Corellius (T4)

Season:
Forgotten Realms S11
Race:
Aasimar/Tiefling (TCL)
Class:
Paladin 6/Sorcerer 14
Background:
Reborn (Custom)
Lifestyle:
None
Current Level:
20
Total GP:
240766
Total Downtime:
195
Tag:
T4, MVP, 2024
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
☐ (R) Heward’s Handy Haversack,
☐ (VR/AT) Ring of Telekinesis,
☐ (R) +1 Chain Mail,
☐ (UC) Goggles of Night,
☐ (R/AT) Armor of Vulnerability (slashing),
☐ (R/AT) Ring of Spell Storing,
☐ (VR/AT) Cloak of Arachnida,
☐ (UC) Adamantine Plate,
☐ (R) Greatsword +2,
🗹 (VR) Manual of Bodily Health,
☐ (UC) Auntie Sue’s Broom (broom of flying),
☐ (VR) Manual of Gainful Exercise,
☐ (VR) Studded Leather +2,
🗹 (VR) Tome of Leadership and Influence,
🗹 (L/AT) Belt of Storm Giant Strength,
☐ (L/AT) Scarab of Protection,
☐ (UC) Soul Coin,
☐ (UC) Thenturian Circlet (Guardian Circlet of Blasting),
☐ (L/AT) Defender Greatsword,
☐ (R) Tree of Life Silver Broach (Quaal's Feather Token, Tree),
☐ (VR/AT) Ring of Shooting Stars,
☐ (VR) Plate +2,
☐ (VR/AT) Spellguard Shield,
☐ (L/AT) Ring of Earth Elemental Command,
☐ (UC/AT) Stone of good Luck,
☐ (VR/AT) Sapphire Buckler,
🏲 (U) Blessing of Protection,
🏲 (U) Szass Tam’s Arcane Essence (Boon of High Magic),
☐ (R/AT) Arrow-Catching Shield,
☐ (R) Bag of Beans (11 Beans),
🗹 (VR) Rod of Security,
☐ (R/AT) Rooster (Wand of Wonder),
☐ (L/AT) Ioun Stone (Greater Absorption),
☐ (R) +1 Chain Mail,
☐ (L/AT) Greater Silver Sword,
☐ (L/AT) Belt of Storm Giant Strength,
🗹 (L/AT) Blood Fury Tattoo,
☐ (UC) Bag of Tricks (Tan),
🏲 (U) Boon of Planar Travel (Brightwater),
🗹 (UC) Cap of Water Breathing,
☐ (L/AT) Staff of the Magi,
☐ (R) Chain Mail +1,
☐ (L/AT) Tome of the Stilled Tongue,
🗹 (L) Tethir's Cuirass: Plate +3 (Guardian),
🗹 (C) Hat of Vermin,
☐ (L/AT) Holy Avenger Halberd,
☐ (L/AT) Ring of Invisibility,
☐ (VR/AT) Spellguard Shield,
☐ (VR) Tome of Clear Thought,
☐ (VR) Studded Leather +3,
🗹 (R) Ring of Force Resistance,
☐ (L/AT) Veiled Shadow's Scarf (Platinum Scarf),
🏲 (U) Blessing of Heaven (Blessing of Magic Resistance),
☐ (L) Plate Armor +3 (Guardian),
(L/AT) Rod of Lordly Might,
(L/AT) Tome of the Stilled Tongue,
(L/AT) Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes),
🗹 (L/AT) Dawnreaver (Greatsword Moonblade of House Ithandoriel),
Plate d'Amour (Cast-Off Plate Armor, Guardian),
🗹 (C) Enlightment (Language Wand of Pyrotechnics / Netherese: Loross*)

Log Entries

Date Played ▲ Adventure Title Session Levels GP Downtime Magic Items
2025-02-25 08:35 Trade Log -5 ☐ (R/AT) Ring of Protection > 🗹 (R) Ring of Force Resistance Show Trade Log

Traded with Zephyr
https://www.adventurersleaguelog.com/users/36316/characters/104508

2025-03-03 19:00 PS-DC-TWW-00 The Wishing Well 1 25000 10 ☐ (L/AT) Veiled Shadow's Scarf (Platinum Scarf), 🏲 (U) Blessing of Heaven (Blessing of Magic Resistance) Show

Story Awards

Friend of Faune
With the choice to go against the great modron crusade you protected Faunel and its inhabitants. Your deeds are known throughout the beastlands and inhabitants from there regard you with great respect as fellow hunters and wild hearts.
The choices you made this day might have unforseen consequences in the future.

