(HC) Aerlyn Fuyu

Season:
Forgotten Realms S12
Race:
Eladrin (Winter)
Class:
Ranger 3
Background:
Outlander (Hunter-Gatherer)
Lifestyle:
None
Current Level:
10
Total GP:
3203.575
Total Downtime:
750
Tag:
Hardcover
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
7
Magic Item Limit:
3
🗹 (C) Lantern of Tracking (Elementals),
☐ (UC/AT) Psi Crystal,
🗹 (UC/AT) Ring of Warmth,
☐ (VR/AT) Staff of Frost,
☐ (UC/AT) Boots of the Winterlands,
🗹 (UC) Rae'shalare, Warrior's Lament (Longbow +1),
☐ (UC/AT) Wand of the War Mage +1,
☐ (UC/AT) Pearl of Power,
☐ (R) Cauldron of Plenty,
🗹 (UC) Grey Bag of Tricks,
☐ (R/AT) Amulet of Health,
☐ (R) Hook of Fisher's Delight,
☐ (R) Horn of Blasting,
🗹 (UC) Figurine of Wondrous Power: Silver Raven,
☐ (UC) Eyes of Minute Seeing,
🗹 (UC/AT) Helm of Telepathy,
🗹 (VR) Laser Rifle,
☐ (R) Trident +2,
☐ (R) Professor Skant Orb,
☐ (UC) Bag of Holding,
☐ (R/AT) Chardalyn Ring of the Ram,
☐ (R/AT) Chardalyn Staff of Charming,
🗹 (R/AT) Mantle of Spell Resistance,
🗹 (C) Thermal Cube,
Trophy of Good Luck,
Driftglobe

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2024-02-07 17:49 creation Show

Race: Eladrin

Size: medium
Speed: 30 feet
Languages: Common, Elvish
ASI: +2 Dex, +1 Wis
Skills: Perception
Features: Fey Step, Darkvision (60 ft.), Trance, Fey Ancestry

Class: Ranger

Hit Dice: d10
HP: +12

Proficiencies

Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: Strength, Dexterity
Skills: Nature, Stealth, Survival

Features: Natural Explorer (Arctic), Favored Foe

Ability Scores

Method: Point Buy
Strength: 8
Dexterity: 15 +2 = 17
Constitution: 14
Intelligence: 10
Wisdom: 15 +1 = 16
Charisma: 8

Description

Alignment: neutral
Deity: /
Faction: /
Age: 100
Height: 1,87m
Weight: 55kg

Background: Outlander

Skills: Acrobatics, Insight (Customized)
Tool Proficiencies: thieves' tools, Woodcarvers Tools (Customized)
Feature: Wanderer
Personality Trait 1:
Personality Trait 2:
Ideals:
Bonds:
Flaws:
Background Feat: Magic Initiate: Wizard (Prestidigitation, Shape Water, Find Familiar)

Starting Equipment

by class
a scale mail
two shortswords
an explorer's pack
A longbow and a quiver of 20 arrows

by background (customized - Guild Artisan)
a set of artisan's tools (Tinker's Tools)
a letter of introduction from your guild (thrown away)
a set of traveler's clothes
a pouch containing 15gp

sold
Tinker's Tools (25 GP)

bought
Find Familiar Kit (10 GP)
Thieve's Tools (25 GP)
Woodcarvers Tools (1 GP)
4x Arrows (4x 1 GP)

2025-02-28 21:00 DDHC-RotF 31 10 Show
2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-04-04 21:30 DDHC-RotF 35 10 ☐ (UC) Bag of Holding, ☐ (R/AT) Chardalyn Ring of the Ram Show

Loot

  • GP
  • Bag of Holding
  • Chardalyn Ring of the Ram
2025-05-23 21:00 DDHC-RotF 39 10 Trophy of Good Luck, Driftglobe Show

Loot

  • 20 GP
  • Trophy of Good Luck
  • Driftglobe
2024-11-29 19:30 DDHC-RotF 24 10 Show
2024-12-03 20:00 DDHC-RotF 25 10 Show
2025-03-07 19:30 DDHC-RotF 32 10 ☐ (R) Trident +2, ☐ (R) Professor Skant Orb Show

Loot

  • Trident +2
  • Professor Skant Orb
2025-03-14 19:30 DDHC-RotF 33 693.6 10 Show

Blessing of the Frostmaiden.
Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.

