Adventure Logsheet
Race: Yuan-Ti Pureblood (Changed by Story-Award) Languages: Common, Abyssal, Draconic ASI: +2 Cha, +1 Int -> Customized Origin +2 Con, +1 Cha Features: (MotM adapted) Darkvision (60 ft.) Serpentine Spellcasting (Poison Spray, Animal Friendship, Suggestion) Magic Resistance Poison Resistance Background: Far Traveller Skill Proficiencies: Insight, Perception Tool Proficiencies: Lute Language Proficiencies: Giant Ability Scores Method: Point Buy Strength: 13 Dexterity: 8 Constitution: 15 +2 = 17 Intelligence: 8 Wisdom: 12 Charisma: 15 +1 = 16 Class: Oath of Conquest Paladin 20 Skill Proficiencies: Athletics, Intimidation Features: Fighting Style (Blind Fighting) Spellcasting Divine Smite Divine Health Channel Divinity (Conquering Presence, Guided Strike, Harness Divine Power) Extra Attack Aura of Protection Aura of Conquest Aura of Courage Improved Divine Smite Cleansing Touch Scornful Rebuke Aura Improvements -> 30 feet Invincible Conqueror ASI's: Level 4 - Cha +2 Level 8 - Cha +2 Level 12 - Sentinel Level 16 - Mounted Combatant Level 19 - Resilient Con Level 18 (Paladin 6/Sorcerer 10/Warlock 2) Downtime Ability: Catching Up (-10 Days) Class: Sorcerer HP: +7 Features: Metamagic Metamagic: Subtle Spell Cantrip: ? Spells: Holy Weapon Level 19 (Paladin 6/Sorcerer 11/Warlock 2) Downtime Ability: Catching Up (-10 Days) Class: Sorcerer HP: +7 Features: / Spells: Holy Weapon -> Heal, Disintegrate Level 20 (Paladin 6/Sorcerer 12/Warlock 2) Downtime Ability: Catching Up (-10 Days) Class: Sorcerer HP: +7 Features: ASI ASI: Inspiring Leader
NICHT MEHR AKTUELL - SIEHE CHARACTER REBUILD ---Level 1--- Race: Half-Elf - +1Str, +1Con, +2 Cha - Darkvision 60ft. - Language: Halfling - Size: medium - Point Buy: Str 15 (+1), Dex 8, Con 15 (+1), Int 8, Wis 8, Cha 15 (+2) Proficiencies: From... - Race: Perception, Insight - Background: History, Persuation - Class: Athletics, Intimidation Equipment: From Background: (Noble) A set of Fine clothes, a Signet ring, a scroll of pedigree, and a purse containing 25 gp From Class: (Paladin) - (a) a martial weapon (Hand-Crossbow) and a Shield or (b) two martial Weapons - (a) five javelins or (b) any simple melee weapon (Spear) - (a) a priest’s pack or (b) an explorer’s pack - Chain mail and a holy symbol sold: Hand Crossbow (37,5GP) bought: Glaive (20GP) ---Level 2--- Fighting Style: Dueling ---Level 3--- Sacred Oath: Oath of Vengeance ---Level 4--- Feat: Polearm Master ---Level 5--- +1 Amulet of the Devout
---Level 6--- Aura of Protection
Adventure Logsheet
---Level 1--- Race: Triton - +1Str, +1Con, +1 Cha - Darkvision 60ft. - Point Buy: Str 15 (+1), Dex 8, Con 15 (+1), Int 8, Wis 8, Cha 15 (+1) Background: Hermit. (nur Flavor) Stammt aus einer Triton-Stadt nahe der Moonshae-Inseln in der Umberlee verehrt wird, konnte das aber nie mit seinen Idealen vereinen. Bei einer schicksalhaften Begegnung wurde er von Deep Sashelas gesegnet (Divine Soul) und floh anschließend in's Exil. Er schwor Sashelas einen Eid (Devotion) für ihn zu Kämpfen und Umberlee zu vernichten. Ist nun auf der Suche nach einer Möglichkeit das zu schaffen. Proficiencies: From... - Background: Medicine, Athletics, Herbalism Kit - Class: Persuation, Insight Equipment: From Background: (Hermit) A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5gp From Class: (Paladin) - (a) a martial weapon (Warhammer) and a Shield or (b) two martial Weapons - (a) five javelins or (b) any simple melee weapon - (a) a priest’s pack or (b) an explorer’s pack - Chain mail and a holy symbol ---Level 2--- Fighting Style: Blind Fighting ---Level 3--- Sacred Oath: Oath of Devotion ---Level 4--- Feat: Metamagic Adept ---Level 5--- +1 Amulet of the Devout ---Level 6--- Aura of Protection ---Level 7--- Downtime Ability: Catching Up (-10 Days) Multiclass: Divine Soul Sorcerer 1... * Favored by the Gods * Divine Magic: Good (Cure Wounds) * Cantrips: Guidance, Booming Blade, Lightning Lure, Mind Sliver * Spells: Healing Word, Absorb Elements bought: Arcane Focus - Crystal (10GP) 2x Potion of Healing (2x 50GP)