Heaven's Blessing
You declined Calizus Nox offer to make a contract and pleased the Solar Azriel with your honorable deeds. He grants you his personal blessing and swears to you that he will support you in your quest to find the wishing well.
With this decision you made yourself quite the target for a certain devil and that can never be good. But you made your choice.

The forgotten Giant
Long forgotten and created by Ubtao this gigantic colossus guarded the gate of desire which lead to one of the first keystones needed to find the wishing well.
Since you managed to peacefully pass the test of the colossus it lost it's purpose and thus gave you a spark of its essence. With this story award you are able to summon the spectral form of the colossus once in time of great need for three combat rounds. Afterwards the essence wanes and fades into oblivion. (This story award can only be used once by one player in each PS-DC-TWW adventure.)

Blessing of Heaven and Hell (Blessing of Magic Resistance)
Supernatural Gift (Blessing)
You have Advantage on saving throws against spells and other magical effects.
This blessing was granted by either the Solar Azriel or the Devil Calizus Nox. Depending on from which source it comes the recipient is protected by either heavenly or hellish powers.

Loot

  • 25.000 GP
  • Veiled Shadow's Scarf (Platinum Scarf)
2025-03-03 23:08 Purchase Log -7 Show Purchase

Meditated for 7 days in the Meditation chamber to Fortify Self. (Rolled: Strength and Constritution)

2025-03-31 18:00 PS-DC-AUG-01 Celestia Has Fallen 25000 10 ☐ (L) Plate Armor +3 (Guardian) Show

Story Award

Savior of the Seven Heavens
You are part of a mighty host that drove out the enemies of Mount Celestia. You overcame the challenges in 7 of the Seven Heavens.

Loot

  • 25000 GP
  • Plate Armor +3 (Guardian)
  • Boon of Recovery
  • a crystal angel’s feather which functions as portal key to Excelsior
2025-04-13 21:00 BMG-MOONEP-MD-02 The Enchantment of Chaos 10 (L/AT) Rod of Lordly Might Show

Story Award

Hero of Karador
You have saved Karador and the Feywild from monstrous plots. You are considered a hero among the Fey and Ffolk of Gwynneth, and beyond. Your name will be sung and your tales scribed for many generations to come.

Loot

  • 10.000 GP
  • Potion of Speed
  • Potion of Vitality
  • Scroll of Regenerate
  • Ring of Water Walking
  • Rod of Lordy Might
2025-04-15 19:30 CCC-GHC-BK03-09 A Convergence of Gods 25000 10 (L/AT) Tome of the Stilled Tongue Show

Story Award

Champion von Jergal. Jergal durchtränkt einen der Spielercharaktere mit seiner Essenz. Für 1 Minute ist der Spielercharakter immun gegen Schaden durch Garagos und der Garagos ist immun gegen Schaden durch den Spielercharakter.

Loot

  • 25.000 GP
  • Elixir of Health
  • Oil of Sharpness
  • Potion of Heroism
  • Tome of the Stilled Tongue
2025-05-08 20:00 FR-DC-GOND-01 The Rise of Smokepowder 10 (L/AT) Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) Show

Story Award

Charm of Innovation (Charm of the Moon)
As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you.

Loot

  • Wristwatch trinket worth 25.000 GP
  • 2x Scroll of Deathward
  • Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) alternativ: "Eureka" Holy Avenger Helbard
  • Clockwork Amulet of Gond (Guardian)
2025-05-19 11:13 Trade Log -5 ☐ (C) Chest of Preserving > 🗹 (C) Enlightment (Language Wand of Pyrotechnics / Netherese: Loross*) Show Trade Log

Traded With Aurélie
https://www.adventurersleaguelog.com/users/36316/characters/91349

2025-05-22 23:00 PS-DC-GG-01 Fatebreakers 10 Show

Loot

  • GP

Session length, Service Reward Hours, GP, Advancement, Downtime Days:
1. 4 hours played.
2. 100,000 GP total; 20,000 GP per person.
3. Advancement if you wish.
4. 10 downtime days earned for playing in this adventure.