Loot

  • 693,6 GP
  • Alchemy Jug
2025-03-21 20:00 DDHC-RotF 34 10 Show
2025-05-02 20:00 DDHC-RotF 37 10 ☐ (R/AT) Chardalyn Staff of Charming, 🗹 (R/AT) Mantle of Spell Resistance Show

Loot

  • GP?
  • Chardalyn Staff of Charming
  • Mantle of Spell Resistance
  • Charm of Curing
2025-05-17 20:00 DDHC-RotF 38 10 🗹 (C) Thermal Cube Show

Loot

  • Thermal Cube
2025-05-30 20:00 DDHC-RotF 40 10 Show

Loot

  • Potion of Invisibility
  • Potion of Longevity

Characters who ransack the hag’s den find a platinum needle (1 gp) stuck in a pincushion, a pink quartz figurine of a rabbit (50 gp), a silver necklace from which hangs a crow’s-foot pendant grasping a peridot (500 gp), a potion of invisibility in a stoppered vial made from a witch’s fingerbone, and a potion of longevity in a hollow gourd that bears a child’s face locked in a scream.

Kingsport’s cart contains six texts that Scrivenscry deems valuable. Each one is a treatise on the Outer Planes and is worth 250 gp to a collector of such works.

2025-06-10 20:00 DDHC-RotF 41 10 Show

Story Awards

Chimera Pet Mixer, gained pets:
- A weasel with glowing eyes that emit bright light out in a 20-foot radius and dim light for an additional 20 feet
- A hare with feathered wings and a flying speed of 30 feet
- A baboon with a bite attack that deals an extra 3 (1d6) poison damage on a hit
- A cat with antennae that grant it blindsight and tremorsense out to a range of 60 feet
- A rat with gills, iridescent scales, and the ability to breathe air and water
- A fox with fur that changes color to match its surroundings, giving it advantage on Dexterity (Stealth) checks

Loot

  • Necklace of Fireballs (6 beads)
2025-04-11 21:00 DDHC-RotF 36 10 Show
2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-24 20:00 DDHC-RotF 29 10 Show
2024-05-03 20:00 DDHC-RotF 01 Ten Towns 5 5 10 Show

Teilnehmer:

(3) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 3
(3) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 2/Warlock 1
(3) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 3
(3) Frederic - Elric - Human - Wizard 3

Loot:

20gp
1x Spell Scroll: Animal Friendship
Ring of Warmth
Ring, uncommon (requires attunement)
While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit.

Story:

The party have made their way onto Maer Dualdon in search of the lake monster as Tali, the half-elf reasearcher requested. “Perhaps this unending winter has affected its eating habits or demeanor in some way.” Waiting and fishing for knucklehead trout, the charakters were able to gather some information on the beast from the local wildlife and identified it as an awakened plesiosaurus. When the monster attacked the party tried to reason with it peacefully.
A reptilian head at the end of a long, slender neck rises out of the cold, dark water. The creature gazes at you intently and says, in Common, “I’m listening.”
The plesiosaurus answered straightforward questions and knew the following information:
It used to just swim around the lake and eat fish. The human who gave it this gift was named Ravisin and claimed to serve the Frostmaiden. Ravisin said it must do it's part to help the Frostmaiden, who wants the people of Bremen to suffer. It didn’t want to be a stupid beast again. (The plesiosaurus didn't know enough about druidic magic to know that its awakening is permanent.)
The plesiosaurus revealed that Ravisin instructed it to spread fear among the town’s fishers. The plesiosaurus or Nessie, as the party named it, doesn’t know where Ravisin came from or where she is now. The sharacters however have heard of rumors regarding a White Moose, terrorizing Lonelywood.
The plesiosaurus was afraid to stop what it was doing because it feared the druid might take away the gift that has been bestowed upon it. After convincing Nessie that its awakening is permanent, the plesiosaurus promised not to attack any fishers from the villages anymore.
When the characters made it back to Bremen’s docks, Grynsk showed up soon thereafter, eager to see how many knucklehead trout they caught. He honors his agreement, paying 5 cp per fish. Tali was eager to see the characters and gives the party a spell scroll of animal friendship and a pouch containing 5 gp as thanks, then headed toward Buried Treasures, the local Inn, to pore over the notes. The inn caters to treasure-seekers, specifically ones who pan for treasure along the riverbank in warmer weather. During the winter, this establishment has few, if any, visitors. The middle-aged innkeeper, Cora Mulphoon, treats her guests like royalty while trying to conceal the fact that she currently is barely making ends meet.
While resting and celebrating their success, the party have met with Marta Peskryk, a willowy teenager, innkeeper and bard of "The Eastside" Inn in Termalaine. She was down in Bremen to collect medicine for her bedridden father, Clyde, a retired fisherman.
Marta sang a peculiar song to herself:
Ahead of winter’s wind she came—
The lovely woman with no name;
Draped in a fur-lined cloak of red,
To the icy lake she fled;
The wind pursued her all the same—
As sure as night she’s dead.

