Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
☐ (R/AT) Auntie Helena’s Wand (Wand of Paralysis) rare CCC-TAROT- 02-03 To Boldly Go CCC-TAROT- 02-03 To Boldly Go Show
Notes:

Wand, rare (requires attunement by a spellcaster)

The prickly gnarled piece of the corrupted Treant requires a drop of blood to activate. When a creature fails their saving throw, they envision themselves turning into a twisted, rotted tree.

This wand has 7 Charges. While holding it, you can use an Action to expend 1 of its Charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be Paralyzed for 1 minute. At the end of each of the target’s turns, it can repeat the saving throw, Ending the Effect on itself on a success.

The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

☐ (UC) Martial Attack Techniques (Flail +1) uncommon DDHC-CM The Joy of Extradimensional Spaces Trade Log Show
Notes:

You have a +1 bonus to attack and damage rolls made with this magic weapon.

☐ (R) Crystal Breastplate +1 rare DDHC-PotA Princes of the Apocalypse Trade Log Show
Notes:

Armor (Breastplate ), rare (+1)

You have a bonus to AC while wearing this armor. The bonus is determined by its rarity.

a +1 breastplate crafted from polished crystal. It bears the symbol of earth, and it heightens its wearer's urges to act in a selfish, greedy, or wicked way.

🗹 (VR) Carpet of Flying (4 ft. × 6 ft.) very_rare JTRC-11 Shadow of the Sun Assign Service Reward Show
Notes:

Wondrous item, very rare

You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.

A 4 ft. × 6 ft. carpet can carry up to 400 lb. at a fly speed of 60 feet. A carpet can carry up to twice this weight, but it flies at half speed if it carries more than its normal capacity.

🗹 (C) Suldusk Robes (Clothes of mending) common PS-DC-LIGA-01 Suldanessellar Afterlife Trade Log Show
Notes:

Wondrous item, common

This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.