Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
☐ Emerald Kidgloves (Gloves of Thievery) uncommon CCC-BMG-10 HILL 01-01 Arrival Show
Notes:

Wondrous item, uncommon
These delicate, goatskin gloves are colored with a bright green pigment and slip onto your hands effortlessly. Although these act as gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size.
While wearing these gloves, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
Additionally, you feel a sense of irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation

☐ Audience Stones (Sending Stones) uncommon CCC-BMG-12 HILL 01-03 Resurgence Show
Notes:

Wondrous item, uncommon

These smooth stones made of marble have the crest of Hillsfar carved into them.

Sending Stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the sending spell
from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don't cast the spell. Once sending is cast through

As well as the properties described in the Dungeon Master’s Guide (pg. 199), these stones also have the ability to directly contact the First Lord of Hillsfar. You have been assured that he always keeps the stone close at hand.

Contacting the First Lord expends the single use the stones gain every dawn.

🗹 Tome of Clear Thought very_rare Assign Service Reward Show
Notes:

This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's Contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

🗹 Bracers of Defense rare DDAL-DRW-14 The City That Should Not Be Show
Notes:

Wondrous Item, Rare (Requires Attunement)

These steel bracers make a slight humming while worn. While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

☐ (VR/AT) Robe of Stars very_rare Trade Log Show
☐ (VR/AT) Guardian Longbow of Melodies very_rare FR-DC-MIND Mindflayed Adventures Show
Notes:

Weapon (any bow), very rare (requires attunement)

This bow has multiple strings and resembles a lyre or small harp. By strumming the strings while setting an arrow to the bow, you imbue the arrow with magic.

You can play one of the following melodies when you use the bow to make a ranged weapon attack. You must choose to do so before you make the attack roll, and you can play only one melody per attack.

Melody of Precision. If you’re proficient in Performance, you gain a +1 bonus to the attack roll. If you have expertise in Performance, you gain a +2 bonus instead.

Melody of Reverberation. The melody you strum echoes loudly. On a hit, the target takes extra thunder damage equal to your Charisma modifier.

Guardian: The Bow whispers Warnings to it's Owner granting a +2 on Initiative Rolls

☐ (C) Tentacle (Rope...) of Mending common FR-DC-MIND Mindflayed Adventures Show
Notes:

Wondrous item, common

You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in contact with each other and not otherwise in use. A rope of mending is forever shortened if a section of it is lost or destroyed.

Unusual Material: This "Rope" is a tentacle and it defies every logic known to mankind

BAPAR GHALMRIN'S IMPERISHABLE ARK - CHEST OF PRESERVING common FR-DC-LIGA-01 - Wyrmwell Flame Show
Notes:

Wondrous Item, Common

Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 21⁄2 feet long, 11⁄2 feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical.

This item is found in Waterdeep: Dungeon of the Mad Mage.

ARAELATHILA (AH-RAEH-LATHI-LA) - ELVEN THROWER (GUARDIAN MINOR PROPRIETY) very_rare FR-DC-LIGA-01 - Wyrmwell Flame Show
Notes:

Weapon (spear), very rare (requires attunement by a elf)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a Giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand.

This item is found in Bigby Presents: Glory of the Giants.

Forged by the High Elves during the Crown Wars, Araelathila has vanes of green arrows carved into it. The item whispers to its bearer "May I strike true my targets!", granting a +2 bonus to initiative if the bearer isn’t incapacitated. It is an ode to Solonor Thelandira.

☐ (VR) Tome of Clear Thought very_rare Trade Log Show
Notes:

Very Rare

Wondrous item, very rare This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

☐ Staff of Power very_rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Defender (Rapier) legendary DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Longsword of Vengeance rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Ring of Necrotic Resistance rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Spear of Backbiting very_rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Berserker Axe rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Rod of the Pact Keeper +3 very_rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Periapt of Proof Against Poison rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Manual of Bodily Health very_rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ (R) Chain Mail +1 rare DDHC-TYP - White Plume Mountain Show