She explained to the party that fifty years ago, a mysterious woman in a fur-lined red cloak stopped at the Eastside on her way to Lonelywood. Because the woman was alone and frightened, the innkeepers—a pair of retired adventurers who happened to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag doll. The innkeepers intervened, giving the woman time to escape. The evil wind battered Marta’s grandparents unconscious before resuming its hunt. That was the last anyone saw of the woman.
Marta wore the mysterious woman’s ring (which she had inherited) around her neck on a chain. It is a ring of warmth, and Marta gifted it as a good luck charm to the charakters when she was convinced they were helping t bring an end to the wintry curse that besets Icewind Dale.
Cora broke down in front of the party later the next morning while serving breakfast, unable to contain her worries. She explained briefly that her adult son and only child, Huarwar, used to help with the chores until two months ago. Her son had joined a search party to find Speaker Shalescar after he went missing during a blizzard one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk.
Over the next few days, Huarwar displayed a meanness toward his mother that was uncharacteristic. The change in his demeanor started after Cora found what looked like a shard of black ice in her son’s room. Huarwar snatched it away and threatened his mother with bodily harm if she touched it again.
The next day, two tieflings (a male and a female) arrived at the inn and offered Huarwar sanctuary in their castle. He left with them willingly, taking the shard with him and telling his mother that he would never return. The tieflings wore amulets that looked much like the shard in Huarwar’s possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in Caer-Dineval and a ruined one in Caer-Konig.

2024-04-19 20:00 DDHC-RotF 01 Ten Towns 3 10 ☐ (UC/AT) Psi Crystal Show

Loot

  • 25 GP
  • Psi Crystal

Level 3 (Ranger 3)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Primal Companion, Primal Awareness (Speak with Animals)
Spells: Entangle, Hunter's Mark -> Absorb Elements

2024-06-28 20:00 DDHC-RotF 01 Ten Towns 10 10 Show

Loot

  • Potion of Invisibility

Level 5 (Ranger 5)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Extra Attack
Spells: Pass without Trace, Entangle -> Summon Beast?

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2024-02-07 17:49 creation Show

Race: Eladrin

Size: medium
Speed: 30 feet
Languages: Common, Elvish
ASI: +2 Dex, +1 Wis
Skills: Perception
Features: Fey Step, Darkvision (60 ft.), Trance, Fey Ancestry

Class: Ranger

Hit Dice: d10
HP: +12

Proficiencies

Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: Strength, Dexterity
Skills: Nature, Stealth, Survival

Features: Natural Explorer (Arctic), Favored Foe

Ability Scores

Method: Point Buy
Strength: 8
Dexterity: 15 +2 = 17
Constitution: 14
Intelligence: 10
Wisdom: 15 +1 = 16
Charisma: 8

Description

Alignment: neutral
Deity: /
Faction: /
Age: 100
Height: 1,87m
Weight: 55kg

Background: Outlander

Skills: Acrobatics, Insight (Customized)
Tool Proficiencies: thieves' tools, Woodcarvers Tools (Customized)
Feature: Wanderer
Personality Trait 1:
Personality Trait 2:
Ideals:
Bonds:
Flaws:
Background Feat: Magic Initiate: Wizard (Prestidigitation, Shape Water, Find Familiar)

Starting Equipment

by class
a scale mail
two shortswords
an explorer's pack
A longbow and a quiver of 20 arrows

by background (customized - Guild Artisan)
a set of artisan's tools (Tinker's Tools)
a letter of introduction from your guild (thrown away)
a set of traveler's clothes
a pouch containing 15gp

sold
Tinker's Tools (25 GP)

bought
Find Familiar Kit (10 GP)
Thieve's Tools (25 GP)
Woodcarvers Tools (1 GP)
4x Arrows (4x 1 GP)

