Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
🗹 (C) Guardian Clockwork Amulet
common
Assign Service Reward
Show
Notes:
Wondrous item, common
This is Commander Manta’s lucky charm. He never lost a battle so long as he had this on him.
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. Faint ticking and whirring noises emanate from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.
| Name | Rarity | Location | Table ▲ | Result | Source | |
|---|---|---|---|---|---|---|
| 🗹 (C) Guardian Clockwork Amulet | common | Assign Service Reward | Show | |||
|
Notes:
Wondrous item, common This is Commander Manta’s lucky charm. He never lost a battle so long as he had this on him. This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. Faint ticking and whirring noises emanate from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition. |
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