Magic Items:
1. Wise Retreat (Rod of Security)

While holding this rod, you can take a Magic action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a demiplane. You choose the form the demiplane takes. It could be a tranquil garden, a cheery tavern, an immense palace, a tropical island, a fantastic carnival, or whatever else you can imagine. Regardless of its nature, the demiplane contains enough water and food to sustain its visitors, and the demiplane’s environment can’t harm its occupants. Everything else that can be interacted with there can exist only there. For example, a flower picked from a garden there disappears if it is taken outside the demiplane.
For each hour spent in the demiplane, a visitor regains Hit Points as if it had spent 1 Hit Point Die. Also, creatures don’t age while there, although time passes normally. Visitors can remain there for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you take a Magic action to end the effect, all visitors reappear in the location they occupied when you activated the rod or an unoccupied space nearest that location. Once used, this property can’t be used again until 10 days have passed.
This rod has the Wicked property: When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer's urge to do so.
Flavor Text: "This blue-green staff set with a red tourmaline is a treasure from Oghma, the Lord of Knowledge. Bearers of this rod seem to always feel a heightened sense of self-interest while holding this item."

  1. Clockwork Amulet

    Wondrous Item, common
    This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. Faint ticking and whirring noises emanate from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.
    Flavor Text: "This amulet has the Language property: The bearer can speak and understand Modron while the item is on the bearer's person."

  2. Potion of Heroism

    Potion, rare
    When you drink this potion, you gain 10 Temporary Hit Points that last for 1 hour. For the same duration, you are under the effect of the Bless spell (no Concentration required).
    This potion’s blue liquid bubbles and steams as if boiling.

  3. Potion of Invulnerability

    Scroll, rare
    For 1 minute after you drink this potion, you have Resistance to all damage.
    This potion’s syrupy liquid looks like liquefied iron.

Story Awards:
1. FATE BROKEN

You were successful in your attempt to restore free will to everyone in the realm and Absolute Truth. This experience may have given you a new perspective on the nature of people’s command over destiny, or reinforced what you already believed to begin with.

  1. Fate Sealed > You were unsuccessful in your attempt to restore free will to everyone in the realm and Absolute Truth has taken complete hold of the multiverse. Savras has removed all memories of your ordeal, and for all intents and purposes, nothing has changed for you as you continue your career. However, you can’t shake the feeling that things seem to have always been fated to be that way. Are you really, truly in control of your fate?

Other Rewards:
1. Charm of the Fates

Charm
You can tug on the threads of fate to tweak circumstance in your favor. After you make an ability check, an attack roll, or a saving throw, you can roll a d10 and add it to the total, potentially turning failure into success. Once used three times, the charm vanishes from you. This charm can be found in the BoMT, page 62.

2025-05-26 19:00 PS-DC-PKL-17B That Ends Hell 10 Show

Loot

  • 16,666 G
  • Ring of Spell Turning (Draconic) (Made of Black Onyx)
  • Blessing of Wound Closure
  • Potion of Superior Healing
  • Keoghtom's Ointment (4 doses)
Special Bastion Facilities -2000 Show

Basic Facilities

  • no improvements yet

5 Special Facilities

  • Pub (enlarged to Vast, 2.000GP) - Positive Reinforcement (Necrotic resist) & Sterner Stuff (Frightened immunity)
  • Reliquary - Charm of Greater Restoration
  • Sanctum - Charm of Heal, Word of Recall
  • Greenhouse - 3x Fruits of Lesser Restoration
  • Demiplane - 100 temp. HP
  • Meditation Chamber
Purchase Log Show Purchase

