worth at least -100 gp


2024-06-10 20:33 DDHC-RoT Rise of Tiamat: Chapter 16: Mission to Thay 15 1 -10300 10 Show

Teilnehmer:
(13) Ivanow - Tarhun - Dragonborn - Socerer - none
(13) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(13) happy - Flix -Kobold - Rouge/Hexblade - none
(13) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(13) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Tharchionin (ein thayanischer Gouverneurstitel)
Nyh Ilmichh, Thayanischer Vertreter der sich einer Zone der Wahrheit unterzogen hat.
Feste Nethwacht in der Tharche.
Nyh Ilmichh teleportiert uns nach Lapendrar, direkt hinter der Grenze von Thay.
Voller Titel und Name verwenden.
Tharchionin Eseldra Yeth


Eingekauft:
2x Spell Scroll of Freedom of Movement -1000gp
4x Spell Scroll of Death Ward -4000gp
2x Spell Scroll of Greater Restoration -1200gp
2x Spell Scroll of Revivify -600gp


+1 lvl Cleric


2024-05-20 20:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 14 1 9875 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander wurde von den wunden die er durch die Elementel erlitt getötet. Haben Die Maske von ihm genommen und seine Leiche eingepackt. Shahana fand in den Sanduhren 11 Mististep Edelsteine.


Loot: 10000


  • 1 lvl Cleric

gekauft:
5x Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp, which the spell consumes -125gp


2024-05-13 19:05 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 13 100 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Stuhl
Zwei Stühle
Umgedrehtes „L"
Rechteck
Flamme
Stern = Astronomy Raum?
Quadrat
Sanduhr = Elementar Gewölbe?
Rechtwinkliges Dreieck


Loot: 100gp
2x scroll of protection against fire elementals
1x scroll of protection against earth elementals


verbraucht:
1x Spell Scroll Aura of Vitalität


2024-04-29 19:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 12 10 Elemental Gem (Clear sapphire/air elemental), Wand of Fear, Driftglobe, Dagger +1 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander
Severin, Führer des Cult of the Dragon


Loot:
1x potions of healing
1x potion of growth
1x potion of fire breath


Elemental Gem (Clear sapphire/air elemental).
Wondrous item, uncommon

This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.


Wand of Fear
Wand, rare (requires attunement)

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15).

Cone of Fear: While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can- willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevent it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.


Driftglobe
Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.


3x Dagger +1
Melee weapon (simple, dagger), uncommon

You have a +1 bonus to attack and damage rolls made with this weapon.


2024-04-22 20:30 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 11 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Rian Nightshade, special Berater von Lord Neverember.
Haben den Metallischen Drachen Überzeugen das sie und Helfen gegen den Drachenkult.


Loot:


2024-04-15 18:58 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 10 1 10 Show

Teilnehmer:
(11) Ivanow - Tarhun - Dragonborn - Socerer - none
(11) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(11) happy - Flix -Kobold - Rouge/Hexblade - none
(11) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(11) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Protanther der Golddrache, Will eine Formale entschuldigung für das in den Wahnsintreiben der Drachen das Elfen verschuldet haben. (kann Elfen nicht leiden)
Ileuthra der Brassdrache, will eine Lösung für die Drachenmasken haben sodass die Humanuiden nicht damit in Berührung kommen.
Otaaryliakkarnos die Silberdrachin, will das die Humanuiden Schutz und Führung (Bahamut), will die überreste der Rüstung die aus ihrer nichte besteht und eine entschuldiging von Connerad Brawnanvil aus mithralhall. (kann Zwerge nicht leiden)
Nymmurh der Bronze, ist den Hafner und der Order of the Gauntlet zugeneigt, wiederspricht Protanther.
Tazmikella die Kupferdrachin, Mag Menschen, Stimmt Protanther zu das die Metallischen Drachen alleine Gegen die Chromantischen Kämpfen sollten. (Der Dagger of Venom war mal in ihren besitzt bis er aus ihren Hort gestohlen wurde), er ist Dragonborn vorsichtig gegenüber eingestellt, und Findet Barden und Rouges zwilichtig.


verbraucht:
1x Spell Scroll of Revivify
1x Potion of Superior Healing
1x Spell Scroll Aura of Vitalität


+1 lvl Cleric


2024-04-08 18:34 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 9 1 190 10 Belt of Hill Giant Strength Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Als wir uns der Höhle hinter dem Wasserfall näherten entdeckte Shahana eine große gestallt die sich dahinter regte. Es dauerte nur einen Wimpernschlag als der Grüne Drache (Cauth) aus dem Wasserfall herrausschaute und Flix angsterfüllt verkrampfte. Er öffnete das Maul und hauchte uns einen schwall Gift ins gesicht. Als wir ihn etwas bearbeitet hatten zog er sich zurück in die Höhle die offensichtlich sein Layer war und hatte eine Ganze horde von cultisten die sich zum Kampf bereit machten. Es war ein ansträngender langer Kampf doch schluss endlich floh der drache und wir konnten uns in seinem Hort umsehen. Er hatte verschiedene Leute aus den umliegenden Dörfern wohl dazu gezwungen ihm zu Dienen. Diese waren jedoch schnell von Rikhas einschüchternden Wesen so veränstigt das sie reisausnahmen. Neronvain ist der Sohn von King Melendrach.
Die Grüne Drachen Maske ist bereit in der Dragonwell zur maske der Drachenkönigin zusammen gesetzt zu werden.


Tagebuch von Neronvain
"Also present here is a journal that reveals Neronvain’s relationship to King Melandrach, whom Neronvain refers to frequently as “my poor father.” The journal also reveals that the Green Dragon Mask is already at the Well of Dragons, under Severin’s protection and ready to be assembled into the Mask of the Dragon Queen."


Loot: 190gp
1x Potion of Healing


Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)

While wearing this belt, your Strength score changes 21. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


+1 lvl Cleric


2024-03-25 20:47 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 8 10 Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Kamen in den Dorf an das von einen Drachen und Reiter angegriffen worden ist. Der Bürgermeister hatte sich in unstimmigkeiten der Ereignissebeschreibung. Fanden raus das er einen Deal gemacht hat. Hat kooperieirt und wir sind in den Wald gegangen um den Drachenund Reiter zu finden.