2025-02-28 21:00 DDHC-RotF 31 10 Show
2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-04-04 21:30 DDHC-RotF 35 10 Show

Loot

  • GP
  • Bag of Holding
  • Chardalyn Ring of the Ram
2025-05-23 21:00 DDHC-RotF 39 10 Show

Loot

  • 20 GP
  • Trophy of Good Luck
  • Driftglobe
2024-11-29 19:30 DDHC-RotF 24 10 Show
2024-12-03 20:00 DDHC-RotF 25 10 Show
2025-03-07 19:30 DDHC-RotF 32 10 Show

Loot

  • Trident +2
  • Professor Skant Orb
2025-03-14 19:30 DDHC-RotF 33 10 Show

Blessing of the Frostmaiden.
Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.

Loot

  • 693,6 GP
  • Alchemy Jug
2025-03-21 20:00 DDHC-RotF 34 10 Show
2025-05-02 20:00 DDHC-RotF 37 10 Show

Loot

  • GP?
  • Chardalyn Staff of Charming
  • Mantle of Spell Resistance
  • Charm of Curing
2025-05-17 20:00 DDHC-RotF 38 10 Show

Loot

  • Thermal Cube
2025-05-30 20:00 DDHC-RotF 40 10 Show

Loot

  • Potion of Invisibility
  • Potion of Longevity

Characters who ransack the hag’s den find a platinum needle (1 gp) stuck in a pincushion, a pink quartz figurine of a rabbit (50 gp), a silver necklace from which hangs a crow’s-foot pendant grasping a peridot (500 gp), a potion of invisibility in a stoppered vial made from a witch’s fingerbone, and a potion of longevity in a hollow gourd that bears a child’s face locked in a scream.

Kingsport’s cart contains six texts that Scrivenscry deems valuable. Each one is a treatise on the Outer Planes and is worth 250 gp to a collector of such works.

2025-06-10 20:00 DDHC-RotF 41 10 Show

Story Awards

Chimera Pet Mixer, gained pets:
- A weasel with glowing eyes that emit bright light out in a 20-foot radius and dim light for an additional 20 feet
- A hare with feathered wings and a flying speed of 30 feet
- A baboon with a bite attack that deals an extra 3 (1d6) poison damage on a hit
- A cat with antennae that grant it blindsight and tremorsense out to a range of 60 feet
- A rat with gills, iridescent scales, and the ability to breathe air and water
- A fox with fur that changes color to match its surroundings, giving it advantage on Dexterity (Stealth) checks

Loot

  • Necklace of Fireballs (6 beads)
2025-04-11 21:00 DDHC-RotF 36 10 Show
2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-24 20:00 DDHC-RotF 29 10 Show
2024-05-03 20:00 DDHC-RotF 01 Ten Towns 5 10 Show

Teilnehmer:

(3) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 3
(3) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 2/Warlock 1
(3) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 3
(3) Frederic - Elric - Human - Wizard 3

Loot:

20gp
1x Spell Scroll: Animal Friendship
Ring of Warmth
Ring, uncommon (requires attunement)
While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit.

Story:

The party have made their way onto Maer Dualdon in search of the lake monster as Tali, the half-elf reasearcher requested. “Perhaps this unending winter has affected its eating habits or demeanor in some way.” Waiting and fishing for knucklehead trout, the charakters were able to gather some information on the beast from the local wildlife and identified it as an awakened plesiosaurus. When the monster attacked the party tried to reason with it peacefully.
A reptilian head at the end of a long, slender neck rises out of the cold, dark water. The creature gazes at you intently and says, in Common, “I’m listening.”
The plesiosaurus answered straightforward questions and knew the following information:
It used to just swim around the lake and eat fish. The human who gave it this gift was named Ravisin and claimed to serve the Frostmaiden. Ravisin said it must do it's part to help the Frostmaiden, who wants the people of Bremen to suffer. It didn’t want to be a stupid beast again. (The plesiosaurus didn't know enough about druidic magic to know that its awakening is permanent.)
The plesiosaurus revealed that Ravisin instructed it to spread fear among the town’s fishers. The plesiosaurus or Nessie, as the party named it, doesn’t know where Ravisin came from or where she is now. The sharacters however have heard of rumors regarding a White Moose, terrorizing Lonelywood.
The plesiosaurus was afraid to stop what it was doing because it feared the druid might take away the gift that has been bestowed upon it. After convincing Nessie that its awakening is permanent, the plesiosaurus promised not to attack any fishers from the villages anymore.
When the characters made it back to Bremen’s docks, Grynsk showed up soon thereafter, eager to see how many knucklehead trout they caught. He honors his agreement, paying 5 cp per fish. Tali was eager to see the characters and gives the party a spell scroll of animal friendship and a pouch containing 5 gp as thanks, then headed toward Buried Treasures, the local Inn, to pore over the notes. The inn caters to treasure-seekers, specifically ones who pan for treasure along the riverbank in warmer weather. During the winter, this establishment has few, if any, visitors. The middle-aged innkeeper, Cora Mulphoon, treats her guests like royalty while trying to conceal the fact that she currently is barely making ends meet.
While resting and celebrating their success, the party have met with Marta Peskryk, a willowy teenager, innkeeper and bard of "The Eastside" Inn in Termalaine. She was down in Bremen to collect medicine for her bedridden father, Clyde, a retired fisherman.
Marta sang a peculiar song to herself:
Ahead of winter’s wind she came—
The lovely woman with no name;
Draped in a fur-lined cloak of red,
To the icy lake she fled;
The wind pursued her all the same—
As sure as night she’s dead.