Item Overview

Consumables

Potions:
- 10x Potion of Superior Healing (10x 500 GP)
- 2x Potion of Greater Healing
- Potion of Hill Giant Strength
- Potion of Storm Giant Strength
- Potion of Heroism
- Potion of Flying
- Potion of Mind Reading
- Potion of Invulnerability
- 2x Potion of Speed

Scrolls:
- 2x Spellscroll Greater Restoration
- 2x Spellscroll Revivify
- Spellscroll Raise Dead
- Scroll of Aura of Vitality
- Scroll of Fear
- Scroll of Hold Person
- Scroll of Conjure Minor Elementals
- Scroll of Protection (Fiends)
- Scroll of Read Thoughts
- Scroll of Hypnotic Pattern
- Scroll of Skill Empowerment
- Scroll of Geas
- Scroll of Project Image

Spell Components

Paladin Spells
- 8x Holy Water (8x 25 GP)
- 2x Platinum Rings (2x 50 GP)
- 10x Revivify-Diamonds (10x 300 GP)
- Summon-Celestial-Golden-Reliquary (500 GP)
- 20x Greater Restoration Diamond Dust (20x 100 GP)
- 10x Heroes' Fest Bowl (5x 1.000 GP)
- Draconic Transformation Statuette (500 GP)

General usefull Components
- 5x Stoneskin-Diamond-Dust (5x 100 GP)
- 5x Raise-Dead-Diamond (5x 500 GP)

Date Played ▲ Adventure Title Tier Session ACP TCP Downtime Renown
2025-02-25 08:35 Trade Log -5 Show Trade Log

Traded with Zephyr
https://www.adventurersleaguelog.com/users/36316/characters/104508

2025-03-03 19:00 PS-DC-TWW-00 The Wishing Well 1 10 Show

Story Awards

Friend of Faune
With the choice to go against the great modron crusade you protected Faunel and its inhabitants. Your deeds are known throughout the beastlands and inhabitants from there regard you with great respect as fellow hunters and wild hearts.
The choices you made this day might have unforseen consequences in the future.

Heaven's Blessing
You declined Calizus Nox offer to make a contract and pleased the Solar Azriel with your honorable deeds. He grants you his personal blessing and swears to you that he will support you in your quest to find the wishing well.
With this decision you made yourself quite the target for a certain devil and that can never be good. But you made your choice.

The forgotten Giant
Long forgotten and created by Ubtao this gigantic colossus guarded the gate of desire which lead to one of the first keystones needed to find the wishing well.
Since you managed to peacefully pass the test of the colossus it lost it's purpose and thus gave you a spark of its essence. With this story award you are able to summon the spectral form of the colossus once in time of great need for three combat rounds. Afterwards the essence wanes and fades into oblivion. (This story award can only be used once by one player in each PS-DC-TWW adventure.)

Blessing of Heaven and Hell (Blessing of Magic Resistance)
Supernatural Gift (Blessing)
You have Advantage on saving throws against spells and other magical effects.
This blessing was granted by either the Solar Azriel or the Devil Calizus Nox. Depending on from which source it comes the recipient is protected by either heavenly or hellish powers.

Loot

  • 25.000 GP
  • Veiled Shadow's Scarf (Platinum Scarf)
2025-03-03 23:08 Purchase Log -7 Show Purchase

Meditated for 7 days in the Meditation chamber to Fortify Self. (Rolled: Strength and Constritution)

2025-03-31 18:00 PS-DC-AUG-01 Celestia Has Fallen 10 Show

Story Award

Savior of the Seven Heavens
You are part of a mighty host that drove out the enemies of Mount Celestia. You overcame the challenges in 7 of the Seven Heavens.

Loot

  • 25000 GP
  • Plate Armor +3 (Guardian)
  • Boon of Recovery
  • a crystal angel’s feather which functions as portal key to Excelsior
2025-04-13 21:00 BMG-MOONEP-MD-02 The Enchantment of Chaos 10 Show

Story Award

Hero of Karador
You have saved Karador and the Feywild from monstrous plots. You are considered a hero among the Fey and Ffolk of Gwynneth, and beyond. Your name will be sung and your tales scribed for many generations to come.