Loot:


2024-03-18 19:12 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 7 1 2160 10 Ring of Cold Resistance Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir redeten mit der Magierin die sich bereit erklärte mit uns zu kommen wenn wir den Weisen Drachen beseitigen. Wärend wir mit ihr redeten hatte Estaban die gloreiche Idee in der Bibiothek zu kramen und hat ein ungutes Buch erwischt der ihn sehr Intelektuel zurückstöß (Warscheindlich Int reduzierung xD). Nach einer kurzen Rast stiegen wir die Höhle hinunter, kurz davor gab uns die Magierin noch 2 Arrow of Dragon Slaying. Rikah gab Shahana ihren Ü`brigen Langbogen um die Arrows zu benutzen. Nach kurzen duchqueren der Höhle fanden wir den Drachen auf einer Anhöhe der uns ansprach sobald wir in sichtweite waren. Flix und ein sehr zurückgebliebener Esteban wollten den mit den Drachen reden was leider nach hinten los ging. Dieser reagierte schnell mit aggresion und eröffnete den Kampf. Er hauchte eine Kalte Welle den anderen entgegen nachdem Rikah und Shahana ihn mit ihren Angriffen (beide Arrows traffen einer war ein krit!) . Nach einen etwas anstrengenden Kampf wollte der Drache jedoch flüchten (Flix und Esteban lagen kurz), doch Rikah konnte mit Hilfe von Tarhun den Drachen im Wasser fällen. Wir tauten seinen Hort auf und sammelten was wir in die Bag of Holding. Danach befreiten wir die Magierin wurden von den einheimischen gefeiert und kehrten nach Waterdeep zurück. Als wir zurückkehrten gab es eine weitere Versammlung des Rates. Nach der Ratssitzung liesen wir den Abend ausklingen in einer Bar doch wurden dort von Kultisten aufgelauert mit zwei Blauen Drachen die uns hart zusetzten. Doch am ende konnten wir sie besiegen. Wir sind nicht mehr sicher....


  • alle Happy das wir Varam lebend gefangen haben, außer: Emerald Enclave unzufrieden, weil der könnte ja befreit werden

  • Arcane Bruderschaft zur Unterstützung, alle zufrieden außer Order of The Gauntlet, weil mögen die nicht (zu fanatisch)

  • Arauthator getöt finden alle super knorke


-Delan Winterhound+Emerald Enclave haben neue Infos: Drachenangriffe im Misty Forest (King Melendrach weist das zurück)
- Elia, Silberdrachin ladet zu einen Treffen der Metallischen Drachen ein, der Kaunzel will das wir beiwohnen.


Loot: 2160 gp
1x Spell Scolls of gaseous form, haste, protection from energy, water breathing, Evard’s black tentacles, fire shield, wall of fire, hold monster, chain lightning, and disintegrate.


Ring of Cold Resistance
Ring, rare (requires attunement)

You have resistance to cold damage while wearing this ring.


+1 lvl Cleric


2024-02-26 20:30 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 6 278 10 Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir überzeugten die Stammesshamanin die das sie uns sagt wo unser Target ist. Diese sei wohl wo wo wir uns um einen Drachen Kümmern müssen. Estaban überredete sie uns durch ihren eingang in den Hort des Drachen zu lassen. Ihr Stamm scheint dem Drachen Opfer zu bringen aus angst und erfurcht. Wir betraten die Eishöle und trafen mehr mals auf Icetrolle die wir jedoch schnell besiegen konnten, dabei fanden wir den Trophehen raum des drachen wo wir einen Kleinen Schat fanden und wieder Trolle. Danach fanden wir in einen seltsammen teil der höhle wo unsere gesuchte Tieflingsdame von einen Troll bewacht wurde mit ein paar diener Kobolden. Der Troll war kein Problem doch warum wa sie hier? Mccath, eine Magierin der Arcanen Bruderschaft...


Loot: 278


Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2025-12-13 21:49 DDHC-KftGV Fire and Darkness 1 10 Show

Teilnehmer:
(16) Karrakasz - Teemo - Yordle (Tabaxi) - Scout 15, Fighter 1 - Bandle Scouts
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Vengeance Paladin 6/Divine Soul Sorcerer 10 - Harpers
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper
(16) Echo - Darius Dynamis - Aasimar - 16 School of Enchantment Wizard - None
(16) Bramymond - Avathor Leafwarden - Eladrin - Paladin/Sorcerer


Info:
ilkath keri - Premordial = hell lodern
atka ignari - Premordial = Alle sollen Brennen


Loot: 11356gp 6cp
1x potion of resistance (fire)


Ring of Telekinesis
Ring, very rare (requires attunement)

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.


Brazier of Commanding Fire Elementals
Wondrous Item, Rare

While you are within 5 feet of this brazier, you can take a Magic action to summon a Fire Elemental. The elemental appears in an unoccupied space as close to the brazier as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The brazier can’t be used this way again until the next dawn.


Cli Lyre of the Bards
Wondrous Item, Rare (Requires Attunement by a Bard)

The lyre is an instrument of the bards (Cli lyre), decorated with carvings of phoenixes.

An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage.

You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
Instruments of the Bards
Instrument Spells
All Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument
Cli lyre
Stone Shape, Wall of Fire, Wind Wall


Rope of Entanglement
Wondrous Item, Rare

This rope is 30 feet long. While holding one end of the rope, you can take a Magic action to command the other end to dart forward and entangle one creature you can see within 20 feet of yourself. The target must succeed on a DC 15 Dexterity saving throw or have the Restrained condition. You can release the target by letting go of your end of the rope (causing the rope to coil up in the target's space) or by using a Bonus Action to repeat the command (causing the rope to coil up in your hand).

A target Restrained by the rope can take an action to make its choice of a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check. On a successful check, the target is no longer Restrained by the rope. If you're still holding onto the rope when a target escapes from it, you can take a Reaction to command the rope to coil up in your hand; otherwise, the rope coils up in the target's space.

The rope has AC 20, HP 20, and Immunity to Poison and Psychic damage. It regains 1 Hit Point every 5 minutes as long as it has at least 1 Hit Point. If the rope drops to 0 Hit Points, it is destroyed.


Figurine of Wondrous Power, Bronze Griffon
Wondrous Item, Rare

A Figurine of Wondrous Power is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified below.

Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a Griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.


Mace of Terror
Weapon (Mace), Rare (Requires Attunement)

This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.

The mace regains 1d3 expended charges daily at dawn.


Protanther’s Gilded Insight

Blessing (reflavor of Blessing of Understanding)

When Protanther fixes you with that ancient, sunlit gaze, you feel your thoughts align like coins stacked perfectly—no wasted motion, no missing piece. A faint warmth settles behind your eyes, and for a heartbeat the world makes sense: motives, patterns, and the hidden “why” beneath what people say.

From that moment on, you carry a sliver of the Golden Vault’s clarity—an instinct for truth, proportion, and the long view that only an elder gold dragon can grant.

Effect: Your Wisdom score increases by 2, to a maximum of 22.

Manifestations (pick one or two):

-Your pupils briefly gleam like hammered gold when you notice a lie or a crucial detail.
-You occasionally hear a low, distant echo of draconic cadence when making important judgments.
-Tiny motes of gold dust drift from your breath when you speak a hard truth aloud.
-You find yourself instinctively weighing choices as if balancing treasure on a scale—what’s cost, what’s worth, what’s right.

Roleplay hook: Protanther’s blessing isn’t loud—it’s certain. You’re harder to mislead, slower to panic, and more likely to see the door everyone else missed.


2025-12-04 18:39 Purchase Log Show Purchase

Shopping:
5x Astral Rune (Potion of Pugilism) -1000gp
5x Potion of Growth -1000gp


2025-12-04 17:20 Trade Log -5 Show Trade Log

Tradet with Noriel https://www.adventurersleaguelog.com/users/36450/characters/90135/trade_log_entries/1294773

2025-12-04 15:48 Assignment 7. Season 2025 Version 2 3 Show DM Log

Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp


Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)
Wondrous item, very rare (requires attunement by a monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn.

Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.


