Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Bag of Holding
uncommon
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
Show
Notes:
Bag of Holding
Wondrous item, uncommon
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
Tankard of Plenty
common
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
Show
Notes:
Tankard of Plenty
Wondrous item, Commen (unique)
This golden stein is decorated with dancing dwarves and grain patterns.
If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills with three pints of rich dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn.
Longbow +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
Show
Notes:
Longbow +1
Weapon (longbow), uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Leather Armor +1
rare
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds
Show
Notes:
Leather Armor +1
Armor (light), rare
You have a +1 bonus to AC while wearing this armor.
Arrow-Catching Shield
rare
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 7: Hunting Lodge
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 7: Hunting Lodge
Show
Notes:
Arrow-Catching Shield
Armor (shield), rare (requires attunement)
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
Dragonhide Belt +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road
Show
Notes:
Dragonhide Belt +1
Wondrous item, uncommon (+1) (requires attunement by a monk)
This finely detailed belt is made of dragonhide. While wearing it, you gain a +1 bonus to the saving throw DCs of your ki features. The bonus is determined by the belt's rarity.
In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn.
Longbow, +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road
DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road
Show
Notes:
Longbow, +1
Ranged Weapon (Longbow). uncommon
The bow appears to be made from platinum-colored Stag antler. (Fluff)
You have a +1 bonus to attack and damage rolls made with this weapon.
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Bag of Holding | uncommon | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | Show | ||
|
Notes:
Bag of Holding This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. |
||||||
| Tankard of Plenty | common | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | Show | ||
|
Notes:
Tankard of Plenty This golden stein is decorated with dancing dwarves and grain patterns. If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills with three pints of rich dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn. |
||||||
| Longbow +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | Show | ||
|
Notes:
Longbow +1 You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
| Leather Armor +1 | rare | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | DDHC-HotDQ Hoard of the Dragon Queen Chapter 8: Castle in the Clouds | Show | ||
|
Notes:
Leather Armor +1 You have a +1 bonus to AC while wearing this armor. |
||||||
| Arrow-Catching Shield | rare | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 7: Hunting Lodge | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 7: Hunting Lodge | Show | ||
|
Notes:
Arrow-Catching Shield You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. |
||||||
| Dragonhide Belt +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road | Show | ||
|
Notes:
Dragonhide Belt +1 Wondrous item, uncommon (+1) (requires attunement by a monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a +1 bonus to the saving throw DCs of your ki features. The bonus is determined by the belt's rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn. |
||||||
| Longbow, +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road | DDHC-HotDQ Hoard of the Dragon Queen: Chapter 4: On the road | Show | ||
|
Notes:
Longbow, +1 The bow appears to be made from platinum-colored Stag antler. (Fluff) You have a +1 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. |
||||||