Story Awards Enemies Afoot: You gain this award if you have not played CCCGOC01-01 Tree Rot. You know the cairns are the focal point of spreading the corruption in the area and that the satyr is using them to spread the corruption to the medicinal plants in the region. When you play CCC-GOC01-01, tell the DM that you have this story award. The DM will indicate the in game effect of this award. Secrets Revealed: You have saved the aarakocra slaves. They tell you they heard the druid telling powerful allies to hunt down a sorceress and indicate the direction that they went. When you play CCC-GOC01-03, tell the DM that you have this story award. The DM will indicate the in-game effect of this award. Loot: +1 Potion of Healing +200GP ---Level 8--- Divine Soul Sorcerer 2... * Font of Magic * new Spell: Feather Fall * Replaced Spell: Healing Word -> Feather Fall ---Level 9--- Downtime Ability: Catching Up (-10 Days) Divine Soul Sorcerer 3... * Metamagic: Quickened & Twinned Spell * new Spell: See Invisibility * Replaced Spell: Cure Wounds (Divine Magic) -> Healing Word
Rewards: +Ring of Telekinesis +291GP ---Level 10--- Divine Soul Sorcerer 4... * ASI: +2 Cha * Cantrip: ? * new Spell: Burning Hands * Replaced Spell: Feather Fall -> Shatter
Adventure Logsheet
Potion of Flying Potion of Mind Reading Potion of Greater Healing Scroll of Fear Scroll of Hold Person Scroll of Conjure Minor Elementals Scroll of Protection (Fiends) +1 Chain mail Goggles of Night Stone of Good Luck Boots of Striding and Springing Armor of Vulnerability (slashing) Ring of Protection Ring of Spell Storing (4x Shield, 1x Absorb Elements) Snarlas Spellbook 1st Level: Magic Missile, shield, thunderwave 2nd Level: mirror image, web 3rd Level: displel magic, fear, stinking cloud Max gold for their level for each character in the party each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). (A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.) 2x Spellscroll Greater Restoration 2x Spellscroll Revivify Spellscroll Raise Dead each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (7, 10, 11, 13, 15, 15), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. (Blackrazor, Wave, and Whelm) bought: - Plate Armor (1.500GP) Level 11 (Paladin 6/Sorcerer 5) Class: Sorcerer HP: +7 Features: Magical Guidance Spells: Haste, Spirit Guardians (replaced Burning Hands) Level 12 (Paladin 6/Sorcerer 5/Warlock 1) Downtime Ability: Catching Up (-10 Days) Class: Warlock Subclass Choice: Hexblade Hit Dice: d8 HP: +8 Flavour: Die Zusammenarbeit mit Wave und die stark übereinstimmenden Ideale führten dazu das Wave ihm einen Teil seiner Macht gewährte um später erneut mit ihm gemeinsam Kämpfen zu können. Features: Pact Magic, Hexblade's Curse, Hex Warrior Cantrips: Eldritch Blast, Green Flame Blade Spells: Armor of Agathys, Shield Level 13 (Paladin 6/Sorcerer 5/Warlock 2) Downtime Ability: Catching Up (-10 Days) Class: Warlock Hit Dice: d8 HP: +8 Features: Eldritch Invocations Eldritch Invocations: Agonizing Blast, Eldritch Mind Spells: ?
Loot: - Potion of Greater Healing - Potion of Healing - Scroll of Read Thoughts - Scroll of Hypnotic Pattern - 900GP - 500GP in Edelsteinen Story Award: Option to Transform into a Yuan-Ti Pureblood: The Character´s blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can´t discern color in darkness, only shades of grey. Innate Spellcasting: You know the poison spraw cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can´t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells. Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to posion damage and the poisoned condition. Level 14 (Paladin 6/Sorcerer 6/Warlock 2) Class: Sorcerer HP: +7 Features: Empowered Healing Spells: Counterspell, Fireball (replaced Shatter) mini-Rebuild Race: Triton -> Half Elf (Sea Elf Heritage) Size: medium Speed: 30 feet walk, 30 ft. swim Languages: Common, Elvish, Sylvan ASI: +1 Str, +1 Con, +2 Cha (Point-Buy Array: 15 8 14 8 10 15) Features: Darkvision (60 ft.), Fey Ancestry ASI Level 10: +2 Cha -> Elven Accuracy +1 Cha Features: when attacking with advantage, reroll one dice Paladin Oath: Oath of Devotion -> Oath of Vengeance Domain Spells: Bane, Hunter's Mark, Misty Step, Hold Person Channel Divinity: Abjure Enemy, Vow of Enmity
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Traded with Oleander Dazzleflame (https://www.adventurersleaguelog.com/users/36316/characters/87515)
Adventure Logsheet
Story Awards Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Loot 1300 GP Manual of Bodily Health Level 15 (Paladin 6/Sorcerer 7/Warlock 2) Class: Sorcerer HP: +7 Features: / Spells: Greater Invisibility, Death Ward (replaced See Invisibility)