She explained to the party that fifty years ago, a mysterious woman in a fur-lined red cloak stopped at the Eastside on her way to Lonelywood. Because the woman was alone and frightened, the innkeepers—a pair of retired adventurers who happened to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag doll. The innkeepers intervened, giving the woman time to escape. The evil wind battered Marta’s grandparents unconscious before resuming its hunt. That was the last anyone saw of the woman.
Marta wore the mysterious woman’s ring (which she had inherited) around her neck on a chain. It is a ring of warmth, and Marta gifted it as a good luck charm to the charakters when she was convinced they were helping t bring an end to the wintry curse that besets Icewind Dale.
Cora broke down in front of the party later the next morning while serving breakfast, unable to contain her worries. She explained briefly that her adult son and only child, Huarwar, used to help with the chores until two months ago. Her son had joined a search party to find Speaker Shalescar after he went missing during a blizzard one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk.
Over the next few days, Huarwar displayed a meanness toward his mother that was uncharacteristic. The change in his demeanor started after Cora found what looked like a shard of black ice in her son’s room. Huarwar snatched it away and threatened his mother with bodily harm if she touched it again.
The next day, two tieflings (a male and a female) arrived at the inn and offered Huarwar sanctuary in their castle. He left with them willingly, taking the shard with him and telling his mother that he would never return. The tieflings wore amulets that looked much like the shard in Huarwar’s possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in Caer-Dineval and a ruined one in Caer-Konig.

2024-04-19 20:00 DDHC-RotF 01 Ten Towns 3 10 Show

Loot

  • 25 GP
  • Psi Crystal

Level 3 (Ranger 3)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Primal Companion, Primal Awareness (Speak with Animals)
Spells: Entangle, Hunter's Mark -> Absorb Elements

2024-06-28 20:00 DDHC-RotF 01 Ten Towns 10 10 Show

Loot

  • Potion of Invisibility

Level 5 (Ranger 5)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Extra Attack
Spells: Pass without Trace, Entangle -> Summon Beast?

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2024-02-07 17:49 creation Show

Race: Eladrin

Size: medium
Speed: 30 feet
Languages: Common, Elvish
ASI: +2 Dex, +1 Wis
Skills: Perception
Features: Fey Step, Darkvision (60 ft.), Trance, Fey Ancestry

Class: Ranger

Hit Dice: d10
HP: +12

Proficiencies

Armor: Light, Medium, Shields
Weapons: Simple, Martial
Saving Throws: Strength, Dexterity
Skills: Nature, Stealth, Survival

Features: Natural Explorer (Arctic), Favored Foe

Ability Scores

Method: Point Buy
Strength: 8
Dexterity: 15 +2 = 17
Constitution: 14
Intelligence: 10
Wisdom: 15 +1 = 16
Charisma: 8

Description

Alignment: neutral
Deity: /
Faction: /
Age: 100
Height: 1,87m
Weight: 55kg

Background: Outlander

Skills: Acrobatics, Insight (Customized)
Tool Proficiencies: thieves' tools, Woodcarvers Tools (Customized)
Feature: Wanderer
Personality Trait 1:
Personality Trait 2:
Ideals:
Bonds:
Flaws:
Background Feat: Magic Initiate: Wizard (Prestidigitation, Shape Water, Find Familiar)