2025-05-18 19:30 PS-DC-LIL-01 Lost in Limbo 1 10 Show

Teilnehmer:
(15) Morti16 - Larrel - High-Elf - Abjuration Wizard 15 - none
(16) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 16
(16) Bramymond - Will Solace - Wood Elf - Ranger: Beast Master 16
(16) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 16 - none
(16) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6 / DS Sorcerer 10
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper


Info:


Loot: 8333,33gp
1x Emergenscy "Modefy Memory" (Spellwought Tattoo)
1x Escape Plan B "Far Step" (Spellwought Tattoo)


Holy Symbol of Mistra (Amulet of the Devout +3)
Wondrous item, very rare (requires attunement by a cleric or paladin)

"This amulet was totally not stolen from the chosen of mystra because it has the ability to detect humanoids and especially Volo."

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

Minor Property: Sentinel: This item detects humanoids in a 120ft radius and especially Volo!


Lingerie of Gleaming (Breastplate of Gleaming)
Breastplate (medium), common

"Filled with the wrath of a scorned husband (and worn by a fearful Volo) this set of Lingerie seems to be magically enchanted and is sturdier than a metal plate."

This armor never gets dirty.

Minor Property: Unusual Material, this magic item is made out of a strange material.


Volo´s Charm of the Maincharakter (Charm of the Comet)
As an action, you can force a creature you can see within 60 feet of you to focus on you. For 1 minute, creatures other than you and the target are invisible to the target. The effect ends if any creature other than you damages the target or forces the target to make a saving throw. Once used three times, the charm vanishes from you.


2025-05-18 19:21 Purchase Log Show Purchase

gekauft:
4x Potion of Pugilism -400gp


2025-05-18 14:17 Trade Log -5 Show Trade Log

Tradet with Eoin "Red Mist" https://www.adventurersleaguelog.com/users/36450/characters/104161/trade_log_entries/1206569

2025-05-18 12:53 Reworkt Starting Log and Rest Changes for 2024 Rules Show

Shahana Lómelindë, Lómea Aurë-Lókë


Size: 179 (medium)
Weigth: 45kg
Eyes: Silber bis Saphirfarben/Drachenartig
Hair: Silber/Weiß
Skin: Blauish/Silber


Costomizing your Origin:
Race: Astral Elf (Astral Elf with Draconic Connections)
Skill Proficiencies: Perception
Language Proficiencies: Common, Elvish, Sylvan
Astral Fire, Darkvision, Fey Ancestry, Keen Senses, Starlight Step, Astral Trance
Ability Score Point ´Buy:
St 8, Dex 15 (+1+1+1), Con 14, Int 10, Wis 15 (+2+1+2), Cha 8


Choose a Class: Monk (PHB)
Proficiency Saving Throw: Strength, Dexterity
Weapon: Simple Weapons
Monk Light Martial Weapons Proficiency: You gain the Hand Crossbow, Scimitar and Shortsword proficiencys.
Weapon Proficiencies: Simple weapons, Shortsword
Monk Skill Proficiency Choice: Acrobatics, Athletics
Monk Tool Proficiency Choice: Navigator Tool´s
Features: Martial Arts, Unarmored Defense
Level 2 bis 16:
Level 2: Monk's Focus, Unarmored Movement, Uncanny Metabolism
Level 3: Deflect Attacks,
Subclass Chose: Way of the Astral Self
Arms of the Astral Self
Level 4: Slow Fall
Level 4 Feat: Skill Expert +1 Dex
Expertise: Perception
Prof.: Survivial
Level 5: Monk Extra Attack, Stunning Strike
Level 6: Empowered Strikes, Visage of the Astral Self
Level 7: Evasion
Level 8 Feat: Elven Elven Accuracy +1 Wis
Level 9: Acrobatic Movement
Level 10: Heightened Focus, Self-Restoration
Level 12 Feat: +2 Wis
Level 13: Deflect Energy
Level 14: Disciplined Survivor
Level 15: Perfect Focus
Level 16 Feat: Grappler+1 Dex


Choose a Background: Far Traveler (SCAG)
Skill Proficiencies: Insight, Stealth
(Prof. Swop: Perception to Stealth)
Tool Proficiencies: Lyre
Language Proficiencies: Celestial
Free Feat: Tavern Brawler
Source: Ability One +2, One +1
Chose: Wis +2, Dex+1


Class Equipment
Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above (Navigator's Tools), Explorer’s Pack, and 11 GP
Equipment from Background (Far Traveler)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, Pouch 5gp
A Musical Instrument or A Gaming Set: Lyre


2024-07-08 19:06 DDHC-RoT Rise of Tiamat: Chapter 17- Tiamat´s Return 17 Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Nachdem wir die Kammer stürmten mussten wir uns mit Magiern auseinandersetzen die das Ritual zur wiederauferstehung Tiamats vollzogen. Nachdem mehrere verstärkungen diesen halfen und das Portal großgenug war um einen Kopf der Göttin passte begann sie sich durchzuquetschen. Rikah versuchte sie zurück zu schlagen und auch alle anderen begannen sie zu bekämpfen. Shahana versuchte mit ihrer Göttlichen Aura die anderen zu beschützen und Heilte so gut sie konnte doch sie wurde von Tiamat dafür schwer bestraft. Doch zu guterletzt konnte Rikha ihr den gnadenstoß versetzten und sie wurde zurück in die Hölle gezogen.
https://cdn.discordapp.com/attachments/1125689062720807003/1260208800418496594/Tiamat_MtG.webp?ex=668e7c67&is=668d2ae7&hm=0fd70f0e004cb63b009893c79f965aa96eeb8ecac5f5c77712cb7831a5ea867b&


Loot:


Binds of Moon and Stars (Amulet of the Devout +2)
Wondrous item, rare (requires attunement by a cleric or paladin)

Various golden ornaments are incorporated into red decorative cords, including a star on the left side and a crescent moon on the right side. At the ends of the cords there are small bells on both sides. When moonlight shines on the gold ornaments, the gold turns into pure silver, looking as if it were moonlight itself. A bright pair of eyes of a darkly beautiful human woman squints at others from the center of the two ornaments.

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.