Loot

  • 10.000 GP
  • Potion of Speed
  • Potion of Vitality
  • Scroll of Regenerate
  • Ring of Water Walking
  • Rod of Lordy Might
2025-04-15 19:30 CCC-GHC-BK03-09 A Convergence of Gods 10 Show

Story Award

Champion von Jergal. Jergal durchtränkt einen der Spielercharaktere mit seiner Essenz. Für 1 Minute ist der Spielercharakter immun gegen Schaden durch Garagos und der Garagos ist immun gegen Schaden durch den Spielercharakter.

Loot

  • 25.000 GP
  • Elixir of Health
  • Oil of Sharpness
  • Potion of Heroism
  • Tome of the Stilled Tongue
2025-05-08 20:00 FR-DC-GOND-01 The Rise of Smokepowder 10 Show

Story Award

Charm of Innovation (Charm of the Moon)
As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you.

Loot

  • Wristwatch trinket worth 25.000 GP
  • 2x Scroll of Deathward
  • Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) alternativ: "Eureka" Holy Avenger Helbard
  • Clockwork Amulet of Gond (Guardian)
2025-05-19 11:13 Trade Log -5 Show Trade Log

Traded With Aurélie
https://www.adventurersleaguelog.com/users/36316/characters/91349

2025-05-22 23:00 PS-DC-GG-01 Fatebreakers 10 Show

Loot

  • GP

Session length, Service Reward Hours, GP, Advancement, Downtime Days:
1. 4 hours played.
2. 100,000 GP total; 20,000 GP per person.
3. Advancement if you wish.
4. 10 downtime days earned for playing in this adventure.

Magic Items:
1. Wise Retreat (Rod of Security)

While holding this rod, you can take a Magic action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a demiplane. You choose the form the demiplane takes. It could be a tranquil garden, a cheery tavern, an immense palace, a tropical island, a fantastic carnival, or whatever else you can imagine. Regardless of its nature, the demiplane contains enough water and food to sustain its visitors, and the demiplane’s environment can’t harm its occupants. Everything else that can be interacted with there can exist only there. For example, a flower picked from a garden there disappears if it is taken outside the demiplane.
For each hour spent in the demiplane, a visitor regains Hit Points as if it had spent 1 Hit Point Die. Also, creatures don’t age while there, although time passes normally. Visitors can remain there for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you take a Magic action to end the effect, all visitors reappear in the location they occupied when you activated the rod or an unoccupied space nearest that location. Once used, this property can’t be used again until 10 days have passed.
This rod has the Wicked property: When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer's urge to do so.
Flavor Text: "This blue-green staff set with a red tourmaline is a treasure from Oghma, the Lord of Knowledge. Bearers of this rod seem to always feel a heightened sense of self-interest while holding this item."

  1. Clockwork Amulet

    Wondrous Item, common
    This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. Faint ticking and whirring noises emanate from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.
    Flavor Text: "This amulet has the Language property: The bearer can speak and understand Modron while the item is on the bearer's person."

  2. Potion of Heroism

    Potion, rare
    When you drink this potion, you gain 10 Temporary Hit Points that last for 1 hour. For the same duration, you are under the effect of the Bless spell (no Concentration required).
    This potion’s blue liquid bubbles and steams as if boiling.

  3. Potion of Invulnerability

    Scroll, rare
    For 1 minute after you drink this potion, you have Resistance to all damage.
    This potion’s syrupy liquid looks like liquefied iron.

Story Awards:
1. FATE BROKEN

You were successful in your attempt to restore free will to everyone in the realm and Absolute Truth. This experience may have given you a new perspective on the nature of people’s command over destiny, or reinforced what you already believed to begin with.

  1. Fate Sealed > You were unsuccessful in your attempt to restore free will to everyone in the realm and Absolute Truth has taken complete hold of the multiverse. Savras has removed all memories of your ordeal, and for all intents and purposes, nothing has changed for you as you continue your career. However, you can’t shake the feeling that things seem to have always been fated to be that way. Are you really, truly in control of your fate?

Other Rewards:
1. Charm of the Fates

Charm
You can tug on the threads of fate to tweak circumstance in your favor. After you make an ability check, an attack roll, or a saving throw, you can roll a d10 and add it to the total, potentially turning failure into success. Once used three times, the charm vanishes from you. This charm can be found in the BoMT, page 62.