Story Awards Uthgardt Negotiator You successfully negotiated a peace with an Uthgardt chieftain before the battle of Hetford Orchard. Chieftain Grayfeather offers his expertise as an offer of good will, and will remain a valuable point of contact in the future. Loot 1075 GP Potion of Healing Potion of Invulnerability Figurine of Wonderous Power (Serpentine Owl) Level 16 (Paladin 6/Sorcerer 8/Warlock 2) Class: Sorcerer HP: +7 Features: ASI ASI: Resilient Con Spells: Stone Shape
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Traded with Sonney Daye (https://www.adventurersleaguelog.com/users/36316/characters/86988)
Adventure Logsheet
Story Awards Just Rewards You have handled the exploration of the ruins and the pursuit of the baron and Selise with delicacy, ingenuity, and care. This may have a beneft in a future adventure. Loot 308 GP Harper Journal (nur Fluff) Scroll of Skill Empowerment Studded Leather +2
Loot 8334 GP Manual of Gainful Exercise Scroll of Geas Level 17 (Paladin 6/Sorcerer 9/Warlock 2) Class: Sorcerer HP: +7 Features: / Spells: Greater Restoration
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4x Potion of Supreme Healing (4x 1350 GP)
Adventure Logsheet
Story Award Story Award: Death´s Escape Cultists of Kiaransalee were able to escape with an animated death giant and the ritual used to create them. It won’t be the last we see of them. (See the D&D Epic DDEP06-03 Hecatomb) Downtime Activity: Hall of Omens Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Downtime Activity: Hall of Honor Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation. Downtime Activity: Hall of Mirth Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Loot 1600 GP Potion of Speed Scroll of Project Image (Very Rare) Level 18 (Paladin 6/Sorcerer 10/Warlock 2) Class: Sorcerer HP: +7 Features: Metamagic Metamagic: Subtle Spell Cantrip: ? Spells: Holy Weapon
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Traded with Sayhan https://www.adventurersleaguelog.com/users/36316/characters/86988
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Traded with Theodore Isaac McAllister https://www.adventurersleaguelog.com/users/36316/characters/88580
Adventure Logsheet
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Mundane Items Plate Barding (6 000 GP) Potions 10x Potion of Superior Healing (10x 500 GP) Spell Components 8x Holy Water (8x 25 GP) 2x Platinum Rings (2x 50 GP) 10x Revivify-Diamonds (10x 300 GP) 5x Stoneskin-Diamond-Dust (5x 100 GP) 5x Raise-Dead-Diamond (5x 500 GP) Summon-Celestial-Golden-Reliquary (500 GP)
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Reward Choice Price: 20 hours Belt of Storm Giant Strength 10.000 GP +1 Level-UP (On different Char - Stephano Gonzales) -> https://www.adventurersleaguelog.com/users/36316/dmlogentries/913827
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Season 11 GP Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/910300
Adventure Logsheet
Story Award Story Award: Clever Torso You are carrying the armless, legless torso of a ghast—the infernal architect Khemed Rein. Khemed can talk and is desperate to escape the Nine Hells. If you fail a saving throw while carrying Khemed, you can choose to have the effect target him instead. This always destroys him, even if the effect deals no damage. If you leave the Nine Hells, you can return Khemed to his homeland and he is forever in your debt. Loot 20.000 GP Shield +2 Scarab of Protection Spell Scroll of Meteor Swarm Potion of Superior Healing Soul Coin Level 19 (Paladin 6/Sorcerer 11/Warlock 2) Class: Sorcerer HP: +7 Features: / Spells: Holy Weapon -> Heal, Disintegrate
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Traded with Lamprecht https://www.adventurersleaguelog.com/users/36316/characters/88392
Story Award Story Award: Thanks of Ilmater You have worked the will of the gods of light to maintain the balance of the Blood War. If you are 20th level (or upon achieving 20th level) you may select the boon of immortality or the boon of planar travel from the Dungeon Master’s Guide. If you select the boon of planar travel, it takes you to the Brightwater: the realm of Ilmater and Sune in the Seven Heavens of Celestia. Boon of Planar Travel oder Boon of Immortality Loot 20.000 GP Defender Greatsword Rod of the Pact Keeper +2 Soul Coin Potion of Flying Potion of Longevity Scroll of Gate Level 20 (Paladin 6/Sorcerer 12/Warlock 2) Class: Sorcerer HP: +7 Features: ASI ASI: Inspiring Leader
Adventure Logsheet
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Traded with Justus https://www.adventurersleaguelog.com/users/36316/characters/90309
Loot 20.000 GP Plate +2 ?