  • 1 lvl Kleriker und Kleiner Char Umbau, +1 lvl für 10 Downtime Rassenänderung von Moonelf zu Astral Elf

Customizing your Origin:
Race: Moonelf--------------------------------------------------->> Astral Elf
Source: Ability one +2, one +1-------------------------------->> Ability one +2, one +1
Chose: Wis+2, Dex +1------------------------------------------>> Chose: Wis +2, one + Dex
Elf Weapon Training:-------------------------------------------->> Astral Fire: Sacred Flame
Skill Proficiencies: Perception--------------------------------->> Skill Proficiencies: Perception
Languages: Commen, Elvish, Sylvan-------------------------->> Languages: Common, Elvish
Ability Score Point ´Buy:---------------------------------------->> Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>> St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 80


2024-06-17 19:00 DDHC-RoT Rise of Tiamat: Chapter 17 - Tiamat´s Return 16 10 Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
4x Spell Scroll of Death Ward verwendet um alle außer Rikha zu schützen.
4 Lvl Aid Gecastet auf Flix, Shahana, Rikha
Spell Scroll of Freedom of Movement auf Rikha verwendet
Heros Feast von Estephan gecastet and Inspiring Leader (Vortrag) benutzt


Loot:
2x Spell Scroll of Aura of Vitalität -600gp
1x A sunburst pendant worth at least -100 gp


2024-06-10 20:33 DDHC-RoT Rise of Tiamat: Chapter 16: Mission to Thay 15 10 Show

Teilnehmer:
(13) Ivanow - Tarhun - Dragonborn - Socerer - none
(13) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(13) happy - Flix -Kobold - Rouge/Hexblade - none
(13) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(13) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Tharchionin (ein thayanischer Gouverneurstitel)
Nyh Ilmichh, Thayanischer Vertreter der sich einer Zone der Wahrheit unterzogen hat.
Feste Nethwacht in der Tharche.
Nyh Ilmichh teleportiert uns nach Lapendrar, direkt hinter der Grenze von Thay.
Voller Titel und Name verwenden.
Tharchionin Eseldra Yeth


Eingekauft:
2x Spell Scroll of Freedom of Movement -1000gp
4x Spell Scroll of Death Ward -4000gp
2x Spell Scroll of Greater Restoration -1200gp
2x Spell Scroll of Revivify -600gp


+1 lvl Cleric


2024-05-20 20:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 14 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander wurde von den wunden die er durch die Elementel erlitt getötet. Haben Die Maske von ihm genommen und seine Leiche eingepackt. Shahana fand in den Sanduhren 11 Mististep Edelsteine.


Loot: 10000


  • 1 lvl Cleric

gekauft:
5x Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp, which the spell consumes -125gp


2024-05-13 19:05 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 13 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Stuhl
Zwei Stühle
Umgedrehtes „L"
Rechteck
Flamme
Stern = Astronomy Raum?
Quadrat
Sanduhr = Elementar Gewölbe?
Rechtwinkliges Dreieck


Loot: 100gp
2x scroll of protection against fire elementals
1x scroll of protection against earth elementals


verbraucht:
1x Spell Scroll Aura of Vitalität


2024-04-29 19:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 12 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander
Severin, Führer des Cult of the Dragon


Loot:
1x potions of healing
1x potion of growth
1x potion of fire breath


Elemental Gem (Clear sapphire/air elemental).
Wondrous item, uncommon

This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.


Wand of Fear
Wand, rare (requires attunement)

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15).

Cone of Fear: While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can- willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevent it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.


Driftglobe
Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.


3x Dagger +1
Melee weapon (simple, dagger), uncommon

You have a +1 bonus to attack and damage rolls made with this weapon.


2024-04-22 20:30 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 11 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Rian Nightshade, special Berater von Lord Neverember.
Haben den Metallischen Drachen Überzeugen das sie und Helfen gegen den Drachenkult.


Loot:


2024-04-15 18:58 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 10 10 Show

Teilnehmer:
(11) Ivanow - Tarhun - Dragonborn - Socerer - none
(11) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(11) happy - Flix -Kobold - Rouge/Hexblade - none
(11) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(11) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Protanther der Golddrache, Will eine Formale entschuldigung für das in den Wahnsintreiben der Drachen das Elfen verschuldet haben. (kann Elfen nicht leiden)
Ileuthra der Brassdrache, will eine Lösung für die Drachenmasken haben sodass die Humanuiden nicht damit in Berührung kommen.
Otaaryliakkarnos die Silberdrachin, will das die Humanuiden Schutz und Führung (Bahamut), will die überreste der Rüstung die aus ihrer nichte besteht und eine entschuldiging von Connerad Brawnanvil aus mithralhall. (kann Zwerge nicht leiden)
Nymmurh der Bronze, ist den Hafner und der Order of the Gauntlet zugeneigt, wiederspricht Protanther.
Tazmikella die Kupferdrachin, Mag Menschen, Stimmt Protanther zu das die Metallischen Drachen alleine Gegen die Chromantischen Kämpfen sollten. (Der Dagger of Venom war mal in ihren besitzt bis er aus ihren Hort gestohlen wurde), er ist Dragonborn vorsichtig gegenüber eingestellt, und Findet Barden und Rouges zwilichtig.


verbraucht:
1x Spell Scroll of Revivify
1x Potion of Superior Healing
1x Spell Scroll Aura of Vitalität


+1 lvl Cleric


2024-04-08 18:34 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 9 10 Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Als wir uns der Höhle hinter dem Wasserfall näherten entdeckte Shahana eine große gestallt die sich dahinter regte. Es dauerte nur einen Wimpernschlag als der Grüne Drache (Cauth) aus dem Wasserfall herrausschaute und Flix angsterfüllt verkrampfte. Er öffnete das Maul und hauchte uns einen schwall Gift ins gesicht. Als wir ihn etwas bearbeitet hatten zog er sich zurück in die Höhle die offensichtlich sein Layer war und hatte eine Ganze horde von cultisten die sich zum Kampf bereit machten. Es war ein ansträngender langer Kampf doch schluss endlich floh der drache und wir konnten uns in seinem Hort umsehen. Er hatte verschiedene Leute aus den umliegenden Dörfern wohl dazu gezwungen ihm zu Dienen. Diese waren jedoch schnell von Rikhas einschüchternden Wesen so veränstigt das sie reisausnahmen. Neronvain ist der Sohn von King Melendrach.
Die Grüne Drachen Maske ist bereit in der Dragonwell zur maske der Drachenkönigin zusammen gesetzt zu werden.


Tagebuch von Neronvain
"Also present here is a journal that reveals Neronvain’s relationship to King Melandrach, whom Neronvain refers to frequently as “my poor father.” The journal also reveals that the Green Dragon Mask is already at the Well of Dragons, under Severin’s protection and ready to be assembled into the Mask of the Dragon Queen."


Loot: 190gp
1x Potion of Healing


Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)

While wearing this belt, your Strength score changes 21. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


+1 lvl Cleric


2024-03-25 20:47 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 8 10 Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Kamen in den Dorf an das von einen Drachen und Reiter angegriffen worden ist. Der Bürgermeister hatte sich in unstimmigkeiten der Ereignissebeschreibung. Fanden raus das er einen Deal gemacht hat. Hat kooperieirt und wir sind in den Wald gegangen um den Drachenund Reiter zu finden.