2025-05-26 19:00 PS-DC-PKL-17B That Ends Hell 10 Show

Loot

  • 16,666 G
  • Ring of Spell Turning (Draconic) (Made of Black Onyx)
  • Blessing of Wound Closure
  • Potion of Superior Healing
  • Keoghtom's Ointment (4 doses)
Special Bastion Facilities Show

Basic Facilities

  • no improvements yet

5 Special Facilities

  • Pub (enlarged to Vast, 2.000GP) - Positive Reinforcement (Necrotic resist) & Sterner Stuff (Frightened immunity)
  • Reliquary - Charm of Greater Restoration
  • Sanctum - Charm of Heal, Word of Recall
  • Greenhouse - 3x Fruits of Lesser Restoration
  • Demiplane - 100 temp. HP
  • Meditation Chamber
Purchase Log Show Purchase

Item Overview

Consumables

Potions:
- 10x Potion of Superior Healing (10x 500 GP)
- 2x Potion of Greater Healing
- Potion of Hill Giant Strength
- Potion of Storm Giant Strength
- Potion of Heroism
- Potion of Flying
- Potion of Mind Reading
- Potion of Invulnerability
- 2x Potion of Speed

Scrolls:
- 2x Spellscroll Greater Restoration
- 2x Spellscroll Revivify
- Spellscroll Raise Dead
- Scroll of Aura of Vitality
- Scroll of Fear
- Scroll of Hold Person
- Scroll of Conjure Minor Elementals
- Scroll of Protection (Fiends)
- Scroll of Read Thoughts
- Scroll of Hypnotic Pattern
- Scroll of Skill Empowerment
- Scroll of Geas
- Scroll of Project Image

Spell Components

Paladin Spells
- 8x Holy Water (8x 25 GP)
- 2x Platinum Rings (2x 50 GP)
- 10x Revivify-Diamonds (10x 300 GP)
- Summon-Celestial-Golden-Reliquary (500 GP)
- 20x Greater Restoration Diamond Dust (20x 100 GP)
- 10x Heroes' Fest Bowl (5x 1.000 GP)
- Draconic Transformation Statuette (500 GP)

General usefull Components
- 5x Stoneskin-Diamond-Dust (5x 100 GP)
- 5x Raise-Dead-Diamond (5x 500 GP)

Date Played ▲ Adventure Title Session XP GP Downtime Renown Magic Items
2025-02-25 08:35 Trade Log -5 ☐ (R/AT) Ring of Protection > 🗹 (R) Ring of Force Resistance Show Trade Log

Traded with Zephyr
https://www.adventurersleaguelog.com/users/36316/characters/104508

2025-03-03 19:00 PS-DC-TWW-00 The Wishing Well 1 25000 10 ☐ (L/AT) Veiled Shadow's Scarf (Platinum Scarf), 🏲 (U) Blessing of Heaven (Blessing of Magic Resistance) Show

Story Awards

Friend of Faune
With the choice to go against the great modron crusade you protected Faunel and its inhabitants. Your deeds are known throughout the beastlands and inhabitants from there regard you with great respect as fellow hunters and wild hearts.
The choices you made this day might have unforseen consequences in the future.

Heaven's Blessing
You declined Calizus Nox offer to make a contract and pleased the Solar Azriel with your honorable deeds. He grants you his personal blessing and swears to you that he will support you in your quest to find the wishing well.
With this decision you made yourself quite the target for a certain devil and that can never be good. But you made your choice.

The forgotten Giant
Long forgotten and created by Ubtao this gigantic colossus guarded the gate of desire which lead to one of the first keystones needed to find the wishing well.
Since you managed to peacefully pass the test of the colossus it lost it's purpose and thus gave you a spark of its essence. With this story award you are able to summon the spectral form of the colossus once in time of great need for three combat rounds. Afterwards the essence wanes and fades into oblivion. (This story award can only be used once by one player in each PS-DC-TWW adventure.)