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Traded with Oleander https://www.adventurersleaguelog.com/users/36316/characters/87515
Adventure Logsheet
Story Award The King’s Fate You have captured King Hekaton. Loot 20.000 GP Scroll of Control Weather Bracers of Defense Spellguard Shield Ring of Earth Elemental Control
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Traded with Aimos https://www.adventurersleaguelog.com/users/36316/characters/88989
Story Award Bond of Fellowship You encountered three Harper agents during your mission (cross out anyone who didn’t survive): - Amri Thistlebrick - Salros Eventide - Tua Loot 10.000 GP Saphire Buckler Ascendant Gem Dragon-Touched Focus Scroll of Daylight Oil of Sharpness
Adventure Logsheet
Race: Tasha's Custom Lineage Languages: Common, Celestial ASI: +2 Cha Features: Darkvision (60 ft.) Feat Background: Reborn (Custom) Skill Proficiencies: Insight, Perception Language Proficiencies: Infernal, Primordial Feature: Wildspace Adaptation Ability Scores Method: Point Buy Strength: 13 Dexterity: 10 Constitution: 15 Intelligence: 8 Wisdom: 10 Charisma: 15 +2 = 17 Class: Oath of Vengeance Paladin 6/Divine Soul Sorcerer 14 Skill Proficiencies: Athletics, Intimidation Features Paladin: Fighting Style (Great Weapon Fighting) Spellcasting Divine Smite Divine Health Channel Divinity (Abjure Enemy, Vow of Enmity, Harness Divine Power) Extra Attack Aura of Protection Features Sorcerer: Divine Magic (Good) Favored by the Gods Font of Magic Metamagic (Quickened Spell, Twinned) Magical Guidance Empowered Healing Metamagic (Heightened Spell) Angelic Form Spells Sorcerer: Cantrips: Booming Blade, Green-Flame Blade, Fire Bolt, Mind Sliver, Guidance, Toll the Dead 1st Level: Absorb Elements, Shield, Healing Word (Divine Magic) 2nd Level: 3rd Level: Counterspell, Haste, Spirit Guardians, Fireball 4th Level: Dimension Door, Death Ward 5th Level: Hold Monster, Greater Restoration 6th Level: Heal, Heroes' Feast 7th Level: Etherealness, Draconic Transformation ASI's: Level 1 Background - Tough Level 1 Tasha's Custom Lineage - Resilient Con +1 Level 4 Paladin - Cha +2 Level 4 Sorcerer - Great Weapon Master Level 8 Sorcerer - Telekinetic Cha +1 Level 12 Sorcerer - Lucky
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Spell Components 10x Heroes' Fest Bowl (10x 1.000 GP) 20x Greater Restoration Diamond Dust (20x 100 GP)
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Season 12 GP Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/954367
Adventure Logsheet
Szass Tam’s Arcane Essence Epic boon, unique You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic. OR Szass Tam’s Planar Essence Epic boon, unique You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy allowed the lich’s simulacrum to navigate the planes – and while you aren’t as proficient with this skill, you can retain a small bit of its power. Choose one of the Outer Planes listed in Appendix C of the Player’s Handbook; once choice is permanent once made. You can use your action to cast plane shift on you (targeting yourself only) and travel to the chosen plane, or from that plane back to the Material Plane. This item can be found in the Dungeon Master’s Guide under the entry for Boon of Planar Travel. Loot 11333 GP Potion of Supreme Healing Scroll of power word pain Scroll of reverse gravity Scroll of flesh to stone
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Traded with Sayhan https://www.adventurersleaguelog.com/users/36316/characters/86988
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Traded with Zornik https://www.adventurersleaguelog.com/users/36316/characters/95294
Adventure Logsheet
Story Awards The Cloaks All characters with one or more levels in an arcane spellcasting class (sorcerer, wizard, warlock, or other class as appropriate) that is also a member of the Cloaks is granted two additional ranks in that organization. Any such character that is not already a member of the Cloaks is instead offered membership by Senior Cloak Rastol Shan and his associate, Zulkir Dar’lon Ma. these characters begin their next adventure at rank 1 in the Cloaks. Ally of Thay You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay. Power to the People The Zulkir’s offer is sincere: he wishes to place any that accept this offer into a position of minor power as a low-ranking noble of Mulmaster. Those that accept may enjoy the benefits of a Wealthy lifestyle for 2 gp per day while in Mulmaster, and once per rest receives advantage on a Charisma-based interaction with another character or NPC in Mulmaster. This does not confer any specific title or other privileges. Favored of the Worm Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. Loot 4375 GP Potion of Supreme Healing Scroll of Comprehend Languages Rod of Security
Story Awards Favor of Candlekeep Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource. Loot 5750 GP - 1x Heroe's Feast Rooster (Wand of Wonder) Grey Robe of the Archmagi Potion of Supreme Healing
Loot Scroll of Geas
Adventure Logsheet