Starting Equipment

by class
a scale mail
two shortswords
an explorer's pack
A longbow and a quiver of 20 arrows

by background (customized - Guild Artisan)
a set of artisan's tools (Tinker's Tools)
a letter of introduction from your guild (thrown away)
a set of traveler's clothes
a pouch containing 15gp

sold
Tinker's Tools (25 GP)

bought
Find Familiar Kit (10 GP)
Thieve's Tools (25 GP)
Woodcarvers Tools (1 GP)
4x Arrows (4x 1 GP)

2025-02-28 21:00 DDHC-RotF 31 10 Show
2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-04-04 21:30 DDHC-RotF 35 10 ☐ (UC) Bag of Holding, ☐ (R/AT) Chardalyn Ring of the Ram Show

Loot

  • GP
  • Bag of Holding
  • Chardalyn Ring of the Ram
2025-05-23 21:00 DDHC-RotF 39 10 Trophy of Good Luck, Driftglobe Show

Loot

  • 20 GP
  • Trophy of Good Luck
  • Driftglobe
2024-11-29 19:30 DDHC-RotF 24 10 Show
2024-12-03 20:00 DDHC-RotF 25 10 Show
2025-03-07 19:30 DDHC-RotF 32 10 ☐ (R) Trident +2, ☐ (R) Professor Skant Orb Show

Loot

  • Trident +2
  • Professor Skant Orb
2025-03-14 19:30 DDHC-RotF 33 693.6 10 Show

Blessing of the Frostmaiden.
Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.

Loot

  • 693,6 GP
  • Alchemy Jug
2025-03-21 20:00 DDHC-RotF 34 10 Show
2025-05-02 20:00 DDHC-RotF 37 10 ☐ (R/AT) Chardalyn Staff of Charming, 🗹 (R/AT) Mantle of Spell Resistance Show

Loot

  • GP?
  • Chardalyn Staff of Charming
  • Mantle of Spell Resistance
  • Charm of Curing
2025-05-17 20:00 DDHC-RotF 38 10 🗹 (C) Thermal Cube Show

Loot

  • Thermal Cube
2025-05-30 20:00 DDHC-RotF 40 10 Show

Loot

  • Potion of Invisibility
  • Potion of Longevity

Characters who ransack the hag’s den find a platinum needle (1 gp) stuck in a pincushion, a pink quartz figurine of a rabbit (50 gp), a silver necklace from which hangs a crow’s-foot pendant grasping a peridot (500 gp), a potion of invisibility in a stoppered vial made from a witch’s fingerbone, and a potion of longevity in a hollow gourd that bears a child’s face locked in a scream.

Kingsport’s cart contains six texts that Scrivenscry deems valuable. Each one is a treatise on the Outer Planes and is worth 250 gp to a collector of such works.

2025-06-10 20:00 DDHC-RotF 41 10 Show

Story Awards

Chimera Pet Mixer, gained pets:
- A weasel with glowing eyes that emit bright light out in a 20-foot radius and dim light for an additional 20 feet
- A hare with feathered wings and a flying speed of 30 feet
- A baboon with a bite attack that deals an extra 3 (1d6) poison damage on a hit
- A cat with antennae that grant it blindsight and tremorsense out to a range of 60 feet
- A rat with gills, iridescent scales, and the ability to breathe air and water
- A fox with fur that changes color to match its surroundings, giving it advantage on Dexterity (Stealth) checks

Loot

  • Necklace of Fireballs (6 beads)
2025-04-11 21:00 DDHC-RotF 36 10 Show
2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-24 20:00 DDHC-RotF 29 10 Show
2024-05-03 20:00 DDHC-RotF 01 Ten Towns 5 5 10 Show

Teilnehmer:

(3) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 3
(3) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 2/Warlock 1
(3) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 3
(3) Frederic - Elric - Human - Wizard 3

Loot:

20gp
1x Spell Scroll: Animal Friendship
Ring of Warmth
Ring, uncommon (requires attunement)
While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit.