Loot:


2024-03-18 19:12 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 7 10 Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir redeten mit der Magierin die sich bereit erklärte mit uns zu kommen wenn wir den Weisen Drachen beseitigen. Wärend wir mit ihr redeten hatte Estaban die gloreiche Idee in der Bibiothek zu kramen und hat ein ungutes Buch erwischt der ihn sehr Intelektuel zurückstöß (Warscheindlich Int reduzierung xD). Nach einer kurzen Rast stiegen wir die Höhle hinunter, kurz davor gab uns die Magierin noch 2 Arrow of Dragon Slaying. Rikah gab Shahana ihren Ü`brigen Langbogen um die Arrows zu benutzen. Nach kurzen duchqueren der Höhle fanden wir den Drachen auf einer Anhöhe der uns ansprach sobald wir in sichtweite waren. Flix und ein sehr zurückgebliebener Esteban wollten den mit den Drachen reden was leider nach hinten los ging. Dieser reagierte schnell mit aggresion und eröffnete den Kampf. Er hauchte eine Kalte Welle den anderen entgegen nachdem Rikah und Shahana ihn mit ihren Angriffen (beide Arrows traffen einer war ein krit!) . Nach einen etwas anstrengenden Kampf wollte der Drache jedoch flüchten (Flix und Esteban lagen kurz), doch Rikah konnte mit Hilfe von Tarhun den Drachen im Wasser fällen. Wir tauten seinen Hort auf und sammelten was wir in die Bag of Holding. Danach befreiten wir die Magierin wurden von den einheimischen gefeiert und kehrten nach Waterdeep zurück. Als wir zurückkehrten gab es eine weitere Versammlung des Rates. Nach der Ratssitzung liesen wir den Abend ausklingen in einer Bar doch wurden dort von Kultisten aufgelauert mit zwei Blauen Drachen die uns hart zusetzten. Doch am ende konnten wir sie besiegen. Wir sind nicht mehr sicher....


  • alle Happy das wir Varam lebend gefangen haben, außer: Emerald Enclave unzufrieden, weil der könnte ja befreit werden

  • Arcane Bruderschaft zur Unterstützung, alle zufrieden außer Order of The Gauntlet, weil mögen die nicht (zu fanatisch)

  • Arauthator getöt finden alle super knorke


-Delan Winterhound+Emerald Enclave haben neue Infos: Drachenangriffe im Misty Forest (King Melendrach weist das zurück)
- Elia, Silberdrachin ladet zu einen Treffen der Metallischen Drachen ein, der Kaunzel will das wir beiwohnen.


Loot: 2160 gp
1x Spell Scolls of gaseous form, haste, protection from energy, water breathing, Evard’s black tentacles, fire shield, wall of fire, hold monster, chain lightning, and disintegrate.


Ring of Cold Resistance
Ring, rare (requires attunement)

You have resistance to cold damage while wearing this ring.


+1 lvl Cleric


2024-02-26 20:30 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 6 10 Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir überzeugten die Stammesshamanin die das sie uns sagt wo unser Target ist. Diese sei wohl wo wo wir uns um einen Drachen Kümmern müssen. Estaban überredete sie uns durch ihren eingang in den Hort des Drachen zu lassen. Ihr Stamm scheint dem Drachen Opfer zu bringen aus angst und erfurcht. Wir betraten die Eishöle und trafen mehr mals auf Icetrolle die wir jedoch schnell besiegen konnten, dabei fanden wir den Trophehen raum des drachen wo wir einen Kleinen Schat fanden und wieder Trolle. Danach fanden wir in einen seltsammen teil der höhle wo unsere gesuchte Tieflingsdame von einen Troll bewacht wurde mit ein paar diener Kobolden. Der Troll war kein Problem doch warum wa sie hier? Mccath, eine Magierin der Arcanen Bruderschaft...


Loot: 278


Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2025-12-13 21:49 DDHC-KftGV Fire and Darkness 1 11356.6 10 Ring of Telekinesis, Brazier of Commanding Fire Elementals, Cli Lyre of the Bards, Rope of Entanglement, Figurine of Wondrous Power, Bronze Griffon, Mace of Terror Show

Teilnehmer:
(16) Karrakasz - Teemo - Yordle (Tabaxi) - Scout 15, Fighter 1 - Bandle Scouts
(16) C0ldW0lf - Corellius - TCL (Aasimar/Tiefling) - Vengeance Paladin 6/Divine Soul Sorcerer 10 - Harpers
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper
(16) Echo - Darius Dynamis - Aasimar - 16 School of Enchantment Wizard - None
(16) Bramymond - Avathor Leafwarden - Eladrin - Paladin/Sorcerer


Info:
ilkath keri - Premordial = hell lodern
atka ignari - Premordial = Alle sollen Brennen


Loot: 11356gp 6cp
1x potion of resistance (fire)


Ring of Telekinesis
Ring, very rare (requires attunement)

While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.


Brazier of Commanding Fire Elementals
Wondrous Item, Rare

While you are within 5 feet of this brazier, you can take a Magic action to summon a Fire Elemental. The elemental appears in an unoccupied space as close to the brazier as possible, understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. The elemental disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The brazier can’t be used this way again until the next dawn.


Cli Lyre of the Bards
Wondrous Item, Rare (Requires Attunement by a Bard)

The lyre is an instrument of the bards (Cli lyre), decorated with carvings of phoenixes.

An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to this one. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage.

You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
Instruments of the Bards
Instrument Spells
All Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument
Cli lyre
Stone Shape, Wall of Fire, Wind Wall


Rope of Entanglement
Wondrous Item, Rare

This rope is 30 feet long. While holding one end of the rope, you can take a Magic action to command the other end to dart forward and entangle one creature you can see within 20 feet of yourself. The target must succeed on a DC 15 Dexterity saving throw or have the Restrained condition. You can release the target by letting go of your end of the rope (causing the rope to coil up in the target's space) or by using a Bonus Action to repeat the command (causing the rope to coil up in your hand).

A target Restrained by the rope can take an action to make its choice of a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check. On a successful check, the target is no longer Restrained by the rope. If you're still holding onto the rope when a target escapes from it, you can take a Reaction to command the rope to coil up in your hand; otherwise, the rope coils up in the target's space.

The rope has AC 20, HP 20, and Immunity to Poison and Psychic damage. It regains 1 Hit Point every 5 minutes as long as it has at least 1 Hit Point. If the rope drops to 0 Hit Points, it is destroyed.


Figurine of Wondrous Power, Bronze Griffon
Wondrous Item, Rare

A Figurine of Wondrous Power is a statuette small enough to fit in a pocket. If you take a Magic action to throw the figurine to a point on the ground within 60 feet of yourself, the figurine becomes a living creature specified in the figurine's description below. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.

The creature is Friendly to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your Initiative count. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if its creature form drops to 0 Hit Points or if you take a Magic action while touching the creature to make it revert to figurine form. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified below.

Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a Griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.


Mace of Terror
Weapon (Mace), Rare (Requires Attunement)

This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.

The mace regains 1d3 expended charges daily at dawn.


Protanther’s Gilded Insight

Blessing (reflavor of Blessing of Understanding)

When Protanther fixes you with that ancient, sunlit gaze, you feel your thoughts align like coins stacked perfectly—no wasted motion, no missing piece. A faint warmth settles behind your eyes, and for a heartbeat the world makes sense: motives, patterns, and the hidden “why” beneath what people say.

From that moment on, you carry a sliver of the Golden Vault’s clarity—an instinct for truth, proportion, and the long view that only an elder gold dragon can grant.

Effect: Your Wisdom score increases by 2, to a maximum of 22.

Manifestations (pick one or two):

-Your pupils briefly gleam like hammered gold when you notice a lie or a crucial detail.
-You occasionally hear a low, distant echo of draconic cadence when making important judgments.
-Tiny motes of gold dust drift from your breath when you speak a hard truth aloud.
-You find yourself instinctively weighing choices as if balancing treasure on a scale—what’s cost, what’s worth, what’s right.

