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Adventure Title
RMH-00 House of Lament + DDHC-CoS Death House
RMH-00 House of Lament + DDHC-CoS Death House
Session
3
3
Date Played
2025-11-21 21:00:00 UTC
2025-11-21 21:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
JinxedBear
JinxedBear
DM DCI Number
/
/
Notes
# Loot - (Gold am Ende des Abenteuers) - Scroll of Bless - Scroll of Protection from Poison - Scroll of Spiritual Weapon - Cloak of Protection - +1 Greataxe (attunement...?) - Wand of Magic Missiles
# Loot - (Gold am Ende des Abenteuers) - Scroll of Bless - Scroll of Protection from Poison - Scroll of Spiritual Weapon - Cloak of Protection - +1 Greataxe (attunement...?) - Wand of Magic Missiles
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ (UC) +1 Greataxe | Uncommon | false | |||
| Weapon (Greataxe), uncommon Martial weapon, melee weapon You have a +1 bonus to attack and damage rolls made with this magic weapon. | |||||
| ☐ (UC) Wand of Magic Missiles | Uncommon | false | |||
| Wand, uncommon This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend. Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed. | |||||
| 🗹 (UC/AT) Cloak of Protection | Uncommon | true | |||
| Wondrous item, uncommon (requires attunement) You gain a +1 bonus to Armor Class and saving throws while you wear this cloak. | |||||