Loot 25.000 GP Holy Symbol of Kyuss ? Ioun Stone (Greater Absorption) Used all sorts of Supreme Healing Potions 3x Revivify Components
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Traded with Floradin https://www.adventurersleaguelog.com/users/36316/characters/93325
Loot 13884 GP Greater Silver Sword Potion of Speed Potion of Storm Giant Strength
Adventure Logsheet
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Traded with Justin Thyme https://www.adventurersleaguelog.com/users/36316/characters/89815
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Traded with Justin Thyme https://www.adventurersleaguelog.com/users/36316/characters/89815
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Scrolls 3x Scroll of Aura of Vitality (3x 300 GP) Components Draconic Transformation Statuette (500 GP)
Adventure Logsheet
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Traded with Guido https://www.adventurersleaguelog.com/users/36316/characters/91851
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Spell Components 10x Ressurection Diamonds (10x 1.000 GP) 2x True Ressurection Holy Diamonds (2x 25.000 GP)
Story Awards Atropal in a Cage: You have a portion of an atropal safely stored in an opal amulet. Adventure Effect - Gills: The creature can breathe under water. Loot 8.000 GP 12x Arrow +2 Staff of the Magi bought: 1x Cap of Water Breathing (1.000 GP) 2x Freedom of Movement (2x 1.200 GP) (used one) 2x Potion of Resistance (Cold&Fire) (2x 300 GP) (used both)
Adventure Logsheet
Background Background Feature: Position of Priviliege (Noble) -> Fortune's Favor (Rewarded) Background Feat: Tough -> Lucky Sorcerer Level 12 Feat: Lucky -> Cartomancer
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Traded with Tak'atha https://www.adventurersleaguelog.com/users/36316/characters/108014
Story Awards: Larloch’s Unblinking Gaze. “The warlock”—in truth, the Netherese lich Larloch—has taken an interest in you. You have already discovered that he can control undead creatures with but a thought and that he has a significant understanding of the way that the Weave works. This may work for or against you in future encounters with Larloch and his agents. Myth Drannor Explorer. You have entered the ruins of Myth Drannor and survived to tell the tale. While this is still considered a holy place for elves across Faerûn, others may be keenly interested in hearing of your exploits. When you stay at a tavern in a large city (such as the Yawning Portal in Waterdeep), you may make a DC 18 Charisma (Persuasion) check; if successful your drinks and lodging are paid for by the other patrons. If unsuccessful, you are stuck with the bar tab for everyone that night. High-ranking elves may have a dim view of your unsanctioned activities in Myth Drannor. At your DM’s discretion, your Charisma-based skill checks are made with disadvantage when dealing with elf nobles and very strong spellcasters. Loot 3450 GP Tome of the Stilled Tongue
Adventure Logsheet
Loot 16666 GP Potion of Heroism Potion of Clairvoyance Blessing of Wound Closure Tethir's Cuirass: +3 full plate with the guardin minor property Suldusk Robes (Clothes of mending)
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Q5): What do we do with the magic items we earn(ed) that are now artifacts? A): During the adventure they act as story items. But when an artifact is awarded by an adventure, it must be replaced with the players' choice of one magic item from the DMG's Armaments--Legendary table (this is retroactive). Not everyone has access to the DMG yet, so the grace period applies. Traded Blackrazor for a Holy Avenger Halberd
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Traded with Faelyn https://www.adventurersleaguelog.com/users/36316/characters/89141
Adventure Logsheet
Race: Tasha's Custom Lineage Languages: Common, Common Sign Language, Draconic Features: Darkvision (60 ft.) Feat (Gift of the Gem Dragon) Background: Far Traveler (Legacy) Flavored as "Reborn" ASI: +2 Cha, +1 Con Skill Proficiencies: Perception, Insight Tool Proficiencies: Flute Language: Celestial Feature: All Eyes on You Origin Feat: Magic Initiate Ability Scores Method: Point Buy Strength: 15 Dexterity: 8 Constitution: 15 +1 =16 Intelligence: 8 Wisdom: 8 Charisma: 15 +2 =17 Class: Vengeance Paladin 8/Hexblade Warlock 12 Skill Proficiencies: Atheletics, Persuation Features Paladin: Spellcasting Lay on Hands Weapon Mastery (Greatsword, Halberd) Fighting Style (Blind Fighting?) Paladin's Smite Channel Divinity (Divine Sense, Vow of Enmity) Oath Spells Feat (Great Weapon Master) Extra Attack Faithful Steed Aura of Protection Relentless Avenger Feat (Resilient: Con) Features Warlock: Pact Magic Eldritch Invocations ( 8 - Pact of the Blade, Thirsting Blade, Devouring Blade, Lessons of the First Ones: Musician, Eldritch Smite, Devil's Sight, Pact of the Chain, Lifedrinker) Magical Cunning Fiend Spells Dark One's Blessing Feat (Telekinetic +1 Cha) Dark One's Own Luck Feat (Inspiring Leader +1 Cha) Contact Patron Fiendish Resilience Mystic