Roleplay hook: Protanther’s blessing isn’t loud—it’s certain. You’re harder to mislead, slower to panic, and more likely to see the door everyone else missed.


2025-12-04 18:39 Purchase Log 2000 Show Purchase

Shopping:
5x Astral Rune (Potion of Pugilism) -1000gp
5x Potion of Growth -1000gp


2025-12-04 17:20 Trade Log -5 Holy Symbol of Mistra (Amulet of the Devout +3) > Astral Wraps – Claws of the Silver Veil (Wraps of Unarmed Power +3) Show Trade Log

Tradet with Noriel https://www.adventurersleaguelog.com/users/36450/characters/90135/trade_log_entries/1294773

2025-12-04 15:48 Assignment 7. Season 2025 Version 2 10000 Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property) Show DM Log

Shahana Lómelindë, Lómea Aurë-Lókë a Tier 3 adventure reward (Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)) + 10,000 gp


Purple Wyvernhide Belt (+3 Dragonhide Belt with Guardian Property)
Wondrous item, very rare (requires attunement by a monk)

This finely detailed belt is made of dragonhide. While wearing it, you gain a +3 bonus to the saving throw DCs of your ki features. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn.

Flavor: This dragonhide belt is made from the scales of then ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly.

Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.


2025-05-18 19:30 PS-DC-LIL-01 Lost in Limbo 1 8333.33 10 Lingerie of Gleaming (Breastplate of Gleaming), Holy Symbol of Mistra (Amulet of the Devout +3) Show

Teilnehmer:
(15) Morti16 - Larrel - High-Elf - Abjuration Wizard 15 - none
(16) Marcelinho700 - Aziss - Aaracokra - Way of Mercy Monk 16
(16) Bramymond - Will Solace - Wood Elf - Ranger: Beast Master 16
(16) Karrakasz - Sir Nemos Ladis - Earth Genasi - Glory Paladin 16 - none
(16) C0ldW0lf - Corellius - Custom Lineage (Aasimar/Tiefling) - Vengeance Paladin 6 / DS Sorcerer 10
(16) Arikatzi020 - Shahana Lómelindë, Lómea Aurë-Lókë - Astral Elf - Way of the Astral Self Monk lvl 16 - Harper


Info:


Loot: 8333,33gp
1x Emergenscy "Modefy Memory" (Spellwought Tattoo)
1x Escape Plan B "Far Step" (Spellwought Tattoo)


Holy Symbol of Mistra (Amulet of the Devout +3)
Wondrous item, very rare (requires attunement by a cleric or paladin)

"This amulet was totally not stolen from the chosen of mystra because it has the ability to detect humanoids and especially Volo."

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +3 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

Minor Property: Sentinel: This item detects humanoids in a 120ft radius and especially Volo!


Lingerie of Gleaming (Breastplate of Gleaming)
Breastplate (medium), common

"Filled with the wrath of a scorned husband (and worn by a fearful Volo) this set of Lingerie seems to be magically enchanted and is sturdier than a metal plate."

This armor never gets dirty.

Minor Property: Unusual Material, this magic item is made out of a strange material.


Volo´s Charm of the Maincharakter (Charm of the Comet)
As an action, you can force a creature you can see within 60 feet of you to focus on you. For 1 minute, creatures other than you and the target are invisible to the target. The effect ends if any creature other than you damages the target or forces the target to make a saving throw. Once used three times, the charm vanishes from you.


2025-05-18 19:21 Purchase Log -400 Show Purchase

gekauft:
4x Potion of Pugilism -400gp


2025-05-18 14:17 Trade Log -5 Dagger of Venom > „Gleaming Threads of Lómeanárë“ (Wraps of Unarmed Power +2) Show Trade Log

Tradet with Eoin "Red Mist" https://www.adventurersleaguelog.com/users/36450/characters/104161/trade_log_entries/1206569

2025-05-18 12:53 Reworkt Starting Log and Rest Changes for 2024 Rules 16 Show

Shahana Lómelindë, Lómea Aurë-Lókë


Size: 179 (medium)
Weigth: 45kg
Eyes: Silber bis Saphirfarben/Drachenartig
Hair: Silber/Weiß
Skin: Blauish/Silber


Costomizing your Origin:
Race: Astral Elf (Astral Elf with Draconic Connections)
Skill Proficiencies: Perception
Language Proficiencies: Common, Elvish, Sylvan
Astral Fire, Darkvision, Fey Ancestry, Keen Senses, Starlight Step, Astral Trance
Ability Score Point ´Buy:
St 8, Dex 15 (+1+1+1), Con 14, Int 10, Wis 15 (+2+1+2), Cha 8


Choose a Class: Monk (PHB)
Proficiency Saving Throw: Strength, Dexterity
Weapon: Simple Weapons
Monk Light Martial Weapons Proficiency: You gain the Hand Crossbow, Scimitar and Shortsword proficiencys.
Weapon Proficiencies: Simple weapons, Shortsword
Monk Skill Proficiency Choice: Acrobatics, Athletics
Monk Tool Proficiency Choice: Navigator Tool´s
Features: Martial Arts, Unarmored Defense
Level 2 bis 16:
Level 2: Monk's Focus, Unarmored Movement, Uncanny Metabolism
Level 3: Deflect Attacks,
Subclass Chose: Way of the Astral Self
Arms of the Astral Self
Level 4: Slow Fall
Level 4 Feat: Skill Expert +1 Dex
Expertise: Perception
Prof.: Survivial
Level 5: Monk Extra Attack, Stunning Strike
Level 6: Empowered Strikes, Visage of the Astral Self
Level 7: Evasion
Level 8 Feat: Elven Elven Accuracy +1 Wis
Level 9: Acrobatic Movement
Level 10: Heightened Focus, Self-Restoration
Level 12 Feat: +2 Wis
Level 13: Deflect Energy
Level 14: Disciplined Survivor
Level 15: Perfect Focus
Level 16 Feat: Grappler+1 Dex


Choose a Background: Far Traveler (SCAG)
Skill Proficiencies: Insight, Stealth
(Prof. Swop: Perception to Stealth)
Tool Proficiencies: Lyre
Language Proficiencies: Celestial
Free Feat: Tavern Brawler
Source: Ability One +2, One +1
Chose: Wis +2, Dex+1


Class Equipment
Spear, 5 Daggers, Artisan’s Tools or Musical Instrument chosen for the tool proficiency above (Navigator's Tools), Explorer’s Pack, and 11 GP
Equipment from Background (Far Traveler)
Traveler’s clothes, Poorly wrought maps from your homeland that depict where you are in Faerûn, A small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, Pouch 5gp
A Musical Instrument or A Gaming Set: Lyre