Blessing of Heaven and Hell (Blessing of Magic Resistance)
Supernatural Gift (Blessing)
You have Advantage on saving throws against spells and other magical effects.
This blessing was granted by either the Solar Azriel or the Devil Calizus Nox. Depending on from which source it comes the recipient is protected by either heavenly or hellish powers.

Loot

  • 25.000 GP
  • Veiled Shadow's Scarf (Platinum Scarf)
2025-03-03 23:08 Purchase Log -7 Show Purchase

Meditated for 7 days in the Meditation chamber to Fortify Self. (Rolled: Strength and Constritution)

2025-03-31 18:00 PS-DC-AUG-01 Celestia Has Fallen 25000 10 ☐ (L) Plate Armor +3 (Guardian) Show

Story Award

Savior of the Seven Heavens
You are part of a mighty host that drove out the enemies of Mount Celestia. You overcame the challenges in 7 of the Seven Heavens.

Loot

  • 25000 GP
  • Plate Armor +3 (Guardian)
  • Boon of Recovery
  • a crystal angel’s feather which functions as portal key to Excelsior
2025-04-13 21:00 BMG-MOONEP-MD-02 The Enchantment of Chaos 10 (L/AT) Rod of Lordly Might Show

Story Award

Hero of Karador
You have saved Karador and the Feywild from monstrous plots. You are considered a hero among the Fey and Ffolk of Gwynneth, and beyond. Your name will be sung and your tales scribed for many generations to come.

Loot

  • 10.000 GP
  • Potion of Speed
  • Potion of Vitality
  • Scroll of Regenerate
  • Ring of Water Walking
  • Rod of Lordy Might
2025-04-15 19:30 CCC-GHC-BK03-09 A Convergence of Gods 25000 10 (L/AT) Tome of the Stilled Tongue Show

Story Award

Champion von Jergal. Jergal durchtränkt einen der Spielercharaktere mit seiner Essenz. Für 1 Minute ist der Spielercharakter immun gegen Schaden durch Garagos und der Garagos ist immun gegen Schaden durch den Spielercharakter.

Loot

  • 25.000 GP
  • Elixir of Health
  • Oil of Sharpness
  • Potion of Heroism
  • Tome of the Stilled Tongue
2025-05-08 20:00 FR-DC-GOND-01 The Rise of Smokepowder 10 (L/AT) Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) Show

Story Award

Charm of Innovation (Charm of the Moon)
As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you.

Loot

  • Wristwatch trinket worth 25.000 GP
  • 2x Scroll of Deathward
  • Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) alternativ: "Eureka" Holy Avenger Helbard
  • Clockwork Amulet of Gond (Guardian)
2025-05-19 11:13 Trade Log -5 ☐ (C) Chest of Preserving > 🗹 (C) Enlightment (Language Wand of Pyrotechnics / Netherese: Loross*) Show Trade Log

Traded With Aurélie
https://www.adventurersleaguelog.com/users/36316/characters/91349

2025-05-22 23:00 PS-DC-GG-01 Fatebreakers 10 Show

Loot

  • GP

Session length, Service Reward Hours, GP, Advancement, Downtime Days:
1. 4 hours played.
2. 100,000 GP total; 20,000 GP per person.
3. Advancement if you wish.
4. 10 downtime days earned for playing in this adventure.

Magic Items:
1. Wise Retreat (Rod of Security)

While holding this rod, you can take a Magic action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a demiplane. You choose the form the demiplane takes. It could be a tranquil garden, a cheery tavern, an immense palace, a tropical island, a fantastic carnival, or whatever else you can imagine. Regardless of its nature, the demiplane contains enough water and food to sustain its visitors, and the demiplane’s environment can’t harm its occupants. Everything else that can be interacted with there can exist only there. For example, a flower picked from a garden there disappears if it is taken outside the demiplane.
For each hour spent in the demiplane, a visitor regains Hit Points as if it had spent 1 Hit Point Die. Also, creatures don’t age while there, although time passes normally. Visitors can remain there for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you take a Magic action to end the effect, all visitors reappear in the location they occupied when you activated the rod or an unoccupied space nearest that location. Once used, this property can’t be used again until 10 days have passed.
This rod has the Wicked property: When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer's urge to do so.
Flavor Text: "This blue-green staff set with a red tourmaline is a treasure from Oghma, the Lord of Knowledge. Bearers of this rod seem to always feel a heightened sense of self-interest while holding this item."