Arcanum (Scatter) Feat (Boon of the Night Spirit) Spells Warlock: Cantrips: Blade Ward, Eldritch Blast, Mind Sliver, Minor Illusion 1st-level: Armor of Agathys, Tasha's Hideous Laughter, Burning Hands (Fiend), Command (Fiend) 2st-level: Mirror Image, Spider Climb, Darkness, Scorching Ray (Fiend), Suggestion (Fiend) 3rd-level: Spirit Shroud, Fireball (Fiend), Stinking Cloud (Fiend) 4th-level: Dimension Door, Banishment, Shadow of Moil, Fire Shield (Fiend), Wall of Fire (Fiend) 5th-level: Teleportation Circle, Geas (Fiend), Insect Plague (Fiend) 6th-level: Tasha's Bubbling Cauldron (Mystic Arcanum) Feat: Level 1 Species - Gift of the Gem Dragon +1 Cha Level 1 Background - Magic Initiate: Wizard (Light, Prestidigitation, Shield) Level 2 Lessons of the First Ones - Musician Level 4 Paladin - Great Weapon Master +1 Str Level 8 Paladin - Resilient +1 Con Level 4 Warlock - Telecinetic +1 Cha Level 8 Warlock - Inspiring Leader +1 Cha Level 12 Warlock - Boon of the Night Spirit +1 Con (alternative: Dimensional Travel, Truesight)
Bludgeoning Resistance from Wish from a Genie https://forms.gle/Uwpjcvcz5L1Mk5cm9 Feedback Form G'Nom Merch https://s3.amazonaws.com/files.d20.io/images/415408308/VSbj7dq2LlJ2tDh7s-siyQ/max.jpg?1730162239 Bought one of each in the Bar: Radagan’s Red Rum Ogrefire Ale Lady’s Lament no. 4 Lieutenant Talbot’s Moonshine Old Pharaoh’s Ruin Undermountain Homebrew Totem Dog Beer Traveller’s Yarn Hell’s Teeth Cider Everard’s Black Barleywine Beginner’s Luck Beer Aftermath AbbeyAle Revenant’s Necrotic Tonic Regal Eagle Ale Efreeti Firewater Lightning’s Lure Liqueur Story Awards Deep Delver Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn any additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion. Loot 16666 GP Pet Collar (Triket - https://files.d20.io/images/419080110/90hmlkumgU7jjQbLH8ZyBg/max.jpg?1732658221 ) Ring of Invisibility
Story Awards Lich Slayer You helped an alliance of heroes stop Szass Tam and Valindra Shadowmantle from destroying Port Nyanzaru and conquering Chult. Your names spread throughout the necromantic orders, where they are feared forevermore. You have advantage on saving throws made to resist spells cast by necromancers and other undead creatures. Loot 1666,6 GP Spellguard Shield Tome of Clear Thought
Adventure Logsheet
he pulls something out of this chest, a small white bird (Shima Enaga) and gives it the adventurers as a gift. This bird bears Zerah’s divine blood that will cleanse Teflamm of the disease. The bird can also accompany the characters in their future adventurers. This is story award: Helm Watches Over. HELM WATCHES OVER (STORY AWARD) Lex W. (GM):You have formed an alliance with an avatar of Helm and fight alongside him in maintaining the cosmic order. Zerah will give the adventurers a snow fairy bird of a shima enaga as a companion. This is a reminder that the adventurers have a cheerful companion to celebrate their victories and that they will never suffer alone. Lex W. (GM):Whenever an adventurer casts a Find Familiar spell that can summon a snow bird or shima enaga with the owl statistics. Loot Studded leather +3 with hidden message property Chest of Preserving Charm of Fates Spell Scroll of Dawn Potion of Invulnerability Bastion Empower: Arcane Resilience
Race: Tasha's Custom Lineage Languages: Common, Common Sign Language, Draconic Features: Darkvision (60 ft.) Feat (Gift of the Gem Dragon) Background: Reborn (custom) ASI: +2 Cha, +1 Con Skill Proficiencies: Perception, Insight Tool Proficiencies: ? Origin Feat: Musician Ability Scores Method: Point Buy Strength: 13 Dexterity: 8 Constitution: 15 +1 =16 Intelligence: 8 Wisdom: 12 Charisma: 15 +2 =17 Class: Vengeance Paladin 6/Divine Soul Sorcerer 14 Skill Proficiencies: Atheletics, Persuation Features Paladin: Spellcasting Lay on Hands Weapon Mastery (Greatsword, Halberd) Fighting Style (Blind Fighting) Paladin's Smite Channel Divinity (Divine Sense, Vow of Enmity) Oath Spells Feat (Great Weapon Master) Extra Attack Faithful Steed Aura of Protection Features Sorcerer: Spellcasting Innate Sorcery Font of Magic Metamagic (3 - Quickened Spell, Subtle Spell, Heightened Spell) Divine Magic Favored by the Gods Feat (War Caster +1 Cha) Sorcerous Restoration Empowered Healing Sorcery Incarnate Feat (Inspiring Leader +1 Cha) Feat (Resilient: Con +1) Otherworldly Wings Spells Sorcerer: (6 cantrips, 15 leveled + 1 Divine Magic) Cantrips: Guidance, Green-Flame Blade, Mind Sliver, Toll the Dead, Sorcerous Burst, Prestidigitation 1st-level: Shield, Absorb Elements, Hideous Laughter, Chromatic Orb, Healing Word (Divine Magic) 2st-level: Suggestion, Arcane Vigor 3rd-level: Spirit Guardians, Haste, Dispel Magic, Hypnotic Pattern, Spirit Shroud 4th-level: Dimension Door, Death Ward, Psychic Lance, Polymorph 5th-level: Circle of Power, Mass Cure Wounds 6th-level: Heroe's Feast, Mass Suggestion 7th-level: Conjure Celestial, Divine Word Feat: Level 1 Species - Gift of the Gem Dragon +1 Cha Level 1 Background - Musician Level 4 Paladin - Great Weapon Master +1 Str Level 4 Sorcerer - War Caster +1 Cha Level 8 Sorcerer - Inspiring Leader +1 Cha Level 12 Sorcerer - Resilient: Con +1