2024-07-08 19:06 DDHC-RoT Rise of Tiamat: Chapter 17- Tiamat´s Return 17 Binds of Moon and Stars (Amulet of the Devout +2) Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Nachdem wir die Kammer stürmten mussten wir uns mit Magiern auseinandersetzen die das Ritual zur wiederauferstehung Tiamats vollzogen. Nachdem mehrere verstärkungen diesen halfen und das Portal großgenug war um einen Kopf der Göttin passte begann sie sich durchzuquetschen. Rikah versuchte sie zurück zu schlagen und auch alle anderen begannen sie zu bekämpfen. Shahana versuchte mit ihrer Göttlichen Aura die anderen zu beschützen und Heilte so gut sie konnte doch sie wurde von Tiamat dafür schwer bestraft. Doch zu guterletzt konnte Rikha ihr den gnadenstoß versetzten und sie wurde zurück in die Hölle gezogen.
https://cdn.discordapp.com/attachments/1125689062720807003/1260208800418496594/Tiamat_MtG.webp?ex=668e7c67&is=668d2ae7&hm=0fd70f0e004cb63b009893c79f965aa96eeb8ecac5f5c77712cb7831a5ea867b&


Loot:


Binds of Moon and Stars (Amulet of the Devout +2)
Wondrous item, rare (requires attunement by a cleric or paladin)

Various golden ornaments are incorporated into red decorative cords, including a star on the left side and a crescent moon on the right side. At the ends of the cords there are small bells on both sides. When moonlight shines on the gold ornaments, the gold turns into pure silver, looking as if it were moonlight itself. A bright pair of eyes of a darkly beautiful human woman squints at others from the center of the two ornaments.

This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.

While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.


  • 1 lvl Kleriker und Kleiner Char Umbau, +1 lvl für 10 Downtime Rassenänderung von Moonelf zu Astral Elf

Customizing your Origin:
Race: Moonelf--------------------------------------------------->> Astral Elf
Source: Ability one +2, one +1-------------------------------->> Ability one +2, one +1
Chose: Wis+2, Dex +1------------------------------------------>> Chose: Wis +2, one + Dex
Elf Weapon Training:-------------------------------------------->> Astral Fire: Sacred Flame
Skill Proficiencies: Perception--------------------------------->> Skill Proficiencies: Perception
Languages: Commen, Elvish, Sylvan-------------------------->> Languages: Common, Elvish
Ability Score Point ´Buy:---------------------------------------->> Ability Score Point ´Buy:
St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 8------------------>> St 8, Dex 15, Con 14, Int 10, Wis 15, Cha 80


2024-06-17 19:00 DDHC-RoT Rise of Tiamat: Chapter 17 - Tiamat´s Return 16 -700 10 Show

Teilnehmer:
(14) Ivanow - Tarhun - Dragonborn - Socerer - none
(14) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(14) happy - Flix -Kobold - Rouge/Hexblade - none
(14) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(14) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
4x Spell Scroll of Death Ward verwendet um alle außer Rikha zu schützen.
4 Lvl Aid Gecastet auf Flix, Shahana, Rikha
Spell Scroll of Freedom of Movement auf Rikha verwendet
Heros Feast von Estephan gecastet and Inspiring Leader (Vortrag) benutzt


Loot:
2x Spell Scroll of Aura of Vitalität -600gp
1x A sunburst pendant worth at least -100 gp


2024-06-10 20:33 DDHC-RoT Rise of Tiamat: Chapter 16: Mission to Thay 15 -10300 10 Show

Teilnehmer:
(13) Ivanow - Tarhun - Dragonborn - Socerer - none
(13) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(13) happy - Flix -Kobold - Rouge/Hexblade - none
(13) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(13) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Tharchionin (ein thayanischer Gouverneurstitel)
Nyh Ilmichh, Thayanischer Vertreter der sich einer Zone der Wahrheit unterzogen hat.
Feste Nethwacht in der Tharche.
Nyh Ilmichh teleportiert uns nach Lapendrar, direkt hinter der Grenze von Thay.
Voller Titel und Name verwenden.
Tharchionin Eseldra Yeth


Eingekauft:
2x Spell Scroll of Freedom of Movement -1000gp
4x Spell Scroll of Death Ward -4000gp
2x Spell Scroll of Greater Restoration -1200gp
2x Spell Scroll of Revivify -600gp


+1 lvl Cleric


2024-05-20 20:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 14 9875 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander wurde von den wunden die er durch die Elementel erlitt getötet. Haben Die Maske von ihm genommen und seine Leiche eingepackt. Shahana fand in den Sanduhren 11 Mististep Edelsteine.


Loot: 10000


  • 1 lvl Cleric

gekauft:
5x Incense and a sacrificial offering appropriate to your religion, together worth at least 25 gp, which the spell consumes -125gp


2024-05-13 19:05 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 13 100 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Stuhl
Zwei Stühle
Umgedrehtes „L"
Rechteck
Flamme
Stern = Astronomy Raum?
Quadrat
Sanduhr = Elementar Gewölbe?
Rechtwinkliges Dreieck


Loot: 100gp
2x scroll of protection against fire elementals
1x scroll of protection against earth elementals


verbraucht:
1x Spell Scroll Aura of Vitalität


2024-04-29 19:00 DDHC-RoT Rise of Tiamat: Chapter 15 - Xonthal's Tower 12 10 Elemental Gem (Clear sapphire/air elemental), Wand of Fear, Driftglobe, Dagger +1 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Iskander
Severin, Führer des Cult of the Dragon


Loot:
1x potions of healing
1x potion of growth
1x potion of fire breath


Elemental Gem (Clear sapphire/air elemental).
Wondrous item, uncommon

This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.


Wand of Fear
Wand, rare (requires attunement)

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15).

Cone of Fear: While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can- willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevent it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.


Driftglobe
Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.


3x Dagger +1
Melee weapon (simple, dagger), uncommon

You have a +1 bonus to attack and damage rolls made with this weapon.


2024-04-22 20:30 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 11 10 Show

Teilnehmer:
(12) Ivanow - Tarhun - Dragonborn - Socerer - none
(12) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(12) happy - Flix -Kobold - Rouge/Hexblade - none
(12) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(12) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Rian Nightshade, special Berater von Lord Neverember.
Haben den Metallischen Drachen Überzeugen das sie und Helfen gegen den Drachenkult.


Loot:


2024-04-15 18:58 DDHC-RoT Rise of Tiamat: Chapter 14 - Metallic Dragons, Arise 10 10 Show

Teilnehmer:
(11) Ivanow - Tarhun - Dragonborn - Socerer - none
(11) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(11) happy - Flix -Kobold - Rouge/Hexblade - none
(11) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(11) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Protanther der Golddrache, Will eine Formale entschuldigung für das in den Wahnsintreiben der Drachen das Elfen verschuldet haben. (kann Elfen nicht leiden)
Ileuthra der Brassdrache, will eine Lösung für die Drachenmasken haben sodass die Humanuiden nicht damit in Berührung kommen.
Otaaryliakkarnos die Silberdrachin, will das die Humanuiden Schutz und Führung (Bahamut), will die überreste der Rüstung die aus ihrer nichte besteht und eine entschuldiging von Connerad Brawnanvil aus mithralhall. (kann Zwerge nicht leiden)
Nymmurh der Bronze, ist den Hafner und der Order of the Gauntlet zugeneigt, wiederspricht Protanther.
Tazmikella die Kupferdrachin, Mag Menschen, Stimmt Protanther zu das die Metallischen Drachen alleine Gegen die Chromantischen Kämpfen sollten. (Der Dagger of Venom war mal in ihren besitzt bis er aus ihren Hort gestohlen wurde), er ist Dragonborn vorsichtig gegenüber eingestellt, und Findet Barden und Rouges zwilichtig.