  1. Clockwork Amulet

    Wondrous Item, common
    This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. Faint ticking and whirring noises emanate from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.
    Flavor Text: "This amulet has the Language property: The bearer can speak and understand Modron while the item is on the bearer's person."

  2. Potion of Heroism

    Potion, rare
    When you drink this potion, you gain 10 Temporary Hit Points that last for 1 hour. For the same duration, you are under the effect of the Bless spell (no Concentration required).
    This potion’s blue liquid bubbles and steams as if boiling.

  3. Potion of Invulnerability

    Scroll, rare
    For 1 minute after you drink this potion, you have Resistance to all damage.
    This potion’s syrupy liquid looks like liquefied iron.

Story Awards:
1. FATE BROKEN

You were successful in your attempt to restore free will to everyone in the realm and Absolute Truth. This experience may have given you a new perspective on the nature of people’s command over destiny, or reinforced what you already believed to begin with.

  1. Fate Sealed > You were unsuccessful in your attempt to restore free will to everyone in the realm and Absolute Truth has taken complete hold of the multiverse. Savras has removed all memories of your ordeal, and for all intents and purposes, nothing has changed for you as you continue your career. However, you can’t shake the feeling that things seem to have always been fated to be that way. Are you really, truly in control of your fate?

Other Rewards:
1. Charm of the Fates

Charm
You can tug on the threads of fate to tweak circumstance in your favor. After you make an ability check, an attack roll, or a saving throw, you can roll a d10 and add it to the total, potentially turning failure into success. Once used three times, the charm vanishes from you. This charm can be found in the BoMT, page 62.

2025-05-26 19:00 PS-DC-PKL-17B That Ends Hell 10 Show

Loot

  • 16,666 G
  • Ring of Spell Turning (Draconic) (Made of Black Onyx)
  • Blessing of Wound Closure
  • Potion of Superior Healing
  • Keoghtom's Ointment (4 doses)
Special Bastion Facilities -2000 Show

Basic Facilities

  • no improvements yet

5 Special Facilities

  • Pub (enlarged to Vast, 2.000GP) - Positive Reinforcement (Necrotic resist) & Sterner Stuff (Frightened immunity)
  • Reliquary - Charm of Greater Restoration
  • Sanctum - Charm of Heal, Word of Recall
  • Greenhouse - 3x Fruits of Lesser Restoration
  • Demiplane - 100 temp. HP
  • Meditation Chamber
Purchase Log Show Purchase

Item Overview

Consumables

Potions:
- 10x Potion of Superior Healing (10x 500 GP)
- 2x Potion of Greater Healing
- Potion of Hill Giant Strength
- Potion of Storm Giant Strength
- Potion of Heroism
- Potion of Flying
- Potion of Mind Reading
- Potion of Invulnerability
- 2x Potion of Speed

Scrolls:
- 2x Spellscroll Greater Restoration
- 2x Spellscroll Revivify
- Spellscroll Raise Dead
- Scroll of Aura of Vitality
- Scroll of Fear
- Scroll of Hold Person
- Scroll of Conjure Minor Elementals
- Scroll of Protection (Fiends)
- Scroll of Read Thoughts
- Scroll of Hypnotic Pattern
- Scroll of Skill Empowerment
- Scroll of Geas
- Scroll of Project Image

Spell Components

Paladin Spells
- 8x Holy Water (8x 25 GP)
- 2x Platinum Rings (2x 50 GP)
- 10x Revivify-Diamonds (10x 300 GP)
- Summon-Celestial-Golden-Reliquary (500 GP)
- 20x Greater Restoration Diamond Dust (20x 100 GP)
- 10x Heroes' Fest Bowl (5x 1.000 GP)
- Draconic Transformation Statuette (500 GP)

General usefull Components
- 5x Stoneskin-Diamond-Dust (5x 100 GP)
- 5x Raise-Dead-Diamond (5x 500 GP)