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Adventure Title
DDHC00-GSM-03 Danger at Dunwater
Session
Date Played
2022-07-04 19:30:00 UTC
Levels Gained
1
GP +/-
67
Downtime +/-
10.0
Location Played
Roll20
DM Name
Jadi
DM DCI Number
33518
Notes
# Story Awards / # Loot - 67 GP - Potion of Water Breathin - Potion of Superior Healing - Helm of Underwater Action - Pearl of Power - Book to Learn Draconic Intensive study of this book allows the reader to learn Draconic, the native language of the lizardfolk. Receiving training in a language or tool typically takes at least ten workweeks, but this time is reduced by a number of workweeks equal to the character's Intelligence modifier (an Intelligence penalty doesn't increase the time needed). Training costs 25 gp per workweek. By using this book, a character can decrease the time needed to learn draconic by an additional 4 workweeks. # Level 2 (Paladin 2) **Class**: Paladin **HP**: +8 **Features**: Divine Smite, Fighting Style, Spellcasting **Fighting Style**: Blind Fighting

Magic Items

Name Rarity Location Table Result Counts?
☐ (UC/AT) Helm of Underwater Action Uncommon DDHC00-GSM-03 Danger at Dunwater false
Wondrous item, uncommon (requires attunement) While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet.
☐ (UC/AT) Pearl of Power Uncommon DDHC00-GSM-03 Danger at Dunwater false
Wondrous item, major tier, uncommon (requires attunement by a spellcaster) While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can't be used again until the next dawn.