Story:

The party have made their way onto Maer Dualdon in search of the lake monster as Tali, the half-elf reasearcher requested. “Perhaps this unending winter has affected its eating habits or demeanor in some way.” Waiting and fishing for knucklehead trout, the charakters were able to gather some information on the beast from the local wildlife and identified it as an awakened plesiosaurus. When the monster attacked the party tried to reason with it peacefully.
A reptilian head at the end of a long, slender neck rises out of the cold, dark water. The creature gazes at you intently and says, in Common, “I’m listening.”
The plesiosaurus answered straightforward questions and knew the following information:
It used to just swim around the lake and eat fish. The human who gave it this gift was named Ravisin and claimed to serve the Frostmaiden. Ravisin said it must do it's part to help the Frostmaiden, who wants the people of Bremen to suffer. It didn’t want to be a stupid beast again. (The plesiosaurus didn't know enough about druidic magic to know that its awakening is permanent.)
The plesiosaurus revealed that Ravisin instructed it to spread fear among the town’s fishers. The plesiosaurus or Nessie, as the party named it, doesn’t know where Ravisin came from or where she is now. The sharacters however have heard of rumors regarding a White Moose, terrorizing Lonelywood.
The plesiosaurus was afraid to stop what it was doing because it feared the druid might take away the gift that has been bestowed upon it. After convincing Nessie that its awakening is permanent, the plesiosaurus promised not to attack any fishers from the villages anymore.
When the characters made it back to Bremen’s docks, Grynsk showed up soon thereafter, eager to see how many knucklehead trout they caught. He honors his agreement, paying 5 cp per fish. Tali was eager to see the characters and gives the party a spell scroll of animal friendship and a pouch containing 5 gp as thanks, then headed toward Buried Treasures, the local Inn, to pore over the notes. The inn caters to treasure-seekers, specifically ones who pan for treasure along the riverbank in warmer weather. During the winter, this establishment has few, if any, visitors. The middle-aged innkeeper, Cora Mulphoon, treats her guests like royalty while trying to conceal the fact that she currently is barely making ends meet.
While resting and celebrating their success, the party have met with Marta Peskryk, a willowy teenager, innkeeper and bard of "The Eastside" Inn in Termalaine. She was down in Bremen to collect medicine for her bedridden father, Clyde, a retired fisherman.
Marta sang a peculiar song to herself:
Ahead of winter’s wind she came—
The lovely woman with no name;
Draped in a fur-lined cloak of red,
To the icy lake she fled;
The wind pursued her all the same—
As sure as night she’s dead.

She explained to the party that fifty years ago, a mysterious woman in a fur-lined red cloak stopped at the Eastside on her way to Lonelywood. Because the woman was alone and frightened, the innkeepers—a pair of retired adventurers who happened to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag doll. The innkeepers intervened, giving the woman time to escape. The evil wind battered Marta’s grandparents unconscious before resuming its hunt. That was the last anyone saw of the woman.
Marta wore the mysterious woman’s ring (which she had inherited) around her neck on a chain. It is a ring of warmth, and Marta gifted it as a good luck charm to the charakters when she was convinced they were helping t bring an end to the wintry curse that besets Icewind Dale.
Cora broke down in front of the party later the next morning while serving breakfast, unable to contain her worries. She explained briefly that her adult son and only child, Huarwar, used to help with the chores until two months ago. Her son had joined a search party to find Speaker Shalescar after he went missing during a blizzard one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk.
Over the next few days, Huarwar displayed a meanness toward his mother that was uncharacteristic. The change in his demeanor started after Cora found what looked like a shard of black ice in her son’s room. Huarwar snatched it away and threatened his mother with bodily harm if she touched it again.
The next day, two tieflings (a male and a female) arrived at the inn and offered Huarwar sanctuary in their castle. He left with them willingly, taking the shard with him and telling his mother that he would never return. The tieflings wore amulets that looked much like the shard in Huarwar’s possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in Caer-Dineval and a ruined one in Caer-Konig.

2024-04-19 20:00 DDHC-RotF 01 Ten Towns 3 10 ☐ (UC/AT) Psi Crystal Show

Loot

  • 25 GP
  • Psi Crystal

Level 3 (Ranger 3)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Primal Companion, Primal Awareness (Speak with Animals)
Spells: Entangle, Hunter's Mark -> Absorb Elements

2024-06-28 20:00 DDHC-RotF 01 Ten Towns 10 10 Show

Loot

  • Potion of Invisibility

Level 5 (Ranger 5)

Class: Ranger
Subclass: Beastmaster
HP: +8

Features: Extra Attack
Spells: Pass without Trace, Entangle -> Summon Beast?