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Used 1 DT to cast Find Steed with a Level 9 Spellslot
Adventure Logsheet
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Meditated for 7 days in the Meditation chamber to Fortify Self. (Roll results at the start of the next game)
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Traded with Zephyr https://www.adventurersleaguelog.com/users/36316/characters/104508
Story Awards Friend of Faune With the choice to go against the great modron crusade you protected Faunel and its inhabitants. Your deeds are known throughout the beastlands and inhabitants from there regard you with great respect as fellow hunters and wild hearts. The choices you made this day might have unforseen consequences in the future. Heaven's Blessing You declined Calizus Nox offer to make a contract and pleased the Solar Azriel with your honorable deeds. He grants you his personal blessing and swears to you that he will support you in your quest to find the wishing well. With this decision you made yourself quite the target for a certain devil and that can never be good. But you made your choice. The forgotten Giant Long forgotten and created by Ubtao this gigantic colossus guarded the gate of desire which lead to one of the first keystones needed to find the wishing well. Since you managed to peacefully pass the test of the colossus it lost it's purpose and thus gave you a spark of its essence. With this story award you are able to summon the spectral form of the colossus once in time of great need for three combat rounds. Afterwards the essence wanes and fades into oblivion. (This story award can only be used once by one player in each PS-DC-TWW adventure.) Blessing of Heaven and Hell (Blessing of Magic Resistance) Supernatural Gift (Blessing) You have Advantage on saving throws against spells and other magical effects. This blessing was granted by either the Solar Azriel or the Devil Calizus Nox. Depending on from which source it comes the recipient is protected by either heavenly or hellish powers. Loot 25.000 GP Veiled Shadow's Scarf (Platinum Scarf)
Adventure Logsheet
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Meditated for 7 days in the Meditation chamber to Fortify Self. (Rolled: Strength and Constritution)
Story Award Savior of the Seven Heavens You are part of a mighty host that drove out the enemies of Mount Celestia. You overcame the challenges in 7 of the Seven Heavens. Loot 25000 GP Plate Armor +3 (Guardian) Boon of Recovery a crystal angel’s feather which functions as portal key to Excelsior
Story Award Hero of Karador You have saved Karador and the Feywild from monstrous plots. You are considered a hero among the Fey and Ffolk of Gwynneth, and beyond. Your name will be sung and your tales scribed for many generations to come. Loot 10.000 GP Potion of Speed Potion of Vitality Scroll of Regenerate Ring of Water Walking Rod of Lordy Might
Adventure Logsheet
Story Award Champion von Jergal. Jergal durchtränkt einen der Spielercharaktere mit seiner Essenz. Für 1 Minute ist der Spielercharakter immun gegen Schaden durch Garagos und der Garagos ist immun gegen Schaden durch den Spielercharakter. Loot 25.000 GP Elixir of Health Oil of Sharpness Potion of Heroism Tome of the Stilled Tongue
Story Award Charm of Innovation (Charm of the Moon) As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you. Loot Wristwatch trinket worth 25.000 GP 2x Scroll of Deathward Gond's Gunblade: High Noon (Moonblade Longsword 7 Runes) alternativ: "Eureka" Holy Avenger Helbard Clockwork Amulet of Gond (Guardian)
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Used Reward "As if you where a Player at the Table" Story Award: Honorary Member of House Ithandoriel Your deeds on this day have shown that you embody the values every Ithondoriel strives to achives. Therefore, you have been granted the honor of naming yourself Ithandoriel if you wish, and may present yourself as a member of the noble elven house. Players: (20) Bramymond - Aster Grünzweig - Halfling - Druid: Circle of the Moon 20 - Emerald Enclave (20) Trava - Kiyoshi - Winged Tiefling - Bard 19 Sorcerer 1 (20) Echo - Master Oogwhey - Agile Tortle (TCL) - 20 Open Hand Monk - None (19) Stephan - Quarion - Halfelf - Warlock (Celestial) 19 - none (20) Marcelinho700 - Pan - Half Orc - Path of the Giant Barbarian 16/ Champion Fighter 4 - Golden Vault Loot: 20.000 GP Dawnreaver (Greatsword Moonblade of House Ithandoriel) Plate d'Amour (Cast-Off Plate Armor, Guardian) Potion of Heroism Potion of Invulnerability Ithandoriel's Might (Charm of the Moon) Charm As an action, you make a minor wish. When you do, you create the effects of a spell of 5th level or lower. The spell takes effect as part of this action and requires no spell components. Your Intelligence, Wisdom, or Charisma is the spellcasting ability for this spell (your choice). Once you use this charm, it vanishes from you.
