Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ (R) Chain Mail +1
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Ring of Protection
common
DDHC-TYP - White Plume Mountain
Show
🏲 Blessing of Protection
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Armor of Vulnerability (Slashing)
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Ring of Spell Storing
common
DDHC-TYP - White Plume Mountain
Show
☐ (UC) Dagger +1
common
DDHC-RoT Rise of Tiamat
Show
☐ (UC) Driftglobe
common
DDHC-RoT Rise of Tiamat
Show
Notes:
Wondrous item, uncommon
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
☐ (UC) Elemental gem (clear sapphire/air elemental)
common
DDHC-RoT Rise of Tiamat
Show
Notes:
Wondrous item, uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell.
Blue Sapphire Air elemental
☐ (UC) Dagger +1
common
DDHC-RoT Rise of Tiamat
Show
☐ (UC) Dagger +1
common
DDHC-RoT Rise of Tiamat
Show
☐ (C) Tankard of Plenty
common
DDHC-HotDQ Hoard of the Dragon Queen
DDHC-HotDQ Hoard of the Dragon Queen
Show
Notes:
Wondrous item, common
This golden stein is decorated with dancing dwarves and grain patterns.
If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills with three pints of rich dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn.
☐ (R/AT) wand of fear
common
DDHC-RoT Rise of Tiamat
Show
Notes:
Wand, rare (requires attunement)
This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15).
Cone of Fear: While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can- willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevent it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
☐ (UC/AT) Stone of Good Luck
common
DDHC-TYP - White Plume Mountain
Show
🗹 (R/AT) Belt of Hill Giant Strength
common
DDHC-RoT Rise of Tiamat
Show
Notes:
Wondrous item, rare (requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Hill Giant: 21
☐ (UC) Googles of the Night
common
DDHC-TYP - White Plume Mountain
Show
☐ (UC) Longbow +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
Show
☐ (UC) Greatsword +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
Show
☐ (UC) +1 Longsword
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
DDHC-HotDQ Hoard of the Dragon Queen
Show
☐ (UC) +1 Longbow
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
DDHC-HotDQ Hoard of the Dragon Queen
Show
☐ (UC) Bag of Holding
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
DDHC-HotDQ Hoard of the Dragon Queen
Show
Notes:
Wondrous item, uncommon
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ (R) Chain Mail +1 | common | DDHC-TYP - White Plume Mountain | Show | |||
☐ (R/AT) Ring of Protection | common | DDHC-TYP - White Plume Mountain | Show | |||
🏲 Blessing of Protection | common | DDHC-TYP - White Plume Mountain | Show | |||
☐ (R/AT) Armor of Vulnerability (Slashing) | common | DDHC-TYP - White Plume Mountain | Show | |||
☐ (R/AT) Ring of Spell Storing | common | DDHC-TYP - White Plume Mountain | Show | |||
☐ (UC) Dagger +1 | common | DDHC-RoT Rise of Tiamat | Show | |||
☐ (UC) Driftglobe | common | DDHC-RoT Rise of Tiamat | Show | |||
Notes:
Wondrous item, uncommon This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. |
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☐ (UC) Elemental gem (clear sapphire/air elemental) | common | DDHC-RoT Rise of Tiamat | Show | |||
Notes:
Wondrous item, uncommon This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell. Blue Sapphire Air elemental |
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☐ (UC) Dagger +1 | common | DDHC-RoT Rise of Tiamat | Show | |||
☐ (UC) Dagger +1 | common | DDHC-RoT Rise of Tiamat | Show | |||
☐ (C) Tankard of Plenty | common | DDHC-HotDQ Hoard of the Dragon Queen | DDHC-HotDQ Hoard of the Dragon Queen | Show | ||
Notes:
Wondrous item, common This golden stein is decorated with dancing dwarves and grain patterns. |
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☐ (R/AT) wand of fear | common | DDHC-RoT Rise of Tiamat | Show | |||
Notes:
Wand, rare (requires attunement) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Command: While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15). Cone of Fear: While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can- willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevent it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success. |
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☐ (UC/AT) Stone of Good Luck | common | DDHC-TYP - White Plume Mountain | Show | |||
🗹 (R/AT) Belt of Hill Giant Strength | common | DDHC-RoT Rise of Tiamat | Show | |||
Notes:
Wondrous item, rare (requires attunement) While wearing this belt, your Strength score changes to a score granted by the belt. If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. Hill Giant: 21 |
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☐ (UC) Googles of the Night | common | DDHC-TYP - White Plume Mountain | Show | |||
☐ (UC) Longbow +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | Show | |||
☐ (UC) Greatsword +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | Show | |||
☐ (UC) +1 Longsword | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | DDHC-HotDQ Hoard of the Dragon Queen | Show | ||
☐ (UC) +1 Longbow | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | DDHC-HotDQ Hoard of the Dragon Queen | Show | ||
☐ (UC) Bag of Holding | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | DDHC-HotDQ Hoard of the Dragon Queen | Show | ||
Notes:
Wondrous item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. |