verbraucht:
1x Spell Scroll of Revivify
1x Potion of Superior Healing
1x Spell Scroll Aura of Vitalität


+1 lvl Cleric


2024-04-08 18:34 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 9 190 10 Belt of Hill Giant Strength Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Als wir uns der Höhle hinter dem Wasserfall näherten entdeckte Shahana eine große gestallt die sich dahinter regte. Es dauerte nur einen Wimpernschlag als der Grüne Drache (Cauth) aus dem Wasserfall herrausschaute und Flix angsterfüllt verkrampfte. Er öffnete das Maul und hauchte uns einen schwall Gift ins gesicht. Als wir ihn etwas bearbeitet hatten zog er sich zurück in die Höhle die offensichtlich sein Layer war und hatte eine Ganze horde von cultisten die sich zum Kampf bereit machten. Es war ein ansträngender langer Kampf doch schluss endlich floh der drache und wir konnten uns in seinem Hort umsehen. Er hatte verschiedene Leute aus den umliegenden Dörfern wohl dazu gezwungen ihm zu Dienen. Diese waren jedoch schnell von Rikhas einschüchternden Wesen so veränstigt das sie reisausnahmen. Neronvain ist der Sohn von King Melendrach.
Die Grüne Drachen Maske ist bereit in der Dragonwell zur maske der Drachenkönigin zusammen gesetzt zu werden.


Tagebuch von Neronvain
"Also present here is a journal that reveals Neronvain’s relationship to King Melandrach, whom Neronvain refers to frequently as “my poor father.” The journal also reveals that the Green Dragon Mask is already at the Well of Dragons, under Severin’s protection and ready to be assembled into the Mask of the Dragon Queen."


Loot: 190gp
1x Potion of Healing


Belt of Hill Giant Strength
Wondrous item, rare (requires attunement)

While wearing this belt, your Strength score changes 21. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants.


+1 lvl Cleric


2024-03-25 20:47 DDHC-RoT Rise of Tiamat: Chapter 11 and 12: Death to the Wyrmspeaker 8 10 Show

Teilnehmer:
(10) Ivanow - Tarhun - Dragonborn - Socerer - none
(10) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(10) happy - Flix -Kobold - Rouge/Hexblade - none
(10) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(10) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Kamen in den Dorf an das von einen Drachen und Reiter angegriffen worden ist. Der Bürgermeister hatte sich in unstimmigkeiten der Ereignissebeschreibung. Fanden raus das er einen Deal gemacht hat. Hat kooperieirt und wir sind in den Wald gegangen um den Drachenund Reiter zu finden.


Loot:


2024-03-18 19:12 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 7 2160 10 Ring of Cold Resistance Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir redeten mit der Magierin die sich bereit erklärte mit uns zu kommen wenn wir den Weisen Drachen beseitigen. Wärend wir mit ihr redeten hatte Estaban die gloreiche Idee in der Bibiothek zu kramen und hat ein ungutes Buch erwischt der ihn sehr Intelektuel zurückstöß (Warscheindlich Int reduzierung xD). Nach einer kurzen Rast stiegen wir die Höhle hinunter, kurz davor gab uns die Magierin noch 2 Arrow of Dragon Slaying. Rikah gab Shahana ihren Ü`brigen Langbogen um die Arrows zu benutzen. Nach kurzen duchqueren der Höhle fanden wir den Drachen auf einer Anhöhe der uns ansprach sobald wir in sichtweite waren. Flix und ein sehr zurückgebliebener Esteban wollten den mit den Drachen reden was leider nach hinten los ging. Dieser reagierte schnell mit aggresion und eröffnete den Kampf. Er hauchte eine Kalte Welle den anderen entgegen nachdem Rikah und Shahana ihn mit ihren Angriffen (beide Arrows traffen einer war ein krit!) . Nach einen etwas anstrengenden Kampf wollte der Drache jedoch flüchten (Flix und Esteban lagen kurz), doch Rikah konnte mit Hilfe von Tarhun den Drachen im Wasser fällen. Wir tauten seinen Hort auf und sammelten was wir in die Bag of Holding. Danach befreiten wir die Magierin wurden von den einheimischen gefeiert und kehrten nach Waterdeep zurück. Als wir zurückkehrten gab es eine weitere Versammlung des Rates. Nach der Ratssitzung liesen wir den Abend ausklingen in einer Bar doch wurden dort von Kultisten aufgelauert mit zwei Blauen Drachen die uns hart zusetzten. Doch am ende konnten wir sie besiegen. Wir sind nicht mehr sicher....


  • alle Happy das wir Varam lebend gefangen haben, außer: Emerald Enclave unzufrieden, weil der könnte ja befreit werden

  • Arcane Bruderschaft zur Unterstützung, alle zufrieden außer Order of The Gauntlet, weil mögen die nicht (zu fanatisch)

  • Arauthator getöt finden alle super knorke


-Delan Winterhound+Emerald Enclave haben neue Infos: Drachenangriffe im Misty Forest (King Melendrach weist das zurück)
- Elia, Silberdrachin ladet zu einen Treffen der Metallischen Drachen ein, der Kaunzel will das wir beiwohnen.


Loot: 2160 gp
1x Spell Scolls of gaseous form, haste, protection from energy, water breathing, Evard’s black tentacles, fire shield, wall of fire, hold monster, chain lightning, and disintegrate.


Ring of Cold Resistance
Ring, rare (requires attunement)

You have resistance to cold damage while wearing this ring.


+1 lvl Cleric


2024-02-26 20:30 DDHC-RoT Rise of Tiamat: Chapter 10 - Sea of Moving Ice 6 278 10 Show

Teilnehmer:
(9) Ivanow - Tarhun - Dragonborn - Socerer - none
(9) Arikatzi020 - Shahana Silentmoon - High Elf (Moonelf/Tiefling) - Monk/Cleric - none
(9) happy - Flix -Kobold - Rouge/Hexblade - none
(9) JinxedBear - Esteban Julio Ramirez De la Rosa - Variant Human - Barde/Rouge - none
(9) C0ldW0lf - Rikha - Tiefling - Barbarian - none


Info:
Wir überzeugten die Stammesshamanin die das sie uns sagt wo unser Target ist. Diese sei wohl wo wo wir uns um einen Drachen Kümmern müssen. Estaban überredete sie uns durch ihren eingang in den Hort des Drachen zu lassen. Ihr Stamm scheint dem Drachen Opfer zu bringen aus angst und erfurcht. Wir betraten die Eishöle und trafen mehr mals auf Icetrolle die wir jedoch schnell besiegen konnten, dabei fanden wir den Trophehen raum des drachen wo wir einen Kleinen Schat fanden und wieder Trolle. Danach fanden wir in einen seltsammen teil der höhle wo unsere gesuchte Tieflingsdame von einen Troll bewacht wurde mit ein paar diener Kobolden. Der Troll war kein Problem doch warum wa sie hier? Mccath, eine Magierin der Arcanen Bruderschaft...


Loot: 278