Adventure Logsheet
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Traded With Aurélie https://www.adventurersleaguelog.com/users/36316/characters/91349
Story Awards FATE BROKEN You were successful in your attempt to restore free will to everyone in the realm and Absolute Truth. This experience may have given you a new perspective on the nature of people’s command over destiny, or reinforced what you already believed to begin with. Fate Sealed You were unsuccessful in your attempt to restore free will to everyone in the realm and Absolute Truth has taken complete hold of the multiverse. Savras has removed all memories of your ordeal, and for all intents and purposes, nothing has changed for you as you continue your career. However, you can’t shake the feeling that things seem to have always been fated to be that way. Are you really, truly in control of your fate? Charm of the Fates Charm You can tug on the threads of fate to tweak circumstance in your favor. After you make an ability check, an attack roll, or a saving throw, you can roll a d10 and add it to the total, potentially turning failure into success. Once used three times, the charm vanishes from you. This charm can be found in the BoMT, page 62. Loot 20.000 GP Potion of Heroism Potion of Invulnerability Wise Retreat (Rod of Security) Clockwork Amulet (Language: Modrone)
Loot 16,666 G Ring of Spell Turning (Draconic) (Made of Black Onyx) Blessing of Wound Closure Potion of Superior Healing Keoghtom's Ointment (4 doses)
Adventure Logsheet
Story Awards Mist Sworn Earned by any characters who completed the mission. A member of the Mistbourne has invited you to join their ranks. Should you accept their offer you gain a small pin, signet ring or pendant (your choice) that bears the symbol of the Mistbourne. Once per day you may touch your membership token and cause yourself to be enveloped in a thin cloud of mist that extends 5ft around you in all directions. Visibility is not affected by this mist, however it does make for a very dramatic entrance. Cradle of Evil Fire You managed to traverse through the cult of the eternal flames lair on the plane of fire, and bring about a fiery vengeance. Boon of the Fire Soul You have immunity to fire damage. You can also cast burning hands (save DC 15) at will, without using a spell slot or any components. This boon can be found in the Dungeon Master’s Guide. While a boon can be given to a character that is not yet 20th level it does not take effect until they reach that level. Loot 20.000 GP Enduring Spellbook Studded Leather +3 Mistborn information The Misbourne The MISTBOURNE are a network of adventurers, explorers and information gatherers who seek to make a difference without being subject to the political machinations of the major factions. They have outposts anywhere adventure calls and often act as brokers for those who need a job done, researchers of hidden secrets and recruiters of like minded dungeon delvers and lore seekers. Mistbourne was formed by a party of veteran adventurers on the banks of the Neverwinter River by the Bay of Mists. They lamented always being subject to the whims of the politically motivated factions and resolved to form their own network of adventurers and information gatherers with outposts across the realms. Like the branches and tributaries of the misty river flowing into distant far-off places, the Mistbourne seek to do good wherever their reach extends. While they always strive to grow bigger, they frequently work with those outside their organization with hopes that the best will join their ranks. At the top level the Mistbourne are still managed by an inner circle of retired adventurers who form The White Table. These wisened heroes dictate the direction of the organization and receive regular reports from their outposts and agents all over the realms. Adventuring outposts have been formed in all major cities and many smaller towns and rural locations, anywhere that danger lurks in the depths and heroic action is required. Meanwhile field agents can be found everywhere and anywhere that secrets must be uncovered. You may have even met one today and not even known. Where adventure beckons, they will be there to answer!
Loot 14000 GP Potion of Vitality Potion of Invulnerability Scroll of Maddening Darkness Kyrzin’s Ooze Blood Fury Tattoo
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Traded with Gracie Stafford https://www.adventurersleaguelog.com/users/36316/characters/92352
Adventure Logsheet
Basic Facilities no improvements yet 5 Special Facilities Pub (enlarged to Vast, 2.000GP) - Positive Reinforcement (Necrotic resist) & Sterner Stuff (Frightened immunity) Reliquary - Charm of Greater Restoration Sanctum - Charm of Heal, Word of Recall Greenhouse - 3x Fruits of Lesser Restoration Demiplane - 100 temp. HP Meditation Chamber
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Item Overview Consumables Potions: - 10x Potion of Superior Healing (10x 500 GP) - 2x Potion of Greater Healing - Potion of Hill Giant Strength - Potion of Storm Giant Strength - Potion of Heroism - Potion of Flying - Potion of Mind Reading - Potion of Invulnerability - 2x Potion of Speed Scrolls: - 2x Spellscroll Greater Restoration - 2x Spellscroll Revivify - Spellscroll Raise Dead - Scroll of Aura of Vitality - Scroll of Fear - Scroll of Hold Person - Scroll of Conjure Minor Elementals - Scroll of Protection (Fiends) - Scroll of Read Thoughts - Scroll of Hypnotic Pattern - Scroll of Skill Empowerment - Scroll of Geas - Scroll of Project Image Spell Components Paladin Spells - 8x Holy Water (8x 25 GP) - 2x Platinum Rings (2x 50 GP) - 10x Revivify-Diamonds (10x 300 GP) - Summon-Celestial-Golden-Reliquary (500 GP) - 20x Greater Restoration Diamond Dust (20x 100 GP) - 10x Heroes' Fest Bowl (5x 1.000 GP) - Draconic Transformation Statuette (500 GP) General usefull Components - 5x Stoneskin-Diamond-Dust (5x 100 GP) - 5x Raise-Dead-Diamond (5x 500 GP)