Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ (R/AT) Boots of Levitation
rare
DDAL10-08 Volatile Thoughts
DDAL10-08 Volatile Thoughts
Show
Notes:
Wondrous item, rare (requires attunement)
These hard leather boots are festooned with switches, wiring, and transparent crystal conduits filled with glowing, green liquid. Tiny jets of blue flame emit from ports on the boots’ soles when activated.
While you wear these boots, you can use an action to cast the levitate spell on yourself at will.
☐ (R/AT) Armor of Vulnerability (Slashing)
rare
DDHC-Tales of The Yawning Portal - White Plume Mountain
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Notes:
Armor (plate), rare (requires attunement)
While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).
🗹 (C) Shield of Expression
common
CCC-GLIP-01-02 Beneath Glip Dak
Trade Log
Show
Notes:
The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the face's expression.
🗹 (C) Cloak of Billowing
common
WBW-DC-TCW-AVG-1 Missing Yeux
WBW-DC-TCW-AVG-1 Missing Yeux
Show
Notes:
Wondrous Item, common
While wearing this cloak, you can use a bonus action to make it billow dramatically.
🗹 (C/AT) Mace-Torch
common
Out of the Abyss - Chapter 2 - Oozing Temple - Glabbagool
Trade Log
Show
Notes:
Weapon (Mace), common (requires attunement)
The mace is a common magic item. While attuned to the weapon, its wielder can use an action to make the head of the mace alight with green flame, or use an action to extinguish the flame. While the mace is "lit," it glows as brightly as a torch and deals an extra 1 fire damage on a hit.
☐ (C/AT) Dark Shard Amulet
common
DDAL10-07 Into Darkness
DDAL10-07 Into Darkness
Show
Notes:
Wondrous item, common (requires attunement by a warlock)
This amulet is made of ice that never melts and is engraved with the Draconic word vorelrasvym, meaning “beautiful treasure.” This amulet is fashioned from a single shard of resilient extraplanar material. While you are wearing it, you gain the following benefits:
- You can use the amulet as a spellcasting focus for your warlock spells.
- You can try to cast a cantrip that you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest.
🗹 Blessing of Protection
unique
DDHC-Tales of The Yawning Portal - White Plume Mountain
DDHC-Tales of The Yawning Portal - White Plume Mountain
Show
Notes:
You gain a +1 bonus to AC and saving throws.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ (R/AT) Boots of Levitation | rare | DDAL10-08 Volatile Thoughts | DDAL10-08 Volatile Thoughts | Show | ||
Notes:
Wondrous item, rare (requires attunement) These hard leather boots are festooned with switches, wiring, and transparent crystal conduits filled with glowing, green liquid. Tiny jets of blue flame emit from ports on the boots’ soles when activated. While you wear these boots, you can use an action to cast the levitate spell on yourself at will. |
||||||
☐ (R/AT) Armor of Vulnerability (Slashing) | rare | DDHC-Tales of The Yawning Portal - White Plume Mountain | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | ||
Notes:
Armor (plate), rare (requires attunement) Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance). |
||||||
🗹 (C) Shield of Expression | common | CCC-GLIP-01-02 Beneath Glip Dak | Trade Log | Show | ||
Notes:
The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the face's expression. |
||||||
🗹 (C) Cloak of Billowing | common | WBW-DC-TCW-AVG-1 Missing Yeux | WBW-DC-TCW-AVG-1 Missing Yeux | Show | ||
Notes:
Wondrous Item, common |
||||||
🗹 (C/AT) Mace-Torch | common | Out of the Abyss - Chapter 2 - Oozing Temple - Glabbagool | Trade Log | Show | ||
Notes:
Weapon (Mace), common (requires attunement) The mace is a common magic item. While attuned to the weapon, its wielder can use an action to make the head of the mace alight with green flame, or use an action to extinguish the flame. While the mace is "lit," it glows as brightly as a torch and deals an extra 1 fire damage on a hit. |
||||||
☐ (C/AT) Dark Shard Amulet | common | DDAL10-07 Into Darkness | DDAL10-07 Into Darkness | Show | ||
Notes:
Wondrous item, common (requires attunement by a warlock) This amulet is made of ice that never melts and is engraved with the Draconic word vorelrasvym, meaning “beautiful treasure.” This amulet is fashioned from a single shard of resilient extraplanar material. While you are wearing it, you gain the following benefits:
|
||||||
🗹 Blessing of Protection | unique | DDHC-Tales of The Yawning Portal - White Plume Mountain | DDHC-Tales of The Yawning Portal - White Plume Mountain | Show | ||
Notes:
You gain a +1 bonus to AC and saving throws. |